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source: data/trunk/worlds/sp_level_ambush_at_jupiter.oxw @ 4109

Last change on this file since 4109 was 4080, checked in by bensch, 18 years ago

orxonox/data/trunk: merged the single_player_map back.
merged with command:
svn merge https://svn.orxonox.net/data/branches/single_player_map . -r624:HEAD
no conflicts, that mattered (all merged to the favour of the branche)

File size: 6.9 KB
Line 
1<WorldDataFile>
2  <name>Ambush at Jupiter</name>
3  <menu-item-image>pictures/menu/Scienceproject_512x512.jpg</menu-item-image>
4  <screenshoot>pictures/menu/Scienceproject_512x512.jpg</screenshoot>
5
6  <LoadScreen>
7    <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage>
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screens/default_bar.png</BarImage>
12  </LoadScreen>
13
14
15  <ScriptManager>
16
17   <Scripts>
18
19    <Script>
20     <file>guard.lua</file>
21    </Script>
22
23    <Script>
24     <file>secondguard.lua</file>
25    </Script>
26
27    <Script>
28     <file>prisoner.lua</file>
29    </Script>
30
31    <Script>
32     <file>secondprisoner.lua</file>
33    </Script>
34
35    <Script>
36     <file>falldown.lua</file>
37    </Script>
38
39    <Script>
40     <file>floorguy.lua</file>
41    </Script>
42
43    <Script>
44     <file>hangar.lua</file>
45    </Script>
46   
47   </Scripts>
48
49   <ScriptTriggers>
50
51    <ScriptTrigger>
52     <name>falldowntrigger</name>
53     <file>falldown.lua</file>
54     <function>tick</function>
55     <abs-coor>763, 0, 34</abs-coor>
56     <radius>100</radius>
57     <worldentity>Player</worldentity>
58     <debugdraw>true</debugdraw>
59    </ScriptTrigger>
60
61    <ScriptTrigger>
62     <name>guardtrigger</name>
63     <file>guard.lua</file>
64     <function>tick</function>
65     <abs-coor>-84, 19, 77</abs-coor>
66     <radius>100</radius>
67     <worldentity>Player</worldentity>
68    </ScriptTrigger> 
69
70    <ScriptTrigger>
71     <name>secondguardtrigger</name>
72     <file>secondguard.lua</file>
73     <function>tick</function>
74     <abs-coor>-84, 19, 77</abs-coor>
75     <radius>100</radius>
76     <worldentity>Player</worldentity>
77    </ScriptTrigger> 
78
79    <ScriptTrigger>
80     <name>prisonertrigger</name>
81     <file>prisoner.lua</file>
82     <function>tick</function>
83     <abs-coor>-84, 19, 77</abs-coor>
84     <radius>100</radius>
85     <worldentity>Player</worldentity>
86    </ScriptTrigger>
87
88   <ScriptTrigger>
89     <name>secondprisonertrigger</name>
90     <file>secondprisoner.lua</file>
91     <function>tick</function>
92     <abs-coor>-84, 19, 77</abs-coor>
93     <radius>100</radius>
94     <worldentity>Player</worldentity>
95    </ScriptTrigger> 
96
97    <ScriptTrigger>
98     <name>hangartrigger</name>
99     <file>hangar.lua</file>
100     <function>tick</function>
101     <abs-coor>678.946838, -11.959779, -920.512634</abs-coor>
102     <radius>100</radius>
103     <worldentity>Player</worldentity>
104     <debugdraw>true</debugdraw>
105    </ScriptTrigger>
106
107
108    <ScriptTrigger>
109     <name>floorguytrigger</name>
110     <file>floorguy.lua</file>
111     <function>tick</function>
112     <abs-coor>576.753357, 19, 508.746613</abs-coor>
113     <radius>100</radius>
114     <worldentity>Player</worldentity>
115    </ScriptTrigger>
116
117   </ScriptTriggers>
118
119  </ScriptManager>
120
121
122  <WorldEntities>
123
124    <SkyBox>
125     <name>Sky</name>
126     <Materialset>pictures/sky/simple_space</Materialset>
127     <Size>10000</Size>
128    </SkyBox>
129
130    <BspEntity>
131      <Name>worlds/bsp/single_player_proto_world_01.bsp</Name>
132    </BspEntity>
133
134    <GenericNPC>
135       <name>guard</name>
136       <model>models/creatures/male.md2, 10</model>
137       <md2texture>male_viper.pcx</md2texture>
138       <abs-coor>275.33, 34, 241.26</abs-coor>
139       <abs-dir>-3.1, 0, 1, 0</abs-dir>
140    </GenericNPC>
141
142    <GenericNPC>
143       <name>secondguard</name>
144       <model>models/creatures/male.md2, 10</model>
145       <md2texture>male_freakmagnet.pcx</md2texture>
