1 | <ObjectInformationFile> |
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2 | |
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3 | <MountPoints> |
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4 | |
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5 | <MP.01.enginefire01> |
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6 | <Description>fire outta engine 01</Description> |
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7 | <OrxClass>SpriteParticles</OrxClass> |
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8 | <Details> |
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9 | <name>engine01</name> |
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10 | <type>sprite</type> |
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11 | <texture>steam01.png</texture> |
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12 | <max-count>150</max-count> |
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13 | <life-span>0.5, 0.25</life-span> |
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14 | <radius>0.0, 0.5, 0.5</radius> |
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15 | <radius>0.2, 0.5, 0.5</radius> |
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16 | <radius>1.0, 0.2, 0.2</radius> |
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17 | <mass>1.0, 0.5, .3</mass> |
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18 | <color>0,1, 0.5, 0,.7</color> |
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19 | <color>.5, 1, 0, 0, .8</color> |
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20 | <color>1, 1, .5, .0, .0.5</color> |
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21 | <precache>5</precache> |
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22 | <emitters> |
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23 | <DotEmitter> |
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24 | <name>Engine Emitter</name> |
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25 | <spread>0, 0.1</spread> |
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26 | <emission-velocity>-5,1</emission-velocity> |
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27 | <rate>70</rate> |
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28 | </DotEmitter> |
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29 | </emitters> |
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30 | </Details> |
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31 | </MP.01.enginefire01> |
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32 | |
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33 | <MP.02.enginefire02> |
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34 | <Description>fire outta engine 02</Description> |
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35 | <OrxClass>SpriteParticles</OrxClass> |
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36 | <Details> |
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37 | <name>engine02</name> |
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38 | <type>sprite</type> |
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39 | <texture>steam01.png</texture> |
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40 | <max-count>150</max-count> |
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41 | <life-span>0.5, 0.25</life-span> |
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42 | <radius>0.0, 0.5, 0.5</radius> |
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43 | <radius>0.2, 0.5, 0.5</radius> |
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44 | <radius>1.0, 0.2, 0.2</radius> |
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45 | <mass>1.0, 0.5, .3</mass> |
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46 | <color>0,1, 0.5, 0,.7</color> |
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47 | <color>.5, 1, 0, 0, .8</color> |
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48 | <color>1, 1, .5, .0, .0.5</color> |
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49 | <precache>5</precache> |
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50 | <emitters> |
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51 | <DotEmitter> |
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52 | <name>Engine Emitter</name> |
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53 | <spread>0, 0.1</spread> |
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54 | <emission-velocity>-5,1</emission-velocity> |
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55 | <rate>70</rate> |
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56 | </DotEmitter> |
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57 | </emitters> |
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58 | </Details> |
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59 | </MP.02.enginefire02> |
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60 | |
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61 | <MP.03.enginefire03> |
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62 | <Description>fire outta engine 03</Description> |
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63 | <OrxClass>SpriteParticles</OrxClass> |
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64 | <Details> |
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65 | <name>engine03</name> |
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66 | <type>sprite</type> |
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67 | <texture>steam01.png</texture> |
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68 | <max-count>150</max-count> |
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69 | <life-span>0.5, 0.25</life-span> |
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70 | <radius>0.0, 0.5, 0.5</radius> |
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71 | <radius>0.2, 0.5, 0.5</radius> |
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72 | <radius>1.0, 0.2, 0.2</radius> |
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73 | <mass>1.0, 0.5, .3</mass> |
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74 | <color>0,1, 0.5, 0,.7</color> |
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75 | <color>.5, 1, 0, 0, .8</color> |
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76 | <color>1, 1, .5, .0, .0.5</color> |
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77 | <precache>5</precache> |
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78 | <emitters> |
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79 | <DotEmitter> |
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80 | <name>Engine Emitter</name> |
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81 | <spread>0, 0.1</spread> |
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82 | <emission-velocity>-5,1</emission-velocity> |
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83 | <rate>70</rate> |
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84 | </DotEmitter> |
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85 | </emitters> |
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86 | </Details> |
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87 | </MP.03.enginefire03> |
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88 | |
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89 | <MP.04.enginefire04> |
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90 | <Description>fire outta engine 04</Description> |
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91 | <OrxClass>SpriteParticles</OrxClass> |
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92 | <Details> |
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93 | <name>engine04</name> |
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94 | <type>sprite</type> |
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95 | <texture>steam01.png</texture> |
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96 | <max-count>150</max-count> |
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97 | <life-span>0.5, 0.25</life-span> |
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98 | <radius>0.0, 0.5, 0.5</radius> |
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99 | <radius>0.2, 0.5, 0.5</radius> |
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100 | <radius>1.0, 0.2, 0.2</radius> |
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101 | <mass>1.0, 0.5, .3</mass> |
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102 | <color>0,1, 0.5, 0,.7</color> |
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103 | <color>.5, 1, 0, 0, .8</color> |
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104 | <color>1, 1, .5, .0, .0.5</color> |
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105 | <precache>5</precache> |
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106 | <emitters> |
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107 | <DotEmitter> |
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108 | <name>Engine Emitter</name> |
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109 | <spread>0, 0.1</spread> |
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110 | <emission-velocity>-5,1</emission-velocity> |
