1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | |
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30 | #ifndef __PanelOverlayElement_H__ |
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31 | #define __PanelOverlayElement_H__ |
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32 | |
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33 | #include "OgreOverlayContainer.h" |
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34 | |
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35 | namespace Ogre { |
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36 | |
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37 | |
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38 | /** OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements. |
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39 | @remarks |
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40 | This class subclasses OverlayContainer because it can contain other elements. Like other |
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41 | containers, if hidden it's contents are also hidden, if moved it's contents also move etc. |
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42 | The panel itself is a 2D rectangle which is either completely transparent, or is rendered |
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43 | with a single material. The texture(s) on the panel can be tiled depending on your requirements. |
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44 | @par |
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45 | This component is suitable for backgrounds and grouping other elements. Note that because |
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46 | it has a single repeating material it cannot have a discrete border (unless the texture has one and |
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47 | the texture is tiled only once). For a bordered panel, see it's subclass BorderPanelOverlayElement. |
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48 | @par |
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49 | Note that the material can have all the usual effects applied to it like multiple texture |
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50 | layers, scrolling / animated textures etc. For multiple texture layers, you have to set |
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51 | the tiling level for each layer. |
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52 | */ |
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53 | class _OgreExport PanelOverlayElement : public OverlayContainer |
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54 | { |
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55 | public: |
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56 | /** Constructor. */ |
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57 | PanelOverlayElement(const String& name); |
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58 | virtual ~PanelOverlayElement(); |
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59 | |
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60 | /** Initialise */ |
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61 | virtual void initialise(void); |
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62 | |
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63 | /** Sets the number of times textures should repeat. |
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64 | @param x The number of times the texture should repeat horizontally |
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65 | @param y The number of times the texture should repeat vertically |
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66 | @param layer The texture layer to specify (only needs to be altered if |
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67 | you're using a multi-texture layer material) |
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68 | */ |
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69 | void setTiling(Real x, Real y, ushort layer = 0); |
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70 | |
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71 | Real getTileX(ushort layer = 0) const; |
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72 | /** Gets the number of times the texture should repeat vertically. |
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73 | @param layer The texture layer to specify (only needs to be altered if |
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74 | you're using a multi-texture layer material) |
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75 | */ |
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76 | Real getTileY(ushort layer = 0) const; |
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77 | |
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78 | /** Sets the texture coordinates for the panel. */ |
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79 | void setUV(Real u1, Real v1, Real u2, Real v2); |
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80 | |
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81 | /** Get the uv coordinates for the panel*/ |
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82 | void getUV(Real& u1, Real& v1, Real& u2, Real& v2) const; |
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83 | |
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84 | /** Sets whether this panel is transparent (used only as a grouping level), or |
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85 | if it is actually renderred. |
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86 | */ |
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87 | void setTransparent(bool isTransparent); |
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88 | |
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89 | /** Returns whether this panel is transparent. */ |
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90 | bool isTransparent(void) const; |
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91 | |
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92 | /** See OverlayElement. */ |
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93 | virtual const String& getTypeName(void) const; |
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94 | /** See Renderable. */ |
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95 | void getRenderOperation(RenderOperation& op); |
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96 | /** Overridden from OverlayElement */ |
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97 | void setMaterialName(const String& matName); |
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98 | /** Overridden from OverlayContainer */ |
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99 | void _updateRenderQueue(RenderQueue* queue); |
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100 | |
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101 | |
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102 | /** Command object for specifying tiling (see ParamCommand).*/ |
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103 | class _OgrePrivate CmdTiling : public ParamCommand |
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104 | { |
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105 | public: |
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106 | String doGet(const void* target) const; |
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107 | void doSet(void* target, const String& val); |
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108 | }; |
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109 | /** Command object for specifying transparency (see ParamCommand).*/ |
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110 | class _OgrePrivate CmdTransparent : public ParamCommand |
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111 | { |
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112 | public: |
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113 | String doGet(const void* target) const; |
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114 | void doSet(void* target, const String& val); |
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115 | }; |
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116 | /** Command object for specifying UV coordinates (see ParamCommand).*/ |
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117 | class _OgrePrivate CmdUVCoords : public ParamCommand |
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118 | { |
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119 | public: |
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120 | String doGet(const void* target) const; |
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121 | void doSet(void* target, const String& val); |
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122 | }; |
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123 | protected: |
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124 | // Flag indicating if this panel should be visual or just group things |
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125 | bool mTransparent; |
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126 | // Texture tiling |
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127 | Real mTileX[OGRE_MAX_TEXTURE_LAYERS]; |
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128 | Real mTileY[OGRE_MAX_TEXTURE_LAYERS]; |
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129 | size_t mNumTexCoordsInBuffer; |
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130 | Real mU1, mV1, mU2, mV2; |
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131 | |
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132 | RenderOperation mRenderOp; |
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133 | |
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134 | /// internal method for setting up geometry, called by OverlayElement::update |
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135 | virtual void updatePositionGeometry(void); |
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136 | |
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137 | /// Called to update the texture coords when layers change |
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138 | virtual void updateTextureGeometry(void); |
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139 | |
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140 | /// Method for setting up base parameters for this class |
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141 | void addBaseParameters(void); |
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142 | |
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143 | static String msTypeName; |
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144 | |
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145 | // Command objects |
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146 | static CmdTiling msCmdTiling; |
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147 | static CmdTransparent msCmdTransparent; |
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148 | static CmdUVCoords msCmdUVCoords; |
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149 | |
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150 | }; |
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151 | |
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152 | } |
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153 | |
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154 | #endif |
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