1 | /*------------------------------------------------------------------------- |
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2 | This source file is a part of OGRE |
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3 | (Object-oriented Graphics Rendering Engine) |
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4 | |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This library is free software; you can redistribute it and/or modify it |
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11 | under the terms of the GNU Lesser General Public License (LGPL) as |
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12 | published by the Free Software Foundation; either version 2.1 of the |
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13 | License, or (at your option) any later version. |
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14 | |
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15 | This library is distributed in the hope that it will be useful, but |
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16 | WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
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17 | or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public |
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18 | License for more details. |
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19 | |
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20 | You should have received a copy of the GNU Lesser General Public License |
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21 | along with this library; if not, write to the Free Software Foundation, |
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22 | Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA or go to |
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23 | http://www.gnu.org/copyleft/lesser.txt |
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24 | -------------------------------------------------------------------------*/ |
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25 | |
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26 | #ifndef _Font_H__ |
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27 | #define _Font_H__ |
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28 | |
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29 | #include "OgrePrerequisites.h" |
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30 | #include "OgreResource.h" |
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31 | #include "OgreTexture.h" |
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32 | #include "OgreMaterial.h" |
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33 | #include "OgreCommon.h" |
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34 | |
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35 | namespace Ogre |
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36 | { |
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37 | /** Enumerates the types of Font usable in the engine. */ |
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38 | enum FontType |
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39 | { |
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40 | /// Generated from a truetype (.ttf) font |
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41 | FT_TRUETYPE = 1, |
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42 | /// Loaded from an image created by an artist |
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43 | FT_IMAGE = 2 |
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44 | }; |
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45 | |
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46 | |
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47 | /** Class representing a font in the system. |
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48 | @remarks |
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49 | This class is simply a way of getting a font texture into the OGRE system and |
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50 | to easily retrieve the texture coordinates required to accurately render them. |
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51 | Fonts can either be loaded from precreated textures, or the texture can be generated |
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52 | using a truetype font. You can either create the texture manually in code, or you |
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53 | can use a .fontdef script to define it (probably more practical since you can reuse |
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54 | the definition more easily) |
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55 | @note |
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56 | This class extends both Resource and ManualResourceLoader since it is |
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57 | both a resource in it's own right, but it also provides the manual load |
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58 | implementation for the Texture it creates. |
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59 | */ |
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60 | class _OgreExport Font : public Resource, public ManualResourceLoader |
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61 | { |
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62 | protected: |
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63 | /// Command object for Font - see ParamCommand |
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64 | class _OgreExport CmdType : public ParamCommand |
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65 | { |
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66 | public: |
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67 | String doGet(const void* target) const; |
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68 | void doSet(void* target, const String& val); |
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69 | }; |
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70 | /// Command object for Font - see ParamCommand |
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71 | class _OgreExport CmdSource : public ParamCommand |
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72 | { |
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73 | public: |
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74 | String doGet(const void* target) const; |
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75 | void doSet(void* target, const String& val); |
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76 | }; |
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77 | /// Command object for Font - see ParamCommand |
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78 | class _OgreExport CmdSize : public ParamCommand |
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79 | { |
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80 | public: |
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81 | String doGet(const void* target) const; |
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82 | void doSet(void* target, const String& val); |
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83 | }; |
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84 | /// Command object for Font - see ParamCommand |
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85 | class _OgreExport CmdResolution : public ParamCommand |
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86 | { |
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87 | public: |
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88 | String doGet(const void* target) const; |
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89 | void doSet(void* target, const String& val); |
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90 | }; |
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91 | /// Command object for Font - see ParamCommand |
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92 | class _OgreExport CmdCodePoints : public ParamCommand |
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93 | { |
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94 | public: |
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95 | String doGet(const void* target) const; |
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96 | void doSet(void* target, const String& val); |
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97 | }; |
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98 | |
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99 | // Command object for setting / getting parameters |
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100 | static CmdType msTypeCmd; |
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101 | static CmdSource msSourceCmd; |
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102 | static CmdSize msSizeCmd; |
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103 | static CmdResolution msResolutionCmd; |
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104 | static CmdCodePoints msCodePointsCmd; |
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105 | |
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106 | /// The type of font |
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107 | FontType mType; |
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108 | |
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109 | /// Source of the font (either an image name or a truetype font) |
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110 | String mSource; |
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111 | |
