[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef _ArchiveManager_H__ |
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| 30 | #define _ArchiveManager_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | |
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| 34 | #include "OgreResourceManager.h" |
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| 35 | #include "OgreSingleton.h" |
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| 36 | |
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| 37 | namespace Ogre { |
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| 38 | |
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| 39 | /** This class manages the available ArchiveFactory plugins. |
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| 40 | */ |
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| 41 | class _OgreExport ArchiveManager : public Singleton<ArchiveManager> |
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| 42 | { |
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| 43 | protected: |
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| 44 | typedef std::map<String, ArchiveFactory*> ArchiveFactoryMap; |
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| 45 | /// Factories available to create archives, indexed by archive type (String identifier e.g. 'Zip') |
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| 46 | ArchiveFactoryMap mArchFactories; |
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| 47 | /// Currently loaded archives |
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| 48 | typedef std::map<String, Archive*> ArchiveMap; |
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| 49 | ArchiveMap mArchives; |
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| 50 | |
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| 51 | public: |
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| 52 | /** Default constructor - should never get called by a client app. |
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| 53 | */ |
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| 54 | ArchiveManager() {} |
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| 55 | /** Default destructor. |
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| 56 | */ |
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| 57 | virtual ~ArchiveManager(); |
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| 58 | |
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| 59 | /** Opens an archive for file reading. |
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| 60 | @remarks |
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| 61 | The archives are created using class factories within |
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| 62 | extension libraries. |
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| 63 | @param filename |
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| 64 | The filename that will be opened |
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| 65 | @param refLibrary |
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| 66 | The library that contains the data-handling code |
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| 67 | @returns |
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| 68 | If the function succeeds, a valid pointer to an Archive |
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| 69 | object is returened. |
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| 70 | @par |
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| 71 | If the function fails, an exception is thrown. |
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| 72 | */ |
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| 73 | Archive* load( const String& filename, const String& archiveType); |
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| 74 | |
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| 75 | /** Unloads an archive. |
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| 76 | @remarks |
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| 77 | You must ensure that this archive is not being used before removing it. |
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| 78 | */ |
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| 79 | void unload(Archive* arch); |
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| 80 | /** Unloads an archive by name. |
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| 81 | @remarks |
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| 82 | You must ensure that this archive is not being used before removing it. |
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| 83 | */ |
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| 84 | void unload(const String& filename); |
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| 85 | |
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| 86 | |
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| 87 | /** Adds a new ArchiveFactory to the list of available factories. |
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| 88 | @remarks |
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| 89 | Plugin developers who add new archive codecs need to call |
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| 90 | this after defining their ArchiveFactory subclass and |
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| 91 | Archive subclasses for their archive type. |
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| 92 | */ |
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| 93 | void addArchiveFactory(ArchiveFactory* factory); |
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| 94 | /** Override standard Singleton retrieval. |
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| 95 | @remarks |
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| 96 | Why do we do this? Well, it's because the Singleton |
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| 97 | implementation is in a .h file, which means it gets compiled |
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| 98 | into anybody who includes it. This is needed for the |
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| 99 | Singleton template to work, but we actually only want it |
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| 100 | compiled into the implementation of the class based on the |
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| 101 | Singleton, not all of them. If we don't change this, we get |
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| 102 | link errors when trying to use the Singleton-based class from |
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| 103 | an outside dll. |
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| 104 | @par |
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| 105 | This method just delegates to the template version anyway, |
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| 106 | but the implementation stays in this single compilation unit, |
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| 107 | preventing link errors. |
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| 108 | */ |
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| 109 | static ArchiveManager& getSingleton(void); |
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| 110 | /** Override standard Singleton retrieval. |
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| 111 | @remarks |
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| 112 | Why do we do this? Well, it's because the Singleton |
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| 113 | implementation is in a .h file, which means it gets compiled |
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| 114 | into anybody who includes it. This is needed for the |
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| 115 | Singleton template to work, but we actually only want it |
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| 116 | compiled into the implementation of the class based on the |
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| 117 | Singleton, not all of them. If we don't change this, we get |
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| 118 | link errors when trying to use the Singleton-based class from |
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| 119 | an outside dll. |
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| 120 | @par |
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| 121 | This method just delegates to the template version anyway, |
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| 122 | but the implementation stays in this single compilation unit, |
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| 123 | preventing link errors. |
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| 124 | */ |
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| 125 | static ArchiveManager* getSingletonPtr(void); |
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| 126 | }; |
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| 127 | |
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| 128 | } |
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| 129 | |
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| 130 | #endif |
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