1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | #include "OgreGpuProgram.h" |
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31 | #include "OgreHighLevelGpuProgram.h" |
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32 | #include "OgreGpuProgramManager.h" |
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33 | #include "OgreVector3.h" |
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34 | #include "OgreVector4.h" |
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35 | #include "OgreAutoParamDataSource.h" |
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36 | #include "OgreLight.h" |
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37 | #include "OgreRoot.h" |
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38 | #include "OgreRenderSystem.h" |
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39 | #include "OgreRenderSystemCapabilities.h" |
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40 | #include "OgreStringConverter.h" |
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41 | #include "OgreLogManager.h" |
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42 | |
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43 | namespace Ogre |
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44 | { |
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45 | //----------------------------------------------------------------------------- |
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46 | GpuProgram::CmdType GpuProgram::msTypeCmd; |
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47 | GpuProgram::CmdSyntax GpuProgram::msSyntaxCmd; |
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48 | GpuProgram::CmdSkeletal GpuProgram::msSkeletalCmd; |
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49 | GpuProgram::CmdMorph GpuProgram::msMorphCmd; |
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50 | GpuProgram::CmdPose GpuProgram::msPoseCmd; |
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51 | GpuProgram::CmdVTF GpuProgram::msVTFCmd; |
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52 | |
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53 | |
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54 | GpuProgramParameters::AutoConstantDefinition GpuProgramParameters::AutoConstantDictionary[] = { |
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55 | AutoConstantDefinition(ACT_WORLD_MATRIX, "world_matrix", 16, ET_REAL, ACDT_NONE), |
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56 | AutoConstantDefinition(ACT_INVERSE_WORLD_MATRIX, "inverse_world_matrix", 16, ET_REAL, ACDT_NONE), |
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57 | AutoConstantDefinition(ACT_TRANSPOSE_WORLD_MATRIX, "transpose_world_matrix", 16, ET_REAL, ACDT_NONE), |
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58 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_WORLD_MATRIX, "inverse_transpose_world_matrix", 16, ET_REAL, ACDT_NONE), |
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59 | |
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60 | AutoConstantDefinition(ACT_WORLD_MATRIX_ARRAY_3x4, "world_matrix_array_3x4", 12, ET_REAL, ACDT_NONE), |
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61 | AutoConstantDefinition(ACT_WORLD_MATRIX_ARRAY, "world_matrix_array", 16, ET_REAL, ACDT_NONE), |
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62 | |
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63 | AutoConstantDefinition(ACT_VIEW_MATRIX, "view_matrix", 16, ET_REAL, ACDT_NONE), |
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64 | AutoConstantDefinition(ACT_INVERSE_VIEW_MATRIX, "inverse_view_matrix", 16, ET_REAL, ACDT_NONE), |
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65 | AutoConstantDefinition(ACT_TRANSPOSE_VIEW_MATRIX, "transpose_view_matrix", 16, ET_REAL, ACDT_NONE), |
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66 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_VIEW_MATRIX, "inverse_transpose_view_matrix", 16, ET_REAL, ACDT_NONE), |
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67 | |
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68 | AutoConstantDefinition(ACT_PROJECTION_MATRIX, "projection_matrix", 16, ET_REAL, ACDT_NONE), |
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69 | AutoConstantDefinition(ACT_INVERSE_PROJECTION_MATRIX, "inverse_projection_matrix", 16, ET_REAL, ACDT_NONE), |
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70 | AutoConstantDefinition(ACT_TRANSPOSE_PROJECTION_MATRIX, "transpose_projection_matrix", 16, ET_REAL, ACDT_NONE), |
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71 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX, "inverse_transpose_projection_matrix", 16, ET_REAL, ACDT_NONE), |
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72 | |
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73 | AutoConstantDefinition(ACT_VIEWPROJ_MATRIX, "viewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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74 | AutoConstantDefinition(ACT_INVERSE_VIEWPROJ_MATRIX, "inverse_viewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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75 | AutoConstantDefinition(ACT_TRANSPOSE_VIEWPROJ_MATRIX, "transpose_viewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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76 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX, "inverse_transpose_viewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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77 | |
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78 | AutoConstantDefinition(ACT_WORLDVIEW_MATRIX, "worldview_matrix", 16, ET_REAL, ACDT_NONE), |
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79 | AutoConstantDefinition(ACT_INVERSE_WORLDVIEW_MATRIX, "inverse_worldview_matrix", 16, ET_REAL, ACDT_NONE), |
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80 | AutoConstantDefinition(ACT_TRANSPOSE_WORLDVIEW_MATRIX, "transpose_worldview_matrix", 16, ET_REAL, ACDT_NONE), |
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81 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX, "inverse_transpose_worldview_matrix", 16, ET_REAL, ACDT_NONE), |
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82 | |
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83 | AutoConstantDefinition(ACT_WORLDVIEWPROJ_MATRIX, "worldviewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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84 | AutoConstantDefinition(ACT_INVERSE_WORLDVIEWPROJ_MATRIX, "inverse_worldviewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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85 | AutoConstantDefinition(ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX, "transpose_worldviewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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86 | AutoConstantDefinition(ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX, "inverse_transpose_worldviewproj_matrix", 16, ET_REAL, ACDT_NONE), |
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87 | |
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88 | AutoConstantDefinition(ACT_RENDER_TARGET_FLIPPING, "render_target_flipping", 1, ET_REAL, ACDT_NONE), |
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89 | |
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90 | AutoConstantDefinition(ACT_FOG_COLOUR, "fog_colour", 4, ET_REAL, ACDT_NONE), |
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91 | AutoConstantDefinition(ACT_FOG_PARAMS, "fog_params", 4, ET_REAL, ACDT_NONE), |
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92 | |
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93 | AutoConstantDefinition(ACT_SURFACE_AMBIENT_COLOUR, "surface_ambient_colour", 4, ET_REAL, ACDT_NONE), |
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94 | AutoConstantDefinition(ACT_SURFACE_DIFFUSE_COLOUR, "surface_diffuse_colour", 4, ET_REAL, ACDT_NONE), |
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95 | AutoConstantDefinition(ACT_SURFACE_SPECULAR_COLOUR, "surface_specular_colour", 4, ET_REAL, ACDT_NONE), |
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96 | AutoConstantDefinition(ACT_SURFACE_EMISSIVE_COLOUR, "surface_emissive_colour", 4, ET_REAL, ACDT_NONE), |
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97 | AutoConstantDefinition(ACT_SURFACE_SHININESS, "surface_shininess", 1, ET_REAL, ACDT_NONE), |
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98 | |
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99 | AutoConstantDefinition(ACT_AMBIENT_LIGHT_COLOUR, "ambient_light_colour", 4, ET_REAL, ACDT_NONE), |
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100 | AutoConstantDefinition(ACT_LIGHT_DIFFUSE_COLOUR, "light_diffuse_colour", 4, ET_REAL, ACDT_INT), |
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101 | AutoConstantDefinition(ACT_LIGHT_SPECULAR_COLOUR, "light_specular_colour", 4, ET_REAL, ACDT_INT), |
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102 | AutoConstantDefinition(ACT_LIGHT_ATTENUATION, "light_attenuation", 4, ET_REAL, ACDT_INT), |
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103 | AutoConstantDefinition(ACT_SPOTLIGHT_PARAMS, "spotlight_params", 4, ET_REAL, ACDT_INT), |
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104 | AutoConstantDefinition(ACT_LIGHT_POSITION, "light_position", 4, ET_REAL, ACDT_INT), |
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105 | AutoConstantDefinition(ACT_LIGHT_POSITION_OBJECT_SPACE, "light_position_object_space", 4, ET_REAL, ACDT_INT), |
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106 | AutoConstantDefinition(ACT_LIGHT_POSITION_VIEW_SPACE, "light_position_view_space", 4, ET_REAL, ACDT_INT), |
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107 | AutoConstantDefinition(ACT_LIGHT_DIRECTION, "light_direction", 4, ET_REAL, ACDT_INT), |
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108 | AutoConstantDefinition(ACT_LIGHT_DIRECTION_OBJECT_SPACE, "light_direction_object_space", 4, ET_REAL, ACDT_INT), |
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109 | AutoConstantDefinition(ACT_LIGHT_DIRECTION_VIEW_SPACE, "light_direction_view_space", 4, ET_REAL, ACDT_INT), |
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110 | AutoConstantDefinition(ACT_LIGHT_DISTANCE_OBJECT_SPACE, "light_distance_object_space", 1, ET_REAL, ACDT_INT), |
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111 | AutoConstantDefinition(ACT_LIGHT_POWER_SCALE, "light_power", 1, ET_REAL, ACDT_INT), |
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112 | AutoConstantDefinition(ACT_LIGHT_DIFFUSE_COLOUR_ARRAY, "light_diffuse_colour_array", 4, ET_REAL, ACDT_INT), |
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113 | AutoConstantDefinition(ACT_LIGHT_SPECULAR_COLOUR_ARRAY, "light_specular_colour_array", 4, ET_REAL, ACDT_INT), |
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114 | AutoConstantDefinition(ACT_LIGHT_ATTENUATION_ARRAY, "light_attenuation_array", 4, ET_REAL, ACDT_INT), |
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115 | AutoConstantDefinition(ACT_LIGHT_POSITION_ARRAY, "light_position_array", 4, ET_REAL, ACDT_INT), |
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116 | AutoConstantDefinition(ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY, "light_position_object_space_array", 4, ET_REAL, ACDT_INT), |
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117 | AutoConstantDefinition(ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY, "light_position_view_space_array", 4, ET_REAL, ACDT_INT), |
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118 | AutoConstantDefinition(ACT_LIGHT_DIRECTION_ARRAY, "light_direction_array", 4, ET_REAL, ACDT_INT), |
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119 | AutoConstantDefinition(ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY, "light_direction_object_space_array", 4, ET_REAL, ACDT_INT), |
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120 | AutoConstantDefinition(ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY, "light_direction_view_space_array", 4, ET_REAL, ACDT_INT), |
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121 | AutoConstantDefinition(ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY, "light_distance_object_space_array", 1, ET_REAL, ACDT_INT), |
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122 | AutoConstantDefinition(ACT_LIGHT_POWER_SCALE_ARRAY, "light_power_array", 1, ET_REAL, ACDT_INT), |
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123 | AutoConstantDefinition(ACT_SPOTLIGHT_PARAMS_ARRAY, "spotlight_params_array", 4, ET_REAL, ACDT_INT), |
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124 | |
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125 | AutoConstantDefinition(ACT_DERIVED_AMBIENT_LIGHT_COLOUR, "derived_ambient_light_colour", 4, ET_REAL, ACDT_NONE), |
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126 | AutoConstantDefinition(ACT_DERIVED_SCENE_COLOUR, "derived_scene_colour", 4, ET_REAL, ACDT_NONE), |
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127 | AutoConstantDefinition(ACT_DERIVED_LIGHT_DIFFUSE_COLOUR, "derived_light_diffuse_colour", 4, ET_REAL, ACDT_INT), |
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128 | AutoConstantDefinition(ACT_DERIVED_LIGHT_SPECULAR_COLOUR, "derived_light_specular_colour", 4, ET_REAL, ACDT_INT), |
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129 | AutoConstantDefinition(ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY, "derived_light_diffuse_colour_array", 4, ET_REAL, ACDT_INT), |
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130 | AutoConstantDefinition(ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY, "derived_light_specular_colour_array", 4, ET_REAL, ACDT_INT), |