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112 | /// Size of the truetype font, in points |
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113 | Real mTtfSize; |
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114 | /// Resolution (dpi) of truetype font |
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115 | uint mTtfResolution; |
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116 | |
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117 | |
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118 | public: |
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119 | typedef Ogre::uint32 CodePoint; |
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120 | typedef Ogre::FloatRect UVRect; |
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121 | /// Information about the position and size of a glyph in a texture |
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122 | struct GlyphInfo |
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123 | { |
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124 | CodePoint codePoint; |
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125 | UVRect uvRect; |
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126 | Real aspectRatio; |
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127 | |
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128 | GlyphInfo(CodePoint id, const UVRect& rect, Real aspect) |
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129 | : codePoint(id), uvRect(rect), aspectRatio(aspect) |
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130 | { |
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131 | |
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132 | } |
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133 | }; |
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134 | /// A range of code points, inclusive on both ends |
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135 | typedef std::pair<CodePoint, CodePoint> CodePointRange; |
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136 | typedef std::vector<CodePointRange> CodePointRangeList; |
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137 | protected: |
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138 | /// Map from unicode code point to texture coordinates |
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139 | typedef std::map<CodePoint, GlyphInfo> CodePointMap; |
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140 | CodePointMap mCodePointMap; |
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141 | |
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142 | /// The material which is generated for this font |
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143 | MaterialPtr mpMaterial; |
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144 | |
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145 | /// Texture pointer |
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146 | TexturePtr mTexture; |
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147 | |
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148 | /// for TRUE_TYPE font only |
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149 | bool mAntialiasColour; |
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150 | |
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151 | /// Range of code points to generate glyphs for (truetype only) |
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152 | CodePointRangeList mCodePointRangeList; |
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153 | |
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154 | /// Internal method for loading from ttf |
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155 | void createTextureFromFont(void); |
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156 | |
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157 | /// @copydoc Resource::loadImpl |
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158 | virtual void loadImpl(); |
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159 | /// @copydoc Resource::unloadImpl |
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160 | virtual void unloadImpl(); |
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161 | /// @copydoc Resource::calculateSize |
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162 | size_t calculateSize(void) const { return 0; } // permanent resource is in the texture |
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163 | public: |
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164 | |
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165 | /** Constructor. |
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166 | @see Resource |
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167 | */ |
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168 | Font(ResourceManager* creator, const String& name, ResourceHandle handle, |
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169 | const String& group, bool isManual = false, ManualResourceLoader* loader = 0); |
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170 | virtual ~Font(); |
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171 | |
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172 | /** Sets the type of font. Must be set before loading. */ |
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173 | void setType(FontType ftype); |
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174 | |
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175 | /** Gets the type of font. */ |
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176 | FontType getType(void) const; |
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177 | |
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178 | /** Sets the source of the font. |
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179 | @remarks |
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180 | If you have created a font of type FT_IMAGE, this method tells the |
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181 | Font which image to use as the source for the characters. So the parameter |
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182 | should be the name of an appropriate image file. Note that when using an image |
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183 | as a font source, you will also need to tell the font where each character is |
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184 | located using setGlyphTexCoords (for each character). |
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185 | @par |
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186 | If you have created a font of type FT_TRUETYPE, this method tells the |
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187 | Font which .ttf file to use to generate the text. You will also need to call |
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188 | setTrueTypeSize and setTrueTypeResolution, and call addCodePointRange |
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189 | as many times as required to define the range of glyphs you want to be |
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190 | available. |
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191 | @param source An image file or a truetype font, depending on the type of this font |
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192 | */ |
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193 | void setSource(const String& source); |
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194 | |
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195 | /** Gets the source this font (either an image or a truetype font). |
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196 | */ |
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197 | const String& getSource(void) const; |
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198 | |
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199 | /** Sets the size of a truetype font (only required for FT_TRUETYPE). |
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200 | @param ttfSize The size of the font in points. Note that the |
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201 | size of the font does not affect how big it is on the screen, just how large it is in |
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202 | the texture and thus how detailed it is. |
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203 | */ |
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204 | void setTrueTypeSize(Real ttfSize); |
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205 | /** Gets the resolution (dpi) of the font used to generate the texture |
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206 | (only required for FT_TRUETYPE). |
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207 | @param ttfResolution The resolution in dpi |
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208 | */ |
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209 | void setTrueTypeResolution(uint ttfResolution); |
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210 | |
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211 | /** Gets the point size of the font used to generate the texture. |
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212 | @remarks |
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213 | Only applicable for FT_TRUETYPE Font objects. |
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214 | Note that the size of the font does not affect how big it is on the screen, |
