[21] | 1 | ------------------------------------------------------------------------------- |
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| 2 | README |
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| 3 | ------------------------------------------------------------------------------- |
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| 4 | |
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| 5 | This source file is part of OgreColladaPlugin |
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| 6 | an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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| 7 | For the latest info, see http://www.ogre3d.org/ |
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| 8 | |
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| 9 | Copyright (C) 2006 Philipp Hartl |
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| 10 | http://www.philipp.h.bkf.at/OgreColladaPlugin |
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| 11 | |
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| 12 | This program is free software; you can redistribute it and/or modify it under |
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| 13 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 14 | Foundation; either version 2 of the License, or (at your option) any later |
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| 15 | version. |
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| 16 | |
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| 17 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 18 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 19 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 20 | |
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| 21 | You should have received a copy of the GNU Lesser General Public License along with |
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| 22 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 23 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 24 | http://www.gnu.org/copyleft/lesser.txt. |
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| 25 | |
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| 26 | ------------------------------------------------------------------------------- |
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| 27 | directories |
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| 28 | ------------------------------------------------------------------------------- |
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| 29 | |
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| 30 | working_dir |
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| 31 | bin |
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| 32 | *.dll *.lib debug and release version |
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| 33 | docs |
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| 34 | introduction and doxygen |
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| 35 | include |
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| 36 | *.h |
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| 37 | misc |
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| 38 | *.def |
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| 39 | obj |
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| 40 | *.obj and debug database |
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| 41 | src |
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| 42 | *.cpp |
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| 43 | |
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| 44 | ------------------------------------------------------------------------------- |
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| 45 | development and requirements |
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| 46 | ------------------------------------------------------------------------------- |
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| 47 | |
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| 48 | Windows: |
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| 49 | |
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| 50 | This project was created with VS 7.1 under Windows. |
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| 51 | |
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| 52 | need \include and \lib directories of |
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| 53 | |
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| 54 | OGRE_HOME ... env variable of Ogre SDK or ogrenew |
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| 55 | LIBXML_HOME ... env variable of libxml2 |
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| 56 | |
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| 57 | Libraries: |
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| 58 | Ogre: OgreMain(_d).lib |
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| 59 | Libxml: libxml2.lib |
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| 60 | |
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| 61 | Linux: |
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| 62 | |
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| 63 | The Linux build system uses autotools. It was developed on a machine with |
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| 64 | these versions: |
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| 65 | |
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| 66 | autoconf 2.60 |
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| 67 | automake 1.9.6 |
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| 68 | libtool 1.5.22 |
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| 69 | |
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| 70 | To build: |
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| 71 | |
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| 72 | ./bootstrap.sh |
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| 73 | ./configure |
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| 74 | make |
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| 75 | |
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| 76 | To run the demo, you need to install the plugin (as root): |
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| 77 | |
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| 78 | make install |
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| 79 | |
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| 80 | And, since the plugins.cfg file has been checked into CVS with a capital letter, |
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| 81 | you need to fix that: |
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| 82 | |
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| 83 | cd demo/bin/Debug |
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| 84 | cp Plugins.cfg plugins.cfg |
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| 85 | |
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| 86 | You will also need to plugins.cfg to take out the Direct3D renderer. |
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| 87 | |
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| 88 | Then you should be ready to go: |
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| 89 | |
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| 90 | ./ColladaDemo |
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| 91 | |
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| 92 | ------------------------------------------------------------------------------- |
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| 93 | libxml (iconv) |
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| 94 | ------------------------------------------------------------------------------- |
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| 95 | |
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| 96 | For further details visit http://www.xmlsoft.org |
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| 97 | |
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| 98 | Maya uses a self-precompiled version of libxml2-2.6.19 (and above) without |
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| 99 | ivonv (it is used for character encoding). |
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| 100 | They have set the makro LIBXML_ICONV_ENABLED 0 in xmlversion.h and linked the |
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| 101 | library statically into their plugin with LIBXML_STATIC. |
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| 102 | |
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| 103 | There is no problem to use libxml2 with iconv enabled dynamically. So you |
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| 104 | need to set the paths for include and library directories in your development |
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| 105 | IDE. |
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