1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __PatchMesh_H__ |
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30 | #define __PatchMesh_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreMesh.h" |
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34 | #include "OgrePatchSurface.h" |
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35 | |
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36 | namespace Ogre { |
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37 | |
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38 | /** Patch specialisation of Mesh. |
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39 | @remarks |
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40 | Instances of this class should be created by calling MeshManager::createBezierPatch. |
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41 | */ |
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42 | class _OgreExport PatchMesh : public Mesh |
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43 | { |
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44 | protected: |
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45 | /// Internal surface definition |
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46 | PatchSurface mSurface; |
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47 | /// Vertex declaration, cloned from the input |
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48 | VertexDeclaration* mDeclaration; |
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49 | public: |
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50 | /// Constructor |
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51 | PatchMesh(ResourceManager* creator, const String& name, ResourceHandle handle, |
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52 | const String& group); |
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53 | |
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54 | /// Define the patch, as defined in MeshManager::createBezierPatch |
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55 | void define(void* controlPointBuffer, |
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56 | VertexDeclaration *declaration, size_t width, size_t height, |
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57 | size_t uMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL, |
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58 | size_t vMaxSubdivisionLevel = PatchSurface::AUTO_LEVEL, |
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59 | PatchSurface::VisibleSide visibleSide = PatchSurface::VS_FRONT, |
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60 | HardwareBuffer::Usage vbUsage = HardwareBuffer::HBU_STATIC_WRITE_ONLY, |
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61 | HardwareBuffer::Usage ibUsage = HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, |
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62 | bool vbUseShadow = false, bool ibUseShadow = false); |
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63 | |
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64 | /* Sets the current subdivision level as a proportion of full detail. |
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65 | @param factor Subdivision factor as a value from 0 (control points only) to 1 (maximum |
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66 | subdivision). */ |
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67 | void setSubdivision(Real factor); |
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68 | protected: |
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69 | /// Overridden from Resource |
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70 | void loadImpl(void); |
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71 | |
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72 | }; |
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73 | /** Specialisation of SharedPtr to allow SharedPtr to be assigned to PatchMeshPtr |
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74 | @note Has to be a subclass since we need operator=. |
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75 | We could templatise this instead of repeating per Resource subclass, |
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76 | except to do so requires a form VC6 does not support i.e. |
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77 | ResourceSubclassPtr<T> : public SharedPtr<T> |
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78 | */ |
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79 | class _OgreExport PatchMeshPtr : public SharedPtr<PatchMesh> |
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80 | { |
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81 | public: |
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82 | PatchMeshPtr() : SharedPtr<PatchMesh>() {} |
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83 | explicit PatchMeshPtr(PatchMesh* rep) : SharedPtr<PatchMesh>(rep) {} |
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84 | PatchMeshPtr(const PatchMeshPtr& r) : SharedPtr<PatchMesh>(r) {} |
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85 | PatchMeshPtr(const ResourcePtr& r) : SharedPtr<PatchMesh>() |
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86 | { |
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87 | // lock & copy other mutex pointer |
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88 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
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89 | { |
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90 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
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91 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
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92 | pRep = static_cast<PatchMesh*>(r.getPointer()); |
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93 | pUseCount = r.useCountPointer(); |
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94 | if (pUseCount) |
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95 | { |
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96 | ++(*pUseCount); |
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97 | } |
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98 | } |
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99 | } |
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100 | |
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101 | /// Operator used to convert a ResourcePtr to a PatchMeshPtr |
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102 | PatchMeshPtr& operator=(const ResourcePtr& r) |
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103 | { |
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104 | if (pRep == static_cast<PatchMesh*>(r.getPointer())) |
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105 | return *this; |
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106 | release(); |
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107 | |
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108 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
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109 | { |
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110 | // lock & copy other mutex pointer |
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111 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
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112 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
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113 | pRep = static_cast<PatchMesh*>(r.getPointer()); |
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114 | pUseCount = r.useCountPointer(); |
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115 | if (pUseCount) |
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116 | { |
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117 | ++(*pUseCount); |
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118 | } |
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119 | } |
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120 | else |
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121 | { |
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122 | // RHS must be a null pointer |
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123 | assert(r.isNull() && "RHS must be null if it has no mutex!"); |
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124 | setNull(); |
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125 | } |
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126 | return *this; |
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127 | } |
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128 | /// Operator used to convert a MeshPtr to a PatchMeshPtr |
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129 | PatchMeshPtr& operator=(const MeshPtr& r) |
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130 | { |
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131 | if (pRep == static_cast<PatchMesh*>(r.getPointer())) |
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132 | return *this; |
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133 | release(); |
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134 | // lock & copy other mutex pointer |
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135 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
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136 | { |
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137 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
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138 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
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139 | pRep = static_cast<PatchMesh*>(r.getPointer()); |
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140 | pUseCount = r.useCountPointer(); |
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141 | if (pUseCount) |
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142 | { |
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143 | ++(*pUseCount); |
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144 | } |
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145 | } |
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146 | return *this; |
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147 | } |
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148 | }; |
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149 | |
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150 | } |
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151 | |
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152 | #endif |
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