1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreColourValue.h" |
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31 | |
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32 | namespace Ogre { |
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33 | |
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34 | const ColourValue ColourValue::ZERO = ColourValue(0.0,0.0,0.0,0.0); |
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35 | const ColourValue ColourValue::Black = ColourValue(0.0,0.0,0.0); |
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36 | const ColourValue ColourValue::White = ColourValue(1.0,1.0,1.0); |
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37 | const ColourValue ColourValue::Red = ColourValue(1.0,0.0,0.0); |
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38 | const ColourValue ColourValue::Green = ColourValue(0.0,1.0,0.0); |
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39 | const ColourValue ColourValue::Blue = ColourValue(0.0,0.0,1.0); |
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40 | |
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41 | //--------------------------------------------------------------------- |
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42 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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43 | ABGR ColourValue::getAsABGR(void) const |
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44 | #else |
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45 | RGBA ColourValue::getAsRGBA(void) const |
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46 | #endif |
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47 | { |
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48 | uint8 val8; |
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49 | uint32 val32 = 0; |
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50 | |
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51 | // Convert to 32bit pattern |
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52 | // (RGBA = 8888) |
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53 | |
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54 | // Red |
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55 | val8 = static_cast<uint8>(r * 255); |
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56 | val32 = val8 << 24; |
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57 | |
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58 | // Green |
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59 | val8 = static_cast<uint8>(g * 255); |
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60 | val32 += val8 << 16; |
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61 | |
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62 | // Blue |
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63 | val8 = static_cast<uint8>(b * 255); |
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64 | val32 += val8 << 8; |
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65 | |
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66 | // Alpha |
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67 | val8 = static_cast<uint8>(a * 255); |
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68 | val32 += val8; |
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69 | |
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70 | return val32; |
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71 | } |
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72 | //--------------------------------------------------------------------- |
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73 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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74 | BGRA ColourValue::getAsBGRA(void) const |
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75 | #else |
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76 | ARGB ColourValue::getAsARGB(void) const |
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77 | #endif |
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78 | { |
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79 | uint8 val8; |
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80 | uint32 val32 = 0; |
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81 | |
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82 | // Convert to 32bit pattern |
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83 | // (ARGB = 8888) |
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84 | |
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85 | // Alpha |
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86 | val8 = static_cast<uint8>(a * 255); |
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87 | val32 = val8 << 24; |
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88 | |
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89 | // Red |
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90 | val8 = static_cast<uint8>(r * 255); |
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91 | val32 += val8 << 16; |
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92 | |
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93 | // Green |
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94 | val8 = static_cast<uint8>(g * 255); |
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95 | val32 += val8 << 8; |
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96 | |
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97 | // Blue |
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98 | val8 = static_cast<uint8>(b * 255); |
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99 | val32 += val8; |
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100 | |
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101 | |
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102 | return val32; |
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103 | } |
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104 | //--------------------------------------------------------------------- |
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105 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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106 | ARGB ColourValue::getAsARGB(void) const |
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107 | #else |
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108 | BGRA ColourValue::getAsBGRA(void) const |
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109 | #endif |
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110 | { |
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111 | uint8 val8; |
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112 | uint32 val32 = 0; |
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113 | |
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114 | // Convert to 32bit pattern |
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115 | // (ARGB = 8888) |
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116 | |
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117 | // Blue |
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118 | val8 = static_cast<uint8>(b * 255); |
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119 | val32 = val8 << 24; |
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120 | |
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121 | // Green |
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122 | val8 = static_cast<uint8>(g * 255); |
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123 | val32 += val8 << 16; |
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124 | |
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125 | // Red |
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126 | val8 = static_cast<uint8>(r * 255); |
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127 | val32 += val8 << 8; |
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128 | |
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129 | // Alpha |
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130 | val8 = static_cast<uint8>(a * 255); |
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131 | val32 += val8; |
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132 | |
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133 | |
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134 | return val32; |
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135 | } |
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136 | //--------------------------------------------------------------------- |
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137 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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138 | RGBA ColourValue::getAsRGBA(void) const |
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139 | #else |
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140 | ABGR ColourValue::getAsABGR(void) const |