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131 | |
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132 | AutoConstantDefinition(ACT_SHADOW_EXTRUSION_DISTANCE, "shadow_extrusion_distance", 1, ET_REAL, ACDT_INT), |
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133 | AutoConstantDefinition(ACT_CAMERA_POSITION, "camera_position", 3, ET_REAL, ACDT_NONE), |
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134 | AutoConstantDefinition(ACT_CAMERA_POSITION_OBJECT_SPACE, "camera_position_object_space", 3, ET_REAL, ACDT_NONE), |
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135 | AutoConstantDefinition(ACT_TEXTURE_VIEWPROJ_MATRIX, "texture_viewproj_matrix", 16, ET_REAL, ACDT_INT), |
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136 | AutoConstantDefinition(ACT_CUSTOM, "custom", 4, ET_REAL, ACDT_INT), // *** needs to be tested |
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137 | AutoConstantDefinition(ACT_TIME, "time", 1, ET_REAL, ACDT_REAL), |
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138 | AutoConstantDefinition(ACT_TIME_0_X, "time_0_x", 4, ET_REAL, ACDT_REAL), |
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139 | AutoConstantDefinition(ACT_COSTIME_0_X, "costime_0_x", 4, ET_REAL, ACDT_REAL), |
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140 | AutoConstantDefinition(ACT_SINTIME_0_X, "sintime_0_x", 4, ET_REAL, ACDT_REAL), |
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141 | AutoConstantDefinition(ACT_TANTIME_0_X, "tantime_0_x", 4, ET_REAL, ACDT_REAL), |
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142 | AutoConstantDefinition(ACT_TIME_0_X_PACKED, "time_0_x_packed", 4, ET_REAL, ACDT_REAL), |
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143 | AutoConstantDefinition(ACT_TIME_0_1, "time_0_1", 4, ET_REAL, ACDT_REAL), |
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144 | AutoConstantDefinition(ACT_COSTIME_0_1, "costime_0_1", 4, ET_REAL, ACDT_REAL), |
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145 | AutoConstantDefinition(ACT_SINTIME_0_1, "sintime_0_1", 4, ET_REAL, ACDT_REAL), |
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146 | AutoConstantDefinition(ACT_TANTIME_0_1, "tantime_0_1", 4, ET_REAL, ACDT_REAL), |
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147 | AutoConstantDefinition(ACT_TIME_0_1_PACKED, "time_0_1_packed", 4, ET_REAL, ACDT_REAL), |
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148 | AutoConstantDefinition(ACT_TIME_0_2PI, "time_0_2pi", 4, ET_REAL, ACDT_REAL), |
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149 | AutoConstantDefinition(ACT_COSTIME_0_2PI, "costime_0_2pi", 4, ET_REAL, ACDT_REAL), |
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150 | AutoConstantDefinition(ACT_SINTIME_0_2PI, "sintime_0_2pi", 4, ET_REAL, ACDT_REAL), |
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151 | AutoConstantDefinition(ACT_TANTIME_0_2PI, "tantime_0_2pi", 4, ET_REAL, ACDT_REAL), |
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152 | AutoConstantDefinition(ACT_TIME_0_2PI_PACKED, "time_0_2pi_packed", 4, ET_REAL, ACDT_REAL), |
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153 | AutoConstantDefinition(ACT_FRAME_TIME, "frame_time", 1, ET_REAL, ACDT_REAL), |
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154 | AutoConstantDefinition(ACT_FPS, "fps", 1, ET_REAL, ACDT_NONE), |
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155 | AutoConstantDefinition(ACT_VIEWPORT_WIDTH, "viewport_width", 1, ET_REAL, ACDT_NONE), |
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156 | AutoConstantDefinition(ACT_VIEWPORT_HEIGHT, "viewport_height", 1, ET_REAL, ACDT_NONE), |
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157 | AutoConstantDefinition(ACT_INVERSE_VIEWPORT_WIDTH, "inverse_viewport_width", 1, ET_REAL, ACDT_NONE), |
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158 | AutoConstantDefinition(ACT_INVERSE_VIEWPORT_HEIGHT, "inverse_viewport_height", 1, ET_REAL, ACDT_NONE), |
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159 | AutoConstantDefinition(ACT_VIEWPORT_SIZE, "viewport_size", 4, ET_REAL, ACDT_NONE), |
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160 | AutoConstantDefinition(ACT_VIEW_DIRECTION, "view_direction", 3, ET_REAL, ACDT_NONE), |
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161 | AutoConstantDefinition(ACT_VIEW_SIDE_VECTOR, "view_side_vector", 3, ET_REAL, ACDT_NONE), |
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162 | AutoConstantDefinition(ACT_VIEW_UP_VECTOR, "view_up_vector", 3, ET_REAL, ACDT_NONE), |
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163 | AutoConstantDefinition(ACT_FOV, "fov", 1, ET_REAL, ACDT_NONE), |
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164 | AutoConstantDefinition(ACT_NEAR_CLIP_DISTANCE, "near_clip_distance", 1, ET_REAL, ACDT_NONE), |
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165 | AutoConstantDefinition(ACT_FAR_CLIP_DISTANCE, "far_clip_distance", 1, ET_REAL, ACDT_NONE), |
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166 | AutoConstantDefinition(ACT_PASS_NUMBER, "pass_number", 1, ET_REAL, ACDT_NONE), |
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167 | AutoConstantDefinition(ACT_PASS_ITERATION_NUMBER, "pass_iteration_number", 1, ET_REAL, ACDT_NONE), |
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168 | AutoConstantDefinition(ACT_ANIMATION_PARAMETRIC, "animation_parametric", 4, ET_REAL, ACDT_INT), |
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169 | AutoConstantDefinition(ACT_TEXEL_OFFSETS, "texel_offsets", 4, ET_REAL, ACDT_NONE), |
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170 | AutoConstantDefinition(ACT_SCENE_DEPTH_RANGE, "scene_depth_range", 4, ET_REAL, ACDT_NONE), |
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171 | AutoConstantDefinition(ACT_SHADOW_SCENE_DEPTH_RANGE, "shadow_scene_depth_range", 4, ET_REAL, ACDT_INT), |
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172 | AutoConstantDefinition(ACT_TEXTURE_SIZE, "texture_size", 4, ET_REAL, ACDT_INT), |
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173 | AutoConstantDefinition(ACT_INVERSE_TEXTURE_SIZE, "inverse_texture_size", 4, ET_REAL, ACDT_INT), |
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174 | AutoConstantDefinition(ACT_PACKED_TEXTURE_SIZE, "packed_texture_size", 4, ET_REAL, ACDT_INT), |
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175 | }; |
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176 | |
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177 | //--------------------------------------------------------------------- |
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178 | void GpuNamedConstants::generateConstantDefinitionArrayEntries( |
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179 | const String& paramName, const GpuConstantDefinition& baseDef) |
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180 | { |
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181 | // Copy definition for use with arrays |
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182 | GpuConstantDefinition arrayDef = baseDef; |
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183 | arrayDef.arraySize = 1; |
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184 | String arrayName; |
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185 | |
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186 | // Add parameters for array accessors |
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187 | // [0] will refer to the same location, [1+] will increment |
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188 | // only populate others individually up to 16 array slots so as not to get out of hand |
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189 | |
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190 | // paramName[0] version will always exist |
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191 | size_t maxArrayIndex = 1; |
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192 | if (baseDef.arraySize <= 16) |
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193 | maxArrayIndex = baseDef.arraySize; |
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194 | |
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195 | for (size_t i = 0; i < maxArrayIndex; i++) |
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196 | { |
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197 | arrayName = paramName + "[" + StringConverter::toString(i) + "]"; |
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198 | map.insert(GpuConstantDefinitionMap::value_type(arrayName, arrayDef)); |
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199 | // increment location |
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200 | arrayDef.physicalIndex += arrayDef.elementSize; |
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201 | } |
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202 | // note no increment of buffer sizes since this is shared with main array def |
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203 | |
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204 | } |
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205 | |
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206 | |
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207 | //----------------------------------------------------------------------------- |
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208 | GpuProgram::GpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, |
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209 | const String& group, bool isManual, ManualResourceLoader* loader) |
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210 | :Resource(creator, name, handle, group, isManual, loader), |
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211 | mType(GPT_VERTEX_PROGRAM), mLoadFromFile(true), mSkeletalAnimation(false), |
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212 | mVertexTextureFetch(false), mPassSurfaceAndLightStates(false), mCompileError(false) |
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213 | { |
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214 | } |
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215 | //----------------------------------------------------------------------------- |
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216 | void GpuProgram::setType(GpuProgramType t) |
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217 | { |
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218 | mType = t; |
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219 | } |
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220 | //----------------------------------------------------------------------------- |
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221 | void GpuProgram::setSyntaxCode(const String& syntax) |
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222 | { |
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223 | mSyntaxCode = syntax; |
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224 | } |
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225 | //----------------------------------------------------------------------------- |
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226 | void GpuProgram::setSourceFile(const String& filename) |
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227 | { |
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228 | mFilename = filename; |
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229 | mSource.clear(); |
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230 | mLoadFromFile = true; |
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231 | mCompileError = false; |
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232 | } |
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233 | //----------------------------------------------------------------------------- |
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234 | void GpuProgram::setSource(const String& source) |
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235 | { |
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236 | mSource = source; |
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237 | mFilename.clear(); |
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238 | mLoadFromFile = false; |
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239 | mCompileError = false; |
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240 | } |
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241 | |
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242 | //----------------------------------------------------------------------------- |
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243 | void GpuProgram::loadImpl(void) |
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244 | { |
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245 | if (mLoadFromFile) |
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246 | { |
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247 | // find & load source code |
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248 | DataStreamPtr stream = |
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249 | ResourceGroupManager::getSingleton().openResource( |
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250 | mFilename, mGroup, true, this); |
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251 | mSource = stream->getAsString(); |
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252 | } |
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253 | |
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254 | // Call polymorphic load |
