1 | /** |
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2 | * This source file is part of OgreColladaPlugin |
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3 | * an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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4 | * For the latest info, see http://www.ogre3d.org/ |
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5 | * |
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6 | * This program is free software; you can redistribute it and/or modify it under |
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7 | * the terms of the GNU Lesser General Public License as published by the Free Software |
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8 | * Foundation; either version 2 of the License, or (at your option) any later |
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9 | * version. |
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10 | |
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11 | * This program is distributed in the hope that it will be useful, but WITHOUT |
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12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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13 | * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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14 | |
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15 | * You should have received a copy of the GNU Lesser General Public License along with |
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16 | * this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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17 | * Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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18 | * http://www.gnu.org/copyleft/lesser.txt. |
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19 | * |
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20 | * @author Philipp Hartl |
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21 | * @see README |
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22 | */ |
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23 | |
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24 | #include "OgreColladaLight.h" |
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25 | #include "OgreColladaDocument.h" |
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26 | #include "OgreColladaScene.h" |
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27 | #include "OgreColladaSyntax.h" |
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28 | #include "OgreColladaUtils.h" |
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29 | |
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30 | #include "OgreSceneManager.h" |
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31 | #include "OgreStringConverter.h" |
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32 | |
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33 | namespace Ogre |
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34 | { |
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35 | //------------------------------------------------------------------------- |
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36 | ColladaLight::ColladaLight(ColladaDocument *d, xmlNode *n) : ColladaEntity(d, n) { } |
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37 | |
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38 | //------------------------------------------------------------------------- |
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39 | ColladaLight::~ColladaLight(void) { } |
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40 | |
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41 | //------------------------------------------------------------------------- |
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42 | MovableObject *ColladaLight::getOgreInstance(void) const |
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43 | { |
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44 | if (mType == ColladaLightSpecific::AMBIENT) |
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45 | { |
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46 | mDoc->getSceneManager()->setAmbientLight(mColour); |
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47 | return NULL; |
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48 | } |
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49 | |
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50 | // Light *light = new Light(mId); |
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51 | Light *light = mDoc->getSceneManager()->createLight(mId); |
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52 | |
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53 | light->setDiffuseColour(mColour); |
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54 | light->setSpecularColour(mColour); |
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55 | light->setDirection(Vector3(0, 0, -1)); // see collada spec |
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56 | |
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57 | if (mType == ColladaLightSpecific::DIRECTIONAL) light->setType(Light::LT_DIRECTIONAL); |
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58 | else if (mType == ColladaLightSpecific::POINT) light->setType(Light::LT_POINT); |
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59 | else if (mType == ColladaLightSpecific::SPOT) light->setType(Light::LT_SPOTLIGHT); |
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60 | |
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61 | if (mType == ColladaLightSpecific::POINT || mType == ColladaLightSpecific::SPOT) |
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62 | { |
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63 | float constant = (mAttenuation == ColladaLightSpecific::CONSTANT) ? mAttenuationScale : 0; |
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64 | float linear = (mAttenuation == ColladaLightSpecific::LINEAR) ? mAttenuationScale : 0; |
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65 | float quadratic = (mAttenuation == ColladaLightSpecific::QUADRATIC) ? mAttenuationScale : 0; |
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66 | |
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67 | float range = 100000; |
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68 | ColladaBoundingBox *scenebox = mDoc->getScene()->getBoundingBox(); |
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69 | if (scenebox != NULL) range = scenebox->getRadius() * 2; |
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70 | |
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71 | light->setAttenuation(range, constant, linear, quadratic); |
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72 | } |
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73 | |
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74 | if (mType == ColladaLightSpecific::SPOT) |
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75 | { |
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76 | light->setSpotlightRange(Radian(0), Radian(Math::DegreesToRadians(mAngle)), mFalloffScale); |
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77 | } |
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78 | |
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79 | return light; |
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80 | } |
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81 | |
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82 | //------------------------------------------------------------------------- |
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83 | bool ColladaLight::doImport(void) |