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141 | #endif |
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142 | { |
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143 | uint8 val8; |
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144 | uint32 val32 = 0; |
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145 | |
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146 | // Convert to 32bit pattern |
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147 | // (ABRG = 8888) |
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148 | |
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149 | // Alpha |
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150 | val8 = static_cast<uint8>(a * 255); |
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151 | val32 = val8 << 24; |
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152 | |
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153 | // Blue |
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154 | val8 = static_cast<uint8>(b * 255); |
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155 | val32 += val8 << 16; |
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156 | |
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157 | // Green |
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158 | val8 = static_cast<uint8>(g * 255); |
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159 | val32 += val8 << 8; |
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160 | |
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161 | // Red |
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162 | val8 = static_cast<uint8>(r * 255); |
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163 | val32 += val8; |
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164 | |
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165 | |
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166 | return val32; |
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167 | } |
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168 | //--------------------------------------------------------------------- |
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169 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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170 | void ColourValue::setAsABGR(const ABGR val) |
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171 | #else |
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172 | void ColourValue::setAsRGBA(const RGBA val) |
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173 | #endif |
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174 | { |
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175 | uint32 val32 = val; |
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176 | |
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177 | // Convert from 32bit pattern |
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178 | // (RGBA = 8888) |
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179 | |
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180 | // Red |
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181 | r = ((val32 >> 24) & 0xFF) / 255.0f; |
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182 | |
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183 | // Green |
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184 | g = ((val32 >> 16) & 0xFF) / 255.0f; |
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185 | |
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186 | // Blue |
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187 | b = ((val32 >> 8) & 0xFF) / 255.0f; |
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188 | |
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189 | // Alpha |
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190 | a = (val32 & 0xFF) / 255.0f; |
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191 | } |
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192 | //--------------------------------------------------------------------- |
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193 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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194 | void ColourValue::setAsBGRA(const BGRA val) |
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195 | #else |
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196 | void ColourValue::setAsARGB(const ARGB val) |
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197 | #endif |
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198 | { |
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199 | uint32 val32 = val; |
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200 | |
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201 | // Convert from 32bit pattern |
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202 | // (ARGB = 8888) |
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203 | |
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204 | // Alpha |
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205 | a = ((val32 >> 24) & 0xFF) / 255.0f; |
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206 | |
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207 | // Red |
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208 | r = ((val32 >> 16) & 0xFF) / 255.0f; |
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209 | |
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210 | // Green |
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211 | g = ((val32 >> 8) & 0xFF) / 255.0f; |
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212 | |
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213 | // Blue |
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214 | b = (val32 & 0xFF) / 255.0f; |
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215 | } |
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216 | //--------------------------------------------------------------------- |
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217 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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218 | void ColourValue::setAsARGB(const ARGB val) |
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219 | #else |
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220 | void ColourValue::setAsBGRA(const BGRA val) |
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221 | #endif |
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222 | { |
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223 | uint32 val32 = val; |
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224 | |
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225 | // Convert from 32bit pattern |
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226 | // (ARGB = 8888) |
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227 | |
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228 | // Blue |
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229 | b = ((val32 >> 24) & 0xFF) / 255.0f; |
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230 | |
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231 | // Green |
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232 | g = ((val32 >> 16) & 0xFF) / 255.0f; |
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233 | |
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234 | // Red |
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235 | r = ((val32 >> 8) & 0xFF) / 255.0f; |
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236 | |
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237 | // Alpha |
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238 | a = (val32 & 0xFF) / 255.0f; |
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239 | } |
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240 | //--------------------------------------------------------------------- |
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241 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG |
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242 | void ColourValue::setAsRGBA(const RGBA val) |
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243 | #else |
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244 | void ColourValue::setAsABGR(const ABGR val) |
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245 | #endif |
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246 | { |
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247 | uint32 val32 = val; |
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248 | |
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249 | // Convert from 32bit pattern |
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250 | // (ABGR = 8888) |
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251 | |
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252 | // Alpha |
