[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreStableHeaders.h" |
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| 30 | |
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| 31 | #include "OgreAnimationState.h" |
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| 32 | #include "OgreException.h" |
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| 33 | |
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| 34 | namespace Ogre |
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| 35 | { |
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| 36 | |
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| 37 | //--------------------------------------------------------------------- |
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| 38 | AnimationState::AnimationState(AnimationStateSet* parent, const AnimationState &rhs) |
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| 39 | : mAnimationName(rhs.mAnimationName) |
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| 40 | , mParent(parent) |
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| 41 | , mTimePos(rhs.mTimePos) |
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| 42 | , mLength(rhs.mLength) |
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| 43 | , mWeight(rhs.mWeight) |
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| 44 | , mEnabled(rhs.mEnabled) |
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| 45 | , mLoop(rhs.mLoop) |
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| 46 | { |
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| 47 | mParent->_notifyDirty(); |
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| 48 | } |
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| 49 | //--------------------------------------------------------------------- |
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| 50 | AnimationState::~AnimationState() |
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| 51 | { |
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| 52 | } |
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| 53 | //--------------------------------------------------------------------- |
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| 54 | AnimationState::AnimationState(const String& animName, |
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| 55 | AnimationStateSet *parent, Real timePos, Real length, Real weight, |
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| 56 | bool enabled) |
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| 57 | : mAnimationName(animName) |
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| 58 | , mParent(parent) |
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| 59 | , mTimePos(timePos) |
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| 60 | , mLength(length) |
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| 61 | , mWeight(weight) |
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| 62 | , mEnabled(enabled) |
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| 63 | , mLoop(true) |
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| 64 | { |
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| 65 | mParent->_notifyDirty(); |
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| 66 | } |
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| 67 | //--------------------------------------------------------------------- |
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| 68 | const String& AnimationState::getAnimationName() const |
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| 69 | { |
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| 70 | return mAnimationName; |
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| 71 | } |
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| 72 | //--------------------------------------------------------------------- |
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| 73 | Real AnimationState::getTimePosition(void) const |
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| 74 | { |
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| 75 | return mTimePos; |
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| 76 | } |
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| 77 | //--------------------------------------------------------------------- |
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| 78 | void AnimationState::setTimePosition(Real timePos) |
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| 79 | { |
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| 80 | if (timePos != mTimePos) |
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| 81 | { |
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| 82 | mTimePos = timePos; |
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| 83 | if (mLoop) |
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| 84 | { |
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| 85 | // Wrap |
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| 86 | mTimePos = fmod(mTimePos, mLength); |
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| 87 | if(mTimePos < 0) |
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| 88 | mTimePos += mLength; |
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| 89 | } |
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| 90 | else |
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| 91 | { |
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| 92 | // Clamp |
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| 93 | if(mTimePos < 0) |
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| 94 | mTimePos = 0; |
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| 95 | else if (mTimePos > mLength) |
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| 96 | mTimePos = mLength; |
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| 97 | } |
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| 98 | |
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| 99 | if (mEnabled) |
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| 100 | mParent->_notifyDirty(); |
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| 101 | } |
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| 102 | |
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| 103 | } |
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| 104 | //--------------------------------------------------------------------- |
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| 105 | Real AnimationState::getLength() const |
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| 106 | { |
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| 107 | return mLength; |
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| 108 | } |
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| 109 | //--------------------------------------------------------------------- |
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| 110 | void AnimationState::setLength(Real len) |
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| 111 | { |
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| 112 | mLength = len; |
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| 113 | } |
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| 114 | //--------------------------------------------------------------------- |
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| 115 | Real AnimationState::getWeight(void) const |
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| 116 | { |
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| 117 | return mWeight; |
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| 118 | } |
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| 119 | //--------------------------------------------------------------------- |
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| 120 | void AnimationState::setWeight(Real weight) |
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| 121 | { |
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| 122 | mWeight = weight; |
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| 123 | |
