[3590] | 1 | <WorldDataFile> |
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[3662] | 2 | <name>Urban City</name> |
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[3625] | 3 | <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image> |
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| 4 | <screenshoot>pictures/menu/ss_straight_512x512.png</screenshoot> |
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| 5 | |
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[3590] | 6 | <LoadScreen> |
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| 7 | <BackgroundImage>pictures/load_screen.jpg</BackgroundImage> |
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| 8 | |
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| 9 | <ElementCount>16</ElementCount> |
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| 10 | <BackgroundPS>0,0,1.0,1</BackgroundPS> |
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| 11 | <BarPS>.65,.87,.3,.05</BarPS> |
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| 12 | <BarImage>pictures/load_screen_bar.png</BarImage> |
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| 13 | </LoadScreen> |
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| 14 | <WorldEntities> |
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| 15 | <ParamPowerUp> |
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| 16 | <type>health</type> |
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| 17 | <value>100</value> |
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| 18 | <abs-coor>300,50,0</abs-coor> |
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| 19 | </ParamPowerUp> |
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| 20 | <ParamPowerUp> |
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| 21 | <type>max-health</type> |
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| 22 | <value>100</value> |
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| 23 | <abs-coor>310,50,0</abs-coor> |
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| 24 | </ParamPowerUp> |
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| 25 | <ParamPowerUp> |
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| 26 | <type>health</type> |
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| 27 | <value>100</value> |
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| 28 | <abs-coor>320,50,0</abs-coor> |
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| 29 | </ParamPowerUp> |
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| 30 | <WeaponPowerUp> |
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| 31 | <weaponID>Turret</weaponID> |
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| 32 | <abs-coor>330,50,0</abs-coor> |
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| 33 | </WeaponPowerUp> |
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| 34 | <TurretPowerUp> |
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| 35 | <abs-coor>3000,50,0</abs-coor> |
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| 36 | </TurretPowerUp> |
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| 37 | <TurretPowerUp> |
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| 38 | <abs-coor>3010,50,0</abs-coor> |
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| 39 | </TurretPowerUp> |
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| 40 | <TurretPowerUp> |
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| 41 | <abs-coor>3020,50,0</abs-coor> |
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| 42 | </TurretPowerUp> |
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| 43 | <TurretPowerUp> |
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| 44 | <abs-coor>3030,50,0</abs-coor> |
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| 45 | </TurretPowerUp> |
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| 46 | <TurretPowerUp> |
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| 47 | <abs-coor>3040,50,0</abs-coor> |
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| 48 | </TurretPowerUp> |
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| 49 | |
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| 50 | <SkyBox> |
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| 51 | <name>Sky</name> |
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| 52 | <Materialset>pictures/sky/desert</Materialset> |
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| 53 | <Size>10000</Size> |
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| 54 | </SkyBox> |
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| 55 | |
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| 56 | <Water> |
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| 57 | <size>500,500</size> |
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| 58 | <resolution>50,50</resolution> |
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| 59 | <height>5</height> |
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| 60 | </Water> |
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| 61 | |
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[3662] | 62 | <Building> |
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| 63 | <model>models/buildings/cone.obj, 3.5</model> |
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| 64 | <abs-coor>-150, 0, -100</abs-coor> |
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| 65 | </Building> |
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| 66 | <Building> |
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| 67 | <model>models/buildings/cone.obj, 3.5</model> |
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| 68 | <abs-coor>-150, 0, 100</abs-coor> |
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| 69 | </Building> |
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| 70 | <Building> |
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| 71 | <model>models/buildings/cone.obj, 3.5</model> |
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| 72 | <abs-coor>150, 0, -100</abs-coor> |
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| 73 | </Building> |
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| 74 | <Building> |
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| 75 | <model>models/buildings/cone.obj, 3.5</model> |
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| 76 | <abs-coor>150, 0, 100</abs-coor> |
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| 77 | </Building> |
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| 78 | |
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| 79 | <Building> |
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| 80 | <model>models/buildings/ring.obj, 3</model> |
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| 81 | <abs-coor>0, 0, 0</abs-coor> |
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| 82 | </Building> |
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| 83 | |
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| 84 | <Building> |
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| 85 | <model>models/buildings/fallo.obj, 3</model> |
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| 86 | <abs-coor>250, 0, 0</abs-coor> |
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| 87 | </Building> |
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| 88 | <Building> |
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| 89 | <model>models/buildings/fallo.obj, 3</model> |
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| 90 | <abs-coor>-250, 0, 0</abs-coor> |
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| 91 | </Building> |
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| 92 | <Building> |
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| 93 | <model>models/buildings/fallo.obj, 3</model> |
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| 94 | <abs-coor>0, 0, 250</abs-coor> |
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| 95 | </Building> |
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| 96 | <Building> |
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| 97 | <model>models/buildings/fallo.obj, 3</model> |
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| 98 | <abs-coor>0, 0, 250</abs-coor> |
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| 99 | </Building> |
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| 100 | |
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| 101 | <Building> |
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| 102 | <model>models/buildings/triton_tower.obj, 3</model> |
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| 103 | <abs-coor>150, 0, 250</abs-coor> |
