Rev | Line | |
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[8] | 1 | # Defines plugins to load |
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| 2 | |
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| 3 | # Define plugin folder -- Plugin folder is ignored |
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| 4 | # in Project Builder build -- plugins are found in Resources/ |
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| 5 | # in the Main (Application) bundle, then in the Framework bundle |
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| 6 | # PluginFolder=/usr/local/lib/OGRE |
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| 7 | |
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| 8 | # Define D3D rendering implementation plugin |
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| 9 | Plugin=RenderSystem_GL |
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| 10 | Plugin=Plugin_ParticleFX |
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| 11 | Plugin=Plugin_BSPSceneManager |
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| 12 | Plugin=Plugin_OctreeSceneManager |
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| 13 | Plugin=Plugin_CgProgramManager |
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