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source: data/trunk/worlds/urban_city.oxw @ 3868

Last change on this file since 3868 was 3783, checked in by bensch, 19 years ago

data: cleanup loadscreens

File size: 13.5 KB
Line 
1<WorldDataFile>
2  <name>Urban City</name>
3  <screenshoot>pictures/menu/urban_city.jpg</screenshoot>
4
5  <LoadScreen>
6    <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage>
7
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screens/default_bar.png</BarImage>
12  </LoadScreen>
13  <WorldEntities>
14
15
16
17    <ParamPowerUp>
18      <type>health</type>
19      <value>100</value>
20      <abs-coor>-1362.54, -26.25, 0.51</abs-coor>
21    </ParamPowerUp>
22    <ParamPowerUp>
23      <type>health</type>
24      <value>100</value>
25      <abs-coor>-1382.54, -26.25, 0.51</abs-coor>
26    </ParamPowerUp>
27
28    <ParamPowerUp>
29      <type>health</type>
30      <value>100</value>
31      <abs-coor>320,50,0</abs-coor>
32    </ParamPowerUp>
33
34    <WeaponPowerUp>
35      <weaponID>Hyperblaster</weaponID>
36      <abs-coor>-1505,-7, -14</abs-coor>
37    </WeaponPowerUp>
38    <WeaponPowerUp>
39      <weaponID>Hyperblaster</weaponID>
40      <abs-coor>-1510,-7, -16</abs-coor>
41    </WeaponPowerUp>
42
43    <SkyBox>
44     <name>Sky</name>
45     <Materialset>pictures/sky/desert</Materialset>
46     <Size>10000</Size>
47    </SkyBox>
48
49    <LightningBolt>
50      <name>Blitzalot</name>
51    </LightningBolt>
52
53    <Water>
54      <size>500,500</size>
55      <resolution>50,50</resolution>
56      <height>5</height>
57    </Water>
58
59<!--- ENTRY -->
60   <Building>
61      <model>models/buildings/half_circled.obj, 3</model>
62      <abs-coor>-600, 0, -220</abs-coor>
63      <abs-dir>3, 0, 1, 0</abs-dir>
64   </Building>
65   <Building>
66      <model>models/buildings/half_circled.obj, 3</model>
67      <abs-coor>-600, 0, 220</abs-coor>
68      <abs-dir>-3, 0, 1, 0</abs-dir>
69   </Building>
70   <Building>
71      <model>models/buildings/donut_half.obj, 3</model>
72      <abs-coor>-500, 0, 0</abs-coor>
73   </Building>
74
75
76    <Building>
77      <model>models/buildings/cone.obj, 3.5</model>
78      <abs-coor>-250, 0, -150</abs-coor>
79    </Building>
80    <Building>
81      <model>models/buildings/cone.obj, 4.5</model>
82      <abs-coor>-250, 0, 150</abs-coor>
83    </Building>
84    <Building>
85      <model>models/buildings/cone.obj, 4.2</model>
86      <abs-coor>250, 0, -150</abs-coor>
87    </Building>
88    <Building>
89      <model>models/buildings/cone.obj, 5</model>
90      <abs-coor>250, 0, 150</abs-coor>
91    </Building>
92
93    <Building>
94      <model>models/buildings/ring.obj, 2.5</model>
95      <abs-coor>0, 0, 0</abs-coor>
96    </Building>
97
98    <Building>
99      <model>models/buildings/fallo.obj, 4</model>
100      <abs-coor>400, 0, 0</abs-coor>
101    </Building>
102    <Building>
103      <model>models/buildings/fallo.obj, 3.5</model>
104      <abs-coor>-250, 10, 0</abs-coor>
105    </Building>
106    <Building>
107      <model>models/buildings/fallo.obj, 3.2</model>
108      <abs-coor>0, 0, -400</abs-coor>
109    </Building>
110    <Building>
111      <model>models/buildings/fallo.obj, 5</model>
112      <abs-coor>0, 0, 400</abs-coor>
113    </Building>
114
115    <Building>
116      <model>models/buildings/triton_tower.obj, 3</model>
117      <abs-coor>400, 0, 500</abs-coor>
118    </Building>
119    <Building>
120      <model>models/buildings/triton_tower.obj, 3</model>
121      <abs-coor>400, 0, -500</abs-coor>
122      <abs-dir>1, 0, 1, 0</abs-dir>
123    </Building>
124   <Building>
125      <model>models/buildings/triton_tower.obj, 3</model>
126      <abs-coor>300, 0, 250</abs-coor>
127      <abs-dir>-1, 0, 1, 0</abs-dir>
128   </Building>
129
130
