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source: downloads/OgreMain/src/OgreCompositionTechnique.cpp @ 1

Last change on this file since 1 was 1, checked in by landauf, 17 years ago
File size: 8.1 KB
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[1]1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreStableHeaders.h"
30#include "OgreCompositionTechnique.h"
31#include "OgreCompositionTargetPass.h"
32#include "OgreCompositorInstance.h"
33#include "OgreCompositorChain.h"
34#include "OgreCompositionPass.h"
35#include "OgreTextureManager.h"
36
37namespace Ogre {
38
39CompositionTechnique::CompositionTechnique(Compositor *parent):
40    mParent(parent)
41{
42    mOutputTarget = new CompositionTargetPass(this);
43}
44//-----------------------------------------------------------------------
45CompositionTechnique::~CompositionTechnique()
46{
47        /// Destroy all instances by removing them from their chain
48        /// CompositorChain::removeInstance also calls destroyInstance
49        Instances copy = mInstances;
50        for(Instances::iterator i=copy.begin(); i!=copy.end(); ++i)
51                (*i)->getChain()->_removeInstance(*i);
52
53    removeAllTextureDefinitions();
54    removeAllTargetPasses();
55    delete mOutputTarget;
56}
57//-----------------------------------------------------------------------
58CompositionTechnique::TextureDefinition *CompositionTechnique::createTextureDefinition(const String &name)
59{
60    TextureDefinition *t = new TextureDefinition();
61    t->name = name;
62    mTextureDefinitions.push_back(t);
63    return t;
64}
65//-----------------------------------------------------------------------
66
67void CompositionTechnique::removeTextureDefinition(size_t index)
68{
69    assert (index < mTextureDefinitions.size() && "Index out of bounds.");
70    TextureDefinitions::iterator i = mTextureDefinitions.begin() + index;
71    delete(*i);
72    mTextureDefinitions.erase(i);
73}
74//-----------------------------------------------------------------------
75
76CompositionTechnique::TextureDefinition *CompositionTechnique::getTextureDefinition(size_t index)
77{
78    assert (index < mTextureDefinitions.size() && "Index out of bounds.");
79    return mTextureDefinitions[index];
80}
81//-----------------------------------------------------------------------
82
83size_t CompositionTechnique::getNumTextureDefinitions()
84{
85    return mTextureDefinitions.size();
86}
87//-----------------------------------------------------------------------
88void CompositionTechnique::removeAllTextureDefinitions()
89{
90    TextureDefinitions::iterator i, iend;
91    iend = mTextureDefinitions.end();
92    for (i = mTextureDefinitions.begin(); i != iend; ++i)
93    {
94        delete(*i);
95    }
96    mTextureDefinitions.clear();
97}
98//-----------------------------------------------------------------------
99CompositionTechnique::TextureDefinitionIterator CompositionTechnique::getTextureDefinitionIterator(void)
100{
101    return TextureDefinitionIterator(mTextureDefinitions.begin(), mTextureDefinitions.end());
102}
103
104//-----------------------------------------------------------------------
105CompositionTargetPass *CompositionTechnique::createTargetPass()
106{
107    CompositionTargetPass *t = new CompositionTargetPass(this);
108    mTargetPasses.push_back(t);
109    return t;
110}
111//-----------------------------------------------------------------------
112
113void CompositionTechnique::removeTargetPass(size_t index)
114{
115    assert (index < mTargetPasses.size() && "Index out of bounds.");
116    TargetPasses::iterator i = mTargetPasses.begin() + index;
117    delete(*i);
118    mTargetPasses.erase(i);
119}
120//-----------------------------------------------------------------------
121
122CompositionTargetPass *CompositionTechnique::getTargetPass(size_t index)
123{
124    assert (index < mTargetPasses.size() && "Index out of bounds.");
125    return mTargetPasses[index];
126}
127//-----------------------------------------------------------------------
128
129size_t CompositionTechnique::getNumTargetPasses()
130{
131    return mTargetPasses.size();
132}
133//-----------------------------------------------------------------------
134void CompositionTechnique::removeAllTargetPasses()
135{
136    TargetPasses::iterator i, iend;
137    iend = mTargetPasses.end();
138    for (i = mTargetPasses.begin(); i != iend; ++i)
139    {
140        delete(*i);
141    }
142    mTargetPasses.clear();
143}
144//-----------------------------------------------------------------------
145CompositionTechnique::TargetPassIterator CompositionTechnique::getTargetPassIterator(void)
146{
147    return TargetPassIterator(mTargetPasses.begin(), mTargetPasses.end());
148}
149//-----------------------------------------------------------------------
150CompositionTargetPass *CompositionTechnique::getOutputTargetPass()
151{
152    return mOutputTarget;
153}
154//-----------------------------------------------------------------------
155bool CompositionTechnique::isSupported(bool acceptTextureDegradation)
156{
157        // A technique is supported if all materials referenced have a supported
158        // technique, and the intermediate texture formats requested are supported
159        // Material support is a cast-iron requirement, but if no texture formats
160        // are directly supported we can let the rendersystem create the closest
161        // match for the least demanding technique
162       
163
164    // Check output target pass is supported
165    if (!mOutputTarget->_isSupported())
166    {
167        return false;
168    }
169
170    // Check all target passes is supported
171    TargetPasses::iterator pi, piend;
172    piend = mTargetPasses.end();
173    for (pi = mTargetPasses.begin(); pi != piend; ++pi)
174    {
175        CompositionTargetPass* targetPass = *pi;
176        if (!targetPass->_isSupported())
177        {
178            return false;
179        }
180    }
181
182    TextureDefinitions::iterator i, iend;
183    iend = mTextureDefinitions.end();
184        TextureManager& texMgr = TextureManager::getSingleton();
185    for (i = mTextureDefinitions.begin(); i != iend; ++i)
186    {
187                TextureDefinition* td = *i;
188
189                // Check whether equivalent supported
190                if(acceptTextureDegradation)
191                {
192                        // Don't care about exact format so long as something is supported
193                        if(texMgr.getNativeFormat(TEX_TYPE_2D, td->format, TU_RENDERTARGET) == PF_UNKNOWN)
194                        {
195                                return false;
196                        }
197                }
198                else
199                {
200                        // Need a format which is the same number of bits to pass
201                        if (!texMgr.isEquivalentFormatSupported(TEX_TYPE_2D, td->format, TU_RENDERTARGET))
202                        {
203                                return false;
204                        }       
205                }
206        }
207       
208        // Must be ok
209        return true;
210}
211//-----------------------------------------------------------------------
212CompositorInstance *CompositionTechnique::createInstance(CompositorChain *chain)
213{
214        CompositorInstance *mew = new CompositorInstance(mParent, this, chain);
215        mInstances.push_back(mew);
216    return mew;
217}
218//-----------------------------------------------------------------------
219void CompositionTechnique::destroyInstance(CompositorInstance *instance)
220{
221    assert(instance->getTechnique() == this);
222        /// Erase from list of instances
223        mInstances.erase(std::find(mInstances.begin(), mInstances.end(), instance));
224    delete instance;
225}
226//-----------------------------------------------------------------------
227Compositor *CompositionTechnique::getParent()
228{
229    return mParent;
230}
231
232}
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