1 | <ObjectInformationFile> |
---|
2 | |
---|
3 | <MountPoints> |
---|
4 | <MP.00.weapon> |
---|
5 | <Description>Weapon up</Description> |
---|
6 | <OrxClass>DamnBigGun</OrxClass> |
---|
7 | <Details> |
---|
8 | <name>Front Gun</name> |
---|
9 | <model>some model path</model> |
---|
10 | </Details> |
---|
11 | </MP.00.weapon> |
---|
12 | |
---|
13 | <MP.01.weapon> |
---|
14 | <Description>Weapon left</Description> |
---|
15 | <OrxClass>DamnBigGun</OrxClass> |
---|
16 | </MP.01.weapon> |
---|
17 | |
---|
18 | <MP.02.weapon> |
---|
19 | <Description>Weapon right</Description> |
---|
20 | <OrxClass>DamnBigGun</OrxClass> |
---|
21 | </MP.02.weapon> |
---|
22 | |
---|
23 | <MP.03.engine> |
---|
24 | <Description>engine slot</Description> |
---|
25 | <OrxClass>SpriteParticles</OrxClass> |
---|
26 | <Details> |
---|
27 | <name>engine</name> |
---|
28 | <type>sprite</type> |
---|
29 | <texture>steam01.png</texture> |
---|
30 | <max-count>200</max-count> |
---|
31 | <life-span>0.8, 0.4</life-span> |
---|
32 | <radius>0.0, 0.5, 0.5</radius> |
---|
33 | <radius>0.2, 0.5, 0.5</radius> |
---|
34 | <radius>1.0, 0.2, 0.2</radius> |
---|
35 | <mass>1.0, 0.5, .3</mass> |
---|
36 | <color>0,0, 1, 0,.7</color> |
---|
37 | <color>.5, 0, 1, 0, .8</color> |
---|
38 | <color>1, 0, 1, .0, .0.5</color> |
---|
39 | <precache>5</precache> |
---|
40 | <emitters> |
---|
41 | <DotEmitter> |
---|
42 | <name>Engine Emitter</name> |
---|
43 | <spread>0, 0.1</spread> |
---|
44 | <emission-velocity>-5,1</emission-velocity> |
---|
45 | <rate>120</rate> |
---|
46 | </DotEmitter> |
---|
47 | </emitters> |
---|
48 | </Details> |
---|
49 | </MP.03.engine> |
---|
50 | |
---|
51 | </MountPoints> |
---|
52 | |
---|
53 | </ObjectInformationFile> |
---|