1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreDefaultHardwareBufferManager.h" |
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31 | #include "OgreAlignedAllocator.h" |
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32 | |
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33 | namespace Ogre { |
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34 | |
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35 | DefaultHardwareVertexBuffer::DefaultHardwareVertexBuffer(size_t vertexSize, size_t numVertices, |
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36 | HardwareBuffer::Usage usage) |
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37 | : HardwareVertexBuffer(vertexSize, numVertices, usage, true, false) // always software, never shadowed |
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38 | { |
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39 | // Allocate aligned memory for better SIMD processing friendly. |
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40 | mpData = static_cast<unsigned char*>(AlignedMemory::allocate(mSizeInBytes)); |
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41 | } |
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42 | //----------------------------------------------------------------------- |
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43 | DefaultHardwareVertexBuffer::~DefaultHardwareVertexBuffer() |
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44 | { |
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45 | AlignedMemory::deallocate(mpData); |
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46 | } |
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47 | //----------------------------------------------------------------------- |
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48 | void* DefaultHardwareVertexBuffer::lockImpl(size_t offset, size_t length, LockOptions options) |
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49 | { |
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50 | // Only for use internally, no 'locking' as such |
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51 | return mpData + offset; |
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52 | } |
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53 | //----------------------------------------------------------------------- |
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54 | void DefaultHardwareVertexBuffer::unlockImpl(void) |
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55 | { |
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56 | // Nothing to do |
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57 | } |
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58 | //----------------------------------------------------------------------- |
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59 | void* DefaultHardwareVertexBuffer::lock(size_t offset, size_t length, LockOptions options) |
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60 | { |
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61 | mIsLocked = true; |
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62 | return mpData + offset; |
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63 | } |
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64 | //----------------------------------------------------------------------- |
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65 | void DefaultHardwareVertexBuffer::unlock(void) |
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66 | { |
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67 | mIsLocked = false; |
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68 | // Nothing to do |
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69 | } |
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70 | //----------------------------------------------------------------------- |
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71 | void DefaultHardwareVertexBuffer::readData(size_t offset, size_t length, void* pDest) |
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72 | { |
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73 | assert((offset + length) <= mSizeInBytes); |
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74 | memcpy(pDest, mpData + offset, length); |
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75 | } |
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76 | //----------------------------------------------------------------------- |
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77 | void DefaultHardwareVertexBuffer::writeData(size_t offset, size_t length, const void* pSource, |
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78 | bool discardWholeBuffer) |
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79 | { |
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80 | assert((offset + length) <= mSizeInBytes); |
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81 | // ignore discard, memory is not guaranteed to be zeroised |
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82 | memcpy(mpData + offset, pSource, length); |
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83 | |
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84 | } |
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85 | //----------------------------------------------------------------------- |
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86 | |
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87 | DefaultHardwareIndexBuffer::DefaultHardwareIndexBuffer(IndexType idxType, |
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88 | size_t numIndexes, HardwareBuffer::Usage usage) |
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89 | : HardwareIndexBuffer(idxType, numIndexes, usage, true, false) // always software, never shadowed |
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90 | { |
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91 | mpData = new unsigned char[mSizeInBytes]; |
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92 | } |
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93 | //----------------------------------------------------------------------- |
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94 | DefaultHardwareIndexBuffer::~DefaultHardwareIndexBuffer() |
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95 | { |
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96 | delete [] mpData; |
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97 | } |
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98 | //----------------------------------------------------------------------- |
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99 | void* DefaultHardwareIndexBuffer::lockImpl(size_t offset, size_t length, LockOptions options) |
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100 | { |
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101 | // Only for use internally, no 'locking' as such |
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102 | return mpData + offset; |
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103 | } |
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104 | //----------------------------------------------------------------------- |
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105 | void DefaultHardwareIndexBuffer::unlockImpl(void) |
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106 | { |
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107 | // Nothing to do |
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108 | } |
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109 | //----------------------------------------------------------------------- |
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110 | void* DefaultHardwareIndexBuffer::lock(size_t offset, size_t length, LockOptions options) |
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111 | { |
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112 | mIsLocked = true; |
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113 | return mpData + offset; |
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114 | } |
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115 | //----------------------------------------------------------------------- |
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116 | void DefaultHardwareIndexBuffer::unlock(void) |
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117 | { |
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118 | mIsLocked = false; |
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119 | // Nothing to do |
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120 | } |
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121 | //----------------------------------------------------------------------- |
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122 | void DefaultHardwareIndexBuffer::readData(size_t offset, size_t length, void* pDest) |
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123 | { |
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124 | assert((offset + length) <= mSizeInBytes); |
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125 | memcpy(pDest, mpData + offset, length); |
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126 | } |
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127 | //----------------------------------------------------------------------- |
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128 | void DefaultHardwareIndexBuffer::writeData(size_t offset, size_t length, const void* pSource, |
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129 | bool discardWholeBuffer) |
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130 | { |
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131 | assert((offset + length) <= mSizeInBytes); |
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132 | // ignore discard, memory is not guaranteed to be zeroised |
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133 | memcpy(mpData + offset, pSource, length); |
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134 | |
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135 | } |
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136 | //----------------------------------------------------------------------- |
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137 | //----------------------------------------------------------------------- |
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138 | DefaultHardwareBufferManager::DefaultHardwareBufferManager() |
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139 | { |
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140 | } |
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141 | //----------------------------------------------------------------------- |
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142 | DefaultHardwareBufferManager::~DefaultHardwareBufferManager() |
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143 | { |
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144 | destroyAllDeclarations(); |
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145 | destroyAllBindings(); |
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146 | } |
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147 | //----------------------------------------------------------------------- |
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148 | HardwareVertexBufferSharedPtr |
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149 | DefaultHardwareBufferManager::createVertexBuffer(size_t vertexSize, |
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150 | size_t numVerts, HardwareBuffer::Usage usage, bool useShadowBuffer) |
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151 | { |
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152 | DefaultHardwareVertexBuffer* vb = new DefaultHardwareVertexBuffer(vertexSize, numVerts, usage); |
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153 | return HardwareVertexBufferSharedPtr(vb); |
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154 | } |
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155 | //----------------------------------------------------------------------- |
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156 | HardwareIndexBufferSharedPtr |
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157 | DefaultHardwareBufferManager::createIndexBuffer(HardwareIndexBuffer::IndexType itype, |
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158 | size_t numIndexes, HardwareBuffer::Usage usage, bool useShadowBuffer) |
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159 | { |
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160 | DefaultHardwareIndexBuffer* ib = new DefaultHardwareIndexBuffer(itype, numIndexes, usage); |
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161 | return HardwareIndexBufferSharedPtr(ib); |
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162 | } |
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163 | } |
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