1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef _OgreExternalTextureSourceManager_H |
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30 | #define _OgreExternalTextureSourceManager_H |
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31 | |
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32 | /*************************************************************************** |
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33 | OgreExternalTextureSourceManager.h - |
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34 | Handles the registering / unregistering of texture modifier plugins |
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35 | |
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36 | ------------------- |
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37 | date : Jan 1 2004 |
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38 | email : pjcast@yahoo.com |
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39 | ***************************************************************************/ |
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40 | #include "OgreSingleton.h" |
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41 | #include "OgreString.h" |
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42 | #include "OgreResourceGroupManager.h" |
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43 | #include "OgreExternalTextureSource.h" |
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44 | |
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45 | namespace Ogre |
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46 | { |
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47 | /** |
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48 | Singleton Class which handles the registering and control of texture plugins. The plugins |
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49 | will be mostly controlled via a string interface. */ |
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50 | class _OgreExport ExternalTextureSourceManager : public Singleton<ExternalTextureSourceManager> |
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51 | { |
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52 | public: |
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53 | /** Constructor */ |
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54 | ExternalTextureSourceManager(); |
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55 | /** Destructor */ |
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56 | ~ExternalTextureSourceManager(); |
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57 | |
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58 | /** Sets active plugin (ie. "video", "effect", "generic", etc..) */ |
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59 | void setCurrentPlugIn( const String& sTexturePlugInType ); |
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60 | |
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61 | /** Returns currently selected plugin, may be null if none selected */ |
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62 | ExternalTextureSource* getCurrentPlugIn( void ) const { return mpCurrExternalTextureSource; } |
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63 | |
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64 | /** Calls the destroy method of all registered plugins... |
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65 | Only the owner plugin should perform the destroy action. */ |
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66 | void destroyAdvancedTexture( const String& sTextureName, |
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67 | const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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68 | |
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69 | /** Returns the plugin which reistered itself with a specific name |
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70 | (eg. "video"), or null if specified plugin not found */ |
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71 | ExternalTextureSource* getExternalTextureSource( const String& sTexturePlugInType ); |
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72 | |
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73 | /** Called from plugin to register itself */ |
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74 | void setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem ); |
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75 | |
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76 | /** Override standard Singleton retrieval. |
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77 | @remarks |
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78 | Why do we do this? Well, it's because the Singleton |
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79 | implementation is in a .h file, which means it gets compiled |
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80 | into anybody who includes it. This is needed for the |
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81 | Singleton template to work, but we actually only want it |
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82 | compiled into the implementation of the class based on the |
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83 | Singleton, not all of them. If we don't change this, we get |
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84 | link errors when trying to use the Singleton-based class from |
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85 | an outside dll. |
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86 | @par |
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87 | This method just delegates to the template version anyway, |
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88 | but the implementation stays in this single compilation unit, |
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89 | preventing link errors. |
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90 | */ |
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91 | static ExternalTextureSourceManager& getSingleton(void); |
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92 | /** Override standard Singleton retrieval. |
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93 | @remarks |
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94 | Why do we do this? Well, it's because the Singleton |
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95 | implementation is in a .h file, which means it gets compiled |
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96 | into anybody who includes it. This is needed for the |
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97 | Singleton template to work, but we actually only want it |
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98 | compiled into the implementation of the class based on the |
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99 | Singleton, not all of them. If we don't change this, we get |
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100 | link errors when trying to use the Singleton-based class from |
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101 | an outside dll. |
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102 | @par |
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103 | This method just delegates to the template version anyway, |
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104 | but the implementation stays in this single compilation unit, |
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105 | preventing link errors. |
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106 | */ |
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107 | static ExternalTextureSourceManager* getSingletonPtr(void); |
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108 | protected: |
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109 | //The current texture controller selected |
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110 | ExternalTextureSource* mpCurrExternalTextureSource; |
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111 | |
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112 | // Collection of loaded texture System PlugIns, keyed by registered type |
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113 | typedef std::map< String, ExternalTextureSource*> TextureSystemList; |
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114 | TextureSystemList mTextureSystems; |
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115 | }; |
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116 | } |
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117 | #endif |
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