1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | |
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31 | #include "OgreAnimationState.h" |
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32 | #include "OgreException.h" |
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33 | |
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34 | namespace Ogre |
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35 | { |
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36 | |
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37 | //--------------------------------------------------------------------- |
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38 | AnimationState::AnimationState(AnimationStateSet* parent, const AnimationState &rhs) |
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39 | : mAnimationName(rhs.mAnimationName) |
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40 | , mParent(parent) |
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41 | , mTimePos(rhs.mTimePos) |
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42 | , mLength(rhs.mLength) |
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43 | , mWeight(rhs.mWeight) |
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44 | , mEnabled(rhs.mEnabled) |
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45 | , mLoop(rhs.mLoop) |
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46 | { |
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47 | mParent->_notifyDirty(); |
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48 | } |
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49 | //--------------------------------------------------------------------- |
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50 | AnimationState::~AnimationState() |
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51 | { |
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52 | } |
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53 | //--------------------------------------------------------------------- |
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54 | AnimationState::AnimationState(const String& animName, |
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55 | AnimationStateSet *parent, Real timePos, Real length, Real weight, |
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56 | bool enabled) |
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57 | : mAnimationName(animName) |
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58 | , mParent(parent) |
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59 | , mTimePos(timePos) |
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60 | , mLength(length) |
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61 | , mWeight(weight) |
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62 | , mEnabled(enabled) |
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63 | , mLoop(true) |
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64 | { |
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65 | mParent->_notifyDirty(); |
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66 | } |
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67 | //--------------------------------------------------------------------- |
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68 | const String& AnimationState::getAnimationName() const |
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69 | { |
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70 | return mAnimationName; |
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71 | } |
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72 | //--------------------------------------------------------------------- |
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73 | Real AnimationState::getTimePosition(void) const |
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74 | { |
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75 | return mTimePos; |
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76 | } |
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77 | //--------------------------------------------------------------------- |
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78 | void AnimationState::setTimePosition(Real timePos) |
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79 | { |
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80 | if (timePos != mTimePos) |
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81 | { |
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82 | mTimePos = timePos; |
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83 | if (mLoop) |
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84 | { |
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85 | // Wrap |
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86 | mTimePos = fmod(mTimePos, mLength); |
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87 | if(mTimePos < 0) |
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88 | mTimePos += mLength; |
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89 | } |
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90 | else |
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91 | { |
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92 | // Clamp |
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93 | if(mTimePos < 0) |
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94 | mTimePos = 0; |
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95 | else if (mTimePos > mLength) |
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96 | mTimePos = mLength; |
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97 | } |
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98 | |
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99 | if (mEnabled) |
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100 | mParent->_notifyDirty(); |
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101 | } |
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102 | |
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103 | } |
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104 | //--------------------------------------------------------------------- |
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105 | Real AnimationState::getLength() const |
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106 | { |
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107 | return mLength; |
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108 | } |
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109 | //--------------------------------------------------------------------- |
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110 | void AnimationState::setLength(Real len) |
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111 | { |
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112 | mLength = len; |
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113 | } |
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114 | //--------------------------------------------------------------------- |
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115 | Real AnimationState::getWeight(void) const |
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116 | { |
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117 | return mWeight; |
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118 | } |
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119 | //--------------------------------------------------------------------- |
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120 | void AnimationState::setWeight(Real weight) |
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121 | { |
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122 | mWeight = weight; |
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123 | |
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124 | if (mEnabled) |
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125 | mParent->_notifyDirty(); |
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126 | } |
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127 | //--------------------------------------------------------------------- |
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128 | void AnimationState::addTime(Real offset) |
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129 | { |
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130 | setTimePosition(mTimePos + offset); |
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131 | } |
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132 | //--------------------------------------------------------------------- |
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133 | bool AnimationState::hasEnded(void) const |
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134 | { |
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135 | return (mTimePos == mLength && !mLoop); |
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136 | } |
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137 | //--------------------------------------------------------------------- |
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138 | bool AnimationState::getEnabled(void) const |
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139 | { |
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140 | return mEnabled; |
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141 | } |
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142 | //--------------------------------------------------------------------- |
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143 | void AnimationState::setEnabled(bool enabled) |
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144 | { |
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145 | mEnabled = enabled; |
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146 | mParent->_notifyAnimationStateEnabled(this, enabled); |
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147 | } |
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148 | //--------------------------------------------------------------------- |
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149 | bool AnimationState::operator==(const AnimationState& rhs) const |
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150 | { |
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151 | if (mAnimationName == rhs.mAnimationName && |
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152 | mEnabled == rhs.mEnabled && |
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153 | mTimePos == rhs.mTimePos && |
