1 | <WorldDataFile> |
---|
2 | <name>Straight</name> |
---|
3 | <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image> |
---|
4 | <screenshoot>pictures/menu/ss_straight_512x512.png</screenshoot> |
---|
5 | |
---|
6 | <LoadScreen> |
---|
7 | <BackgroundImage>pictures/load_screen.jpg</BackgroundImage> |
---|
8 | |
---|
9 | <ElementCount>16</ElementCount> |
---|
10 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
---|
11 | <BarPS>.65,.87,.3,.05</BarPS> |
---|
12 | <BarImage>pictures/load_screen_bar.png</BarImage> |
---|
13 | </LoadScreen> |
---|
14 | <WorldEntities> |
---|
15 | <MovieEntity> |
---|
16 | <abs-coor>360,50,0</abs-coor> |
---|
17 | <name>media/crash.mpg</name> |
---|
18 | <axis>90</axis> |
---|
19 | <size>30,22</size> |
---|
20 | </MovieEntity> |
---|
21 | <ParamPowerUp> |
---|
22 | <type>health</type> |
---|
23 | <value>100</value> |
---|
24 | <abs-coor>300,50,0</abs-coor> |
---|
25 | </ParamPowerUp> |
---|
26 | <ParamPowerUp> |
---|
27 | <type>max-health</type> |
---|
28 | <value>100</value> |
---|
29 | <abs-coor>310,50,0</abs-coor> |
---|
30 | </ParamPowerUp> |
---|
31 | <ParamPowerUp> |
---|
32 | <type>health</type> |
---|
33 | <value>100</value> |
---|
34 | <abs-coor>320,50,0</abs-coor> |
---|
35 | </ParamPowerUp> |
---|
36 | <WeaponPowerUp> |
---|
37 | <weaponID>Turret</weaponID> |
---|
38 | <abs-coor>330,50,0</abs-coor> |
---|
39 | </WeaponPowerUp> |
---|
40 | |
---|
41 | |
---|
42 | <SkyBox> |
---|
43 | <name>Sky</name> |
---|
44 | <Materialset>pictures/sky/desert</Materialset> |
---|
45 | <Size>10000</Size> |
---|
46 | </SkyBox> |
---|
47 | |
---|
48 | <Water> |
---|
49 | <size>500,500</size> |
---|
50 | <resolution>50,50</resolution> |
---|
51 | <height>5</height> |
---|
52 | </Water> |
---|
53 | |
---|
54 | <TurbineHover> |
---|
55 | <name>Player</name> |
---|
56 | <abs-coor>0, 10, 0</abs-coor> |
---|
57 | </TurbineHover> |
---|
58 | |
---|
59 | |
---|
60 | <Terrain> |
---|
61 | <name>HardCore</name> |
---|
62 | <model>worlds/environ.obj</model> |
---|
63 | <abs-coor>0,0,100</abs-coor> |
---|
64 | </Terrain> |
---|
65 | |
---|
66 | <!-- NEW GROUND TURRET BEGIN --> |
---|
67 | <GroundTurret> |
---|
68 | <abs-coor>1005,0,-50</abs-coor> |
---|
69 | <weapon-right> |
---|
70 | <Turret> |
---|
71 | <model>models/guns/turret2.obj,10.0</model> |
---|
72 | </Turret> |
---|
73 | </weapon-right> |
---|
74 | <weapon-left> |
---|
75 | <AimingTurret> |
---|
76 | <model>models/guns/turret1.obj,10.0</model> |
---|
77 | </AimingTurret> |
---|
78 | </weapon-left> |
---|
79 | </GroundTurret> |
---|
80 | <!-- NEW GROUND TURRET END --> |
---|
81 | |
---|
82 | <GroundTurret> |
---|
83 | <abs-coor>1500,0,20</abs-coor> |
---|
84 | </GroundTurret> |
---|
85 | <GroundTurret> |
---|
86 | <abs-coor>400,0,0</abs-coor> |
---|
87 | </GroundTurret> |
---|
88 | <GroundTurret> |
---|
89 | <abs-coor>700,0,-40</abs-coor> |
---|
90 | </GroundTurret> |
---|
91 | </WorldEntities> |
---|
92 | <LightManager> |
---|
93 | <Lights> |
---|
94 | <Light> |
---|
95 | <diffuse-color>1,1,1</diffuse-color> |
---|
96 | <abs-coor>100,100,50</abs-coor> |
---|
97 | </Light> |
---|
98 | <ambient-color>1,1,1</ambient-color> |
---|
99 | </Lights> |
---|
100 | </LightManager> |
---|
101 | <Music>sound/music/00-luke_grey_-_hypermode.ogg</Music> |
---|
102 | |
---|
103 | <GameRule> |
---|
104 | <MultiplayerTeamDeathmatch> |
---|
105 | <max-kills>5</max-kills> |
---|
106 | <death-penalty-timeout>5</death-penalty-timeout> |
---|
107 | <death-screen-image>pictures/death_screen.png</death-screen-image> |
---|
108 | </MultiplayerTeamDeathmatch> |
---|
109 | </GameRule> |
---|
110 | |
---|
111 | </WorldDataFile> |
---|