146       <abs-coor>440, 90, 180</abs-coor>
147       <abs-dir>-3.1, 0, 1, 0</abs-dir>
148    </GenericNPC>
149   
150
151    <GenericNPC>
152       <name>prisoner</name>
153       <model>models/creatures/male.md2, 10</model>
154       <md2texture>male_albat.pcx</md2texture>
155       <abs-coor>-69,34, 74</abs-coor>
156       <abs-dir>-1.55, 0, 1, 0</abs-dir>
157    </GenericNPC>
158
159   <GenericNPC>
160       <name>Secondprisoner</name>
161       <model>models/creatures/male.md2, 10</model>
162       <md2texture>male_fiend.pcx</md2texture>
163       <abs-coor>20, 34,110</abs-coor>
164       <abs-dir>-1.55, 0, 1, 0</abs-dir>
165    </GenericNPC>
166
167    <GenericNPC>
168       <name>statist</name>
169       <model>models/creatures/male.md2, 10</model>
170       <md2texture>male_sarge.pcx</md2texture>
171       <abs-coor>-58, 34, 496</abs-coor>
172       <abs-dir>0, 0, 1, 0</abs-dir>
173    </GenericNPC>
174
175    <GenericNPC>
176       <name>statist2</name>
177       <model>models/creatures/male.md2, 10</model>
178       <md2texture>male_sarge.pcx</md2texture>
179       <abs-coor>-65, 34, 528</abs-coor>
180       <abs-dir>0, 0, 1, 0</abs-dir>
181    </GenericNPC>
182
183    <GenericNPC>
184       <name>floorguy</name>
185       <model>models/creatures/male.md2, 10</model>
186       <md2texture>male_sarge.pcx</md2texture>
187       <abs-coor>800.634338, -10, -340.454163</abs-coor>
188       <abs-dir>0, 0, 1, 0</abs-dir>
189    </GenericNPC>
190
191   <GenericNPC>
192       <name>mechanic</name>
193       <model>models/creatures/male.md2, 10</model>
194       <md2texture>male_navy2.pcx</md2texture>
195       <abs-coor>991.192261, 5, -1878.394287</abs-coor>
196       <abs-dir>0, 0, 1, 0</abs-dir>
197    </GenericNPC>
198
199   <TestEntity>
200       <name>fallingguy</name>
201       <model>models/creatures/doom_guy.md2, 10</model>
202       <md2texture>doom_guy.png</md2texture>
203       <abs-coor>620.5, 500, -750</abs-coor>
204       <abs-dir>-1.55, 0, 0, 1</abs-dir>
205    </TestEntity>
206
207    <Door>
208       <name>laboratory door</name>
209       <scale>32.0</scale>
210       <action-radius>40.0</action-radius>
211       <abs-coor>173, 47, 280</abs-coor>
212    </Door>
213
214
215    <RepairStation>
216       <name>repair station 01</name>
217       <scale>80.0</scale>
218       <abs-coor>814.349670, -21.959781, -1695.255981</abs-coor>
219    </RepairStation>
220
221
222    <FPSPlayer>
223      <name>Player</name>
224      <abs-coor>-148,49,87</abs-coor>
225      <model>models/creatures/droidika.md2, 5</model>
226      <md2texture>droidika.png</md2texture>
227    </FPSPlayer>
228
229
230    <SpaceShip>
231      <name>spaceship</name>
232      <model>models/ships/fighter.obj,20</model>
233      <abs-coor>624.164124, 0.004610, -1721.440796</abs-coor>
234    </SpaceShip>
235   
236    <SpaceShip>
237      <name>spaceship1</name>
238      <model>models/ships/reap_#.obj,20</model>
239      <abs-coor>1160.289307, -10.959778, -1874.250732</abs-coor>
240      <abs-dir> -1.5,0,1,0 </abs-dir>
241    </SpaceShip>
242   
243    <SpaceShip>
244      <name>spaceship2</name>
245      <model>models/ships/mantawing.obj,20</model>
246      <abs-coor>1373.289307, -10.959778, -1874.250732</abs-coor>
247      <abs-dir> -1.5,0,1,0 </abs-dir>
248    </SpaceShip>
249
250
251   <SpaceShip>
252      <name>spaceship3</name>
253      <model>models/ships/powerdrifter.obj,15</model>
254      <abs-coor>811.904358, -11.959779, -1698.305786</abs-coor>
255    </SpaceShip>
256
257
258    <!--
259    <TurbineHover>
260      <name>Player</name>
261    </TurbineHover>
262    -->
263
264<!--
265    <TestEntity>
266      <model>models/creatures/gork</model>
267    </TestEntity>
268-->
269  </WorldEntities>
270
271
272    <LightManager>
273    <Lights>
274      <Light>
275       <diffuse-color>1,1,1</diffuse-color>
276       <abs-coor>100,100,50</abs-coor>
277      </Light>
278    </Lights>
279    <ambient-color>1,1,1</ambient-color>
280  </LightManager>
281
282
283</WorldDataFile>
284
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