1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | // Original free version by: |
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30 | // Magic Software, Inc. |
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31 | // http://www.geometrictools.com/ |
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32 | // Copyright (c) 2000, All Rights Reserved |
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33 | |
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34 | #ifndef __MovablePlane_H__ |
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35 | #define __MovablePlane_H__ |
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36 | |
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37 | #include "OgrePrerequisites.h" |
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38 | |
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39 | #include "OgrePlane.h" |
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40 | #include "OgreMovableObject.h" |
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41 | |
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42 | namespace Ogre { |
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43 | |
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44 | |
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45 | /** Definition of a Plane that may be attached to a node, and the derived |
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46 | details of it retrieved simply. |
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47 | @remarks |
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48 | This plane is not here for rendering purposes, it's to allow you to attach |
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49 | planes to the scene in order to have them move and follow nodes on their |
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50 | own, which is useful if you're using the plane for some kind of calculation, |
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51 | e.g. reflection. |
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52 | */ |
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53 | class _OgreExport MovablePlane : public Plane, public MovableObject |
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54 | { |
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55 | protected: |
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56 | mutable Plane mDerivedPlane; |
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57 | mutable Vector3 mLastTranslate; |
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58 | mutable Quaternion mLastRotate; |
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59 | AxisAlignedBox mNullBB; |
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60 | mutable bool mDirty; |
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61 | static String msMovableType; |
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62 | public: |
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63 | |
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64 | MovablePlane(const String& name); |
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65 | MovablePlane (const Plane& rhs); |
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66 | /** Construct a plane through a normal, and a distance to move the plane along the normal.*/ |
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67 | MovablePlane (const Vector3& rkNormal, Real fConstant); |
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68 | MovablePlane (const Vector3& rkNormal, const Vector3& rkPoint); |
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69 | MovablePlane (const Vector3& rkPoint0, const Vector3& rkPoint1, |
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70 | const Vector3& rkPoint2); |
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71 | ~MovablePlane() {} |
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72 | /// Overridden from MovableObject |
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73 | void _notifyCurrentCamera(Camera*) { /* don't care */ } |
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74 | /// Overridden from MovableObject |
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75 | const AxisAlignedBox& getBoundingBox(void) const { return mNullBB; } |
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76 | /// Overridden from MovableObject |
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77 | Real getBoundingRadius(void) const { return Math::POS_INFINITY; } |
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78 | /// Overridden from MovableObject |
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79 | void _updateRenderQueue(RenderQueue*) { /* do nothing */} |
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80 | /// Overridden from MovableObject |
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81 | const String& getMovableType(void) const; |
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82 | /// Get the derived plane as transformed by its parent node. |
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83 | const Plane& _getDerivedPlane(void) const; |
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84 | |
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85 | }; |
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86 | } |
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87 | #endif |
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