| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __ParticleSystemRenderer_H__ |
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| 30 | #define __ParticleSystemRenderer_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | #include "OgreStringInterface.h" |
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| 34 | #include "OgreFactoryObj.h" |
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| 35 | #include "OgreRenderQueue.h" |
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| 36 | #include "OgreCommon.h" |
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| 37 | |
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| 38 | namespace Ogre { |
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| 39 | |
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| 40 | /** Abstract class defining the interface required to be implemented |
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| 41 | by classes which provide rendering capability to ParticleSystem instances. |
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| 42 | */ |
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| 43 | class _OgreExport ParticleSystemRenderer : public StringInterface |
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| 44 | { |
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| 45 | public: |
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| 46 | /// Constructor |
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| 47 | ParticleSystemRenderer() {} |
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| 48 | /// Destructor |
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| 49 | virtual ~ParticleSystemRenderer() {} |
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| 50 | |
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| 51 | /** Gets the type of this renderer - must be implemented by subclasses */ |
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| 52 | virtual const String& getType(void) const = 0; |
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| 53 | |
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| 54 | /** Delegated to by ParticleSystem::_updateRenderQueue |
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| 55 | @remarks |
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| 56 | The subclass must update the render queue using whichever Renderable |
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| 57 | instance(s) it wishes. |
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| 58 | */ |
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| 59 | virtual void _updateRenderQueue(RenderQueue* queue, |
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| 60 | std::list<Particle*>& currentParticles, bool cullIndividually) = 0; |
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| 61 | |
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| 62 | /** Sets the material this renderer must use; called by ParticleSystem. */ |
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| 63 | virtual void _setMaterial(MaterialPtr& mat) = 0; |
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| 64 | /** Delegated to by ParticleSystem::_notifyCurrentCamera */ |
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| 65 | virtual void _notifyCurrentCamera(Camera* cam) = 0; |
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| 66 | /** Delegated to by ParticleSystem::_notifyAttached */ |
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| 67 | virtual void _notifyAttached(Node* parent, bool isTagPoint = false) = 0; |
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| 68 | /** Optional callback notified when particles are rotated */ |
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| 69 | virtual void _notifyParticleRotated(void) {} |
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| 70 | /** Optional callback notified when particles are resized individually */ |
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| 71 | virtual void _notifyParticleResized(void) {} |
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| 72 | /** Tells the renderer that the particle quota has changed */ |
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| 73 | virtual void _notifyParticleQuota(size_t quota) = 0; |
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| 74 | /** Tells the renderer that the particle default size has changed */ |
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| 75 | virtual void _notifyDefaultDimensions(Real width, Real height) = 0; |
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| 76 | /** Optional callback notified when particle emitted */ |
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| 77 | virtual void _notifyParticleEmitted(Particle* particle) {} |
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| 78 | /** Optional callback notified when particle expired */ |
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| 79 | virtual void _notifyParticleExpired(Particle* particle) {} |
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| 80 | /** Optional callback notified when particles moved */ |
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| 81 | virtual void _notifyParticleMoved(std::list<Particle*>& currentParticles) {} |
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| 82 | /** Optional callback notified when particles cleared */ |
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| 83 | virtual void _notifyParticleCleared(std::list<Particle*>& currentParticles) {} |
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| 84 | /** Create a new ParticleVisualData instance for attachment to a particle. |
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| 85 | @remarks |
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| 86 | If this renderer needs additional data in each particle, then this should |
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| 87 | be held in an instance of a subclass of ParticleVisualData, and this method |
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| 88 | should be overridden to return a new instance of it. The default |
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| 89 | behaviour is to return null. |
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| 90 | */ |
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| 91 | virtual ParticleVisualData* _createVisualData(void) { return 0; } |
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| 92 | /** Destroy a ParticleVisualData instance. |
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| 93 | @remarks |
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| 94 | If this renderer needs additional data in each particle, then this should |
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| 95 | be held in an instance of a subclass of ParticleVisualData, and this method |
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| 96 | should be overridden to destroy an instance of it. The default |
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| 97 | behaviour is to do nothing. |
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| 98 | */ |
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| 99 | virtual void _destroyVisualData(ParticleVisualData* vis) { assert (vis == 0); } |
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| 100 | |
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| 101 | /** Sets which render queue group this renderer should target with it's |
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| 102 | output. |
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| 103 | */ |
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| 104 | virtual void setRenderQueueGroup(uint8 queueID) = 0; |
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| 105 | |
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| 106 | /** Setting carried over from ParticleSystem. |
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| 107 | */ |
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| 108 | virtual void setKeepParticlesInLocalSpace(bool keepLocal) = 0; |
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| 109 | |
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| 110 | /** Gets the desired particles sort mode of this renderer */ |
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| 111 | virtual SortMode _getSortMode(void) const = 0; |
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| 112 | |
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| 113 | }; |
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| 114 | |
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| 115 | /** Abstract class definition of a factory object for ParticleSystemRenderer. */ |
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| 116 | class _OgreExport ParticleSystemRendererFactory : public FactoryObj<ParticleSystemRenderer> |
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| 117 | { |
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| 118 | public: |
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| 119 | // No methods, must just override all methods inherited from FactoryObj |
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| 120 | }; |
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| 121 | |
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| 122 | } |
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| 123 | |
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| 124 | #endif |
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