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154 | mWeight == rhs.mWeight && |
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155 | mLength == rhs.mLength && |
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156 | mLoop == rhs.mLoop) |
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157 | { |
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158 | return true; |
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159 | } |
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160 | else |
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161 | { |
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162 | return false; |
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163 | } |
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164 | } |
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165 | //--------------------------------------------------------------------- |
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166 | bool AnimationState::operator!=(const AnimationState& rhs) const |
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167 | { |
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168 | return !(*this == rhs); |
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169 | } |
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170 | //--------------------------------------------------------------------- |
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171 | void AnimationState::copyStateFrom(const AnimationState& animState) |
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172 | { |
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173 | mTimePos = animState.mTimePos; |
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174 | mLength = animState.mLength; |
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175 | mWeight = animState.mWeight; |
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176 | mEnabled = animState.mEnabled; |
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177 | mLoop = animState.mLoop; |
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178 | mParent->_notifyDirty(); |
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179 | |
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180 | } |
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181 | //--------------------------------------------------------------------- |
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182 | //--------------------------------------------------------------------- |
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183 | AnimationStateSet::AnimationStateSet() |
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184 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max()) |
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185 | { |
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186 | } |
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187 | //--------------------------------------------------------------------- |
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188 | AnimationStateSet::AnimationStateSet(const AnimationStateSet& rhs) |
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189 | : mDirtyFrameNumber(std::numeric_limits<unsigned long>::max()) |
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190 | { |
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191 | // lock rhs |
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192 | OGRE_LOCK_MUTEX(rhs.OGRE_AUTO_MUTEX_NAME) |
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193 | |
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194 | for (AnimationStateMap::const_iterator i = rhs.mAnimationStates.begin(); |
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195 | i != rhs.mAnimationStates.end(); ++i) |
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196 | { |
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197 | AnimationState* src = i->second; |
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198 | mAnimationStates[src->getAnimationName()] = |
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199 | new AnimationState(this, *src); |
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200 | } |
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201 | |
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202 | // Clone enabled animation state list |
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203 | for (EnabledAnimationStateList::const_iterator it = rhs.mEnabledAnimationStates.begin(); |
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204 | it != rhs.mEnabledAnimationStates.end(); ++it) |
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205 | { |
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206 | const AnimationState* src = *it; |
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207 | mEnabledAnimationStates.push_back(getAnimationState(src->getAnimationName())); |
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208 | } |
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209 | } |
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210 | //--------------------------------------------------------------------- |
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211 | AnimationStateSet::~AnimationStateSet() |
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212 | { |
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213 | // Destroy |
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214 | removeAllAnimationStates(); |
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215 | } |
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216 | //--------------------------------------------------------------------- |
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217 | void AnimationStateSet::removeAnimationState(const String& name) |
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218 | { |
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219 | OGRE_LOCK_AUTO_MUTEX |
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220 | |
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221 | AnimationStateMap::iterator i = mAnimationStates.find(name); |
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222 | if (i != mAnimationStates.end()) |
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223 | { |
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224 | mEnabledAnimationStates.remove(i->second); |
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225 | |
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226 | delete i->second; |
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227 | mAnimationStates.erase(i); |
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228 | } |
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229 | } |
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230 | //--------------------------------------------------------------------- |
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231 | void AnimationStateSet::removeAllAnimationStates(void) |
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232 | { |
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233 | OGRE_LOCK_AUTO_MUTEX |
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234 | |
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235 | for (AnimationStateMap::iterator i = mAnimationStates.begin(); |
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236 | i != mAnimationStates.end(); ++i) |
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237 | { |
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238 | delete i->second; |
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239 | } |
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240 | mAnimationStates.clear(); |
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241 | mEnabledAnimationStates.clear(); |
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242 | |
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243 | } |
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244 | //--------------------------------------------------------------------- |
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245 | AnimationState* AnimationStateSet::createAnimationState(const String& name, |
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246 | Real timePos, Real length, Real weight, bool enabled) |
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247 | { |
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248 | OGRE_LOCK_AUTO_MUTEX |
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249 | |
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250 | AnimationStateMap::iterator i = mAnimationStates.find(name); |
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251 | if (i != mAnimationStates.end()) |
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252 | { |
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253 | OGRE_EXCEPT(Exception::ERR_DUPLICATE_ITEM, |
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254 | "State for animation named '" + name + "' already exists.", |
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255 | "AnimationStateSet::createAnimationState"); |
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256 | } |
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257 | |
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258 | AnimationState* newState = new AnimationState(name, this, timePos, |
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259 | length, weight, enabled); |
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260 | mAnimationStates[name] = newState; |
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261 | |
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262 | return newState; |
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263 | |
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264 | } |
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265 | //--------------------------------------------------------------------- |
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266 | AnimationState* AnimationStateSet::getAnimationState(const String& name) const |
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267 | { |
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268 | OGRE_LOCK_AUTO_MUTEX |
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269 | |
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270 | AnimationStateMap::const_iterator i = mAnimationStates.find(name); |
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271 | if (i == mAnimationStates.end()) |
