Line | |
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1 | // animation config file 0-244 |
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2 | sex m |
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3 | headoffset 0 0 0 |
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4 | footsteps normal |
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5 | // first frame, num frames, looping frames, frames per second |
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6 | 0 23 0 30 // BOTH_DEATH1 |
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7 | 22 1 0 30 // BOTH_DEAD1 |
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8 | 23 26 0 25 // BOTH_DEATH2 |
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9 | 48 1 0 25 // BOTH_DEAD2 |
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10 | 49 22 0 25 // BOTH_DEATH3 |
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11 | 70 1 0 25 // BOTH_DEAD3 |
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12 | 71 40 0 20 // TORSO_GESTURE |
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13 | 111 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) |
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14 | 117 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) |
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15 | 123 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) |
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16 | 128 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) |
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17 | 132 1 0 15 // TORSO_STAND |
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18 | 133 1 0 15 // TORSO_STAND2 |
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19 | 134 12 12 20 // LEGS_WALKCR |
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20 | 146 13 13 20 // LEGS_WALK |
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21 | 159 10 10 18 // LEGS_RUN |
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22 | 169 9 9 20 // LEGS_BACK |
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23 | 178 13 13 15 // LEGS_SWIM |
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24 | 191 8 0 15 // LEGS_JUMP |
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25 | 199 1 0 15 // LEGS_LAND |
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26 | 200 11 0 15 // LEGS_JUMPB |
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27 | 211 1 0 15 // LEGS_LANDB |
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28 | 212 15 15 15 // LEGS_IDLE |
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29 | 227 10 10 15 // LEGS_IDLECR |
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30 | 237 7 7 15 // LEGS_TURN |
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