131    <Terrain>
132      <name>CityGround</name>
133      <model>models/environments/urban_city_ground.obj</model>
134    </Terrain>
135
136
137    <TurbineHover>
138      <name>Player</name>
139      <abs-coor>-1440, 10, 280</abs-coor>
140      <abs-dir>1, 0, 1, 0</abs-dir>
141    </TurbineHover>
142
143
144   <SparkParticles>
145     <name>Rain</name>
146     <max-count>10000</max-count>
147     <life-span>2,2</life-span>
148     <radius>0, 0.05, 0.05</radius>
149     <radius>1, 0.05, 0.05</radius>
150     <mass>0,1, .05</mass>
151     <color>0, 0, 0, 1, .3</color>
152     <color>.5, .5, .5, 1, .2</color>
153     <color>1,0.5, .5,1, .0</color>
154     <precache>2</precache>
155     <emitters>
156      <PlaneEmitter>
157        <name>RainEmitter</name>
158        <rel-coor>-1200, 300, 0</rel-coor>
159        <rel-dir>3.1412, 0, 0, 1</rel-dir>
160        <spread>0,.3</spread>
161        <emission-velocity>500,50</emission-velocity>
162        <size>1000, 1000</size>
163        <rate>5000</rate>
164      </PlaneEmitter>
165     </emitters>
166   </SparkParticles>
167
168
169<!-- NEW GROUND TURRET BEGIN -->
170    <GroundTurret>
171      <abs-coor>-1370,30,71</abs-coor>
172      <abs-dir>3.1412, 0, 1, 0</abs-dir>
173      <weapon-left>
174       <TargetingTurret>
175        <model>models/guns/turret2.obj,10.0</model>
176       </TargetingTurret>
177      </weapon-left>
178     </GroundTurret>
179
180   <GroundTurret>
181      <abs-coor>-1315,0,-51</abs-coor>
182      <abs-dir>3.1412, 0, 1, 0</abs-dir>
183      <weapon-left>
184       <TargetingTurret>
185        <model>models/guns/turret2.obj,10.0</model>
186       </TargetingTurret>
187      </weapon-left>
188     </GroundTurret>
189
190   <GroundTurret>
191      <abs-coor>-1303.62, 5.72, 12.49</abs-coor>
192      <abs-dir>3.1412, 0, 1, 0</abs-dir>
193      <weapon-left>
194       <TargetingTurret>
195        <model>models/guns/turret2.obj,10.0</model>
196       </TargetingTurret>
197      </weapon-left>
198     </GroundTurret>
199<!-- NEW GROUND TURRET END -->
200
201    <MovieEntity>
202      <abs-coor>0,250,0</abs-coor>
203      <rotation>100.0</rotation>
204      <name>media/maya_orxonox_small.avi</name>
205      <fps>22</fps>
206      <size>200,110</size>
207      <momentum>1, 0, 1, 0</momentum>
208    </MovieEntity>
209
210    <TestEntity>
211      <abs-coor>-733.38, 32.0, 24.09</abs-coor>
212      <abs-dir>1.5,0,1,0</abs-dir>
213      <md2texture>kc_gf91_xm07a.png</md2texture>
214      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
215      <md2animation>11</md2animation>
216    </TestEntity>
217    <TestEntity>
218      <abs-coor>-750.38, 32.0, 14.09</abs-coor>
219      <abs-dir>1.5,0,1,0</abs-dir>
220      <md2texture>kc_gf91_xm07a.png</md2texture>
221      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
222      <md2animation>9</md2animation>
223    </TestEntity>
224    <TestEntity>
225      <abs-coor>-745.38, 32.0, 32.09</abs-coor>
226      <abs-dir>1.5,0,1,0</abs-dir>
227      <md2texture>kc_gf91_xm07a.png</md2texture>
228      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
229      <md2animation>10</md2animation>
230    </TestEntity>
231    <TestEntity>
232      <abs-coor>-730.38, 32.0, 15.09</abs-coor>
233      <abs-dir>1.5,0,1,0</abs-dir>
234      <md2texture>kc_gf91_xm07a.png</md2texture>
235      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
236      <md2animation>0</md2animation>
237    </TestEntity>
238    <TestEntity>
239      <abs-coor>-710.38, 32.0, 15.09</abs-coor>
240      <abs-dir>1.5,0,1,0</abs-dir>
241      <md2texture>kc_gf91_xm07a.png</md2texture>
242      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
243      <md2animation>10</md2animation>
244    </TestEntity>
245    <TestEntity>
246      <abs-coor>-710.38, 32.0, 25.09</abs-coor>