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| 124 | if (mEnabled) |
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| 125 | mParent->_notifyDirty(); |
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| 126 | } |
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| 127 | //--------------------------------------------------------------------- |
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| 128 | void AnimationState::addTime(Real offset) |
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| 129 | { |
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| 130 | setTimePosition(mTimePos + offset); |
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| 131 | } |
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| 132 | //--------------------------------------------------------------------- |
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| 133 | bool AnimationState::hasEnded(void) const |
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| 134 | { |
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| 135 | return (mTimePos == mLength && !mLoop); |
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| 136 | } |
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| 137 | //--------------------------------------------------------------------- |
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| 138 | bool AnimationState::getEnabled(void) const |
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| 139 | { |
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| 140 | return mEnabled; |
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| 141 | } |
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| 142 | //--------------------------------------------------------------------- |
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| 143 | void AnimationState::setEnabled(bool enabled) |
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| 144 | { |
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| 145 | mEnabled = enabled; |
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| 146 | mParent->_notifyAnimationStateEnabled(this, enabled); |
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| 147 | } |
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| 148 | //--------------------------------------------------------------------- |
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| 149 | bool AnimationState::operator==(const AnimationState& rhs) const |
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| 150 | { |
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| 151 | if (mAnimationName == rhs.mAnimationName && |
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| 152 | mEnabled == rhs.mEnabled && |
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| 153 | mTimePos == rhs.mTimePos && |
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| 154 | mWeight == rhs.mWeight && |
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| 155 | mLength == rhs.mLength && |
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| 156 | mLoop == rhs.mLoop) |
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| 157 | { |
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| 158 | return true; |
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| 159 | } |
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| 160 | else |
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| 161 | { |
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| 162 | return false; |
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| 163 | } |
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| 164 | } |
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| 165 | //--------------------------------------------------------------------- |
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| 166 | bool AnimationState::operator!=(const AnimationState& rhs) const |
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| 167 | { |
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| 168 | return !(*this == rhs); |
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| 169 | } |
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| 170 | //--------------------------------------------------------------------- |
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| 171 | void AnimationState::copyStateFrom(const AnimationState& animState) |
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| 172 | { |
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| 173 | mTimePos = animState.mTimePos; |
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| 174 | mLength = animState.mLength; |
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| 175 | mWeight = animState.mWeight; |
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| 176 | mEnabled = animState.mEnabled; |
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| 177 | mLoop = animState.mLoop; |
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| 178 | mParent->_notifyDirty(); |
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| 179 | |
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| 180 | } |
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| 181 | //--------------------------------------------------------------------- |
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| 182 | //--------------------------------------------------------------------- |
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| 183 | AnimationStateSet::AnimationStateSet() |
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| 184 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max()) |
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| 185 | { |
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| 186 | } |
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| 187 | //--------------------------------------------------------------------- |
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| 188 | AnimationStateSet::AnimationStateSet(const AnimationStateSet& rhs) |
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| 189 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max()) |
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| 190 | { |
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| 191 | // lock rhs |
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| 192 | OGRE_LOCK_MUTEX(rhs.OGRE_AUTO_MUTEX_NAME) |
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| 193 | |
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| 194 | for (AnimationStateMap::const_iterator i = rhs.mAnimationStates.begin(); |
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| 195 | i != rhs.mAnimationStates.end(); ++i) |
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| 196 | { |
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| 197 | AnimationState* src = i->second; |
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| 198 | mAnimationStates[src->getAnimationName()] = |
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| 199 | new AnimationState(this, *src); |
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| 200 | } |
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| 201 | |
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| 202 | // Clone enabled animation state list |
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| 203 | for (EnabledAnimationStateList::const_iterator it = rhs.mEnabledAnimationStates.begin(); |
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| 204 | it != rhs.mEnabledAnimationStates.end(); ++it) |
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| 205 | { |
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| 206 | const AnimationState* src = *it; |
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| 207 | mEnabledAnimationStates.push_back(getAnimationState(src->getAnimationName())); |
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| 208 | } |
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| 209 | } |
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| 210 | //--------------------------------------------------------------------- |
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| 211 | AnimationStateSet::~AnimationStateSet() |
