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source: data/trunk/worlds/desert.oxw @ 3825

Last change on this file since 3825 was 3783, checked in by bensch, 19 years ago

data: cleanup loadscreens

File size: 3.5 KB
Line 
1<WorldDataFile>
2  <name>Desert</name>
3   <screenshoot>pictures/menu/ss_desert_512x512.png</screenshoot>
4
5  <LoadScreen>
6    <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage>
7
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screens/default_bar.png</BarImage>
12  </LoadScreen>
13  <WorldEntities>
14
15    <SkyBox>
16     <name>Sky</name>
17     <Materialset>pictures/sky/desert</Materialset>
18     <Size>10000</Size>
19    </SkyBox>
20
21    <MD2Creature>
22      <name>Player</name>
23      <abs-coor>-1447.054,-19.1,-413</abs-coor>
24      <md2texture>droidika.png</md2texture>
25      <model>models/creatures/droidika.md2,0.25</model>
26    </MD2Creature>
27
28    <MD2Creature>
29      <name>Player</name>
30      <abs-coor>7.180,-30.420,116.888</abs-coor>
31      <md2texture>droidika.png</md2texture>
32      <model>models/creatures/droidika.md2,0.25</model>
33    </MD2Creature>
34
35    <Helicopter>
36      <name>Player</name>
37      <abs-coor>-1481, -18.7, -422</abs-coor>
38    </Helicopter>
39
40    <SpaceShip>
41      <name>Player2</name>
42      <model>models/ships/reap_#.obj</model>
43      <abs-coor>-11.863, -30.102, 83.226</abs-coor>
44      <abs-dir> -1.5,0,1,0 </abs-dir>
45    </SpaceShip>
46
47    <SpaceShip>
48      <name>Player3</name>
49      <model>models/ships/reap_#.obj,5</model>
50      <abs-coor>128, -42.102, -516.226</abs-coor>
51    </SpaceShip>
52
53    <SpaceShip>
54      <name>Player4</name>
55      <model>models/ships/mantawing.obj,5</model>
56      <abs-coor>172, -42.102, -500</abs-coor>
57    </SpaceShip>
58
59        <SpaceShip>
60      <name>Player5</name>
61      <model>models/ships/warcruiser.obj,5</model>
62      <abs-coor>236 , -42.102, -499.946</abs-coor>
63    </SpaceShip>
64
65    <SpaceShip>
66      <name>Player6</name>
67      <model>models/ships/powerdrifter.obj,5</model>
68      <abs-coor>297 , -42.102, -485.334</abs-coor>
69    </SpaceShip>
70
71
72    <SpaceShip>
73      <name>Player7</name>
74      <model>models/ships/gobblin.obj,5</model>
75      <abs-coor>374, -42.102, -476.469</abs-coor>
76    </SpaceShip>
77
78        <SpaceShip>
79      <name>Player8</name>
80      <model>models/ships/fighter.obj,5</model>
81      <abs-coor>435 , -42.102, -468</abs-coor>
82    </SpaceShip>
83
84    <SpaceShip>
85      <name>Player3</name>
86      <model>models/ships/reap_#.obj,5</model>
87      <abs-coor>128, -42.102, -516.226</abs-coor>
88    </SpaceShip>
89
90    <SpaceShip>
91      <name>Player10</name>
92      <model>models/ships/reap_#.obj,5</model>
93      <abs-coor>565, -42.102, -480</abs-coor>
94    </SpaceShip>
95
96    <SpaceShip>
97      <name>Player11</name>
98      <model>models/ships/mantawing.obj,5</model>
99      <abs-coor>662, -42, -480</abs-coor>
100    </SpaceShip>
101
102        <SpaceShip>
103      <name>Player12</name>
104      <model>models/ships/warcruiser.obj,5</model>
105      <abs-coor>797, -42, -480</abs-coor>
106    </SpaceShip>
107
108
109    <Terrain>
110      <name>Desert</name>
111      <model>models/environments/desert.obj</model>
112      <vegetation>models/environments/desert_vegetation.obj</vegetation>
113    </Terrain>
114
115
116    </WorldEntities>
117
118    <LightManager>
119    <Lights>
120
121  <!-- Sun -->
122      <Light>
123       <diffuse-color>1,1,1</diffuse-color>
124       <abs-coor>94,7600,2600</abs-coor>
125      </Light>
126
127  <!--Light in Hangar -->
128      <Light>
129       <diffuse-color>1,1,1</diffuse-color>
130       <abs-coor>-79.264,-18.759,2.036</abs-coor>
131      </Light>
132    </Lights>
133    <ambient-color>1,1,1</ambient-color>
134  </LightManager>
135
136  <Music>sound/00-luke_grey_-_hypermode.ogg</Music>
137  <FogEffect>
138    <fog-mode>GL_LINEAR</fog-mode>
139    <fog-range>10.0, 1000.0</fog-range>
140  </FogEffect>
141</WorldDataFile>
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