247      <abs-dir>1.5,0,1,0</abs-dir>
248      <md2texture>kc_gf91_xm07a.png</md2texture>
249      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
250      <md2animation>8</md2animation>
251    </TestEntity>
252    <TestEntity>
253      <abs-coor>-720.38, 32.0, 15.09</abs-coor>
254      <abs-dir>1.5,0,1,0</abs-dir>
255      <md2texture>kc_gf91_xm07a.png</md2texture>
256      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
257      <md2animation>9</md2animation>
258    </TestEntity>
259    <TestEntity>
260      <abs-coor>-720.38, 32.0, 25.09</abs-coor>
261      <abs-dir>1.5,0,1,0</abs-dir>
262      <md2texture>kc_gf91_xm07a.png</md2texture>
263      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
264      <md2animation>11</md2animation>
265    </TestEntity>
266
267   <TestEntity>
268      <abs-coor>-710, 30.0, 50</abs-coor>
269      <abs-dir>3.14,0,1,0</abs-dir>
270      <md2texture>alx_plx4_land.png</md2texture>
271      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
272      <md2animation>8</md2animation>
273    </TestEntity>
274   <TestEntity>
275      <abs-coor>-710, 30.0, 70</abs-coor>
276      <abs-dir>3.14,0,1,0</abs-dir>
277      <md2texture>alx_plx4_land.png</md2texture>
278      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
279      <md2animation>11</md2animation>
280    </TestEntity>
281   <TestEntity>
282      <abs-coor>-690, 30.0, 50</abs-coor>
283      <abs-dir>3.14,0,1,0</abs-dir>
284      <md2texture>alx_plx4_land.png</md2texture>
285      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
286      <md2animation>9</md2animation>
287    </TestEntity>
288   <TestEntity>
289      <abs-coor>-690, 30.0, 70</abs-coor>
290      <abs-dir>3.14,0,1,0</abs-dir>
291      <md2texture>alx_plx4_land.png</md2texture>
292      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
293      <md2animation>11</md2animation>
294    </TestEntity>
295   <TestEntity>
296      <abs-coor>-670, 30.0, 50</abs-coor>
297      <abs-dir>3.14,0,1,0</abs-dir>
298      <md2texture>alx_plx4_land.png</md2texture>
299      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
300      <md2animation>10</md2animation>
301    </TestEntity>
302   <TestEntity>
303      <abs-coor>-670, 30.0, 70</abs-coor>
304      <abs-dir>3.14,0,1,0</abs-dir>
305      <md2texture>alx_plx4_land.png</md2texture>
306      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
307      <md2animation>11</md2animation>
308    </TestEntity>
309
310   <TestEntity>
311      <abs-coor>-510, 28.59, 5.92</abs-coor>
312      <abs-dir>3.14,0,1,0</abs-dir>
313      <md2texture>walker.png</md2texture>
314      <model>models/creatures/walker.md2, 2.0</model>
315      <md2animation>11</md2animation>
316    </TestEntity>
317   <TestEntity>
318      <abs-coor>-540, 28.59, 5.92</abs-coor>
319      <abs-dir>3.14,0,1,0</abs-dir>
320      <md2texture>walker.png</md2texture>
321      <model>models/creatures/walker.md2, 2.0</model>
322      <md2animation>10</md2animation>
323    </TestEntity>
324   <TestEntity>
325      <abs-coor>-535.36, 28.59, 20.92</abs-coor>
326      <abs-dir>3.14,0,1,0</abs-dir>
327      <md2texture>walker.png</md2texture>
328      <model>models/creatures/walker.md2, 2.0</model>
329      <md2animation>9</md2animation>
330    </TestEntity>
331
332
333    <TestEntity>
334      <abs-coor>-560, 28, 40</abs-coor>
335      <abs-dir>1.5,0,1,0</abs-dir>
336      <md2texture>kc_gf91_xm07a.png</md2texture>
337      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
338      <md2animation>11</md2animation>
339    </TestEntity>
340    <TestEntity>
341      <abs-coor>-560, 28, 55</abs-coor>
342      <abs-dir>1.5,0,1,0</abs-dir>
343      <md2texture>kc_gf91_xm07a.png</md2texture>
344      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
