[4529] | 1 | <ObjectInformationFile> |
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| 2 | |
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| 3 | <MountPoints> |
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| 4 | <MP.00.weapon> |
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| 5 | <Description>Weapon up</Description> |
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| 6 | <OrxClass>DamnBigGun</OrxClass> |
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| 7 | <Details> |
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| 8 | <name>Front Gun</name> |
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| 9 | <model>some model path</model> |
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| 10 | </Details> |
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| 11 | </MP.00.weapon> |
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| 12 | |
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| 13 | <MP.01.weapon> |
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| 14 | <Description>Weapon left</Description> |
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| 15 | <OrxClass>DamnBigGun</OrxClass> |
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| 16 | </MP.01.weapon> |
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| 17 | |
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| 18 | <MP.02.weapon> |
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| 19 | <Description>Weapon right</Description> |
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| 20 | <OrxClass>DamnBigGun</OrxClass> |
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| 21 | </MP.02.weapon> |
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| 22 | |
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| 23 | <MP.03.engine> |
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[4712] | 24 | <Description>engine slot</Description> |
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| 25 | <OrxClass>SpriteParticles</OrxClass> |
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| 26 | <Details> |
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| 27 | <name>engine</name> |
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| 28 | <type>sprite</type> |
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| 29 | <texture>steam01.png</texture> |
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[4719] | 30 | <max-count>150</max-count> |
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| 31 | <life-span>0.6, 0.3</life-span> |
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[4712] | 32 | <radius>0.0, 0.5, 0.5</radius> |
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[4719] | 33 | <radius>0.2, 1.2, 1.2</radius> |
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[4712] | 34 | <radius>1.0, 0.2, 0.2</radius> |
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| 35 | <mass>1.0, 0.5, .3</mass> |
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[4719] | 36 | <color>0,0, 1, 0, .8</color> |
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| 37 | <color>.5, 0, 1, 0, .6</color> |
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[4712] | 38 | <color>1, 0, 1, .0, .0.5</color> |
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| 39 | <precache>5</precache> |
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| 40 | <emitters> |
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| 41 | <DotEmitter> |
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| 42 | <name>Engine Emitter</name> |
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| 43 | <spread>0, 0.1</spread> |
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| 44 | <emission-velocity>-5,1</emission-velocity> |
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[4719] | 45 | <rate>70</rate> |
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[4712] | 46 | </DotEmitter> |
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| 47 | </emitters> |
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| 48 | </Details> |
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[4529] | 49 | </MP.03.engine> |
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| 50 | |
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[4729] | 51 | |
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[4529] | 52 | </MountPoints> |
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| 53 | |
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| 54 | </ObjectInformationFile> |
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