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272 | { |
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273 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, |
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274 | "No state found for animation named '" + name + "'", |
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275 | "AnimationStateSet::getAnimationState"); |
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276 | } |
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277 | return i->second; |
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278 | } |
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279 | //--------------------------------------------------------------------- |
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280 | bool AnimationStateSet::hasAnimationState(const String& name) const |
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281 | { |
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282 | OGRE_LOCK_AUTO_MUTEX |
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283 | |
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284 | return mAnimationStates.find(name) != mAnimationStates.end(); |
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285 | } |
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286 | //--------------------------------------------------------------------- |
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287 | AnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) |
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288 | { |
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289 | OGRE_LOCK_AUTO_MUTEX |
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290 | // returned iterator not threadsafe, noted in header |
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291 | return AnimationStateIterator( |
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292 | mAnimationStates.begin(), mAnimationStates.end()); |
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293 | } |
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294 | //--------------------------------------------------------------------- |
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295 | ConstAnimationStateIterator AnimationStateSet::getAnimationStateIterator(void) const |
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296 | { |
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297 | OGRE_LOCK_AUTO_MUTEX |
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298 | // returned iterator not threadsafe, noted in header |
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299 | return ConstAnimationStateIterator( |
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300 | mAnimationStates.begin(), mAnimationStates.end()); |
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301 | } |
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302 | //--------------------------------------------------------------------- |
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303 | void AnimationStateSet::copyMatchingState(AnimationStateSet* target) const |
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304 | { |
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305 | // lock target |
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306 | OGRE_LOCK_MUTEX(target->OGRE_AUTO_MUTEX_NAME) |
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307 | // lock source |
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308 | OGRE_LOCK_AUTO_MUTEX |
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309 | |
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310 | AnimationStateMap::iterator i, iend; |
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311 | iend = target->mAnimationStates.end(); |
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312 | for (i = target->mAnimationStates.begin(); i != iend; ++i) { |
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313 | AnimationStateMap::const_iterator iother = mAnimationStates.find(i->first); |
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314 | if (iother == mAnimationStates.end()) { |
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315 | OGRE_EXCEPT(Exception::ERR_ITEM_NOT_FOUND, "No animation entry found named " + i->first, |
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316 | "AnimationStateSet::copyMatchingState"); |
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317 | } else { |
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318 | i->second->copyStateFrom(*(iother->second)); |
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319 | } |
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320 | } |
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321 | |
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322 | // Copy matching enabled animation state list |
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323 | target->mEnabledAnimationStates.clear(); |
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324 | |
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325 | EnabledAnimationStateList::const_iterator it, itend; |
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326 | itend = mEnabledAnimationStates.end(); |
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327 | for (it = mEnabledAnimationStates.begin(); it != itend; ++it) |
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328 | { |
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329 | const AnimationState* src = *it; |
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330 | AnimationStateMap::const_iterator itarget = target->mAnimationStates.find(src->getAnimationName()); |
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331 | if (itarget != target->mAnimationStates.end()) |
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332 | { |
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333 | target->mEnabledAnimationStates.push_back(itarget->second); |
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334 | } |
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335 | } |
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336 | |
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337 | target->mDirtyFrameNumber = mDirtyFrameNumber; |
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338 | } |
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339 | //--------------------------------------------------------------------- |
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340 | void AnimationStateSet::_notifyDirty(void) |
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341 | { |
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342 | OGRE_LOCK_AUTO_MUTEX |
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343 | ++mDirtyFrameNumber; |
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344 | } |
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345 | //--------------------------------------------------------------------- |
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346 | void AnimationStateSet::_notifyAnimationStateEnabled(AnimationState* target, bool enabled) |
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347 | { |
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348 | OGRE_LOCK_AUTO_MUTEX |
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349 | // Remove from enabled animation state list first |
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350 | mEnabledAnimationStates.remove(target); |
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351 | |
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352 | // Add to enabled animation state list if need |
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353 | if (enabled) |
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354 | { |
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355 | mEnabledAnimationStates.push_back(target); |
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356 | } |
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357 | |
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358 | // Set the dirty frame number |
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359 | _notifyDirty(); |
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360 | } |
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361 | //--------------------------------------------------------------------- |
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362 | ConstEnabledAnimationStateIterator AnimationStateSet::getEnabledAnimationStateIterator(void) const |
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363 | { |
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364 | OGRE_LOCK_AUTO_MUTEX |
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365 | // returned iterator not threadsafe, noted in header |
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366 | return ConstEnabledAnimationStateIterator( |
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367 | mEnabledAnimationStates.begin(), mEnabledAnimationStates.end()); |
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368 | } |
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369 | //--------------------------------------------------------------------- |
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370 | //--------------------------------------------------------------------- |
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371 | Real AnimationStateControllerValue::getValue(void) const |
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372 | { |
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373 | return mTargetAnimationState->getTimePosition() / mTargetAnimationState->getLength(); |
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374 | } |
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375 | //--------------------------------------------------------------------- |
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376 | void AnimationStateControllerValue::setValue(Real value) |
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377 | { |
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378 | mTargetAnimationState->setTimePosition(value * mTargetAnimationState->getLength()); |
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379 | } |
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380 | |
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381 | |
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382 | } |
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383 | |
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