1 | /** |
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2 | * This source file is part of OgreColladaPlugin |
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3 | * an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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4 | * For the latest info, see http://www.ogre3d.org/ |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify it under |
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7 | * the terms of the GNU Lesser General Public License as published by the Free Software |
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8 | * Foundation; either version 2 of the License, or (at your option) any later |
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9 | * version. |
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10 | |
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11 | * This program is distributed in the hope that it will be useful, but WITHOUT |
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12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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13 | * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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14 | |
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15 | * You should have received a copy of the GNU Lesser General Public License along with |
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16 | * this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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17 | * Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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18 | * http://www.gnu.org/copyleft/lesser.txt. |
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19 | * |
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20 | * @author Philipp Hartl |
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21 | * @see README |
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22 | */ |
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23 | |
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24 | #ifndef __COLLADA_MATERIAL_H__ |
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25 | #define __COLLADA_MATERIAL_H__ |
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26 | |
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27 | #include "OgreColladaPrerequisites.h" |
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28 | #include "OgreColladaEntity.h" |
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29 | |
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30 | #include "OgreColourValue.h" |
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31 | #include "OgreCommon.h" |
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32 | |
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33 | namespace Ogre |
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34 | { |
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35 | struct ColladaMaterialPass; |
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36 | |
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37 | typedef std::vector<ColladaMaterialPass *> ColladaMaterialPassPtrVector; |
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38 | typedef std::vector<ColladaTexture *> ColladaTexturePtrVector; |
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39 | |
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40 | /** |
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41 | * a material object |
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42 | */ |
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43 | class ColladaMaterial : public ColladaEntity |
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44 | { |
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45 | public: |
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46 | ColladaMaterial(ColladaDocument *doc, xmlNode *n); |
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47 | virtual ~ColladaMaterial(void); |
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48 | |
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49 | /** |
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50 | * create and load a ogre material |
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51 | * with multiple passes |
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52 | */ |
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53 | virtual MovableObject *getOgreInstance(void) const; |
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54 | |
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55 | /** |
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56 | * import the <material> node |
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57 | * |
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58 | * @return true if succeeds |
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59 | */ |
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60 | virtual bool doImport(void); |
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61 | |
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62 | virtual EntityTypes getEntityType(void) const { return MATERIAL; } |
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63 | |
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64 | private: |
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65 | ColladaMaterialPassPtrVector mPasses; // all material passes |
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66 | |
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67 | /** |
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68 | * import rendering pass properties from <pass> node |
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69 | * |
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70 | * @param node the <pass> node |
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71 | * @return a pointer on a material pass structure |
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72 | */ |
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73 | ColladaMaterialPass *importPass(xmlNode *pass); |
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74 | }; |
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75 | |
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76 | /** |
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77 | * all material properties for one rendering pass |
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78 | * @see collada 1.3.1 specification for details |
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79 | */ |
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80 | struct ColladaMaterialPass |
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81 | { |
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82 | ShadeOptions mMode; |
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83 | ColourValue mAmbient, mDiffuse, mSpecular, mEmission, mTransparent, mReflective; |
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84 | float mShininess, mTransparency, mReflectivity; |
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85 | ColladaTexturePtrVector mTextures; // a texture vector, for multitexturing purpose |
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86 | }; |
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87 | } |
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88 | |
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89 | #endif // __COLLADA_MATERIAL_H__ |
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