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255 | try |
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256 | { |
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257 | loadFromSource(); |
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258 | } |
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259 | catch (const Exception&) |
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260 | { |
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261 | // will already have been logged |
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262 | StringUtil::StrStreamType str; |
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263 | str << "Gpu program " << mName << " encountered an error " |
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264 | << "during loading and is thus not supported."; |
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265 | LogManager::getSingleton().logMessage(str.str()); |
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266 | |
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267 | mCompileError = true; |
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268 | } |
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269 | |
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270 | } |
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271 | //----------------------------------------------------------------------------- |
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272 | bool GpuProgram::isRequiredCapabilitiesSupported(void) const |
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273 | { |
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274 | const RenderSystemCapabilities* caps = |
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275 | Root::getSingleton().getRenderSystem()->getCapabilities(); |
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276 | |
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277 | // If skeletal animation is being done, we need support for UBYTE4 |
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278 | if (isSkeletalAnimationIncluded() && |
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279 | !caps->hasCapability(RSC_VERTEX_FORMAT_UBYTE4)) |
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280 | { |
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281 | return false; |
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282 | } |
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283 | |
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284 | // Vertex texture fetch required? |
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285 | if (isVertexTextureFetchRequired() && |
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286 | !caps->hasCapability(RSC_VERTEX_TEXTURE_FETCH)) |
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287 | { |
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288 | return false; |
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289 | } |
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290 | |
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291 | return true; |
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292 | } |
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293 | //----------------------------------------------------------------------------- |
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294 | bool GpuProgram::isSupported(void) const |
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295 | { |
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296 | if (mCompileError || !isRequiredCapabilitiesSupported()) |
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297 | return false; |
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298 | |
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299 | return GpuProgramManager::getSingleton().isSyntaxSupported(mSyntaxCode); |
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300 | } |
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301 | //----------------------------------------------------------------------------- |
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302 | GpuProgramParametersSharedPtr GpuProgram::createParameters(void) |
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303 | { |
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304 | // Default implementation simply returns standard parameters. |
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305 | GpuProgramParametersSharedPtr ret = |
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306 | GpuProgramManager::getSingleton().createParameters(); |
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307 | // link shared logical / physical map for low-level use |
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308 | ret->_setLogicalIndexes(&mFloatLogicalToPhysical, &mIntLogicalToPhysical); |
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309 | |
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310 | // Copy in default parameters if present |
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311 | if (!mDefaultParams.isNull()) |
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312 | ret->copyConstantsFrom(*(mDefaultParams.get())); |
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313 | |
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314 | return ret; |
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315 | } |
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316 | //----------------------------------------------------------------------------- |
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317 | GpuProgramParametersSharedPtr GpuProgram::getDefaultParameters(void) |
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318 | { |
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319 | if (mDefaultParams.isNull()) |
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320 | { |
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321 | mDefaultParams = createParameters(); |
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322 | } |
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323 | return mDefaultParams; |
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324 | } |
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325 | //----------------------------------------------------------------------------- |
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326 | void GpuProgram::setupBaseParamDictionary(void) |
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327 | { |
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328 | ParamDictionary* dict = getParamDictionary(); |
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329 | |
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330 | dict->addParameter( |
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331 | ParameterDef("type", "'vertex_program' or 'fragment_program'", |
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332 | PT_STRING), &msTypeCmd); |
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333 | dict->addParameter( |
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334 | ParameterDef("syntax", "Syntax code, e.g. vs_1_1", PT_STRING), &msSyntaxCmd); |
---|
335 | dict->addParameter( |
---|
336 | ParameterDef("includes_skeletal_animation", |
---|
337 | "Whether this vertex program includes skeletal animation", PT_BOOL), |
---|
338 | &msSkeletalCmd); |
---|
339 | dict->addParameter( |
---|
340 | ParameterDef("includes_morph_animation", |
---|
341 | "Whether this vertex program includes morph animation", PT_BOOL), |
---|
342 | &msMorphCmd); |
---|
343 | dict->addParameter( |
---|
344 | ParameterDef("includes_pose_animation", |
---|
345 | "The number of poses this vertex program supports for pose animation", PT_INT), |
---|
346 | &msPoseCmd); |
---|
347 | dict->addParameter( |
---|
348 | ParameterDef("uses_vertex_texture_fetch", |
---|
349 | "Whether this vertex program requires vertex texture fetch support.", PT_BOOL), |
---|
350 | &msVTFCmd); |
---|
351 | } |
---|
352 | |
---|
353 | //----------------------------------------------------------------------- |
---|
354 | const String& GpuProgram::getLanguage(void) const |
---|
355 | { |
---|
356 | static const String language = "asm"; |
---|
357 | |
---|
358 | return language; |
---|
359 | } |
---|
360 | |
---|
361 | |
---|
362 | |
---|
363 | //----------------------------------------------------------------------------- |
---|
364 | // GpuProgramParameters Methods |
---|
365 | //----------------------------------------------------------------------------- |
---|
366 | GpuProgramParameters::GpuProgramParameters() : |
---|
367 | mFloatLogicalToPhysical(0) |
---|
368 | , mIntLogicalToPhysical(0) |
---|
369 | , mNamedConstants(0) |
---|
370 | , mTransposeMatrices(false) |
---|
371 | , mIgnoreMissingParams(false) |
---|
372 | , mActivePassIterationIndex(std::numeric_limits<size_t>::max()) |
---|
373 | { |
---|
374 | } |
---|
375 | //----------------------------------------------------------------------------- |
---|
376 | |
---|
377 | GpuProgramParameters::GpuProgramParameters(const GpuProgramParameters& oth) |
---|
378 | { |
---|
379 | *this = oth; |
---|
380 | } |
---|
381 | |
---|
382 | //----------------------------------------------------------------------------- |
---|
383 | GpuProgramParameters& GpuProgramParameters::operator=(const GpuProgramParameters& oth) |
---|
384 | { |
---|
385 | // let compiler perform shallow copies of structures |
---|
386 | // AutoConstantEntry, RealConstantEntry, IntConstantEntry |
---|
387 | mFloatConstants = oth.mFloatConstants; |
---|
388 | mIntConstants = oth.mIntConstants; |
---|
389 | mAutoConstants = oth.mAutoConstants; |
---|
390 | mFloatLogicalToPhysical = oth.mFloatLogicalToPhysical; |
---|
391 | mIntLogicalToPhysical = oth.mIntLogicalToPhysical; |
---|
392 | mNamedConstants = oth.mNamedConstants; |
---|
393 | |
---|
394 | mTransposeMatrices = oth.mTransposeMatrices; |
---|
395 | mIgnoreMissingParams = oth.mIgnoreMissingParams; |
---|
396 | mActivePassIterationIndex = oth.mActivePassIterationIndex; |
---|
397 | |
---|
398 | return *this; |
---|
399 | } |
---|
400 | //--------------------------------------------------------------------- |
---|
401 | void GpuProgramParameters::_setNamedConstants( |
---|
402 | const GpuNamedConstants* namedConstants) |
---|
403 | { |
---|
404 | mNamedConstants = namedConstants; |
---|
405 | |
---|
406 | // Determine any extension to local buffers |
---|
407 | |
---|
408 | // Size and reset buffer (fill with zero to make comparison later ok) |
---|
409 | if (namedConstants->floatBufferSize > mFloatConstants.size()) |
---|
410 | { |
---|
411 | mFloatConstants.insert(mFloatConstants.end(), |
---|
412 | namedConstants->floatBufferSize - mFloatConstants.size(), 0.0f); |
---|
413 | } |
---|
414 | if (namedConstants->intBufferSize > mIntConstants.size()) |
---|
415 | { |
---|
416 | mIntConstants.insert(mIntConstants.end(), |
---|
417 | namedConstants->intBufferSize - mIntConstants.size(), 0); |
---|
418 | } |
---|
419 | } |
---|
420 | //--------------------------------------------------------------------- |
---|
421 | void GpuProgramParameters::_setLogicalIndexes( |
---|
422 | GpuLogicalBufferStruct* floatIndexMap, |
---|
423 | GpuLogicalBufferStruct* intIndexMap) |
---|
424 | { |
---|
425 | mFloatLogicalToPhysical = floatIndexMap; |
---|
426 | mIntLogicalToPhysical = intIndexMap; |
---|
427 | |
---|
428 | // resize the internal buffers |
---|
429 | // Note that these will only contain something after the first parameter |
---|
430 | // set has set some parameters |
---|
431 | |
---|
432 | // Size and reset buffer (fill with zero to make comparison later ok) |
---|
433 | if (floatIndexMap->bufferSize > mFloatConstants.size()) |
---|
434 | { |
---|
435 | mFloatConstants.insert(mFloatConstants.end(), |
---|
436 | floatIndexMap->bufferSize - mFloatConstants.size(), 0.0f); |
---|
437 | } |
---|
438 | if (intIndexMap->bufferSize > mIntConstants.size()) |
---|
439 | { |
---|
440 | mIntConstants.insert(mIntConstants.end(), |
---|
441 | intIndexMap->bufferSize - mIntConstants.size(), 0); |
---|
442 | } |
---|
443 | |
---|
444 | } |
---|
445 | //---------------------------------------------------------------------() |
---|
446 | void GpuProgramParameters::setConstant(size_t index, const Vector4& vec) |
---|
447 | { |
---|
448 | setConstant(index, vec.ptr(), 1); |
---|
449 | } |
---|
450 | //----------------------------------------------------------------------------- |
---|
451 | void GpuProgramParameters::setConstant(size_t index, Real val) |
---|
452 | { |
---|
453 | setConstant(index, Vector4(val, 0.0f, 0.0f, 0.0f)); |
---|
454 | } |
---|
455 | //----------------------------------------------------------------------------- |
---|
456 | void GpuProgramParameters::setConstant(size_t index, const Vector3& vec) |
---|
457 | { |
---|
458 | setConstant(index, Vector4(vec.x, vec.y, vec.z, 1.0f)); |
---|
459 | } |
---|
460 | //----------------------------------------------------------------------------- |
---|
461 | void GpuProgramParameters::setConstant(size_t index, const Matrix4& m) |
---|
462 | { |
---|
463 | // set as 4x 4-element floats |
---|
464 | if (mTransposeMatrices) |
---|
465 | { |
---|
466 | Matrix4 t = m.transpose(); |
---|
467 | GpuProgramParameters::setConstant(index, t[0], 4); |
---|
468 | } |
---|
469 | else |
---|
470 | { |
---|
471 | GpuProgramParameters::setConstant(index, m[0], 4); |
---|
472 | } |
---|
473 | |
---|
474 | } |
---|
475 | //----------------------------------------------------------------------------- |
---|
476 | void GpuProgramParameters::setConstant(size_t index, const Matrix4* pMatrix, |
---|
477 | size_t numEntries) |
---|
478 | { |
---|