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111 | <rate>70</rate> |
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112 | </DotEmitter> |
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113 | </emitters> |
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114 | </Details> |
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115 | </MP.04.enginefire04> |
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116 | |
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117 | <MP.05.enginefire05> |
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118 | <Description>fire outta engine 05</Description> |
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119 | <OrxClass>SpriteParticles</OrxClass> |
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120 | <Details> |
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121 | <name>engine05</name> |
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122 | <type>sprite</type> |
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123 | <texture>steam01.png</texture> |
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124 | <max-count>150</max-count> |
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125 | <life-span>0.5, 0.25</life-span> |
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126 | <radius>0.0, 0.5, 0.5</radius> |
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127 | <radius>0.2, 0.5, 0.5</radius> |
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128 | <radius>1.0, 0.2, 0.2</radius> |
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129 | <mass>1.0, 0.5, .3</mass> |
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130 | <color>0,1, 0.5, 0,.7</color> |
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131 | <color>.5, 1, 0, 0, .8</color> |
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132 | <color>1, 1, .5, .0, .0.5</color> |
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133 | <precache>5</precache> |
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134 | <emitters> |
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135 | <DotEmitter> |
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136 | <name>Engine Emitter</name> |
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137 | <spread>0, 0.1</spread> |
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138 | <emission-velocity>-5,1</emission-velocity> |
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139 | <rate>70</rate> |
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140 | </DotEmitter> |
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141 | </emitters> |
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142 | </Details> |
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143 | </MP.05.enginefire05> |
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144 | |
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145 | <MP.06.enginefire06> |
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146 | <Description>fire outta engine 06</Description> |
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147 | <OrxClass>SpriteParticles</OrxClass> |
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148 | <Details> |
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149 | <name>engine06</name> |
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150 | <type>sprite</type> |
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151 | <texture>steam01.png</texture> |
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152 | <max-count>150</max-count> |
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153 | <life-span>0.5, 0.25</life-span> |
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154 | <radius>0.0, 0.5, 0.5</radius> |
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155 | <radius>0.2, 0.5, 0.5</radius> |
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156 | <radius>1.0, 0.2, 0.2</radius> |
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157 | <mass>1.0, 0.5, .3</mass> |
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158 | <color>0,1, 0.5, 0,.7</color> |
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159 | <color>.5, 1, 0, 0, .8</color> |
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160 | <color>1, 1, .5, .0, .0.5</color> |
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161 | <precache>5</precache> |
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162 | <emitters> |
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163 | <DotEmitter> |
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164 | <name>Engine Emitter</name> |
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165 | <spread>0, 0.1</spread> |
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166 | <emission-velocity>-5,1</emission-velocity> |
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167 | <rate>70</rate> |
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168 | </DotEmitter> |
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169 | </emitters> |
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170 | </Details> |
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171 | </MP.06.enginefire06> |
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172 | |
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173 | <MP.07.laser01> |
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174 | <Description>Turret slots</Description> |
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175 | <OrxClass>WeaponSlot</OrxClass> |
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176 | <Details> |
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177 | <name>laser1</name> |
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178 | <slot>1,1</slot> |
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179 | </Details> |
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180 | </MP.07.laser01> |
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181 | |
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182 | <MP.08.laser02> |
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183 | <Description>Turret slots</Description> |
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184 | <OrxClass>WeaponSlot</OrxClass> |
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185 | <Details> |
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186 | <name>laser2</name> |
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187 | <slot>2,0</slot> |
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188 | </Details> |
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189 | </MP.08.laser02> |
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190 | |
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191 | <MP.09.cannon01> |
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192 | <Description>Turret slots</Description> |
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193 | <OrxClass>WeaponSlot</OrxClass> |
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194 | <Details> |
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195 | <name>cannon1</name> |
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196 | <slot>3,1</slot> |
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197 | </Details> |
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198 | </MP.09.cannon01> |
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199 | |
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200 | <MP.10.cannon02> |
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201 | <Description>Turret slots</Description> |
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202 | <OrxClass>WeaponSlot</OrxClass> |
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203 | <Details> |
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204 | <name>cannon2</name> |
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205 | <slot>4,0</slot> |
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206 | </Details> |
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207 | </MP.10.cannon02> |
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208 | |
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209 | <MP.11.light_back1> |
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210 | <Description>light back</Description> |
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211 | <OrxClass>Blink</OrxClass> |
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212 | <Details> |
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213 | <name>redlight</name> |
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214 | <color>200, 50, 0</color> |
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215 | <size>0.3</size> |
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216 | <sequence>000000000000000000000246777777</sequence> |
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217 | </Details> |
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218 | </MP.11.light_back1> |
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219 | |
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220 | <MP.12.light_back2> |
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221 | <Description>light back</Description> |
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222 | <OrxClass>Blink</OrxClass> |