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| 104 | </Building> |
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| 105 | <Building> |
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| 106 | <model>models/buildings/triton_tower.obj, 3</model> |
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| 107 | <abs-coor>-150, 0, 250</abs-coor> |
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| 108 | <abs-dir>1, 0, 1, 0</abs-dir> |
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| 109 | </Building> |
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| 110 | <Building> |
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| 111 | <model>models/buildings/triton_tower.obj, 3</model> |
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| 112 | <abs-coor>180, 0, 250</abs-coor> |
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| 113 | <abs-dir>-1, 0, 1, 0</abs-dir> |
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| 114 | </Building> |
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[3667] | 115 | <Building> |
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| 116 | <model>models/buildings/triton_tower.obj, 3</model> |
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| 117 | <abs-coor>180, 0, 250</abs-coor> |
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| 118 | <abs-dir>-1, 0, 1, 0</abs-dir> |
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| 119 | </Building> |
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| 120 | <Building> |
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| 121 | <model>models/buildings/triton_tower.obj, 3</model> |
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| 122 | <abs-coor>300, 0, 250</abs-coor> |
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| 123 | <abs-dir>-1, 0, 1, 0</abs-dir> |
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| 124 | </Building> |
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| 125 | <Building> |
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| 126 | <model>models/buildings/half_circled.obj, 3</model> |
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| 127 | <abs-coor>-380, 0, -190</abs-coor> |
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| 128 | <abs-dir>-1, 0, 1, 0</abs-dir> |
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| 129 | </Building> |
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| 130 | <Building> |
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| 131 | <model>models/buildings/half_circled.obj, 3</model> |
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| 132 | <abs-coor>200, 0, 450</abs-coor> |
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| 133 | <abs-dir>-1.5, 0, 1, 0</abs-dir> |
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| 134 | </Building> |
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| 135 | <Building> |
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| 136 | <model>models/buildings/donut_half.obj, 3</model> |
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| 137 | <abs-coor>-450, 0, 0</abs-coor> |
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| 138 | </Building> |
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[3662] | 139 | |
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| 140 | |
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[3628] | 141 | <TurbineHover> |
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[3590] | 142 | <name>Player</name> |
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| 143 | <abs-coor>0, 10, 0</abs-coor> |
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[3628] | 144 | </TurbineHover> |
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[3590] | 145 | |
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| 146 | |
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| 147 | <Terrain> |
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[3667] | 148 | <name>Desert</name> |
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[3590] | 149 | <model>worlds/environ.obj</model> |
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[3667] | 150 | <abs-coor>0,0,0</abs-coor> |
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[3590] | 151 | </Terrain> |
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| 152 | |
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[3662] | 153 | |
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[3590] | 154 | <!-- NEW GROUND TURRET BEGIN --> |
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| 155 | <GroundTurret> |
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| 156 | <abs-coor>1005,0,-50</abs-coor> |
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| 157 | <weapon-right> |
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| 158 | <Turret> |
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| 159 | <model>models/guns/turret2.obj,10.0</model> |
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| 160 | </Turret> |
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| 161 | </weapon-right> |
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| 162 | <weapon-left> |
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| 163 | <AimingTurret> |
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| 164 | <model>models/guns/turret1.obj,10.0</model> |
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| 165 | </AimingTurret> |
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| 166 | </weapon-left> |
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| 167 | </GroundTurret> |
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| 168 | <!-- NEW GROUND TURRET END --> |
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| 169 | |
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| 170 | <GroundTurret> |
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| 171 | <abs-coor>1500,0,20</abs-coor> |
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| 172 | </GroundTurret> |
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| 173 | <GroundTurret> |
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| 174 | <abs-coor>400,0,0</abs-coor> |
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| 175 | </GroundTurret> |
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| 176 | <GroundTurret> |
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| 177 | <abs-coor>700,0,-40</abs-coor> |
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| 178 | </GroundTurret> |
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| 179 | </WorldEntities> |
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[3667] | 180 | |
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| 181 | <LightManager> |
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[3590] | 182 | <Lights> |
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| 183 | <Light> |
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| 184 | <diffuse-color>1,1,1</diffuse-color> |
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| 185 | <abs-coor>100,100,50</abs-coor> |
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| 186 | </Light> |
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[3667] | 187 | <Light>w |
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[3662] | 188 | <diffuse-color>1,1,1</diffuse-color> |
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| 189 | <abs-coor>-1000,800,-200</abs-coor> |
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| 190 | </Light> |
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[3667] | 191 | <Light> |
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| 192 | <diffuse-color>1,1,1</diffuse-color> |
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| 193 | <abs-coor>1900,800,500</abs-coor> |
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| 194 | </Light> |
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| 195 | |
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[3590] | 196 | <ambient-color>1,1,1</ambient-color> |
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| 197 | </Lights> |
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| 198 | </LightManager> |
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[3667] | 199 | <Music>sound/music/pinky.ogg</Music> |
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[3590] | 200 | <FogEffect> |
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| 201 | <fog-mode>GL_LINEAR</fog-mode> |
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| 202 | <fog-range>10.0, 1000.0</fog-range> |
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| 203 | </FogEffect> |
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| 204 | </WorldDataFile> |
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