479 | if (mTransposeMatrices) |
---|
480 | { |
---|
481 | for (size_t i = 0; i < numEntries; ++i) |
---|
482 | { |
---|
483 | Matrix4 t = pMatrix[i].transpose(); |
---|
484 | GpuProgramParameters::setConstant(index, t[0], 4); |
---|
485 | index += 4; |
---|
486 | } |
---|
487 | } |
---|
488 | else |
---|
489 | { |
---|
490 | GpuProgramParameters::setConstant(index, pMatrix[0][0], 4 * numEntries); |
---|
491 | } |
---|
492 | |
---|
493 | } |
---|
494 | //----------------------------------------------------------------------------- |
---|
495 | void GpuProgramParameters::setConstant(size_t index, const ColourValue& colour) |
---|
496 | { |
---|
497 | setConstant(index, colour.ptr(), 1); |
---|
498 | } |
---|
499 | //----------------------------------------------------------------------------- |
---|
500 | void GpuProgramParameters::setConstant(size_t index, const float *val, size_t count) |
---|
501 | { |
---|
502 | // Raw buffer size is 4x count |
---|
503 | size_t rawCount = count * 4; |
---|
504 | // get physical index |
---|
505 | assert(mFloatLogicalToPhysical && "GpuProgram hasn't set up the logical -> physical map!"); |
---|
506 | |
---|
507 | size_t physicalIndex = _getFloatConstantPhysicalIndex(index, rawCount); |
---|
508 | |
---|
509 | // Copy |
---|
510 | _writeRawConstants(physicalIndex, val, rawCount); |
---|
511 | |
---|
512 | } |
---|
513 | //----------------------------------------------------------------------------- |
---|
514 | void GpuProgramParameters::setConstant(size_t index, const double *val, size_t count) |
---|
515 | { |
---|
516 | // Raw buffer size is 4x count |
---|
517 | size_t rawCount = count * 4; |
---|
518 | // get physical index |
---|
519 | assert(mFloatLogicalToPhysical && "GpuProgram hasn't set up the logical -> physical map!"); |
---|
520 | |
---|
521 | size_t physicalIndex = _getFloatConstantPhysicalIndex(index, rawCount); |
---|
522 | assert(physicalIndex + rawCount <= mFloatConstants.size()); |
---|
523 | // Copy manually since cast required |
---|
524 | for (size_t i = 0; i < rawCount; ++i) |
---|
525 | { |
---|
526 | mFloatConstants[physicalIndex + i] = |
---|
527 | static_cast<float>(val[i]); |
---|
528 | } |
---|
529 | |
---|
530 | } |
---|
531 | //----------------------------------------------------------------------------- |
---|
532 | void GpuProgramParameters::setConstant(size_t index, const int *val, size_t count) |
---|
533 | { |
---|
534 | // Raw buffer size is 4x count |
---|
535 | size_t rawCount = count * 4; |
---|
536 | // get physical index |
---|
537 | assert(mIntLogicalToPhysical && "GpuProgram hasn't set up the logical -> physical map!"); |
---|
538 | |
---|
539 | size_t physicalIndex = _getIntConstantPhysicalIndex(index, rawCount); |
---|
540 | // Copy |
---|
541 | _writeRawConstants(physicalIndex, val, rawCount); |
---|
542 | } |
---|
543 | //----------------------------------------------------------------------------- |
---|
544 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, const Vector4& vec, |
---|
545 | size_t count) |
---|
546 | { |
---|
547 | // remember, raw content access uses raw float count rather than float4 |
---|
548 | // write either the number requested (for packed types) or up to 4 |
---|
549 | _writeRawConstants(physicalIndex, vec.ptr(), std::min(count, (size_t)4)); |
---|
550 | } |
---|
551 | //----------------------------------------------------------------------------- |
---|
552 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, Real val) |
---|
553 | { |
---|
554 | _writeRawConstants(physicalIndex, &val, 1); |
---|
555 | } |
---|
556 | //----------------------------------------------------------------------------- |
---|
557 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, int val) |
---|
558 | { |
---|
559 | _writeRawConstants(physicalIndex, &val, 1); |
---|
560 | } |
---|
561 | //----------------------------------------------------------------------------- |
---|
562 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, const Vector3& vec) |
---|
563 | { |
---|
564 | _writeRawConstants(physicalIndex, vec.ptr(), 3); |
---|
565 | } |
---|
566 | //----------------------------------------------------------------------------- |
---|
567 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, const Matrix4& m) |
---|
568 | { |
---|
569 | |
---|
570 | // remember, raw content access uses raw float count rather than float4 |
---|
571 | if (mTransposeMatrices) |
---|
572 | { |
---|
573 | Matrix4 t = m.transpose(); |
---|
574 | _writeRawConstants(physicalIndex, t[0], 16); |
---|
575 | } |
---|
576 | else |
---|
577 | { |
---|
578 | _writeRawConstants(physicalIndex, m[0], 16); |
---|
579 | } |
---|
580 | |
---|
581 | } |
---|
582 | //----------------------------------------------------------------------------- |
---|
583 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, const Matrix4* pMatrix, size_t numEntries) |
---|
584 | { |
---|
585 | // remember, raw content access uses raw float count rather than float4 |
---|
586 | if (mTransposeMatrices) |
---|
587 | { |
---|
588 | for (size_t i = 0; i < numEntries; ++i) |
---|
589 | { |
---|
590 | Matrix4 t = pMatrix[i].transpose(); |
---|
591 | _writeRawConstants(physicalIndex, t[0], 16); |
---|
592 | physicalIndex += 16; |
---|
593 | } |
---|
594 | } |
---|
595 | else |
---|
596 | { |
---|
597 | _writeRawConstants(physicalIndex, pMatrix[0][0], 16 * numEntries); |
---|
598 | } |
---|
599 | |
---|
600 | |
---|
601 | } |
---|
602 | //----------------------------------------------------------------------------- |
---|
603 | void GpuProgramParameters::_writeRawConstant(size_t physicalIndex, |
---|
604 | const ColourValue& colour, size_t count) |
---|
605 | { |
---|
606 | // write either the number requested (for packed types) or up to 4 |
---|
607 | _writeRawConstants(physicalIndex, colour.ptr(), std::min(count, (size_t)4)); |
---|
608 | } |
---|
609 | //----------------------------------------------------------------------------- |
---|
610 | void GpuProgramParameters::_writeRawConstants(size_t physicalIndex, const double* val, size_t count) |
---|
611 | { |
---|
612 | assert(physicalIndex + count <= mFloatConstants.size()); |
---|
613 | for (size_t i = 0; i < count; ++i) |
---|
614 | { |
---|
615 | mFloatConstants[physicalIndex+i] = static_cast<float>(val[i]); |
---|
616 | } |
---|
617 | } |
---|
618 | //----------------------------------------------------------------------------- |
---|
619 | void GpuProgramParameters::_writeRawConstants(size_t physicalIndex, const float* val, size_t count) |
---|
620 | { |
---|
621 | assert(physicalIndex + count <= mFloatConstants.size()); |
---|
622 | memcpy(&mFloatConstants[physicalIndex], val, sizeof(float) * count); |
---|
623 | } |
---|
624 | //----------------------------------------------------------------------------- |
---|
625 | void GpuProgramParameters::_writeRawConstants(size_t physicalIndex, const int* val, size_t count) |
---|
626 | { |
---|
627 | assert(physicalIndex + count <= mIntConstants.size()); |
---|
628 | memcpy(&mIntConstants[physicalIndex], val, sizeof(int) * count); |
---|
629 | } |
---|
630 | //----------------------------------------------------------------------------- |
---|
631 | void GpuProgramParameters::_readRawConstants(size_t physicalIndex, size_t count, float* dest) |
---|
632 | { |
---|
633 | assert(physicalIndex + count <= mFloatConstants.size()); |
---|
634 | memcpy(dest, &mFloatConstants[physicalIndex], sizeof(float) * count); |
---|
635 | } |
---|
636 | //----------------------------------------------------------------------------- |
---|
637 | void GpuProgramParameters::_readRawConstants(size_t physicalIndex, size_t count, int* dest) |
---|
638 | { |
---|
639 | assert(physicalIndex + count <= mIntConstants.size()); |
---|
640 | memcpy(dest, &mIntConstants[physicalIndex], sizeof(int) * count); |
---|
641 | } |
---|
642 | //----------------------------------------------------------------------------- |
---|
643 | size_t GpuProgramParameters::_getFloatConstantPhysicalIndex( |
---|
644 | size_t logicalIndex, size_t requestedSize) |
---|
645 | { |
---|
646 | if (!mFloatLogicalToPhysical) |
---|
647 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
648 | "This is not a low-level parameter parameter object", |
---|
649 | "GpuProgramParameters::_getFloatConstantPhysicalIndex"); |
---|
650 | |
---|
651 | size_t physicalIndex; |
---|
652 | OGRE_LOCK_MUTEX(mFloatLogicalToPhysical->mutex) |
---|
653 | |
---|
654 | GpuLogicalIndexUseMap::iterator logi = mFloatLogicalToPhysical->map.find(logicalIndex); |
---|
655 | if (logi == mFloatLogicalToPhysical->map.end()) |
---|
656 | { |
---|
657 | if (requestedSize) |
---|
658 | { |
---|
659 | physicalIndex = mFloatConstants.size(); |
---|
660 | |
---|
661 | // Expand at buffer end |
---|
662 | mFloatConstants.insert(mFloatConstants.end(), requestedSize, 0.0f); |
---|
663 | |
---|
664 | // Record extended size for future GPU params re-using this information |
---|
665 | mFloatLogicalToPhysical->bufferSize = mFloatConstants.size(); |
---|
666 | |
---|
667 | // low-level programs will not know about mapping ahead of time, so |
---|
668 | // populate it. Other params objects will be able to just use this |
---|
669 | // accepted mapping since the constant structure will be the same |
---|
670 | |
---|
671 | // Set up a mapping for all items in the count |
---|
672 | size_t currPhys = physicalIndex; |
---|
673 | size_t count = requestedSize / 4; |
---|
674 | for (size_t logicalNum = 0; logicalNum < count; ++logicalNum) |
---|
675 | { |
---|
676 | mFloatLogicalToPhysical->map.insert( |
---|
677 | GpuLogicalIndexUseMap::value_type( |
---|
678 | logicalIndex + logicalNum, |
---|
679 | GpuLogicalIndexUse(currPhys, requestedSize))); |
---|
680 | currPhys += 4; |
---|
681 | } |
---|
682 | } |
---|
683 | else |
---|
684 | { |
---|
685 | // no match & ignore |
---|
686 | return std::numeric_limits<size_t>::max(); |
---|
687 | } |
---|
688 | |
---|
689 | } |
---|
690 | else |
---|
691 | { |
---|
692 | physicalIndex = logi->second.physicalIndex; |
---|
693 | // check size |
---|
694 | if (logi->second.currentSize < requestedSize) |
---|
695 | { |
---|
696 | // init buffer entry wasn't big enough; could be a mistake on the part |
---|
697 | // of the original use, or perhaps a variable length we can't predict |
---|
698 | // until first actual runtime use e.g. world matrix array |
---|
699 | size_t insertCount = requestedSize - logi->second.currentSize; |
---|
700 | FloatConstantList::iterator insertPos = mFloatConstants.begin(); |
---|
701 | std::advance(insertPos, physicalIndex); |
---|
702 | mFloatConstants.insert(insertPos, insertCount, 0.0f); |
---|
703 | // shift all physical positions after this one |
---|
704 | for (GpuLogicalIndexUseMap::iterator i = mFloatLogicalToPhysical->map.begin(); |
---|
705 | i != mFloatLogicalToPhysical->map.end(); ++i) |
---|
706 | { |
---|
707 | if (i->second.physicalIndex > physicalIndex) |
---|
708 | i->second.physicalIndex += insertCount; |
---|
709 | } |
---|
710 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
711 | i != mAutoConstants.end(); ++i) |
---|
712 | { |
---|
713 | if (i->physicalIndex > physicalIndex) |
---|
714 | i->physicalIndex += insertCount; |
---|
715 | } |
---|
716 | } |
---|
717 | } |
---|
718 | |
---|
719 | return physicalIndex; |
---|
720 | } |
---|
721 | //----------------------------------------------------------------------------- |
---|
722 | size_t GpuProgramParameters::_getIntConstantPhysicalIndex( |
---|
723 | size_t logicalIndex, size_t requestedSize) |
---|
724 | { |
---|
725 | if (!mIntLogicalToPhysical) |
---|
726 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
727 | "This is not a low-level parameter parameter object", |
---|
728 | "GpuProgramParameters::_getIntConstantPhysicalIndex"); |
---|
729 | |
---|
730 | size_t physicalIndex; |
---|
731 | OGRE_LOCK_MUTEX(mIntLogicalToPhysical->mutex) |
---|
732 | |
---|
733 | GpuLogicalIndexUseMap::iterator logi = mIntLogicalToPhysical->map.find(logicalIndex); |
---|
734 | if (logi == mIntLogicalToPhysical->map.end()) |
---|
735 | { |
---|
736 | if (requestedSize) |
---|
737 | { |
---|
738 | physicalIndex = mIntConstants.size(); |
---|
739 | |
---|
740 | // Expand at buffer end |
---|
741 | mIntConstants.insert(mIntConstants.end(), requestedSize, 0); |
---|
742 | |
---|
743 | // Record extended size for future GPU params re-using this information |
---|
744 | mIntLogicalToPhysical->bufferSize = mIntConstants.size(); |
---|
745 | |
---|
746 | // low-level programs will not know about mapping ahead of time, so |
---|
747 | // populate it. Other params objects will be able to just use this |
---|
748 | // accepted mapping since the constant structure will be the same |
---|
749 | |
---|
750 | // Set up a mapping for all items in the count |
---|
751 | size_t currPhys = physicalIndex; |
---|
752 | size_t count = requestedSize / 4; |
---|
753 | for (size_t logicalNum = 0; logicalNum < count; ++logicalNum) |
---|
754 | { |
---|
755 | mIntLogicalToPhysical->map.insert( |
---|
756 | GpuLogicalIndexUseMap::value_type( |
---|
757 | logicalIndex + logicalNum, |
---|
758 | GpuLogicalIndexUse(currPhys, requestedSize))); |
---|
759 | currPhys += 4; |
---|
760 | } |
---|
761 | } |
---|
762 | else |
---|
763 | { |
---|
764 | // no match |
---|
765 | return std::numeric_limits<size_t>::max(); |
---|
766 | } |
---|
767 | |
---|
768 | } |
---|
769 | else |
---|
770 | { |
---|
771 | physicalIndex = logi->second.physicalIndex; |
---|
772 | // check size |
---|
773 | if (logi->second.currentSize < requestedSize) |
---|
774 | { |
---|
775 | // init buffer entry wasn't big enough; could be a mistake on the part |
---|
776 | // of the original use, or perhaps a variable length we can't predict |
---|
