1 | <ObjectInformationFile> |
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2 | |
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3 | <MountPoints> |
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4 | <MP.00.weapon> |
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5 | <Description>Weapon up</Description> |
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6 | <OrxClass>DamnBigGun</OrxClass> |
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7 | <Details> |
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8 | <name>Front Gun</name> |
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9 | <model>some model path</model> |
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10 | </Details> |
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11 | </MP.00.weapon> |
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12 | |
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13 | <MP.01.weapon> |
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14 | <Description>Weapon left</Description> |
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15 | <OrxClass>DamnBigGun</OrxClass> |
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16 | </MP.01.weapon> |
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17 | |
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18 | <MP.02.weapon> |
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19 | <Description>Weapon right</Description> |
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20 | <OrxClass>DamnBigGun</OrxClass> |
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21 | </MP.02.weapon> |
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22 | |
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23 | <MP.03.engine> |
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24 | <Description>engine slot</Description> |
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25 | <OrxClass>SpriteParticles</OrxClass> |
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26 | <Details> |
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27 | <name>engine</name> |
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28 | <type>sprite</type> |
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29 | <texture>steam01.png</texture> |
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30 | <max-count>150</max-count> |
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31 | <life-span>0.6, 0.3</life-span> |
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32 | <radius>0.0, 0.5, 0.5</radius> |
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33 | <radius>0.2, 1.2, 1.2</radius> |
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34 | <radius>1.0, 0.2, 0.2</radius> |
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35 | <mass>1.0, 0.5, .3</mass> |
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36 | <color>0,0, 1, 0, .8</color> |
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37 | <color>.5, 0, 1, 0, .6</color> |
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38 | <color>1, 0, 1, .0, .0.5</color> |
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39 | <precache>5</precache> |
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40 | <emitters> |
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41 | <DotEmitter> |
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42 | <name>Engine Emitter</name> |
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43 | <spread>0, 0.1</spread> |
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44 | <emission-velocity>-5,1</emission-velocity> |
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45 | <rate>70</rate> |
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46 | </DotEmitter> |
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47 | </emitters> |
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48 | </Details> |
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49 | </MP.03.engine> |
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50 | |
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51 | </MountPoints> |
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52 | |
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53 | </ObjectInformationFile> |
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