Last change
on this file since 10156 was
7708,
checked in by dafrick, 14 years ago
|
Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.
|
-
Property svn:eol-style set to
native
|
File size:
1.0 KB
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Rev | Line | |
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[5312] | 1 | fragment_program Ogre/Compositor/SharpenEdgesFP_cg cg |
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| 2 | { |
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| 3 | source SharpenEdgesFP.cg |
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| 4 | entry_point sharpenEdges_fp |
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| 5 | profiles ps_2_0 arbfp1 |
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| 6 | } |
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| 7 | |
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| 8 | fragment_program Ogre/Compositor/SharpenEdgesFP_ps_2_a hlsl |
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| 9 | { |
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| 10 | source SharpenEdgesFP.cg |
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| 11 | entry_point sharpenEdges_fp |
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| 12 | target ps_2_a |
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| 13 | } |
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| 14 | |
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| 15 | fragment_program Ogre/Compositor/SharpenEdgesFP unified |
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| 16 | { |
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| 17 | delegate Ogre/Compositor/SharpenEdgesFP_ps_2_a |
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| 18 | delegate Ogre/Compositor/SharpenEdgesFP_cg |
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| 19 | |
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| 20 | default_params |
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| 21 | { |
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| 22 | param_named_auto vTexelSize inverse_texture_size 0 |
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| 23 | } |
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| 24 | } |
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| 25 | |
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| 26 | material Ogre/Compositor/SharpenEdges |
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| 27 | { |
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| 28 | technique |
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| 29 | { |
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| 30 | |
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| 31 | pass |
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| 32 | { |
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| 33 | cull_hardware none |
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| 34 | cull_software none |
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| 35 | depth_func always_pass |
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| 36 | |
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| 37 | //DirectX 9.0 HLSL Vertex Shader vs_1_1 |
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| 38 | //vertex_program_ref PostFilters/SharpenEdgesVP |
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| 39 | //{ |
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| 40 | //} |
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| 41 | |
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| 42 | vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp |
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| 43 | { |
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| 44 | } |
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| 45 | |
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| 46 | //DirectX 9.0 HLSL Pixel Shader ps_2_0 |
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| 47 | fragment_program_ref Ogre/Compositor/SharpenEdgesFP |
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| 48 | { |
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| 49 | } |
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| 50 | |
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| 51 | texture_unit |
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| 52 | { |
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| 53 | tex_coord_set 0 |
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| 54 | tex_address_mode clamp |
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| 55 | filtering trilinear |
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| 56 | } |
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| 57 | |
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| 58 | } |
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| 59 | } |
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| 60 | } |
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