777 | // until first actual runtime use e.g. world matrix array |
---|
778 | size_t insertCount = requestedSize - logi->second.currentSize; |
---|
779 | IntConstantList::iterator insertPos = mIntConstants.begin(); |
---|
780 | std::advance(insertPos, physicalIndex); |
---|
781 | mIntConstants.insert(insertPos, insertCount, 0); |
---|
782 | // shift all physical positions after this one |
---|
783 | for (GpuLogicalIndexUseMap::iterator i = mIntLogicalToPhysical->map.begin(); |
---|
784 | i != mIntLogicalToPhysical->map.end(); ++i) |
---|
785 | { |
---|
786 | if (i->second.physicalIndex > physicalIndex) |
---|
787 | i->second.physicalIndex += insertCount; |
---|
788 | } |
---|
789 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
790 | i != mAutoConstants.end(); ++i) |
---|
791 | { |
---|
792 | if (i->physicalIndex > physicalIndex) |
---|
793 | i->physicalIndex += insertCount; |
---|
794 | } |
---|
795 | } |
---|
796 | } |
---|
797 | |
---|
798 | return physicalIndex; |
---|
799 | } |
---|
800 | //----------------------------------------------------------------------------- |
---|
801 | size_t GpuProgramParameters::getFloatLogicalIndexForPhysicalIndex(size_t physicalIndex) |
---|
802 | { |
---|
803 | // perhaps build a reverse map of this sometime (shared in GpuProgram) |
---|
804 | for (GpuLogicalIndexUseMap::iterator i = mFloatLogicalToPhysical->map.begin(); |
---|
805 | i != mFloatLogicalToPhysical->map.end(); ++i) |
---|
806 | { |
---|
807 | if (i->second.physicalIndex == physicalIndex) |
---|
808 | return i->first; |
---|
809 | } |
---|
810 | return std::numeric_limits<size_t>::max(); |
---|
811 | |
---|
812 | } |
---|
813 | //----------------------------------------------------------------------------- |
---|
814 | size_t GpuProgramParameters::getIntLogicalIndexForPhysicalIndex(size_t physicalIndex) |
---|
815 | { |
---|
816 | // perhaps build a reverse map of this sometime (shared in GpuProgram) |
---|
817 | for (GpuLogicalIndexUseMap::iterator i = mIntLogicalToPhysical->map.begin(); |
---|
818 | i != mIntLogicalToPhysical->map.end(); ++i) |
---|
819 | { |
---|
820 | if (i->second.physicalIndex == physicalIndex) |
---|
821 | return i->first; |
---|
822 | } |
---|
823 | return std::numeric_limits<size_t>::max(); |
---|
824 | |
---|
825 | } |
---|
826 | //----------------------------------------------------------------------------- |
---|
827 | GpuConstantDefinitionIterator GpuProgramParameters::getConstantDefinitionIterator(void) const |
---|
828 | { |
---|
829 | if (!mNamedConstants) |
---|
830 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
831 | "This params object is not based on a program with named parameters.", |
---|
832 | "GpuProgramParameters::getConstantDefinitionIterator"); |
---|
833 | |
---|
834 | return GpuConstantDefinitionIterator(mNamedConstants->map.begin(), |
---|
835 | mNamedConstants->map.end()); |
---|
836 | |
---|
837 | } |
---|
838 | //----------------------------------------------------------------------------- |
---|
839 | const GpuNamedConstants& GpuProgramParameters::getConstantDefinitions() const |
---|
840 | { |
---|
841 | if (!mNamedConstants) |
---|
842 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
843 | "This params object is not based on a program with named parameters.", |
---|
844 | "GpuProgramParameters::getConstantDefinitionIterator"); |
---|
845 | |
---|
846 | return *mNamedConstants; |
---|
847 | } |
---|
848 | //----------------------------------------------------------------------------- |
---|
849 | const GpuConstantDefinition& GpuProgramParameters::getConstantDefinition(const String& name) const |
---|
850 | { |
---|
851 | if (!mNamedConstants) |
---|
852 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
853 | "This params object is not based on a program with named parameters.", |
---|
854 | "GpuProgramParameters::getConstantDefinitionIterator"); |
---|
855 | |
---|
856 | |
---|
857 | // locate, and throw exception if not found |
---|
858 | const GpuConstantDefinition* def = _findNamedConstantDefinition(name, true); |
---|
859 | |
---|
860 | return *def; |
---|
861 | |
---|
862 | } |
---|
863 | //----------------------------------------------------------------------------- |
---|
864 | const GpuConstantDefinition* |
---|
865 | GpuProgramParameters::_findNamedConstantDefinition(const String& name, |
---|
866 | bool throwExceptionIfNotFound) const |
---|
867 | { |
---|
868 | if (!mNamedConstants) |
---|
869 | { |
---|
870 | if (throwExceptionIfNotFound) |
---|
871 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
872 | "Named constants have not been initialised, perhaps a compile error.", |
---|
873 | "GpuProgramParameters::_findNamedConstantDefinition"); |
---|
874 | return 0; |
---|
875 | } |
---|
876 | |
---|
877 | GpuConstantDefinitionMap::const_iterator i = mNamedConstants->map.find(name); |
---|
878 | if (i == mNamedConstants->map.end()) |
---|
879 | { |
---|
880 | if (throwExceptionIfNotFound) |
---|
881 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
882 | "Parameter called " + name + " does not exist. ", |
---|
883 | "GpuProgramParameters::_findNamedConstantDefinition"); |
---|
884 | return 0; |
---|
885 | } |
---|
886 | else |
---|
887 | { |
---|
888 | return &(i->second); |
---|
889 | } |
---|
890 | } |
---|
891 | //----------------------------------------------------------------------------- |
---|
892 | void GpuProgramParameters::setAutoConstant(size_t index, AutoConstantType acType, size_t extraInfo) |
---|
893 | { |
---|
894 | // Get auto constant definition for sizing |
---|
895 | const AutoConstantDefinition* autoDef = getAutoConstantDefinition(acType); |
---|
896 | // round up to nearest multiple of 4 |
---|
897 | size_t sz = autoDef->elementCount; |
---|
898 | if (sz % 4 > 0) |
---|
899 | { |
---|
900 | sz += 4 - (sz % 4); |
---|
901 | } |
---|
902 | |
---|
903 | size_t physicalIndex = _getFloatConstantPhysicalIndex(index, sz); |
---|
904 | |
---|
905 | _setRawAutoConstant(physicalIndex, acType, extraInfo); |
---|
906 | } |
---|
907 | //----------------------------------------------------------------------------- |
---|
908 | void GpuProgramParameters::_setRawAutoConstant(size_t physicalIndex, |
---|
909 | AutoConstantType acType, size_t extraInfo, size_t elementSize) |
---|
910 | { |
---|
911 | // update existing index if it exists |
---|
912 | bool found = false; |
---|
913 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
914 | i != mAutoConstants.end(); ++i) |
---|
915 | { |
---|
916 | if (i->physicalIndex == physicalIndex) |
---|
917 | { |
---|
918 | i->paramType = acType; |
---|
919 | i->data = extraInfo; |
---|
920 | i->elementCount = elementSize; |
---|
921 | found = true; |
---|
922 | break; |
---|
923 | } |
---|
924 | } |
---|
925 | if (!found) |
---|
926 | mAutoConstants.push_back(AutoConstantEntry(acType, physicalIndex, extraInfo, elementSize)); |
---|
927 | |
---|
928 | } |
---|
929 | //----------------------------------------------------------------------------- |
---|
930 | void GpuProgramParameters::_setRawAutoConstantReal(size_t physicalIndex, |
---|
931 | AutoConstantType acType, Real rData, size_t elementSize) |
---|
932 | { |
---|
933 | // update existing index if it exists |
---|
934 | bool found = false; |
---|
935 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
936 | i != mAutoConstants.end(); ++i) |
---|
937 | { |
---|
938 | if (i->physicalIndex == physicalIndex) |
---|
939 | { |
---|
940 | i->paramType = acType; |
---|
941 | i->fData = rData; |
---|
942 | i->elementCount = elementSize; |
---|
943 | found = true; |
---|
944 | break; |
---|
945 | } |
---|
946 | } |
---|
947 | if (!found) |
---|
948 | mAutoConstants.push_back(AutoConstantEntry(acType, physicalIndex, rData, elementSize)); |
---|
949 | |
---|
950 | } |
---|
951 | //----------------------------------------------------------------------------- |
---|
952 | void GpuProgramParameters::clearAutoConstant(size_t index) |
---|
953 | { |
---|
954 | size_t physicalIndex = _getFloatConstantPhysicalIndex(index, 0); |
---|
955 | if (physicalIndex != std::numeric_limits<size_t>::max()) |
---|
956 | { |
---|
957 | // update existing index if it exists |
---|
958 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
959 | i != mAutoConstants.end(); ++i) |
---|
960 | { |
---|
961 | if (i->physicalIndex == physicalIndex) |
---|
962 | { |
---|
963 | mAutoConstants.erase(i); |
---|
964 | break; |
---|
965 | } |
---|
966 | } |
---|
967 | } |
---|
968 | } |
---|
969 | //----------------------------------------------------------------------------- |
---|
970 | void GpuProgramParameters::clearNamedAutoConstant(const String& name) |
---|
971 | { |
---|
972 | const GpuConstantDefinition* def = _findNamedConstantDefinition(name); |
---|
973 | if (def) |
---|
974 | { |
---|
975 | // Autos are always floating point |
---|
976 | if (def->isFloat()) |
---|
977 | { |
---|
978 | for (AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
979 | i != mAutoConstants.end(); ++i) |
---|
980 | { |
---|
981 | if (i->physicalIndex == def->physicalIndex) |
---|
982 | { |
---|
983 | mAutoConstants.erase(i); |
---|
984 | break; |
---|
985 | } |
---|
986 | } |
---|
987 | } |
---|
988 | |
---|
989 | } |
---|
990 | } |
---|
991 | //----------------------------------------------------------------------------- |
---|
992 | void GpuProgramParameters::clearAutoConstants(void) |
---|
993 | { |
---|
994 | mAutoConstants.clear(); |
---|
995 | } |
---|
996 | //----------------------------------------------------------------------------- |
---|
997 | GpuProgramParameters::AutoConstantIterator GpuProgramParameters::getAutoConstantIterator(void) const |
---|
998 | { |
---|
999 | return AutoConstantIterator(mAutoConstants.begin(), mAutoConstants.end()); |
---|
1000 | } |
---|
1001 | //----------------------------------------------------------------------------- |
---|
1002 | void GpuProgramParameters::setAutoConstantReal(size_t index, AutoConstantType acType, Real rData) |
---|
1003 | { |
---|
1004 | // Get auto constant definition for sizing |
---|
1005 | const AutoConstantDefinition* autoDef = getAutoConstantDefinition(acType); |
---|
1006 | // round up to nearest multiple of 4 |
---|
1007 | size_t sz = autoDef->elementCount; |
---|
1008 | if (sz % 4 > 0) |
---|
1009 | { |
---|
1010 | sz += 4 - (sz % 4); |
---|
1011 | } |
---|
1012 | |
---|
1013 | size_t physicalIndex = _getFloatConstantPhysicalIndex(index, sz); |
---|
1014 | |
---|
1015 | _setRawAutoConstantReal(physicalIndex, acType, rData); |
---|
1016 | } |
---|
1017 | //----------------------------------------------------------------------------- |
---|
1018 | |
---|
1019 | //----------------------------------------------------------------------------- |
---|
1020 | void GpuProgramParameters::_updateAutoParamsNoLights(const AutoParamDataSource& source) |
---|
1021 | { |
---|
1022 | if (!hasAutoConstants()) return; // abort early if no autos |
---|
1023 | Vector3 vec3; |
---|
1024 | Vector4 vec4; |
---|
1025 | size_t index; |
---|
1026 | size_t numMatrices; |
---|
1027 | const Matrix4* pMatrix; |
---|
1028 | size_t m; |
---|
1029 | |
---|
1030 | mActivePassIterationIndex = std::numeric_limits<size_t>::max(); |
---|
1031 | |
---|
1032 | // Autoconstant index is not a physical index |
---|
1033 | AutoConstantList::const_iterator i, iend; |
---|
1034 | iend = mAutoConstants.end(); |
---|
1035 | for (i = mAutoConstants.begin(); i != iend; ++i) |
---|
1036 | { |
---|
1037 | switch(i->paramType) |
---|
1038 | { |
---|
1039 | case ACT_WORLD_MATRIX: |
---|
1040 | _writeRawConstant(i->physicalIndex, source.getWorldMatrix()); |
---|
1041 | break; |
---|
1042 | case ACT_INVERSE_WORLD_MATRIX: |
---|
1043 | _writeRawConstant(i->physicalIndex, source.getInverseWorldMatrix()); |
---|
1044 | break; |
---|
1045 | case ACT_TRANSPOSE_WORLD_MATRIX: |
---|
1046 | _writeRawConstant(i->physicalIndex, source.getTransposeWorldMatrix()); |
---|
1047 | break; |
---|
1048 | case ACT_INVERSE_TRANSPOSE_WORLD_MATRIX: |
---|
1049 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeWorldMatrix()); |
---|
1050 | break; |
---|
1051 | |
---|
1052 | case ACT_WORLD_MATRIX_ARRAY_3x4: |
---|
1053 | // Loop over matrices |
---|
1054 | pMatrix = source.getWorldMatrixArray(); |
---|
1055 | numMatrices = source.getWorldMatrixCount(); |
---|
1056 | index = i->physicalIndex; |
---|
1057 | for (m = 0; m < numMatrices; ++m) |
---|
1058 | { |
---|
1059 | _writeRawConstants(index, (*pMatrix)[0], 12); |
---|
1060 | index += 12; |
---|
1061 | ++pMatrix; |
---|
1062 | } |
---|
1063 | |
---|
1064 | break; |
---|
1065 | case ACT_WORLD_MATRIX_ARRAY: |
---|
1066 | _writeRawConstant(i->physicalIndex, source.getWorldMatrixArray(), |
---|
1067 | source.getWorldMatrixCount()); |
---|
1068 | break; |
---|
1069 | case ACT_VIEW_MATRIX: |
---|
1070 | _writeRawConstant(i->physicalIndex, source.getViewMatrix()); |
---|
1071 | break; |
---|
1072 | case ACT_INVERSE_VIEW_MATRIX: |
---|
1073 | _writeRawConstant(i->physicalIndex, source.getInverseViewMatrix()); |
---|
1074 | break; |
---|
1075 | case ACT_TRANSPOSE_VIEW_MATRIX: |
---|
1076 | _writeRawConstant(i->physicalIndex, source.getTransposeViewMatrix()); |
---|
1077 | break; |
---|
1078 | case ACT_INVERSE_TRANSPOSE_VIEW_MATRIX: |
---|
1079 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeViewMatrix()); |
---|
1080 | break; |
---|
1081 | |
---|
1082 | case ACT_PROJECTION_MATRIX: |
---|
1083 | _writeRawConstant(i->physicalIndex, source.getProjectionMatrix()); |
---|
1084 | break; |
---|
1085 | case ACT_INVERSE_PROJECTION_MATRIX: |
---|
1086 | _writeRawConstant(i->physicalIndex, source.getInverseProjectionMatrix()); |
---|
1087 | break; |
---|
1088 | case ACT_TRANSPOSE_PROJECTION_MATRIX: |
---|
1089 | _writeRawConstant(i->physicalIndex, source.getTransposeProjectionMatrix()); |
---|
