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source: data/trunk/models/spaceships/pirates_spaceship_ragnar.oif @ 5041

Last change on this file since 5041 was 4717, checked in by patrick, 18 years ago

slots numbering correctly

File size: 8.9 KB
Line 
1<ObjectInformationFile>
2
3<MountPoints>
4
5  <MP.01.enginefire01>
6    <Description>fire outta engine 01</Description>
7    <OrxClass>SpriteParticles</OrxClass>
8    <Details>
9      <name>engine01</name>
10      <type>sprite</type>
11      <texture>steam01.png</texture>
12      <max-count>150</max-count>
13      <life-span>0.5, 0.25</life-span>
14      <radius>0.0, 0.5, 0.5</radius>
15      <radius>0.2, 0.5, 0.5</radius>
16      <radius>1.0, 0.2, 0.2</radius>
17      <mass>1.0, 0.5, .3</mass>
18      <color>0,1, 0.5, 0,.7</color>
19      <color>.5, 1, 0,  0, .8</color>
20      <color>1, 1, .5, .0, .0.5</color>
21      <precache>5</precache>
22      <emitters>
23        <DotEmitter>
24          <name>Engine Emitter</name>
25          <spread>0, 0.1</spread>
26          <emission-velocity>-5,1</emission-velocity>
27          <rate>70</rate>
28        </DotEmitter>
29      </emitters>
30    </Details>
31  </MP.01.enginefire01>
32
33  <MP.02.enginefire02>
34    <Description>fire outta engine 02</Description>
35    <OrxClass>SpriteParticles</OrxClass>
36    <Details>
37      <name>engine02</name>
38      <type>sprite</type>
39      <texture>steam01.png</texture>
40      <max-count>150</max-count>
41      <life-span>0.5, 0.25</life-span>
42      <radius>0.0, 0.5, 0.5</radius>
43      <radius>0.2, 0.5, 0.5</radius>
44      <radius>1.0, 0.2, 0.2</radius>
45      <mass>1.0, 0.5, .3</mass>
46      <color>0,1, 0.5, 0,.7</color>
47      <color>.5, 1, 0,  0, .8</color>
48      <color>1, 1, .5, .0, .0.5</color>
49      <precache>5</precache>
50      <emitters>
51        <DotEmitter>
52          <name>Engine Emitter</name>
53          <spread>0, 0.1</spread>
54          <emission-velocity>-5,1</emission-velocity>
55          <rate>70</rate>
56        </DotEmitter>
57      </emitters>
58    </Details>
59  </MP.02.enginefire02>
60
61  <MP.03.enginefire03>
62    <Description>fire outta engine 03</Description>
63    <OrxClass>SpriteParticles</OrxClass>
64    <Details>
65      <name>engine03</name>
66      <type>sprite</type>
67      <texture>steam01.png</texture>
68      <max-count>150</max-count>
69      <life-span>0.5, 0.25</life-span>
70      <radius>0.0, 0.5, 0.5</radius>
71      <radius>0.2, 0.5, 0.5</radius>
72      <radius>1.0, 0.2, 0.2</radius>
73      <mass>1.0, 0.5, .3</mass>
74      <color>0,1, 0.5, 0,.7</color>
75      <color>.5, 1, 0,  0, .8</color>
76      <color>1, 1, .5, .0, .0.5</color>
77      <precache>5</precache>
78      <emitters>
79        <DotEmitter>
80          <name>Engine Emitter</name>
81          <spread>0, 0.1</spread>
82          <emission-velocity>-5,1</emission-velocity>
83          <rate>70</rate>
84        </DotEmitter>
85      </emitters>
86    </Details>
87  </MP.03.enginefire03>
88
89  <MP.04.enginefire04>
90    <Description>fire outta engine 04</Description>
91    <OrxClass>SpriteParticles</OrxClass>
92    <Details>
93      <name>engine04</name>
94      <type>sprite</type>
95      <texture>steam01.png</texture>
96      <max-count>150</max-count>
97      <life-span>0.5, 0.25</life-span>
98      <radius>0.0, 0.5, 0.5</radius>
99      <radius>0.2, 0.5, 0.5</radius>
100      <radius>1.0, 0.2, 0.2</radius>
