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source: downloads/OgreMain/include/OgreParticleIterator.h @ 1

Last change on this file since 1 was 1, checked in by landauf, 17 years ago
File size: 2.2 KB
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[1]1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4        (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __ParticleIterator_H__
30#define __ParticleIterator_H__
31
32#include "OgrePrerequisites.h"
33
34namespace Ogre {
35
36
37    /** Convenience class to make it easy to step through all particles in a ParticleSystem.
38    */
39    class _OgreExport ParticleIterator
40    {
41        friend class ParticleSystem;
42    protected:
43        std::list<Particle*>::iterator mPos;
44        std::list<Particle*>::iterator mStart;
45        std::list<Particle*>::iterator mEnd;
46
47        /// Protected constructor, only available from ParticleSystem::getIterator
48        ParticleIterator(std::list<Particle*>::iterator start, std::list<Particle*>::iterator end);
49
50    public:
51        // Returns true when at the end of the particle list
52        bool end(void);
53
54        /** Returns a pointer to the next particle, and moves the iterator on by 1 element. */
55        Particle* getNext(void);
56    };
57}
58
59
60#endif
61
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