1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2005 The OGRE Team |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __OGRE_POSE_H |
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30 | #define __OGRE_POSE_H |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | #include "OgreString.h" |
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34 | #include "OgreHardwareVertexBuffer.h" |
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35 | #include "OgreVector3.h" |
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36 | #include "OgreIteratorWrappers.h" |
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37 | |
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38 | namespace Ogre { |
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39 | |
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40 | /** A pose is a linked set of vertex offsets applying to one set of vertex |
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41 | data. |
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42 | @remarks |
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43 | The target index referred to by the pose has a meaning set by the user |
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44 | of this class; but for example when used by Mesh it refers to either the |
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45 | Mesh shared geometry (0) or a SubMesh dedicated geometry (1+). |
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46 | Pose instances can be referred to by keyframes in VertexAnimationTrack in |
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47 | order to animate based on blending poses together. |
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48 | */ |
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49 | class _OgreExport Pose |
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50 | { |
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51 | public: |
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52 | /** Constructor |
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53 | @param target The target vertexdata index (0 for shared, 1+ for |
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54 | dedicated at the submesh index + 1) |
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55 | @param name Optional name |
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56 | */ |
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57 | Pose(ushort target, const String& name = StringUtil::BLANK); |
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58 | virtual ~Pose(); |
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59 | /// Return the name of the pose (may be blank) |
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60 | const String& getName(void) const { return mName; } |
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61 | /// Return the target geometry index of the pose |
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62 | ushort getTarget(void) const { return mTarget; } |
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63 | /// A collection of vertex offsets based on the vertex index |
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64 | typedef std::map<size_t, Vector3> VertexOffsetMap; |
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65 | /// An iterator over the vertex offsets |
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66 | typedef MapIterator<VertexOffsetMap> VertexOffsetIterator; |
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67 | /// An iterator over the vertex offsets |
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68 | typedef ConstMapIterator<VertexOffsetMap> ConstVertexOffsetIterator; |
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69 | |
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70 | /** Adds an offset to a vertex for this pose. |
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71 | @param index The vertex index |
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72 | @param offset The position offset for this pose |
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73 | */ |
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74 | void addVertex(size_t index, const Vector3& offset); |
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75 | |
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76 | /** Remove a vertex offset. */ |
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77 | void removeVertex(size_t index); |
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78 | |
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79 | /** Clear all vertex offsets. */ |
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80 | void clearVertexOffsets(void); |
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81 | |
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82 | /** Gets an iterator over all the vertex offsets. */ |
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83 | ConstVertexOffsetIterator getVertexOffsetIterator(void) const; |
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84 | /** Gets an iterator over all the vertex offsets. */ |
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85 | VertexOffsetIterator getVertexOffsetIterator(void); |
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86 | /** Gets a const reference to the vertex offsets. */ |
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87 | const VertexOffsetMap& getVertexOffsets(void) const { return mVertexOffsetMap; } |
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88 | |
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89 | /** Get a hardware vertex buffer version of the vertex offsets. */ |
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90 | const HardwareVertexBufferSharedPtr& _getHardwareVertexBuffer(size_t numVertices) const; |
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91 | |
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92 | /** Clone this pose and create another one configured exactly the same |
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93 | way (only really useful for cloning holders of this class). |
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94 | */ |
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95 | Pose* clone(void) const; |
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96 | protected: |
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97 | /// Target geometry index |
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98 | ushort mTarget; |
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99 | /// Optional name |
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100 | String mName; |
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101 | /// Primary storage, sparse vertex use |
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102 | VertexOffsetMap mVertexOffsetMap; |
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103 | /// Derived hardware buffer, covers all vertices |
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104 | mutable HardwareVertexBufferSharedPtr mBuffer; |
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105 | }; |
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106 | typedef std::vector<Pose*> PoseList; |
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107 | |
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108 | |
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109 | } |
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110 | |
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111 | #endif |
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