101      <mass>1.0, 0.5, .3</mass>
102      <color>0,1, 0.5, 0,.7</color>
103      <color>.5, 1, 0,  0, .8</color>
104      <color>1, 1, .5, .0, .0.5</color>
105      <precache>5</precache>
106      <emitters>
107        <DotEmitter>
108          <name>Engine Emitter</name>
109          <spread>0, 0.1</spread>
110          <emission-velocity>-5,1</emission-velocity>
111          <rate>70</rate>
112        </DotEmitter>
113      </emitters>
114    </Details>
115  </MP.04.enginefire04>
116
117  <MP.05.enginefire05>
118    <Description>fire outta engine 05</Description>
119    <OrxClass>SpriteParticles</OrxClass>
120    <Details>
121      <name>engine05</name>
122      <type>sprite</type>
123      <texture>steam01.png</texture>
124      <max-count>150</max-count>
125      <life-span>0.5, 0.25</life-span>
126      <radius>0.0, 0.5, 0.5</radius>
127      <radius>0.2, 0.5, 0.5</radius>
128      <radius>1.0, 0.2, 0.2</radius>
129      <mass>1.0, 0.5, .3</mass>
130      <color>0,1, 0.5, 0,.7</color>
131      <color>.5, 1, 0,  0, .8</color>
132      <color>1, 1, .5, .0, .0.5</color>
133      <precache>5</precache>
134      <emitters>
135        <DotEmitter>
136          <name>Engine Emitter</name>
137          <spread>0, 0.1</spread>
138          <emission-velocity>-5,1</emission-velocity>
139          <rate>70</rate>
140        </DotEmitter>
141      </emitters>
142    </Details>
143  </MP.05.enginefire05>
144
145  <MP.06.enginefire06>
146    <Description>fire outta engine 06</Description>
147    <OrxClass>SpriteParticles</OrxClass>
148    <Details>
149      <name>engine06</name>
150      <type>sprite</type>
151      <texture>steam01.png</texture>
152      <max-count>150</max-count>
153      <life-span>0.5, 0.25</life-span>
154      <radius>0.0, 0.5, 0.5</radius>
155      <radius>0.2, 0.5, 0.5</radius>
156      <radius>1.0, 0.2, 0.2</radius>
157      <mass>1.0, 0.5, .3</mass>
158      <color>0,1, 0.5, 0,.7</color>
159      <color>.5, 1, 0,  0, .8</color>
160      <color>1, 1, .5, .0, .0.5</color>
161      <precache>5</precache>
162      <emitters>
163        <DotEmitter>
164          <name>Engine Emitter</name>
165          <spread>0, 0.1</spread>
166          <emission-velocity>-5,1</emission-velocity>
167          <rate>70</rate>
168        </DotEmitter>
169      </emitters>
170    </Details>
171  </MP.06.enginefire06>
172
173  <MP.07.laser01>
174    <Description>Turret slots</Description>
175    <OrxClass>WeaponSlot</OrxClass>
176    <Details>
177      <name>laser1</name>
178      <slot>0,1</slot>
179    </Details>
180  </MP.07.laser01>
181
182  <MP.08.laser02>
183    <Description>Turret slots</Description>
184    <OrxClass>WeaponSlot</OrxClass>
185    <Details>
186      <name>laser2</name>
187      <slot>1,0</slot>
188    </Details>
189  </MP.08.laser02>
190
191  <MP.09.cannon01>
192    <Description>Turret slots</Description>
193    <OrxClass>WeaponSlot</OrxClass>
194    <Details>
195      <name>cannon1</name>
196      <slot>2,1</slot>
197    </Details>
198  </MP.09.cannon01>
199
200  <MP.10.cannon02>
201    <Description>Turret slots</Description>
202    <OrxClass>WeaponSlot</OrxClass>
203    <Details>
204      <name>cannon2</name>
205      <slot>3,0</slot>
206    </Details>
207  </MP.10.cannon02>
208
209  <MP.11.light_back1>
210    <Description>light back</Description>
211    <OrxClass>Blink</OrxClass>
212    <Details>
213      <name>redlight</name>
214      <color>200, 50, 0</color>
215      <size>0.3</size>
