1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef _Rectangle2D_H__ |
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30 | #define _Rectangle2D_H__ |
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31 | |
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32 | #include "OgrePrerequisites.h" |
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33 | |
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34 | #include "OgreSimpleRenderable.h" |
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35 | |
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36 | namespace Ogre { |
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37 | |
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38 | /** Allows the rendering of a simple 2D rectangle |
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39 | This class renders a simple 2D rectangle; this rectangle has no depth and |
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40 | therefore is best used with specific render queue and depth settings, |
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41 | like RENDER_QUEUE_BACKGROUND and 'depth_write off' for backdrops, and |
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42 | RENDER_QUEUE_OVERLAY and 'depth_check off' for fullscreen quads. |
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43 | */ |
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44 | class _OgreExport Rectangle2D : public SimpleRenderable |
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45 | { |
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46 | protected: |
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47 | /** Override this method to prevent parent transforms (rotation,translation,scale) |
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48 | */ |
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49 | void getWorldTransforms( Matrix4* xform ) const; |
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50 | /** @copydoc Renderable::getWorldOrientation */ |
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51 | const Quaternion& getWorldOrientation(void) const; |
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52 | /** @copydoc Renderable::getWorldPosition */ |
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53 | const Vector3& getWorldPosition(void) const; |
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54 | |
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55 | public: |
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56 | |
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57 | Rectangle2D(bool includeTextureCoordinates = false); |
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58 | ~Rectangle2D(); |
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59 | |
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60 | /** Sets the corners of the rectangle, in relative coordinates. |
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61 | @param |
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62 | left Left position in screen relative coordinates, -1 = left edge, 1.0 = right edge |
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63 | top Top position in screen relative coordinates, 1 = top edge, -1 = bottom edge |
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64 | right Right position in screen relative coordinates |
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65 | bottom Bottom position in screen relative coordinates |
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66 | */ |
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67 | void setCorners(Real left, Real top, Real right, Real bottom); |
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68 | |
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69 | Real getSquaredViewDepth(const Camera* cam) const { return 0; } |
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70 | |
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71 | Real getBoundingRadius(void) const { return 0; } |
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72 | |
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73 | }; |
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74 | |
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75 | }// namespace |
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76 | |
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77 | #endif |
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78 | |
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79 | |
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