1090 | break; |
---|
1091 | case ACT_INVERSE_TRANSPOSE_PROJECTION_MATRIX: |
---|
1092 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeProjectionMatrix()); |
---|
1093 | break; |
---|
1094 | |
---|
1095 | case ACT_VIEWPROJ_MATRIX: |
---|
1096 | _writeRawConstant(i->physicalIndex, source.getViewProjectionMatrix()); |
---|
1097 | break; |
---|
1098 | case ACT_INVERSE_VIEWPROJ_MATRIX: |
---|
1099 | _writeRawConstant(i->physicalIndex, source.getInverseViewProjMatrix()); |
---|
1100 | break; |
---|
1101 | case ACT_TRANSPOSE_VIEWPROJ_MATRIX: |
---|
1102 | _writeRawConstant(i->physicalIndex, source.getTransposeViewProjMatrix()); |
---|
1103 | break; |
---|
1104 | case ACT_INVERSE_TRANSPOSE_VIEWPROJ_MATRIX: |
---|
1105 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeViewProjMatrix()); |
---|
1106 | break; |
---|
1107 | |
---|
1108 | case ACT_WORLDVIEW_MATRIX: |
---|
1109 | _writeRawConstant(i->physicalIndex, source.getWorldViewMatrix()); |
---|
1110 | break; |
---|
1111 | case ACT_INVERSE_WORLDVIEW_MATRIX: |
---|
1112 | _writeRawConstant(i->physicalIndex, source.getInverseWorldViewMatrix()); |
---|
1113 | break; |
---|
1114 | case ACT_TRANSPOSE_WORLDVIEW_MATRIX: |
---|
1115 | _writeRawConstant(i->physicalIndex, source.getTransposeWorldViewMatrix()); |
---|
1116 | break; |
---|
1117 | case ACT_INVERSE_TRANSPOSE_WORLDVIEW_MATRIX: |
---|
1118 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeWorldViewMatrix()); |
---|
1119 | break; |
---|
1120 | |
---|
1121 | case ACT_WORLDVIEWPROJ_MATRIX: |
---|
1122 | _writeRawConstant(i->physicalIndex, source.getWorldViewProjMatrix()); |
---|
1123 | break; |
---|
1124 | case ACT_INVERSE_WORLDVIEWPROJ_MATRIX: |
---|
1125 | _writeRawConstant(i->physicalIndex, source.getInverseWorldViewProjMatrix()); |
---|
1126 | break; |
---|
1127 | case ACT_TRANSPOSE_WORLDVIEWPROJ_MATRIX: |
---|
1128 | _writeRawConstant(i->physicalIndex, source.getTransposeWorldViewProjMatrix()); |
---|
1129 | break; |
---|
1130 | case ACT_INVERSE_TRANSPOSE_WORLDVIEWPROJ_MATRIX: |
---|
1131 | _writeRawConstant(i->physicalIndex, source.getInverseTransposeWorldViewProjMatrix()); |
---|
1132 | break; |
---|
1133 | |
---|
1134 | case ACT_RENDER_TARGET_FLIPPING: |
---|
1135 | _writeRawConstant(i->physicalIndex, source.getCurrentRenderTarget()->requiresTextureFlipping() ? -1.f : +1.f); |
---|
1136 | break; |
---|
1137 | |
---|
1138 | // NB ambient light still here because it's not related to a specific light |
---|
1139 | case ACT_AMBIENT_LIGHT_COLOUR: |
---|
1140 | _writeRawConstant(i->physicalIndex, source.getAmbientLightColour(), |
---|
1141 | i->elementCount); |
---|
1142 | break; |
---|
1143 | case ACT_DERIVED_AMBIENT_LIGHT_COLOUR: |
---|
1144 | _writeRawConstant(i->physicalIndex, source.getDerivedAmbientLightColour(), |
---|
1145 | i->elementCount); |
---|
1146 | break; |
---|
1147 | case ACT_DERIVED_SCENE_COLOUR: |
---|
1148 | _writeRawConstant(i->physicalIndex, source.getDerivedSceneColour(), |
---|
1149 | i->elementCount); |
---|
1150 | break; |
---|
1151 | |
---|
1152 | case ACT_FOG_COLOUR: |
---|
1153 | _writeRawConstant(i->physicalIndex, source.getFogColour()); |
---|
1154 | break; |
---|
1155 | case ACT_FOG_PARAMS: |
---|
1156 | _writeRawConstant(i->physicalIndex, source.getFogParams(), i->elementCount); |
---|
1157 | break; |
---|
1158 | |
---|
1159 | case ACT_SURFACE_AMBIENT_COLOUR: |
---|
1160 | _writeRawConstant(i->physicalIndex, source.getSurfaceAmbientColour(), |
---|
1161 | i->elementCount); |
---|
1162 | break; |
---|
1163 | case ACT_SURFACE_DIFFUSE_COLOUR: |
---|
1164 | _writeRawConstant(i->physicalIndex, source.getSurfaceDiffuseColour(), |
---|
1165 | i->elementCount); |
---|
1166 | break; |
---|
1167 | case ACT_SURFACE_SPECULAR_COLOUR: |
---|
1168 | _writeRawConstant(i->physicalIndex, source.getSurfaceSpecularColour(), |
---|
1169 | i->elementCount); |
---|
1170 | break; |
---|
1171 | case ACT_SURFACE_EMISSIVE_COLOUR: |
---|
1172 | _writeRawConstant(i->physicalIndex, source.getSurfaceEmissiveColour(), |
---|
1173 | i->elementCount); |
---|
1174 | break; |
---|
1175 | case ACT_SURFACE_SHININESS: |
---|
1176 | _writeRawConstant(i->physicalIndex, source.getSurfaceShininess()); |
---|
1177 | break; |
---|
1178 | |
---|
1179 | case ACT_CAMERA_POSITION: |
---|
1180 | _writeRawConstant(i->physicalIndex, source.getCameraPosition(), i->elementCount); |
---|
1181 | break; |
---|
1182 | case ACT_CAMERA_POSITION_OBJECT_SPACE: |
---|
1183 | _writeRawConstant(i->physicalIndex, source.getCameraPositionObjectSpace(), i->elementCount); |
---|
1184 | break; |
---|
1185 | |
---|
1186 | case ACT_TIME: |
---|
1187 | _writeRawConstant(i->physicalIndex, source.getTime() * i->fData); |
---|
1188 | break; |
---|
1189 | case ACT_TIME_0_X: |
---|
1190 | _writeRawConstant(i->physicalIndex, source.getTime_0_X(i->fData)); |
---|
1191 | break; |
---|
1192 | case ACT_COSTIME_0_X: |
---|
1193 | _writeRawConstant(i->physicalIndex, source.getCosTime_0_X(i->fData)); |
---|
1194 | break; |
---|
1195 | case ACT_SINTIME_0_X: |
---|
1196 | _writeRawConstant(i->physicalIndex, source.getSinTime_0_X(i->fData)); |
---|
1197 | break; |
---|
1198 | case ACT_TANTIME_0_X: |
---|
1199 | _writeRawConstant(i->physicalIndex, source.getTanTime_0_X(i->fData)); |
---|
1200 | break; |
---|
1201 | case ACT_TIME_0_X_PACKED: |
---|
1202 | _writeRawConstant(i->physicalIndex, source.getTime_0_X_packed(i->fData), i->elementCount); |
---|
1203 | break; |
---|
1204 | case ACT_TIME_0_1: |
---|
1205 | _writeRawConstant(i->physicalIndex, source.getTime_0_1(i->fData)); |
---|
1206 | break; |
---|
1207 | case ACT_COSTIME_0_1: |
---|
1208 | _writeRawConstant(i->physicalIndex, source.getCosTime_0_1(i->fData)); |
---|
1209 | break; |
---|
1210 | case ACT_SINTIME_0_1: |
---|
1211 | _writeRawConstant(i->physicalIndex, source.getSinTime_0_1(i->fData)); |
---|
1212 | break; |
---|
1213 | case ACT_TANTIME_0_1: |
---|
1214 | _writeRawConstant(i->physicalIndex, source.getTanTime_0_1(i->fData)); |
---|
1215 | break; |
---|
1216 | case ACT_TIME_0_1_PACKED: |
---|
1217 | _writeRawConstant(i->physicalIndex, source.getTime_0_1_packed(i->fData), i->elementCount); |
---|
1218 | break; |
---|
1219 | case ACT_TIME_0_2PI: |
---|
1220 | _writeRawConstant(i->physicalIndex, source.getTime_0_2Pi(i->fData)); |
---|
1221 | break; |
---|
1222 | case ACT_COSTIME_0_2PI: |
---|
1223 | _writeRawConstant(i->physicalIndex, source.getCosTime_0_2Pi(i->fData)); |
---|
1224 | break; |
---|
1225 | case ACT_SINTIME_0_2PI: |
---|
1226 | _writeRawConstant(i->physicalIndex, source.getSinTime_0_2Pi(i->fData)); |
---|
1227 | break; |
---|
1228 | case ACT_TANTIME_0_2PI: |
---|
1229 | _writeRawConstant(i->physicalIndex, source.getTanTime_0_2Pi(i->fData)); |
---|
1230 | break; |
---|
1231 | case ACT_TIME_0_2PI_PACKED: |
---|
1232 | _writeRawConstant(i->physicalIndex, source.getTime_0_2Pi_packed(i->fData), i->elementCount); |
---|
1233 | break; |
---|
1234 | case ACT_FRAME_TIME: |
---|
1235 | _writeRawConstant(i->physicalIndex, source.getFrameTime() * i->fData); |
---|
1236 | break; |
---|
1237 | case ACT_FPS: |
---|
1238 | _writeRawConstant(i->physicalIndex, source.getFPS()); |
---|
1239 | break; |
---|
1240 | case ACT_VIEWPORT_WIDTH: |
---|
1241 | _writeRawConstant(i->physicalIndex, source.getViewportWidth()); |
---|
1242 | break; |
---|
1243 | case ACT_VIEWPORT_HEIGHT: |
---|
1244 | _writeRawConstant(i->physicalIndex, source.getViewportHeight()); |
---|
1245 | break; |
---|
1246 | case ACT_INVERSE_VIEWPORT_WIDTH: |
---|
1247 | _writeRawConstant(i->physicalIndex, source.getInverseViewportWidth()); |
---|
1248 | break; |
---|
1249 | case ACT_INVERSE_VIEWPORT_HEIGHT: |
---|
1250 | _writeRawConstant(i->physicalIndex, source.getInverseViewportHeight()); |
---|
1251 | break; |
---|
1252 | case ACT_VIEWPORT_SIZE: |
---|
1253 | _writeRawConstant(i->physicalIndex, Vector4( |
---|
1254 | source.getViewportWidth(), |
---|
1255 | source.getViewportHeight(), |
---|
1256 | source.getInverseViewportWidth(), |
---|
1257 | source.getInverseViewportHeight()), i->elementCount); |
---|
1258 | break; |
---|
1259 | case ACT_TEXEL_OFFSETS: |
---|
1260 | { |
---|
1261 | RenderSystem* rsys = Root::getSingleton().getRenderSystem(); |
---|
1262 | _writeRawConstant(i->physicalIndex, Vector4( |
---|
1263 | rsys->getHorizontalTexelOffset(), |
---|
1264 | rsys->getVerticalTexelOffset(), |
---|
1265 | rsys->getHorizontalTexelOffset() * source.getInverseViewportWidth(), |
---|
1266 | rsys->getVerticalTexelOffset() * source.getInverseViewportHeight()), |
---|
1267 | i->elementCount); |
---|
1268 | } |
---|
1269 | break; |
---|
1270 | case ACT_TEXTURE_SIZE: |
---|
1271 | _writeRawConstant(i->physicalIndex, source.getTextureSize(i->data), i->elementCount); |
---|
1272 | break; |
---|
1273 | case ACT_INVERSE_TEXTURE_SIZE: |
---|
1274 | _writeRawConstant(i->physicalIndex, source.getInverseTextureSize(i->data), i->elementCount); |
---|
1275 | break; |
---|
1276 | case ACT_PACKED_TEXTURE_SIZE: |
---|
1277 | _writeRawConstant(i->physicalIndex, source.getPackedTextureSize(i->data), i->elementCount); |
---|
1278 | break; |
---|
1279 | case ACT_SCENE_DEPTH_RANGE: |
---|
1280 | _writeRawConstant(i->physicalIndex, source.getSceneDepthRange(), i->elementCount); |
---|
1281 | break; |
---|
1282 | case ACT_VIEW_DIRECTION: |
---|
1283 | _writeRawConstant(i->physicalIndex, source.getViewDirection()); |
---|
1284 | break; |
---|
1285 | case ACT_VIEW_SIDE_VECTOR: |
---|
1286 | _writeRawConstant(i->physicalIndex, source.getViewSideVector()); |
---|
1287 | break; |
---|
1288 | case ACT_VIEW_UP_VECTOR: |
---|
1289 | _writeRawConstant(i->physicalIndex, source.getViewUpVector()); |
---|
1290 | break; |
---|
1291 | case ACT_FOV: |
---|
1292 | _writeRawConstant(i->physicalIndex, source.getFOV()); |
---|
1293 | break; |
---|
1294 | case ACT_NEAR_CLIP_DISTANCE: |
---|
1295 | _writeRawConstant(i->physicalIndex, source.getNearClipDistance()); |
---|
1296 | break; |
---|
1297 | case ACT_FAR_CLIP_DISTANCE: |
---|
1298 | _writeRawConstant(i->physicalIndex, source.getFarClipDistance()); |
---|
1299 | break; |
---|
1300 | case ACT_PASS_NUMBER: |
---|
1301 | _writeRawConstant(i->physicalIndex, (float)source.getPassNumber()); |
---|
1302 | break; |
---|
1303 | case ACT_PASS_ITERATION_NUMBER: |
---|
1304 | _writeRawConstant(i->physicalIndex, 0.0f); |
---|
1305 | mActivePassIterationIndex = i->physicalIndex; |
---|
1306 | break; |
---|
1307 | case ACT_CUSTOM: |
---|
1308 | case ACT_ANIMATION_PARAMETRIC: |
---|
1309 | source.getCurrentRenderable()->_updateCustomGpuParameter(*i, this); |
---|
1310 | break; |
---|
1311 | default: |
---|
1312 | break; |
---|
1313 | } |
---|
1314 | } |
---|
1315 | } |
---|
1316 | //----------------------------------------------------------------------------- |
---|
1317 | void GpuProgramParameters::_updateAutoParamsLightsOnly(const AutoParamDataSource& source) |
---|
1318 | { |
---|
1319 | if (!hasAutoConstants()) return; // abort early if no autos |
---|
1320 | Vector3 vec3; |
---|
1321 | Vector4 vec4; |
---|
1322 | Matrix3 m3; |
---|
1323 | |
---|
1324 | AutoConstantList::const_iterator i, iend; |
---|
1325 | iend = mAutoConstants.end(); |
---|
1326 | for (i = mAutoConstants.begin(); i != iend; ++i) |
---|
1327 | { |
---|
1328 | switch(i->paramType) |
---|
1329 | { |
---|
1330 | case ACT_LIGHT_DIFFUSE_COLOUR: |
---|
1331 | _writeRawConstant(i->physicalIndex, source.getLight(i->data).getDiffuseColour(), i->elementCount); |
---|
1332 | break; |
---|
1333 | case ACT_LIGHT_SPECULAR_COLOUR: |
---|
1334 | _writeRawConstant(i->physicalIndex, source.getLight(i->data).getSpecularColour(), i->elementCount); |
---|
1335 | break; |
---|
1336 | case ACT_LIGHT_POSITION: |
---|
1337 | // Get as 4D vector, works for directional lights too |
---|
1338 | // Use element count in case uniform slot is smaller |
---|
1339 | _writeRawConstant(i->physicalIndex, |
---|
1340 | source.getLight(i->data).getAs4DVector(), i->elementCount); |
---|
1341 | break; |
---|
1342 | case ACT_LIGHT_DIRECTION: |
---|
1343 | vec3 = source.getLight(i->data).getDerivedDirection(); |
---|
1344 | // Set as 4D vector for compatibility |
---|
1345 | // Use element count in case uniform slot is smaller |
---|
1346 | _writeRawConstant(i->physicalIndex, Vector4(vec3.x, vec3.y, vec3.z, 1.0f), i->elementCount); |
---|
1347 | break; |
---|
1348 | case ACT_LIGHT_POSITION_OBJECT_SPACE: |
---|
1349 | _writeRawConstant(i->physicalIndex, |
---|
1350 | source.getInverseWorldMatrix().transformAffine( |
---|
1351 | source.getLight(i->data).getAs4DVector()), |
---|
1352 | i->elementCount); |
---|
1353 | break; |
---|
1354 | case ACT_LIGHT_DIRECTION_OBJECT_SPACE: |
---|
1355 | // We need the inverse of the inverse transpose |
---|
1356 | source.getInverseTransposeWorldMatrix().inverse().extract3x3Matrix(m3); |
---|
1357 | vec3 = m3 * source.getLight(i->data).getDerivedDirection(); |
---|
1358 | vec3.normalise(); |
---|
1359 | // Set as 4D vector for compatibility |
---|
1360 | _writeRawConstant(i->physicalIndex, Vector4(vec3.x, vec3.y, vec3.z, 0.0f), i->elementCount); |
---|
1361 | break; |
---|
1362 | case ACT_LIGHT_POSITION_VIEW_SPACE: |
---|
1363 | _writeRawConstant(i->physicalIndex, |
---|
1364 | source.getViewMatrix().transformAffine(source.getLight(i->data).getAs4DVector()), i->elementCount); |
---|
1365 | break; |
---|
1366 | case ACT_LIGHT_DIRECTION_VIEW_SPACE: |
---|
1367 | source.getInverseTransposeViewMatrix().extract3x3Matrix(m3); |
---|
1368 | // inverse transpose in case of scaling |
---|
1369 | vec3 = m3 * source.getLight(i->data).getDerivedDirection(); |
---|
1370 | vec3.normalise(); |
---|
1371 | // Set as 4D vector for compatibility |
---|
1372 | _writeRawConstant(i->physicalIndex, Vector4(vec3.x, vec3.y, vec3.z, 0.0f),i->elementCount); |
---|
1373 | break; |
---|
1374 | case ACT_LIGHT_DISTANCE_OBJECT_SPACE: |
---|