216      <sequence>000000000000000000000246777777</sequence>
217    </Details>
218  </MP.11.light_back1>
219
220  <MP.12.light_back2>
221    <Description>light back</Description>
222    <OrxClass>Blink</OrxClass>
223    <Details>
224      <name>redlight</name>
225      <color>200, 50, 0</color>
226      <size>0.3</size>
227      <sequence>000000000000000000000246777777</sequence>
228    </Details>
229  </MP.12.light_back2>
230
231  <MP.13.light_back3>
232    <Description>light back</Description>
233    <OrxClass>Blink</OrxClass>
234    <Details>
235      <name>redlight</name>
236      <color>200, 50, 0</color>
237      <size>0.3</size>
238      <sequence>000000000000000000000246777777</sequence>
239    </Details>
240  </MP.13.light_back3>
241
242  <MP.14.light_back4>
243    <Description>light back</Description>
244    <OrxClass>Blink</OrxClass>
245    <Details>
246      <name>redlight</name>
247      <color>200, 50, 0</color>
248      <size>0.3</size>
249      <sequence>000000000000000000000246777777</sequence>
250    </Details>
251  </MP.14.light_back4>
252
253  <MP.15.light_front1>
254    <Description>light front</Description>
255    <OrxClass>Blink</OrxClass>
256    <Details>
257      <name>redlight</name>
258      <color>200, 50, 0</color>
259      <size>0.3</size>
260      <sequence>777777000000000000000000000246</sequence>
261    </Details>
262  </MP.15.light_front1>
263
264  <MP.16.light_front2>
265    <Description>light front</Description>
266    <OrxClass>Blink</OrxClass>
267    <Details>
268      <name>redlight</name>
269      <color>200, 50, 0</color>
270      <size>0.3</size>
271      <sequence>777777000000000000000000000246</sequence>
272    </Details>
273  </MP.16.light_front2>
274
275  <MP.17.light_front3>
276    <Description>light front</Description>
277    <OrxClass>Blink</OrxClass>
278    <Details>
279      <name>redlight</name>
280      <color>200, 50, 0</color>
281      <size>0.3</size>
282      <sequence>000246777777000000000000000000</sequence>
283    </Details>
284  </MP.17.light_front3>
285
286  <MP.18.light_front4>
287    <Description>light front</Description>
288    <OrxClass>Blink</OrxClass>
289    <Details>
290      <name>redlight</name>
291      <color>200, 50, 0</color>
292      <size>0.3</size>
293      <sequence>000246777777000000000000000000</sequence>
294    </Details>
295  </MP.18.light_front4>
296
297  <MP.19.light_top1>
298    <Description>light top</Description>
299    <OrxClass>Blink</OrxClass>
300    <Details>
301      <name>redlight</name>
302      <color>200, 50, 0</color>
303      <size>0.3</size>
304      <sequence>000246777777000000000000000000</sequence>
305    </Details>
306  </MP.19.light_top1>
307
308  <MP.20.light_top2>
309    <Description>light top</Description>
310    <OrxClass>Blink</OrxClass>
311    <Details>
312      <name>redlight</name>
313      <color>200, 50, 0</color>
314      <size>0.3</size>
315      <sequence>000000000246777777000000000000</sequence>
316    </Details>
317  </MP.20.light_top2>
318
319  <MP.21.light_top3>
320    <Description>light top</Description>
321    <OrxClass>Blink</OrxClass>
322    <Details>
323      <name>redlight</name>
324      <color>200, 50, 0</color>
325      <size>0.3</size>
326      <sequence>000000000000000246777777000000</sequence>
327    </Details>
328  </MP.21.light_top3>
329
330</MountPoints>
331
332</ObjectInformationFile>
333
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