1 | -- Create the trigger |
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2 | trigger = ScriptTrigger() |
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3 | trigger:setName("maintrigger") |
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4 | trigger:setScript("spaceship_hangar.lua") |
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5 | trigger:setFunction("tick") |
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6 | trigger:setActiveOnCreation(true) |
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7 | |
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8 | triggerZero = ScriptTrigger() |
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9 | triggerZero:setScript("spaceship_hangar.lua") |
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10 | triggerZero:setFunction("startQuestThree") |
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11 | triggerZero:setAbsCoor(3211.242188, 62.026615, -4471.773926) |
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12 | triggerZero:setTarget("Player") |
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13 | triggerZero:setRadius(140) |
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14 | --triggerZero:setDebugDraw(true) |
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15 | |
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16 | |
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17 | |
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18 | triggerOne = ScriptTrigger() |
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19 | triggerOne:setScript("spaceship_hangar.lua") |
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20 | triggerOne:setFunction("startQuestTwo") |
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21 | triggerOne:setAbsCoor(3454.067383, 58.026615, -4117.536133) |
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22 | triggerOne:setTarget("Player") |
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23 | triggerOne:setRadius(140) |
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24 | |
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25 | |
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26 | thisscript:addObjectAsName("GameWorld", "Space Station 1B", "gameWorld") |
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27 | thisscript:addObject("QuestGUI", "First_Quest") |
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28 | thisscript:addObject("QuestGUI", "Second_Quest") |
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29 | thisscript:addObject("QuestGUI", "Third_Quest") |
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30 | |
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31 | firstQuestShowed = false |
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32 | |
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33 | function switchToVertical() |
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34 | if gameWorld:setNextStoryName( "Mission 1" ) then |
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35 | gameWorld:stop() |
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36 | end |
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37 | |
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38 | end |
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39 | |
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40 | function startQuestTwo(timestep) |
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41 | Second_Quest:startGUI() |
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42 | return true |
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43 | end |
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44 | |
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45 | function startQuestThree(timestep) |
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46 | Third_Quest:startGUI() |
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47 | return true |
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48 | end |
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49 | |
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50 | |
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51 | |
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52 | function tick(timestep) |
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53 | |
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54 | if not firstQuestShowed then |
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55 | First_Quest:startGUI() |
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56 | firstQuestShowed = true |
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57 | end |
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58 | |
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59 | if Third_Quest:isActive() then |
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60 | switchToVertical() |
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61 | end |
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62 | |
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63 | return false |
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64 | end |
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