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| 212 | { |
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| 213 | // Destroy |
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| 214 | removeAllAnimationStates(); |
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| 215 | } |
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| 216 | //--------------------------------------------------------------------- |
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| 217 | void AnimationStateSet::removeAnimationState(const String& name) |
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| 218 | { |
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| 219 | OGRE_LOCK_AUTO_MUTEX |
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| 220 | |
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| 221 | AnimationStateMap::iterator i = mAnimationStates.find(name); |
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| 222 | if (i != mAnimationStates.end()) |
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| 223 | { |
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| 224 | mEnabledAnimationStates.remove(i->second); |
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| 225 | |
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| 226 | delete i->second; |
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| 227 | mAnimationStates.erase(i); |
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| 228 | } |
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| 229 | } |
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| 230 | //--------------------------------------------------------------------- |
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| 231 | void AnimationStateSet::removeAllAnimationStates(void) |
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| 232 | { |
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| 233 | OGRE_LOCK_AUTO_MUTEX |
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| 234 | |
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| 235 | for (AnimationStateMap::iterator i = mAnimationStates.begin(); |
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| 236 | i != mAnimationStates.end(); ++i) |
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| 237 | { |
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| 238 | delete i->second; |
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| 239 | } |
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| 240 | mAnimationStates.clear(); |
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| 241 | mEnabledAnimationStates.clear(); |
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| 242 | |
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| 243 | } |
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| 244 | //--------------------------------------------------------------------- |
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| 245 | AnimationState* AnimationStateSet::createAnimationState(const String& name, |
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| 246 | Real timePos, Real length, Real weight, bool enabled) |
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| 247 | { |
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| 248 | OGRE_LOCK_AUTO_MUTEX |
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| 249 | |
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| 250 | AnimationStateMap::iterator i = mAnimationStates.find(name); |
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| 251 | if (i != mAnimationStates.end()) |
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| 252 | { |
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| 253 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, |
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| 254 | "State for animation named '" + name + "' already exists.", |
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| 255 | "AnimationStateSet::createAnimationState"); |
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| 256 | } |
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| 257 | |
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| 258 | AnimationState* newState = new AnimationState(name, this, timePos, |
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| 259 | length, weight, enabled); |
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| 260 | mAnimationStates[name] = newState; |
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| 261 | |
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| 262 | return newState; |
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| 263 | |
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| 264 | } |
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| 265 | //--------------------------------------------------------------------- |
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| 266 | AnimationState* AnimationStateSet::getAnimationState(const String& name) const |
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| 267 | { |
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| 268 | OGRE_LOCK_AUTO_MUTEX |
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| 269 | |
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| 270 | AnimationStateMap::const_iterator i = mAnimationStates.find(name); |
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| 271 | if (i == mAnimationStates.end()) |
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| 272 | { |
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| 273 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, |
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| 274 | "No state found for animation named '" + name + "'", |
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| 275 | "AnimationStateSet::getAnimationState"); |
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| 276 | } |
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| 277 | return i->second; |
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| 278 | } |
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| 279 | //--------------------------------------------------------------------- |
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| 280 | bool AnimationStateSet::hasAnimationState(const String& name) const |
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| 281 | { |
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| 282 | OGRE_LOCK_AUTO_MUTEX |
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| 283 | |
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| 284 | return mAnimationStates.find(name) != mAnimationStates.end(); |
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| 285 | } |
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| 286 | //--------------------------------------------------------------------- |
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| 287 | AnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) |
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| 288 | { |
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| 289 | OGRE_LOCK_AUTO_MUTEX |
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| 290 | // returned iterator not threadsafe, noted in header |
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| 291 | return AnimationStateIterator( |
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| 292 | mAnimationStates.begin(), mAnimationStates.end()); |
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| 293 | } |
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| 294 | //--------------------------------------------------------------------- |
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| 295 | ConstAnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) const |
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| 296 | { |
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| 297 | OGRE_LOCK_AUTO_MUTEX |
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| 298 | // returned iterator not threadsafe, noted in header |
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| 299 | return ConstAnimationStateIterator( |
