Last change
on this file since 10816 was
7708,
checked in by dafrick, 14 years ago
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Merging cleanup branch. You will need to update your data repository as well as your local copy of the code.
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-
Property svn:eol-style set to
native
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File size:
1.0 KB
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1 | fragment_program Ogre/Compositor/SharpenEdgesFP_cg cg |
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2 | { |
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3 | source SharpenEdgesFP.cg |
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4 | entry_point sharpenEdges_fp |
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5 | profiles ps_2_0 arbfp1 |
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6 | } |
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7 | |
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8 | fragment_program Ogre/Compositor/SharpenEdgesFP_ps_2_a hlsl |
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9 | { |
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10 | source SharpenEdgesFP.cg |
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11 | entry_point sharpenEdges_fp |
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12 | target ps_2_a |
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13 | } |
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14 | |
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15 | fragment_program Ogre/Compositor/SharpenEdgesFP unified |
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16 | { |
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17 | delegate Ogre/Compositor/SharpenEdgesFP_ps_2_a |
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18 | delegate Ogre/Compositor/SharpenEdgesFP_cg |
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19 | |
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20 | default_params |
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21 | { |
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22 | param_named_auto vTexelSize inverse_texture_size 0 |
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23 | } |
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24 | } |
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25 | |
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26 | material Ogre/Compositor/SharpenEdges |
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27 | { |
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28 | technique |
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29 | { |
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30 | |
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31 | pass |
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32 | { |
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33 | cull_hardware none |
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34 | cull_software none |
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35 | depth_func always_pass |
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36 | |
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37 | //DirectX 9.0 HLSL Vertex Shader vs_1_1 |
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38 | //vertex_program_ref PostFilters/SharpenEdgesVP |
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39 | //{ |
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40 | //} |
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41 | |
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42 | vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp |
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43 | { |
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44 | } |
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45 | |
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46 | //DirectX 9.0 HLSL Pixel Shader ps_2_0 |
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47 | fragment_program_ref Ogre/Compositor/SharpenEdgesFP |
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48 | { |
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49 | } |
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50 | |
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51 | texture_unit |
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52 | { |
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53 | tex_coord_set 0 |
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54 | tex_address_mode clamp |
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55 | filtering trilinear |
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56 | } |
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57 | |
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58 | } |
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59 | } |
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60 | } |
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