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215 | just how large it is in the texture and thus how detailed it is. |
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216 | */ |
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217 | Real getTrueTypeSize(void) const; |
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218 | /** Gets the resolution (dpi) of the font used to generate the texture. |
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219 | @remarks |
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220 | Only applicable for FT_TRUETYPE Font objects. |
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221 | */ |
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222 | uint getTrueTypeResolution(void) const; |
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223 | |
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224 | |
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225 | /** Returns the teture coordinates of the associated glyph. |
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226 | @remarks Parameter is a short to allow both ASCII and wide chars. |
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227 | @param id The code point (unicode) |
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228 | @returns A rectangle with the UV coordinates, or null UVs if the |
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229 | code point was not present |
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230 | */ |
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231 | inline const UVRect& getGlyphTexCoords(CodePoint id) const |
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232 | { |
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233 | CodePointMap::const_iterator i = mCodePointMap.find(id); |
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234 | if (i != mCodePointMap.end()) |
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235 | { |
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236 | return i->second.uvRect; |
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237 | } |
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238 | else |
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239 | { |
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240 | static UVRect nullRect(0.0, 0.0, 0.0, 0.0); |
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241 | return nullRect; |
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242 | } |
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243 | } |
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244 | |
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245 | /** Sets the texture coordinates of a glyph. |
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246 | @remarks |
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247 | You only need to call this if you're setting up a font loaded from a texture manually. |
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248 | @note |
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249 | Also sets the aspect ratio (width / height) of this character. textureAspect |
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250 | is the width/height of the texture (may be non-square) |
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251 | */ |
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252 | inline void setGlyphTexCoords(CodePoint id, Real u1, Real v1, Real u2, Real v2, Real textureAspect) |
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253 | { |
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254 | CodePointMap::iterator i = mCodePointMap.find(id); |
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255 | if (i != mCodePointMap.end()) |
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256 | { |
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257 | i->second.uvRect.left = u1; |
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258 | i->second.uvRect.top = v1; |
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259 | i->second.uvRect.right = u2; |
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260 | i->second.uvRect.bottom = v2; |
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261 | i->second.aspectRatio = textureAspect * (u2 - u1) / (v2 - v1); |
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262 | } |
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263 | else |
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264 | { |
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265 | mCodePointMap.insert( |
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266 | CodePointMap::value_type(id, |
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267 | GlyphInfo(id, UVRect(u1, v1, u2, v2), |
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268 | textureAspect * (u2 - u1) / (v2 - v1)))); |
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269 | } |
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270 | |
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271 | } |
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272 | /** Gets the aspect ratio (width / height) of this character. */ |
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273 | inline Real getGlyphAspectRatio(CodePoint id) const |
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274 | { |
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275 | CodePointMap::const_iterator i = mCodePointMap.find(id); |
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276 | if (i != mCodePointMap.end()) |
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277 | { |
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278 | return i->second.aspectRatio; |
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279 | } |
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280 | else |
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281 | { |
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282 | return 1.0; |
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283 | } |
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284 | } |
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285 | /** Sets the aspect ratio (width / height) of this character. |
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286 | @remarks |
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287 | You only need to call this if you're setting up a font loaded from a |
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288 | texture manually. |
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289 | */ |
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290 | inline void setGlyphAspectRatio(CodePoint id, Real ratio) |
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291 | { |
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292 | CodePointMap::iterator i = mCodePointMap.find(id); |
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293 | if (i != mCodePointMap.end()) |
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294 | { |
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295 | i->second.aspectRatio = ratio; |
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296 | } |
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297 | } |
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298 | |
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299 | /** Gets the information available for a glyph corresponding to a |
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300 | given code point, or throws an exception if it doesn't exist; |
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301 | */ |
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302 | const GlyphInfo& getGlyphInfo(CodePoint id) const; |
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303 | |
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304 | /** Adds a range of code points to the list of code point ranges to generate |
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305 | glyphs for, if this is a truetype based font. |
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306 | @remarks |
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307 | In order to save texture space, only the glyphs which are actually |
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308 | needed by the application are generated into the texture. Before this |
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309 | object is loaded you must call this method as many times as necessary |
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310 | to define the code point range that you need. |
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311 | */ |
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312 | void addCodePointRange(const CodePointRange& range) |
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313 | { |
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314 | mCodePointRangeList.push_back(range); |
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315 | } |
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316 | |
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317 | /** Clear the list of code point ranges. |
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318 | */ |
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319 | void clearCodePointRanges() |
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320 | { |
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321 | mCodePointRangeList.clear(); |
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322 | } |
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323 | /** Get a const reference to the list of code point ranges to be used to |
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324 | generate glyphs from a truetype font. |
