Rev | Line | |
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[9502] | 1 | |
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| 2 | material _missing_material_ |
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| 3 | { |
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| 4 | receive_shadows off |
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| 5 | technique |
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| 6 | { |
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| 7 | pass |
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| 8 | { |
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| 9 | ambient 0.1 0.1 0.1 1.0 |
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| 10 | diffuse 0.8 0.0 0.0 1.0 |
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| 11 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 12 | emissive 0.3 0.3 0.3 1.0 |
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| 13 | } |
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| 14 | } |
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| 15 | } |
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| 16 | |
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| 17 | // In genrated by blender2ogre 0.5.8 |
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| 18 | |
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| 19 | material In |
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| 20 | { |
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| 21 | receive_shadows on |
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| 22 | |
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| 23 | technique |
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| 24 | { |
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| 25 | pass In |
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| 26 | { |
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| 27 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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| 28 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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| 29 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 30 | emissive 0.0 0.0 0.0 1.0 |
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| 31 | |
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| 32 | alpha_to_coverage off |
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| 33 | colour_write on |
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| 34 | cull_hardware clockwise |
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| 35 | depth_check on |
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| 36 | depth_func less_equal |
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| 37 | depth_write on |
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| 38 | illumination_stage |
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| 39 | light_clip_planes off |
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| 40 | light_scissor off |
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| 41 | lighting on |
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| 42 | normalise_normals off |
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| 43 | polygon_mode solid |
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| 44 | scene_blend one zero |
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| 45 | scene_blend_op add |
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| 46 | shading gouraud |
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| 47 | transparent_sorting on |
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| 48 | |
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| 49 | texture_unit |
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| 50 | { |
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| 51 | texture Socket.In.F.png |
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| 52 | tex_address_mode wrap |
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| 53 | scale 1.0 1.0 |
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| 54 | tex_coord_set 0 |
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| 55 | colour_op modulate |
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| 56 | } |
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| 57 | } |
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| 58 | } |
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| 59 | } |
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| 60 | // Front genrated by blender2ogre 0.5.8 |
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| 61 | |
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| 62 | material Front |
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| 63 | { |
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| 64 | receive_shadows on |
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| 65 | |
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| 66 | technique |
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| 67 | { |
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| 68 | pass Front |
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| 69 | { |
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| 70 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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| 71 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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| 72 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 73 | emissive 0.0 0.0 0.0 1.0 |
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| 74 | |
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| 75 | alpha_to_coverage off |
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| 76 | colour_write on |
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| 77 | cull_hardware clockwise |
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| 78 | depth_check on |
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| 79 | depth_func less_equal |
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| 80 | depth_write on |
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| 81 | illumination_stage |
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| 82 | light_clip_planes off |
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| 83 | light_scissor off |
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| 84 | lighting on |
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| 85 | normalise_normals off |
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| 86 | polygon_mode solid |
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| 87 | scene_blend one zero |
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| 88 | scene_blend_op add |
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| 89 | shading gouraud |
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| 90 | transparent_sorting on |
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| 91 | |
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| 92 | texture_unit |
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| 93 | { |
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| 94 | texture Socket.Front.F.png |
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| 95 | tex_address_mode wrap |
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| 96 | scale 1.0 1.0 |
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| 97 | tex_coord_set 0 |
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| 98 | colour_op modulate |
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| 99 | } |
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| 100 | } |
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| 101 | } |
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| 102 | } |
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| 103 | // Left genrated by blender2ogre 0.5.8 |
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| 104 | |
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| 105 | material Left |
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| 106 | { |
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| 107 | receive_shadows on |
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| 108 | |
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| 109 | technique |
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| 110 | { |
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| 111 | pass Left |
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| 112 | { |
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| 113 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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| 114 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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| 115 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 116 | emissive 0.0 0.0 0.0 1.0 |
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| 117 | |