345      <md2animation>9</md2animation>
346    </TestEntity>
347    <TestEntity>
348      <abs-coor>-580, 28, 40</abs-coor>
349      <abs-dir>1.5,0,1,0</abs-dir>
350      <md2texture>kc_gf91_xm07a.png</md2texture>
351      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
352      <md2animation>10</md2animation>
353    </TestEntity>
354    <TestEntity>
355      <abs-coor>-580, 28.0, 55</abs-coor>
356      <abs-dir>1.5,0,1,0</abs-dir>
357      <md2texture>kc_gf91_xm07a.png</md2texture>
358      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
359      <md2animation>0</md2animation>
360    </TestEntity>
361    <TestEntity>
362      <abs-coor>-580, 28, 30</abs-coor>
363      <abs-dir>1.5,0,1,0</abs-dir>
364      <md2texture>kc_gf91_xm07a.png</md2texture>
365      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
366      <md2animation>10</md2animation>
367    </TestEntity>
368    <TestEntity>
369      <abs-coor>-560, 28, 30</abs-coor>
370      <abs-dir>1.5,0,1,0</abs-dir>
371      <md2texture>kc_gf91_xm07a.png</md2texture>
372      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
373      <md2animation>8</md2animation>
374    </TestEntity>
375
376
377
378    <TestEntity>
379      <abs-coor>-580, 32, -25</abs-coor>
380      <abs-dir>4.7,0,1,0</abs-dir>
381      <md2texture>kc_gf91_xm07a.png</md2texture>
382      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
383      <md2animation>11</md2animation>
384    </TestEntity>
385    <TestEntity>
386      <abs-coor>-580, 32, -40</abs-coor>
387      <abs-dir>4.7,0,1,0</abs-dir>
388      <md2texture>kc_gf91_xm07a.png</md2texture>
389      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
390      <md2animation>9</md2animation>
391    </TestEntity>
392    <TestEntity>
393      <abs-coor>-560, 32, -40</abs-coor>
394      <abs-dir>4.7,0,1,0</abs-dir>
395      <md2texture>kc_gf91_xm07a.png</md2texture>
396      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
397      <md2animation>10</md2animation>
398    </TestEntity>
399    <TestEntity>
400      <abs-coor>-560, 32.0, -25</abs-coor>
401      <abs-dir>4.7,0,1,0</abs-dir>
402      <md2texture>kc_gf91_xm07a.png</md2texture>
403      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
404      <md2animation>0</md2animation>
405    </TestEntity>
406    <TestEntity>
407      <abs-coor>-560, 32, -10</abs-coor>
408      <abs-dir>4.7,0,1,0</abs-dir>
409      <md2texture>kc_gf91_xm07a.png</md2texture>
410      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
411      <md2animation>10</md2animation>
412    </TestEntity>
413    <TestEntity>
414      <abs-coor>-580, 32, -10</abs-coor>
415      <abs-dir>4.7,0,1,0</abs-dir>
416      <md2texture>kc_gf91_xm07a.png</md2texture>
417      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
418      <md2animation>8</md2animation>
419    </TestEntity>
420
421
422  </WorldEntities>
423
424  <LightManager>
425    <Lights>
426      <Light>
427       <diffuse-color>1,1,1</diffuse-color>
428       <abs-coor>100,100,50</abs-coor>
429      </Light>
430      <Light>w
431       <diffuse-color>1,1,1</diffuse-color>
432       <abs-coor>-1000,800,-200</abs-coor>
433      </Light>
434      <Light>
435       <diffuse-color>1,1,1</diffuse-color>
436       <abs-coor>1900,800,500</abs-coor>
437      </Light>
438    </Lights>
439    <ambient-color>1,1,1</ambient-color>
440  </LightManager>
441
442  <Music>sound/music/pinky.ogg</Music>
443
444  <GraphicsEngine>
445    <GraphicsEffect>
446      <FogEffect>
447        <fog-mode>GL_EXP2</fog-mode>
448        <fog-range>10, 700</fog-range>
449        <fog-density>0.002</fog-density>
450        <fog-color>0.5, 0.5, 0.5</fog-color>
451      </FogEffect>
452    </GraphicsEffect>
453    </GraphicsEngine>
454</WorldDataFile>
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