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253 | a = ((val32 >> 24) & 0xFF) / 255.0f; |
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254 | |
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255 | // Blue |
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256 | b = ((val32 >> 16) & 0xFF) / 255.0f; |
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257 | |
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258 | // Green |
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259 | g = ((val32 >> 8) & 0xFF) / 255.0f; |
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260 | |
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261 | // Red |
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262 | r = (val32 & 0xFF) / 255.0f; |
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263 | } |
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264 | //--------------------------------------------------------------------- |
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265 | bool ColourValue::operator==(const ColourValue& rhs) const |
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266 | { |
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267 | return (r == rhs.r && |
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268 | g == rhs.g && |
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269 | b == rhs.b && |
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270 | a == rhs.a); |
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271 | } |
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272 | //--------------------------------------------------------------------- |
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273 | bool ColourValue::operator!=(const ColourValue& rhs) const |
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274 | { |
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275 | return !(*this == rhs); |
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276 | } |
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277 | //--------------------------------------------------------------------- |
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278 | void ColourValue::setHSB(Real hue, Real saturation, Real brightness) |
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279 | { |
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280 | // wrap hue |
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281 | if (hue > 1.0f) |
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282 | { |
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283 | hue -= (int)hue; |
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284 | } |
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285 | else if (hue < 0.0f) |
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286 | { |
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287 | hue += (int)hue + 1; |
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288 | } |
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289 | // clamp saturation / brightness |
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290 | saturation = std::min(saturation, (Real)1.0); |
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291 | saturation = std::max(saturation, (Real)0.0); |
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292 | brightness = std::min(brightness, (Real)1.0); |
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293 | brightness = std::max(brightness, (Real)0.0); |
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294 | |
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295 | if (brightness == 0.0f) |
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296 | { |
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297 | // early exit, this has to be black |
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298 | r = g = b = 0.0f; |
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299 | return; |
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300 | } |
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301 | |
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302 | if (saturation == 0.0f) |
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303 | { |
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304 | // early exit, this has to be grey |
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305 | |
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306 | r = g = b = brightness; |
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307 | return; |
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308 | } |
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309 | |
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310 | |
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311 | Real hueDomain = hue * 6.0f; |
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312 | if (hueDomain >= 6.0f) |
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313 | { |
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314 | // wrap around, and allow mathematical errors |
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315 | hueDomain = 0.0f; |
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316 | } |
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317 | unsigned short domain = (unsigned short)hueDomain; |
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318 | Real f1 = brightness * (1 - saturation); |
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319 | Real f2 = brightness * (1 - saturation * (hueDomain - domain)); |
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320 | Real f3 = brightness * (1 - saturation * (1 - (hueDomain - domain))); |
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321 | |
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322 | switch (domain) |
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323 | { |
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324 | case 0: |
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325 | // red domain; green ascends |
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326 | r = brightness; |
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327 | g = f3; |
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328 | b = f1; |
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329 | break; |
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330 | case 1: |
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331 | // yellow domain; red descends |
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332 | r = f2; |
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333 | g = brightness; |
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334 | b = f1; |
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335 | break; |
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336 | case 2: |
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337 | // green domain; blue ascends |
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338 | r = f1; |
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339 | g = brightness; |
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340 | b = f3; |
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341 | break; |
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342 | case 3: |
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343 | // cyan domain; green descends |
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344 | r = f1; |
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345 | g = f2; |
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346 | b = brightness; |
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347 | break; |
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348 | case 4: |
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349 | // blue domain; red ascends |
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350 | r = f3; |
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351 | g = f1; |
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352 | b = brightness; |
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353 | break; |
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354 | case 5: |
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355 | // magenta domain; blue descends |
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356 | r = brightness; |
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357 | g = f1; |
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358 | b = f2; |
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359 | break; |
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360 | } |
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361 | |
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362 | |
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363 | } |
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364 | |
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365 | } |
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366 | |
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