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| 118 | alpha_to_coverage off |
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| 119 | colour_write on |
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| 120 | cull_hardware clockwise |
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| 121 | depth_check on |
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| 122 | depth_func less_equal |
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| 123 | depth_write on |
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| 124 | illumination_stage |
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| 125 | light_clip_planes off |
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| 126 | light_scissor off |
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| 127 | lighting on |
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| 128 | normalise_normals off |
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| 129 | polygon_mode solid |
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| 130 | scene_blend one zero |
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| 131 | scene_blend_op add |
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| 132 | shading gouraud |
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| 133 | transparent_sorting on |
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| 134 | |
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| 135 | texture_unit |
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| 136 | { |
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| 137 | texture Socket.Left.F.png |
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| 138 | tex_address_mode wrap |
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| 139 | scale 1.0 1.0 |
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| 140 | tex_coord_set 0 |
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| 141 | colour_op modulate |
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| 142 | } |
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| 143 | } |
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| 144 | } |
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| 145 | } |
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| 146 | // Right genrated by blender2ogre 0.5.8 |
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| 147 | |
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| 148 | material Right |
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| 149 | { |
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| 150 | receive_shadows on |
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| 151 | |
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| 152 | technique |
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| 153 | { |
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| 154 | pass Right |
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| 155 | { |
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| 156 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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| 157 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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| 158 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 159 | emissive 0.0 0.0 0.0 1.0 |
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| 160 | |
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| 161 | alpha_to_coverage off |
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| 162 | colour_write on |
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| 163 | cull_hardware clockwise |
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| 164 | depth_check on |
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| 165 | depth_func less_equal |
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| 166 | depth_write on |
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| 167 | illumination_stage |
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| 168 | light_clip_planes off |
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| 169 | light_scissor off |
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| 170 | lighting on |
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| 171 | normalise_normals off |
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| 172 | polygon_mode solid |
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| 173 | scene_blend one zero |
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| 174 | scene_blend_op add |
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| 175 | shading gouraud |
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| 176 | transparent_sorting on |
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| 177 | |
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| 178 | texture_unit |
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| 179 | { |
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| 180 | texture Socket.Right.F.png |
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| 181 | tex_address_mode wrap |
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| 182 | scale 1.0 1.0 |
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| 183 | tex_coord_set 0 |
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| 184 | colour_op modulate |
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| 185 | } |
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| 186 | } |
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| 187 | } |
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| 188 | } |
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| 189 | // Top genrated by blender2ogre 0.5.8 |
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| 190 | |
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| 191 | material Top |
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| 192 | { |
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| 193 | receive_shadows on |
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| 194 | |
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| 195 | technique |
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| 196 | { |
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| 197 | pass Top |
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| 198 | { |
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| 199 | ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 |
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| 200 | diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0 |
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| 201 | specular 0.5 0.5 0.5 1.0 12.5 |
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| 202 | emissive 0.0 0.0 0.0 1.0 |
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| 203 | |
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| 204 | alpha_to_coverage off |
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| 205 | colour_write on |
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| 206 | cull_hardware clockwise |
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| 207 | depth_check on |
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| 208 | depth_func less_equal |
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| 209 | depth_write on |
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| 210 | illumination_stage |
---|
| 211 | light_clip_planes off |
---|
| 212 | light_scissor off |
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| 213 | lighting on |
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| 214 | normalise_normals off |
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| 215 | polygon_mode solid |
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| 216 | scene_blend one zero |
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| 217 | scene_blend_op add |
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| 218 | shading gouraud |
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| 219 | transparent_sorting on |
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| 220 | |
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| 221 | texture_unit |
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| 222 | { |
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| 223 | texture Socket.Top.F.png |
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| 224 | tex_address_mode wrap |
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| 225 | scale 1.0 1.0 |
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| 226 | tex_coord_set 0 |
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| 227 | colour_op modulate |
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| 228 | } |
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| 229 | } |
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| 230 | } |
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| 231 | } |
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