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| 300 | mAnimationStates.begin(), mAnimationStates.end()); |
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| 301 | } |
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| 302 | //--------------------------------------------------------------------- |
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| 303 | void AnimationStateSet::copyMatchingState(AnimationStateSet* target) const |
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| 304 | { |
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| 305 | // lock target |
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| 306 | OGRE_LOCK_MUTEX(target->OGRE_AUTO_MUTEX_NAME) |
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| 307 | // lock source |
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| 308 | OGRE_LOCK_AUTO_MUTEX |
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| 309 | |
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| 310 | AnimationStateMap::iterator i, iend; |
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| 311 | iend = target->mAnimationStates.end(); |
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| 312 | for (i = target->mAnimationStates.begin(); i != iend; ++i) { |
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| 313 | AnimationStateMap::const_iterator iother = mAnimationStates.find(i->first); |
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| 314 | if (iother == mAnimationStates.end()) { |
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| 315 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "No animation entry found named " + i->first, |
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| 316 | "AnimationStateSet::copyMatchingState"); |
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| 317 | } else { |
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| 318 | i->second->copyStateFrom(*(iother->second)); |
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| 319 | } |
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| 320 | } |
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| 321 | |
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| 322 | // Copy matching enabled animation state list |
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| 323 | target->mEnabledAnimationStates.clear(); |
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| 324 | |
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| 325 | EnabledAnimationStateList::const_iterator it, itend; |
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| 326 | itend = mEnabledAnimationStates.end(); |
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| 327 | for (it = mEnabledAnimationStates.begin(); it != itend; ++it) |
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| 328 | { |
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| 329 | const AnimationState* src = *it; |
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| 330 | AnimationStateMap::const_iterator itarget = target->mAnimationStates.find(src->getAnimationName()); |
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| 331 | if (itarget != target->mAnimationStates.end()) |
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| 332 | { |
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| 333 | target->mEnabledAnimationStates.push_back(itarget->second); |
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| 334 | } |
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| 335 | } |
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| 336 | |
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| 337 | target->mDirtyFrameNumber = mDirtyFrameNumber; |
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| 338 | } |
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| 339 | //--------------------------------------------------------------------- |
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| 340 | void AnimationStateSet::_notifyDirty(void) |
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| 341 | { |
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| 342 | OGRE_LOCK_AUTO_MUTEX |
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| 343 | ++mDirtyFrameNumber; |
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| 344 | } |
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| 345 | //--------------------------------------------------------------------- |
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| 346 | void AnimationStateSet::_notifyAnimationStateEnabled(AnimationState* target, bool enabled) |
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| 347 | { |
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| 348 | OGRE_LOCK_AUTO_MUTEX |
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| 349 | // Remove from enabled animation state list first |
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| 350 | mEnabledAnimationStates.remove(target); |
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| 351 | |
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| 352 | // Add to enabled animation state list if need |
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| 353 | if (enabled) |
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| 354 | { |
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| 355 | mEnabledAnimationStates.push_back(target); |
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| 356 | } |
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| 357 | |
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| 358 | // Set the dirty frame number |
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| 359 | _notifyDirty(); |
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| 360 | } |
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| 361 | //--------------------------------------------------------------------- |
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| 362 | ConstEnabledAnimationStateIterator AnimationStateSet::getEnabledAnimationStateIterator(void) const |
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| 363 | { |
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| 364 | OGRE_LOCK_AUTO_MUTEX |
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| 365 | // returned iterator not threadsafe, noted in header |
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| 366 | return ConstEnabledAnimationStateIterator( |
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| 367 | mEnabledAnimationStates.begin(), mEnabledAnimationStates.end()); |
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| 368 | } |
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| 369 | //--------------------------------------------------------------------- |
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| 370 | //--------------------------------------------------------------------- |
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| 371 | Real AnimationStateControllerValue::getValue(void) const |
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| 372 | { |
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| 373 | return mTargetAnimationState->getTimePosition() / mTargetAnimationState->getLength(); |
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| 374 | } |
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| 375 | //--------------------------------------------------------------------- |
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| 376 | void AnimationStateControllerValue::setValue(Real value) |
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| 377 | { |
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| 378 | mTargetAnimationState->setTimePosition(value * mTargetAnimationState->getLength()); |
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| 379 | } |
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| 380 | |
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| 381 | |
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| 382 | } |
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| 383 | |
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