source:
data/trunk/shaders/cel.vert
@
4450
Last change on this file since 4450 was 3542, checked in by bensch, 19 years ago | |
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File size: 210 bytes |
Rev | Line | |
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[3542] | 1 | uniform vec3 lightPos; |
2 | ||
3 | varying vec3 lVec; | |
4 | varying vec3 norm; | |
5 | ||
6 | void main(){ | |
7 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; | |
8 | ||
9 | lVec = lightPos - gl_Vertex.xyz; | |
10 | norm = gl_Normal; | |
11 | } |
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