-- Create the trigger trigger = ScriptTrigger() trigger:setScript("switchtotower.lua") trigger:setFunction("tick") trigger:setAbsCoor(-5.601662, 35, -1264.822632) trigger:setTarget("Player") trigger:setRadius(200) trigger:setTriggerRemains(false) trigger:setDebugDraw(true) -- Add Objects thisscript:addObjectAsName("GameWorld", "Space Station 1B", "spacestationhanger") function tick(timestep) if spacestationhanger:setNextStoryName( "Space Station 1" ) then spacestationhanger:stop() end return true end