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325 | */ |
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326 | const CodePointRangeList& getCodePointRangeList() const |
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327 | { |
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328 | return mCodePointRangeList; |
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329 | } |
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330 | /** Gets the material generated for this font, as a weak reference. |
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331 | @remarks |
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332 | This will only be valid after the Font has been loaded. |
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333 | */ |
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334 | inline const MaterialPtr& getMaterial() const |
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335 | { |
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336 | return mpMaterial; |
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337 | } |
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338 | /** Gets the material generated for this font, as a weak reference. |
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339 | @remarks |
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340 | This will only be valid after the Font has been loaded. |
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341 | */ |
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342 | inline const MaterialPtr& getMaterial() |
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343 | { |
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344 | return mpMaterial; |
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345 | } |
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346 | /** Sets whether or not the colour of this font is antialiased as it is generated |
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347 | from a true type font. |
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348 | @remarks |
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349 | This is valid only for a FT_TRUETYPE font. If you are planning on using |
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350 | alpha blending to draw your font, then it is a good idea to set this to |
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351 | false (which is the default), otherwise the darkening of the font will combine |
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352 | with the fading out of the alpha around the edges and make your font look thinner |
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353 | than it should. However, if you intend to blend your font using a colour blending |
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354 | mode (add or modulate for example) then it's a good idea to set this to true, in |
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355 | order to soften your font edges. |
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356 | */ |
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357 | inline void setAntialiasColour(bool enabled) |
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358 | { |
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359 | mAntialiasColour = enabled; |
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360 | } |
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361 | |
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362 | /** Gets whether or not the colour of this font is antialiased as it is generated |
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363 | from a true type font. |
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364 | */ |
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365 | inline bool getAntialiasColour(void) const |
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366 | { |
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367 | return mAntialiasColour; |
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368 | } |
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369 | |
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370 | /** Implementation of ManualResourceLoader::loadResource, called |
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371 | when the Texture that this font creates needs to (re)load. |
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372 | */ |
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373 | void loadResource(Resource* resource); |
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374 | }; |
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375 | /** Specialisation of SharedPtr to allow SharedPtr to be assigned to FontPtr |
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376 | @note Has to be a subclass since we need operator=. |
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377 | We could templatise this instead of repeating per Resource subclass, |
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378 | except to do so requires a form VC6 does not support i.e. |
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379 | ResourceSubclassPtr<T> : public SharedPtr<T> |
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380 | */ |
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381 | class _OgreExport FontPtr : public SharedPtr<Font> |
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382 | { |
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383 | public: |
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384 | FontPtr() : SharedPtr<Font>() {} |
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385 | explicit FontPtr(Font* rep) : SharedPtr<Font>(rep) {} |
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386 | FontPtr(const FontPtr& r) : SharedPtr<Font>(r) {} |
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387 | FontPtr(const ResourcePtr& r) : SharedPtr<Font>() |
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388 | { |
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389 | // lock & copy other mutex pointer |
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390 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
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391 | { |
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392 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
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393 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
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394 | pRep = static_cast<Font*>(r.getPointer()); |
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395 | pUseCount = r.useCountPointer(); |
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396 | if (pUseCount) |
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397 | { |
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398 | ++(*pUseCount); |
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399 | } |
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400 | } |
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401 | } |
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402 | |
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403 | /// Operator used to convert a ResourcePtr to a FontPtr |
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404 | FontPtr& operator=(const ResourcePtr& r) |
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405 | { |
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406 | if (pRep == static_cast<Font*>(r.getPointer())) |
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407 | return *this; |
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408 | release(); |
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409 | // lock & copy other mutex pointer |
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410 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
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411 | { |
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412 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
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413 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
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414 | pRep = static_cast<Font*>(r.getPointer()); |
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415 | pUseCount = r.useCountPointer(); |
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416 | if (pUseCount) |
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417 | { |
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418 | ++(*pUseCount); |
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419 | } |
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420 | } |
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421 | else |
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422 | { |
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423 | // RHS must be a null pointer |
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424 | assert(r.isNull() && "RHS must be null if it has no mutex!"); |
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425 | setNull(); |
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426 | } |
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427 | return *this; |
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428 | } |
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429 | }; |
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430 | } |
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431 | |
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432 | #endif |
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