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84 | { |
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85 | if (mLoaded) return mStatus; |
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86 | else mLoaded = true; |
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87 | |
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88 | // get light type |
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89 | String lighttype = ColladaUtils::getProperty(mNode, CS_ATR_TYPE); |
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90 | mType = ColladaLightSpecific::getType(lighttype); |
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91 | if (mType == ColladaLightSpecific::UNKNOWN) |
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92 | { |
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93 | LogManager::getSingleton().logMessage("ColladaLight::doImport - light type " + lighttype + " unknown! " + mId); |
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94 | return false; |
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95 | } |
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96 | |
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97 | // <asset> child |
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98 | // xmlNode *asset = ColladaUtils::getChildByTagName(mNode, CS_ELM_ASSET); |
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99 | |
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100 | // <param> childs, describes the values that the light contributes |
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101 | xmlNodePtrVector params = ColladaUtils::getChildsByTagName(mNode, CS_ELM_PARAM); |
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102 | for (xmlNodePtrVector::iterator it = params.begin(); it != params.end(); ++it) |
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103 | { |
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104 | String name = ColladaUtils::getProperty(*it, CS_ATR_NAME); |
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105 | String content = ColladaUtils::getContentDirect(*it); |
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106 | |
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107 | /** |
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108 | * if the type attribute value is DIRECTIONAL or SPOT |
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109 | * then the light's default direction vector in local |
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110 | * coordinates is [0,0,-1], pointing down the -Z axis |
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111 | */ |
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112 | |
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113 | // should be in every case |
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114 | if (name == CS_VAL_LIGHT_PARAM_COLOR) |
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115 | { |
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116 | mColour = StringConverter::parseColourValue(content); |
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117 | } |
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118 | // point or spot |
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119 | else if (name == CS_VAL_LIGHT_PARAM_ATTENUATION) |
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120 | { |
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121 | mAttenuation = ColladaLightSpecific::getFunction(content); |
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122 | } |
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123 | else if (name == CS_VAL_LIGHT_PARAM_ATTENUATION_SCALE) |
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124 | { |
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125 | mAttenuationScale = StringConverter::parseReal(content); |
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126 | } |
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127 | // especially for spot light |
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128 | else if (name == CS_VAL_LIGHT_PARAM_ANGLE) |
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129 | { |
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130 | mAngle = StringConverter::parseReal(content); |
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131 | } |
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132 | else if (name == CS_VAL_LIGHT_PARAM_FALLOFF) |
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133 | { |
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134 | mFalloff = ColladaLightSpecific::getFunction(content); |
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135 | } |
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136 | else if (name == CS_VAL_LIGHT_PARAM_FALLOFF_SCALE) |
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137 | { |
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138 | mFalloffScale = StringConverter::parseReal(content); |
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139 | } |
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140 | else |
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141 | { |
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142 | LogManager::getSingleton().logMessage("ColladaLight::doImport - unknown attribute of light param " + name + "! " + mId); |
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143 | } |
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144 | } |
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145 | |
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146 | mStatus = true; |
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147 | return mStatus; |
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148 | } |
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149 | |
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150 | //------------------------------------------------------------------------- |
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151 | namespace ColladaLightSpecific |
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152 | { |
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153 | Type getType(const String &s) |
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154 | { |
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155 | if (s == CS_VAL_LIGHT_TYPE_AMBIENT) return AMBIENT; |
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156 | else if (s == CS_VAL_LIGHT_TYPE_DIRECTIONAL) return DIRECTIONAL; |
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157 | else if (s == CS_VAL_LIGHT_TYPE_POINT) return POINT; |
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158 | else if (s == CS_VAL_LIGHT_TYPE_SPOT) return SPOT; |
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159 | else return UNKNOWN; |
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160 | } |
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161 | |
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162 | Function getFunction(const String &s) |
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163 | { |
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164 | if (s == CS_VAL_LIGHT_FUNCTION_CONSTANT) return CONSTANT; |
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165 | else if (s == CS_VAL_LIGHT_FUNCTION_LINEAR) return LINEAR; |
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166 | else if (s == CS_VAL_LIGHT_FUNCTION_QUADRATIC) return QUADRATIC; |
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167 | else return CONSTANT; |
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168 | } |
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169 | } |
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170 | } |
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