1375 | vec3 = source.getInverseWorldMatrix().transformAffine(source.getLight(i->data).getDerivedPosition()); |
---|
1376 | _writeRawConstant(i->physicalIndex, vec3.length()); |
---|
1377 | break; |
---|
1378 | case ACT_SHADOW_EXTRUSION_DISTANCE: |
---|
1379 | _writeRawConstant(i->physicalIndex, source.getShadowExtrusionDistance()); |
---|
1380 | break; |
---|
1381 | case ACT_SHADOW_SCENE_DEPTH_RANGE: |
---|
1382 | _writeRawConstant(i->physicalIndex, source.getShadowSceneDepthRange(i->data)); |
---|
1383 | break; |
---|
1384 | case ACT_LIGHT_POWER_SCALE: |
---|
1385 | _writeRawConstant(i->physicalIndex, source.getLight(i->data).getPowerScale()); |
---|
1386 | break; |
---|
1387 | case ACT_LIGHT_ATTENUATION: |
---|
1388 | { |
---|
1389 | // range, const, linear, quad |
---|
1390 | const Light& l = source.getLight(i->data); |
---|
1391 | vec4.x = l.getAttenuationRange(); |
---|
1392 | vec4.y = l.getAttenuationConstant(); |
---|
1393 | vec4.z = l.getAttenuationLinear(); |
---|
1394 | vec4.w = l.getAttenuationQuadric(); |
---|
1395 | _writeRawConstant(i->physicalIndex, vec4, i->elementCount); |
---|
1396 | break; |
---|
1397 | } |
---|
1398 | case ACT_SPOTLIGHT_PARAMS: |
---|
1399 | { |
---|
1400 | // inner, outer, fallof, isSpot |
---|
1401 | const Light& l = source.getLight(i->data); |
---|
1402 | if (l.getType() == Light::LT_SPOTLIGHT) |
---|
1403 | { |
---|
1404 | vec4.x = Math::Cos(l.getSpotlightInnerAngle().valueRadians() * 0.5); |
---|
1405 | vec4.y = Math::Cos(l.getSpotlightOuterAngle().valueRadians() * 0.5); |
---|
1406 | vec4.z = l.getSpotlightFalloff(); |
---|
1407 | vec4.w = 1.0f; |
---|
1408 | } |
---|
1409 | else |
---|
1410 | { |
---|
1411 | // Use safe values which result in no change to point & dir light calcs |
---|
1412 | // The spot factor applied to the usual lighting calc is |
---|
1413 | // pow((dot(spotDir, lightDir) - y) / (x - y), z) |
---|
1414 | // Therefore if we set z to 0.0f then the factor will always be 1 |
---|
1415 | // since pow(anything, 0) == 1 |
---|
1416 | // However we also need to ensure we don't overflow because of the division |
---|
1417 | // therefore set x = 1 and y = 0 so divisor doesn't change scale |
---|
1418 | vec4.x = 1.0f; |
---|
1419 | vec4.y = 0.0f; |
---|
1420 | vec4.z = 0.0f; // since the main op is pow(.., vec4.z), this will result in 1.0 |
---|
1421 | vec4.w = 1.0f; |
---|
1422 | } |
---|
1423 | _writeRawConstant(i->physicalIndex, vec4, i->elementCount); |
---|
1424 | break; |
---|
1425 | } |
---|
1426 | case ACT_LIGHT_DIFFUSE_COLOUR_ARRAY: |
---|
1427 | for (size_t l = 0; l < i->data; ++l) |
---|
1428 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1429 | source.getLight(l).getDiffuseColour(), i->elementCount); |
---|
1430 | break; |
---|
1431 | |
---|
1432 | case ACT_LIGHT_SPECULAR_COLOUR_ARRAY: |
---|
1433 | for (size_t l = 0; l < i->data; ++l) |
---|
1434 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1435 | source.getLight(l).getSpecularColour(), i->elementCount); |
---|
1436 | break; |
---|
1437 | |
---|
1438 | case ACT_LIGHT_POSITION_ARRAY: |
---|
1439 | // Get as 4D vector, works for directional lights too |
---|
1440 | for (size_t l = 0; l < i->data; ++l) |
---|
1441 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1442 | source.getLight(l).getAs4DVector(), i->elementCount); |
---|
1443 | break; |
---|
1444 | |
---|
1445 | case ACT_LIGHT_DIRECTION_ARRAY: |
---|
1446 | for (size_t l = 0; l < i->data; ++l) |
---|
1447 | { |
---|
1448 | vec3 = source.getLight(l).getDerivedDirection(); |
---|
1449 | // Set as 4D vector for compatibility |
---|
1450 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1451 | Vector4(vec3.x, vec3.y, vec3.z, 0.0f), i->elementCount); |
---|
1452 | } |
---|
1453 | break; |
---|
1454 | |
---|
1455 | case ACT_LIGHT_POSITION_OBJECT_SPACE_ARRAY: |
---|
1456 | for (size_t l = 0; l < i->data; ++l) |
---|
1457 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1458 | source.getInverseWorldMatrix().transformAffine( |
---|
1459 | source.getLight(l).getAs4DVector()), |
---|
1460 | i->elementCount); |
---|
1461 | break; |
---|
1462 | |
---|
1463 | case ACT_LIGHT_DIRECTION_OBJECT_SPACE_ARRAY: |
---|
1464 | // We need the inverse of the inverse transpose |
---|
1465 | source.getInverseTransposeWorldMatrix().inverse().extract3x3Matrix(m3); |
---|
1466 | for (size_t l = 0; l < i->data; ++l) |
---|
1467 | { |
---|
1468 | vec3 = m3 * source.getLight(l).getDerivedDirection(); |
---|
1469 | vec3.normalise(); |
---|
1470 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1471 | Vector4(vec3.x, vec3.y, vec3.z, 0.0f), i->elementCount); |
---|
1472 | } |
---|
1473 | break; |
---|
1474 | |
---|
1475 | case ACT_LIGHT_POSITION_VIEW_SPACE_ARRAY: |
---|
1476 | for (size_t l = 0; l < i->data; ++l) |
---|
1477 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1478 | source.getViewMatrix().transformAffine( |
---|
1479 | source.getLight(l).getAs4DVector()), |
---|
1480 | i->elementCount); |
---|
1481 | break; |
---|
1482 | |
---|
1483 | case ACT_LIGHT_DIRECTION_VIEW_SPACE_ARRAY: |
---|
1484 | source.getInverseTransposeViewMatrix().extract3x3Matrix(m3); |
---|
1485 | for (size_t l = 0; l < i->data; ++l) |
---|
1486 | { |
---|
1487 | vec3 = m3 * source.getLight(l).getDerivedDirection(); |
---|
1488 | vec3.normalise(); |
---|
1489 | // Set as 4D vector for compatibility |
---|
1490 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1491 | Vector4(vec3.x, vec3.y, vec3.z, 0.0f), i->elementCount); |
---|
1492 | } |
---|
1493 | break; |
---|
1494 | |
---|
1495 | case ACT_LIGHT_DISTANCE_OBJECT_SPACE_ARRAY: |
---|
1496 | for (size_t l = 0; l < i->data; ++l) |
---|
1497 | { |
---|
1498 | vec3 = source.getInverseWorldMatrix().transformAffine(source.getLight(l).getDerivedPosition()); |
---|
1499 | _writeRawConstant(i->physicalIndex + l*i->elementCount, vec3.length()); |
---|
1500 | } |
---|
1501 | break; |
---|
1502 | |
---|
1503 | case ACT_LIGHT_POWER_SCALE_ARRAY: |
---|
1504 | for (size_t l = 0; l < i->data; ++l) |
---|
1505 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1506 | source.getLight(l).getPowerScale()); |
---|
1507 | break; |
---|
1508 | |
---|
1509 | case ACT_LIGHT_ATTENUATION_ARRAY: |
---|
1510 | for (size_t l = 0; l < i->data; ++l) |
---|
1511 | { |
---|
1512 | // range, const, linear, quad |
---|
1513 | const Light& light = source.getLight(l); |
---|
1514 | vec4.x = light.getAttenuationRange(); |
---|
1515 | vec4.y = light.getAttenuationConstant(); |
---|
1516 | vec4.z = light.getAttenuationLinear(); |
---|
1517 | vec4.w = light.getAttenuationQuadric(); |
---|
1518 | _writeRawConstant(i->physicalIndex + l*i->elementCount, vec4, |
---|
1519 | i->elementCount); |
---|
1520 | } |
---|
1521 | break; |
---|
1522 | case ACT_SPOTLIGHT_PARAMS_ARRAY: |
---|
1523 | { |
---|
1524 | for (size_t l = 0 ; l < i->data; ++l) |
---|
1525 | { |
---|
1526 | // inner, outer, fallof, isSpot |
---|
1527 | const Light& light = source.getLight(l); |
---|
1528 | if (light.getType() == Light::LT_SPOTLIGHT) |
---|
1529 | { |
---|
1530 | vec4.x = Math::Cos(light.getSpotlightInnerAngle().valueRadians() * 0.5); |
---|
1531 | vec4.y = Math::Cos(light.getSpotlightOuterAngle().valueRadians() * 0.5); |
---|
1532 | vec4.z = light.getSpotlightFalloff(); |
---|
1533 | vec4.w = 1.0f; |
---|
1534 | } |
---|
1535 | else |
---|
1536 | { |
---|
1537 | // Set angles to full circle for generality |
---|
1538 | vec4.x = vec4.y = 1.0f; |
---|
1539 | // reduce outer angle slightly to avoid divide by zero |
---|
1540 | vec4.y -= 1e-5f; |
---|
1541 | vec4.z = vec4.w = 0.0f; |
---|
1542 | } |
---|
1543 | _writeRawConstant(i->physicalIndex + l*i->elementCount, vec4, |
---|
1544 | i->elementCount); |
---|
1545 | |
---|
1546 | } |
---|
1547 | break; |
---|
1548 | } |
---|
1549 | case ACT_DERIVED_LIGHT_DIFFUSE_COLOUR: |
---|
1550 | _writeRawConstant(i->physicalIndex, |
---|
1551 | source.getLight(i->data).getDiffuseColour() * source.getSurfaceDiffuseColour(), |
---|
1552 | i->elementCount); |
---|
1553 | break; |
---|
1554 | case ACT_DERIVED_LIGHT_SPECULAR_COLOUR: |
---|
1555 | _writeRawConstant(i->physicalIndex, |
---|
1556 | source.getLight(i->data).getSpecularColour() * source.getSurfaceSpecularColour(), |
---|
1557 | i->elementCount); |
---|
1558 | break; |
---|
1559 | case ACT_DERIVED_LIGHT_DIFFUSE_COLOUR_ARRAY: |
---|
1560 | for (size_t l = 0; l < i->data; ++l) |
---|
1561 | { |
---|
1562 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1563 | source.getLight(l).getDiffuseColour() * source.getSurfaceDiffuseColour(), |
---|
1564 | i->elementCount); |
---|
1565 | } |
---|
1566 | break; |
---|
1567 | case ACT_DERIVED_LIGHT_SPECULAR_COLOUR_ARRAY: |
---|
1568 | for (size_t l = 0; l < i->data; ++l) |
---|
1569 | { |
---|
1570 | _writeRawConstant(i->physicalIndex + l*i->elementCount, |
---|
1571 | source.getLight(l).getSpecularColour() * source.getSurfaceSpecularColour(), |
---|
1572 | i->elementCount); |
---|
1573 | } |
---|
1574 | break; |
---|
1575 | case ACT_TEXTURE_VIEWPROJ_MATRIX: |
---|
1576 | // can also be updated in lights |
---|
1577 | _writeRawConstant(i->physicalIndex, source.getTextureViewProjMatrix(i->data)); |
---|
1578 | break; |
---|
1579 | default: |
---|
1580 | // do nothing |
---|
1581 | break; |
---|
1582 | } |
---|
1583 | } |
---|
1584 | } |
---|
1585 | //--------------------------------------------------------------------------- |
---|
1586 | void GpuProgramParameters::setNamedConstant(const String& name, Real val) |
---|
1587 | { |
---|
1588 | // look up, and throw an exception if we're not ignoring missing |
---|
1589 | const GpuConstantDefinition* def = |
---|
1590 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1591 | if (def) |
---|
1592 | _writeRawConstant(def->physicalIndex, val); |
---|
1593 | } |
---|
1594 | //--------------------------------------------------------------------------- |
---|
1595 | void GpuProgramParameters::setNamedConstant(const String& name, int val) |
---|
1596 | { |
---|
1597 | // look up, and throw an exception if we're not ignoring missing |
---|
1598 | const GpuConstantDefinition* def = |
---|
1599 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1600 | if (def) |
---|
1601 | _writeRawConstant(def->physicalIndex, val); |
---|
1602 | } |
---|
1603 | //--------------------------------------------------------------------------- |
---|
1604 | void GpuProgramParameters::setNamedConstant(const String& name, const Vector4& vec) |
---|
1605 | { |
---|
1606 | // look up, and throw an exception if we're not ignoring missing |
---|
1607 | const GpuConstantDefinition* def = |
---|
1608 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1609 | if (def) |
---|
1610 | _writeRawConstant(def->physicalIndex, vec, def->elementSize); |
---|
1611 | } |
---|
1612 | //--------------------------------------------------------------------------- |
---|
1613 | void GpuProgramParameters::setNamedConstant(const String& name, const Vector3& vec) |
---|
1614 | { |
---|
1615 | // look up, and throw an exception if we're not ignoring missing |
---|
1616 | const GpuConstantDefinition* def = |
---|
1617 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1618 | if (def) |
---|
1619 | _writeRawConstant(def->physicalIndex, vec); |
---|
1620 | } |
---|
1621 | //--------------------------------------------------------------------------- |
---|
1622 | void GpuProgramParameters::setNamedConstant(const String& name, const Matrix4& m) |
---|
1623 | { |
---|
1624 | // look up, and throw an exception if we're not ignoring missing |
---|
1625 | const GpuConstantDefinition* def = |
---|
1626 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1627 | if (def) |
---|
1628 | _writeRawConstant(def->physicalIndex, m); |
---|
1629 | } |
---|
1630 | //--------------------------------------------------------------------------- |
---|
1631 | void GpuProgramParameters::setNamedConstant(const String& name, const Matrix4* m, |
---|
1632 | size_t numEntries) |
---|
1633 | { |
---|
1634 | // look up, and throw an exception if we're not ignoring missing |
---|
1635 | const GpuConstantDefinition* def = |
---|
1636 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1637 | if (def) |
---|
1638 | _writeRawConstant(def->physicalIndex, m, numEntries); |
---|
1639 | } |
---|
1640 | //--------------------------------------------------------------------------- |
---|
1641 | void GpuProgramParameters::setNamedConstant(const String& name, |
---|
1642 | const float *val, size_t count, size_t multiple) |
---|
1643 | { |
---|
1644 | size_t rawCount = count * multiple; |
---|
1645 | // look up, and throw an exception if we're not ignoring missing |
---|
1646 | const GpuConstantDefinition* def = |
---|
1647 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1648 | if (def) |
---|
1649 | _writeRawConstants(def->physicalIndex, val, rawCount); |
---|
1650 | } |
---|
1651 | //--------------------------------------------------------------------------- |
---|
1652 | void GpuProgramParameters::setNamedConstant(const String& name, |
---|
1653 | const double *val, size_t count, size_t multiple) |
---|
1654 | { |
---|
1655 | size_t rawCount = count * multiple; |
---|
1656 | // look up, and throw an exception if we're not ignoring missing |
---|
1657 | const GpuConstantDefinition* def = |
---|
1658 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1659 | if (def) |
---|
1660 | _writeRawConstants(def->physicalIndex, val, rawCount); |
---|
1661 | } |
---|
1662 | //--------------------------------------------------------------------------- |
---|
1663 | void GpuProgramParameters::setNamedConstant(const String& name, const ColourValue& colour) |
---|
1664 | { |
---|
1665 | // look up, and throw an exception if we're not ignoring missing |
---|
1666 | const GpuConstantDefinition* def = |
---|