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223 | <Details> |
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224 | <name>redlight</name> |
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225 | <color>200, 50, 0</color> |
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226 | <size>0.3</size> |
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227 | <sequence>000000000000000000000246777777</sequence> |
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228 | </Details> |
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229 | </MP.12.light_back2> |
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230 | |
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231 | <MP.13.light_back3> |
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232 | <Description>light back</Description> |
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233 | <OrxClass>Blink</OrxClass> |
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234 | <Details> |
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235 | <name>redlight</name> |
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236 | <color>200, 50, 0</color> |
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237 | <size>0.3</size> |
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238 | <sequence>000000000000000000000246777777</sequence> |
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239 | </Details> |
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240 | </MP.13.light_back3> |
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241 | |
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242 | <MP.14.light_back4> |
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243 | <Description>light back</Description> |
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244 | <OrxClass>Blink</OrxClass> |
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245 | <Details> |
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246 | <name>redlight</name> |
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247 | <color>200, 50, 0</color> |
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248 | <size>0.3</size> |
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249 | <sequence>000000000000000000000246777777</sequence> |
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250 | </Details> |
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251 | </MP.14.light_back4> |
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252 | |
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253 | <MP.15.light_front1> |
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254 | <Description>light front</Description> |
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255 | <OrxClass>Blink</OrxClass> |
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256 | <Details> |
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257 | <name>redlight</name> |
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258 | <color>200, 50, 0</color> |
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259 | <size>0.3</size> |
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260 | <sequence>777777000000000000000000000246</sequence> |
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261 | </Details> |
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262 | </MP.15.light_front1> |
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263 | |
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264 | <MP.16.light_front2> |
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265 | <Description>light front</Description> |
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266 | <OrxClass>Blink</OrxClass> |
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267 | <Details> |
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268 | <name>redlight</name> |
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269 | <color>200, 50, 0</color> |
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270 | <size>0.3</size> |
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271 | <sequence>777777000000000000000000000246</sequence> |
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272 | </Details> |
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273 | </MP.16.light_front2> |
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274 | |
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275 | <MP.17.light_front3> |
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276 | <Description>light front</Description> |
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277 | <OrxClass>Blink</OrxClass> |
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278 | <Details> |
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279 | <name>redlight</name> |
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280 | <color>200, 50, 0</color> |
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281 | <size>0.3</size> |
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282 | <sequence>000246777777000000000000000000</sequence> |
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283 | </Details> |
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284 | </MP.17.light_front3> |
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285 | |
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286 | <MP.18.light_front4> |
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287 | <Description>light front</Description> |
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288 | <OrxClass>Blink</OrxClass> |
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289 | <Details> |
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290 | <name>redlight</name> |
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291 | <color>200, 50, 0</color> |
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292 | <size>0.3</size> |
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293 | <sequence>000246777777000000000000000000</sequence> |
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294 | </Details> |
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295 | </MP.18.light_front4> |
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296 | |
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297 | <MP.19.light_top1> |
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298 | <Description>light top</Description> |
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299 | <OrxClass>Blink</OrxClass> |
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300 | <Details> |
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301 | <name>redlight</name> |
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302 | <color>200, 50, 0</color> |
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303 | <size>0.3</size> |
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304 | <sequence>000246777777000000000000000000</sequence> |
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305 | </Details> |
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306 | </MP.19.light_top1> |
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307 | |
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308 | <MP.20.light_top2> |
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309 | <Description>light top</Description> |
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310 | <OrxClass>Blink</OrxClass> |
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311 | <Details> |
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312 | <name>redlight</name> |
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313 | <color>200, 50, 0</color> |
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314 | <size>0.3</size> |
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315 | <sequence>000000000246777777000000000000</sequence> |
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316 | </Details> |
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317 | </MP.20.light_top2> |
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318 | |
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319 | <MP.21.light_top3> |
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320 | <Description>light top</Description> |
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321 | <OrxClass>Blink</OrxClass> |
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322 | <Details> |
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323 | <name>redlight</name> |
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324 | <color>200, 50, 0</color> |
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325 | <size>0.3</size> |
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326 | <sequence>000000000000000246777777000000</sequence> |
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327 | </Details> |
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328 | </MP.21.light_top3> |
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329 | |
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330 | </MountPoints> |
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331 | |
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332 | </ObjectInformationFile> |
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333 | |
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