1667 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1668 | if (def) |
---|
1669 | _writeRawConstant(def->physicalIndex, colour, def->elementSize); |
---|
1670 | } |
---|
1671 | //--------------------------------------------------------------------------- |
---|
1672 | void GpuProgramParameters::setNamedConstant(const String& name, |
---|
1673 | const int *val, size_t count, size_t multiple) |
---|
1674 | { |
---|
1675 | size_t rawCount = count * multiple; |
---|
1676 | // look up, and throw an exception if we're not ignoring missing |
---|
1677 | const GpuConstantDefinition* def = |
---|
1678 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1679 | if (def) |
---|
1680 | _writeRawConstants(def->physicalIndex, val, rawCount); |
---|
1681 | } |
---|
1682 | //--------------------------------------------------------------------------- |
---|
1683 | void GpuProgramParameters::setNamedAutoConstant(const String& name, |
---|
1684 | AutoConstantType acType, size_t extraInfo) |
---|
1685 | { |
---|
1686 | // look up, and throw an exception if we're not ignoring missing |
---|
1687 | const GpuConstantDefinition* def = |
---|
1688 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1689 | if (def) |
---|
1690 | _setRawAutoConstant(def->physicalIndex, acType, extraInfo, def->elementSize); |
---|
1691 | |
---|
1692 | } |
---|
1693 | //--------------------------------------------------------------------------- |
---|
1694 | void GpuProgramParameters::setNamedAutoConstantReal(const String& name, |
---|
1695 | AutoConstantType acType, Real rData) |
---|
1696 | { |
---|
1697 | // look up, and throw an exception if we're not ignoring missing |
---|
1698 | const GpuConstantDefinition* def = |
---|
1699 | _findNamedConstantDefinition(name, !mIgnoreMissingParams); |
---|
1700 | if (def) |
---|
1701 | _setRawAutoConstantReal(def->physicalIndex, acType, rData, def->elementSize); |
---|
1702 | |
---|
1703 | } |
---|
1704 | //--------------------------------------------------------------------------- |
---|
1705 | void GpuProgramParameters::setConstantFromTime(size_t index, Real factor) |
---|
1706 | { |
---|
1707 | setAutoConstantReal(index, ACT_TIME, factor); |
---|
1708 | } |
---|
1709 | //--------------------------------------------------------------------------- |
---|
1710 | void GpuProgramParameters::setNamedConstantFromTime(const String& name, Real factor) |
---|
1711 | { |
---|
1712 | setNamedAutoConstantReal(name, ACT_TIME, factor); |
---|
1713 | } |
---|
1714 | //--------------------------------------------------------------------------- |
---|
1715 | GpuProgramParameters::AutoConstantEntry* GpuProgramParameters::getAutoConstantEntry(const size_t index) |
---|
1716 | { |
---|
1717 | if (index < mAutoConstants.size()) |
---|
1718 | { |
---|
1719 | return &(mAutoConstants[index]); |
---|
1720 | } |
---|
1721 | else |
---|
1722 | { |
---|
1723 | return NULL; |
---|
1724 | } |
---|
1725 | } |
---|
1726 | //--------------------------------------------------------------------------- |
---|
1727 | const GpuProgramParameters::AutoConstantEntry* |
---|
1728 | GpuProgramParameters::findFloatAutoConstantEntry(size_t logicalIndex) |
---|
1729 | { |
---|
1730 | if (!mFloatLogicalToPhysical) |
---|
1731 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
1732 | "This is not a low-level parameter parameter object", |
---|
1733 | "GpuProgramParameters::findFloatAutoConstantEntry"); |
---|
1734 | |
---|
1735 | return _findRawAutoConstantEntryFloat( |
---|
1736 | _getFloatConstantPhysicalIndex(logicalIndex, 0)); |
---|
1737 | |
---|
1738 | } |
---|
1739 | //--------------------------------------------------------------------------- |
---|
1740 | const GpuProgramParameters::AutoConstantEntry* |
---|
1741 | GpuProgramParameters::findIntAutoConstantEntry(size_t logicalIndex) |
---|
1742 | { |
---|
1743 | if (!mIntLogicalToPhysical) |
---|
1744 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
1745 | "This is not a low-level parameter parameter object", |
---|
1746 | "GpuProgramParameters::findIntAutoConstantEntry"); |
---|
1747 | |
---|
1748 | return _findRawAutoConstantEntryInt( |
---|
1749 | _getIntConstantPhysicalIndex(logicalIndex, 0)); |
---|
1750 | |
---|
1751 | |
---|
1752 | } |
---|
1753 | //--------------------------------------------------------------------------- |
---|
1754 | const GpuProgramParameters::AutoConstantEntry* |
---|
1755 | GpuProgramParameters::findAutoConstantEntry(const String& paramName) |
---|
1756 | { |
---|
1757 | if (!mNamedConstants) |
---|
1758 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
---|
1759 | "This params object is not based on a program with named parameters.", |
---|
1760 | "GpuProgramParameters::findAutoConstantEntry"); |
---|
1761 | |
---|
1762 | const GpuConstantDefinition& def = getConstantDefinition(paramName); |
---|
1763 | if (def.isFloat()) |
---|
1764 | { |
---|
1765 | return _findRawAutoConstantEntryFloat(def.physicalIndex); |
---|
1766 | } |
---|
1767 | else |
---|
1768 | { |
---|
1769 | return _findRawAutoConstantEntryInt(def.physicalIndex); |
---|
1770 | } |
---|
1771 | } |
---|
1772 | //--------------------------------------------------------------------------- |
---|
1773 | const GpuProgramParameters::AutoConstantEntry* |
---|
1774 | GpuProgramParameters::_findRawAutoConstantEntryFloat(size_t physicalIndex) |
---|
1775 | { |
---|
1776 | for(AutoConstantList::iterator i = mAutoConstants.begin(); |
---|
1777 | i != mAutoConstants.end(); ++i) |
---|
1778 | { |
---|
1779 | AutoConstantEntry& ac = *i; |
---|
1780 | // should check that auto is float and not int so that physicalIndex |
---|
1781 | // doesn't have any ambiguity |
---|
1782 | // However, all autos are float I think so no need |
---|
1783 | if (ac.physicalIndex == physicalIndex) |
---|
1784 | return ∾ |
---|
1785 | } |
---|
1786 | |
---|
1787 | return 0; |
---|
1788 | |
---|
1789 | } |
---|
1790 | //--------------------------------------------------------------------------- |
---|
1791 | const GpuProgramParameters::AutoConstantEntry* |
---|
1792 | GpuProgramParameters::_findRawAutoConstantEntryInt(size_t physicalIndex) |
---|
1793 | { |
---|
1794 | // No autos are float? |
---|
1795 | return 0; |
---|
1796 | } |
---|
1797 | //--------------------------------------------------------------------------- |
---|
1798 | void GpuProgramParameters::copyConstantsFrom(const GpuProgramParameters& source) |
---|
1799 | { |
---|
1800 | // Pull buffers & auto constant list over directly |
---|
1801 | mFloatConstants = source.getFloatConstantList(); |
---|
1802 | mIntConstants = source.getIntConstantList(); |
---|
1803 | mAutoConstants = source.getAutoConstantList(); |
---|
1804 | } |
---|
1805 | //----------------------------------------------------------------------- |
---|
1806 | const GpuProgramParameters::AutoConstantDefinition* |
---|
1807 | GpuProgramParameters::getAutoConstantDefinition(const String& name) |
---|
1808 | { |
---|
1809 | // find a constant definition that matches name by iterating through the |
---|
1810 | // constant definition array |
---|
1811 | bool nameFound = false; |
---|
1812 | size_t i = 0; |
---|
1813 | const size_t numDefs = getNumAutoConstantDefinitions(); |
---|
1814 | while (!nameFound && (i < numDefs)) |
---|
1815 | { |
---|
1816 | if (name == AutoConstantDictionary[i].name) |
---|
1817 | nameFound = true; |
---|
1818 | else |
---|
1819 | ++i; |
---|
1820 | } |
---|
1821 | |
---|
1822 | if (nameFound) |
---|
1823 | return &AutoConstantDictionary[i]; |
---|
1824 | else |
---|
1825 | return 0; |
---|
1826 | } |
---|
1827 | |
---|
1828 | //----------------------------------------------------------------------- |
---|
1829 | const GpuProgramParameters::AutoConstantDefinition* |
---|
1830 | GpuProgramParameters::getAutoConstantDefinition(const size_t idx) |
---|
1831 | { |
---|
1832 | |
---|
1833 | if (idx < getNumAutoConstantDefinitions()) |
---|
1834 | { |
---|
1835 | // verify index is equal to acType |
---|
1836 | // if they are not equal then the dictionary was not setup properly |
---|
1837 | assert(idx == static_cast<size_t>(AutoConstantDictionary[idx].acType)); |
---|
1838 | return &AutoConstantDictionary[idx]; |
---|
1839 | } |
---|
1840 | else |
---|
1841 | return 0; |
---|
1842 | } |
---|
1843 | //----------------------------------------------------------------------- |
---|
1844 | size_t GpuProgramParameters::getNumAutoConstantDefinitions(void) |
---|
1845 | { |
---|
1846 | return sizeof(AutoConstantDictionary)/sizeof(AutoConstantDefinition); |
---|
1847 | } |
---|
1848 | |
---|
1849 | //----------------------------------------------------------------------- |
---|
1850 | void GpuProgramParameters::incPassIterationNumber(void) |
---|
1851 | { |
---|
1852 | if (mActivePassIterationIndex != std::numeric_limits<size_t>::max()) |
---|
1853 | { |
---|
1854 | // This is a physical index |
---|
1855 | ++mFloatConstants[mActivePassIterationIndex]; |
---|
1856 | } |
---|
1857 | } |
---|
1858 | |
---|
1859 | //----------------------------------------------------------------------- |
---|
1860 | //----------------------------------------------------------------------- |
---|
1861 | String GpuProgram::CmdType::doGet(const void* target) const |
---|
1862 | { |
---|
1863 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1864 | if (t->getType() == GPT_VERTEX_PROGRAM) |
---|
1865 | { |
---|
1866 | return "vertex_program"; |
---|
1867 | } |
---|
1868 | else |
---|
1869 | { |
---|
1870 | return "fragment_program"; |
---|
1871 | } |
---|
1872 | } |
---|
1873 | void GpuProgram::CmdType::doSet(void* target, const String& val) |
---|
1874 | { |
---|
1875 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1876 | if (val == "vertex_program") |
---|
1877 | { |
---|
1878 | t->setType(GPT_VERTEX_PROGRAM); |
---|
1879 | } |
---|
1880 | else |
---|
1881 | { |
---|
1882 | t->setType(GPT_FRAGMENT_PROGRAM); |
---|
1883 | } |
---|
1884 | } |
---|
1885 | //----------------------------------------------------------------------- |
---|
1886 | String GpuProgram::CmdSyntax::doGet(const void* target) const |
---|
1887 | { |
---|
1888 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1889 | return t->getSyntaxCode(); |
---|
1890 | } |
---|
1891 | void GpuProgram::CmdSyntax::doSet(void* target, const String& val) |
---|
1892 | { |
---|
1893 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1894 | t->setSyntaxCode(val); |
---|
1895 | } |
---|
1896 | //----------------------------------------------------------------------- |
---|
1897 | String GpuProgram::CmdSkeletal::doGet(const void* target) const |
---|
1898 | { |
---|
1899 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1900 | return StringConverter::toString(t->isSkeletalAnimationIncluded()); |
---|
1901 | } |
---|
1902 | void GpuProgram::CmdSkeletal::doSet(void* target, const String& val) |
---|
1903 | { |
---|
1904 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1905 | t->setSkeletalAnimationIncluded(StringConverter::parseBool(val)); |
---|
1906 | } |
---|
1907 | //----------------------------------------------------------------------- |
---|
1908 | String GpuProgram::CmdMorph::doGet(const void* target) const |
---|
1909 | { |
---|
1910 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1911 | return StringConverter::toString(t->isMorphAnimationIncluded()); |
---|
1912 | } |
---|
1913 | void GpuProgram::CmdMorph::doSet(void* target, const String& val) |
---|
1914 | { |
---|
1915 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1916 | t->setMorphAnimationIncluded(StringConverter::parseBool(val)); |
---|
1917 | } |
---|
1918 | //----------------------------------------------------------------------- |
---|
1919 | String GpuProgram::CmdPose::doGet(const void* target) const |
---|
1920 | { |
---|
1921 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1922 | return StringConverter::toString(t->getNumberOfPosesIncluded()); |
---|
1923 | } |
---|
1924 | void GpuProgram::CmdPose::doSet(void* target, const String& val) |
---|
1925 | { |
---|
1926 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1927 | t->setPoseAnimationIncluded(StringConverter::parseUnsignedInt(val)); |
---|
1928 | } |
---|
1929 | //----------------------------------------------------------------------- |
---|
1930 | String GpuProgram::CmdVTF::doGet(const void* target) const |
---|
1931 | { |
---|
1932 | const GpuProgram* t = static_cast<const GpuProgram*>(target); |
---|
1933 | return StringConverter::toString(t->isVertexTextureFetchRequired()); |
---|
1934 | } |
---|
1935 | void GpuProgram::CmdVTF::doSet(void* target, const String& val) |
---|
1936 | { |
---|
1937 | GpuProgram* t = static_cast<GpuProgram*>(target); |
---|
1938 | t->setVertexTextureFetchRequired(StringConverter::parseBool(val)); |
---|
1939 | } |
---|
1940 | //----------------------------------------------------------------------- |
---|
1941 | GpuProgramPtr& GpuProgramPtr::operator=(const HighLevelGpuProgramPtr& r) |
---|
1942 | { |
---|
1943 | // Can assign direct |
---|
1944 | if (pRep == r.getPointer()) |
---|
1945 | return *this; |
---|
1946 | release(); |
---|
1947 | // lock & copy other mutex pointer |
---|
1948 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
---|
1949 | { |
---|
1950 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
---|
1951 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
---|
1952 | pRep = r.getPointer(); |
---|
1953 | pUseCount = r.useCountPointer(); |
---|
1954 | if (pUseCount) |
---|
1955 | { |
---|
1956 | ++(*pUseCount); |
---|
1957 | } |
---|
1958 | } |
---|
1959 | else |
---|
1960 | { |
---|
1961 | // RHS must be a null pointer |
---|
1962 | assert(r.isNull() && "RHS must be null if it has no mutex!"); |
---|
1963 | setNull(); |
---|
1964 | } |
---|
1965 | return *this; |
---|
1966 | } |
---|
1967 | |
---|
1968 | } |
---|