/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreStableHeaders.h" #include "OgreHighLevelGpuProgram.h" #include "OgreException.h" #include "OgreGpuProgramManager.h" #include "OgreLogManager.h" namespace Ogre { //--------------------------------------------------------------------------- HighLevelGpuProgram::HighLevelGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, const String& group, bool isManual, ManualResourceLoader* loader) : GpuProgram(creator, name, handle, group, isManual, loader), mHighLevelLoaded(false), mAssemblerProgram(0), mConstantDefsBuilt(false) { } //--------------------------------------------------------------------------- void HighLevelGpuProgram::loadImpl() { if (isSupported()) { // load self loadHighLevel(); // create low-level implementation createLowLevelImpl(); // load constructed assembler program (if it exists) if (!mAssemblerProgram.isNull()) { mAssemblerProgram->load(); } } } //--------------------------------------------------------------------------- void HighLevelGpuProgram::unloadImpl() { if (!mAssemblerProgram.isNull()) { mAssemblerProgram->getCreator()->remove(mAssemblerProgram->getHandle()); mAssemblerProgram.setNull(); } unloadHighLevel(); } //--------------------------------------------------------------------------- HighLevelGpuProgram::~HighLevelGpuProgram() { // superclasses will trigger unload } //--------------------------------------------------------------------------- GpuProgramParametersSharedPtr HighLevelGpuProgram::createParameters(void) { // Lock mutex before allowing this since this is a top-level method // called outside of the load() OGRE_LOCK_AUTO_MUTEX // Make sure param defs are loaded GpuProgramParametersSharedPtr params = GpuProgramManager::getSingleton().createParameters(); // Only populate named parameters if we can support this program if (this->isSupported()) { loadHighLevel(); // Errors during load may have prevented compile if (this->isSupported()) { populateParameterNames(params); } } // Copy in default parameters if present if (!mDefaultParams.isNull()) params->copyConstantsFrom(*(mDefaultParams.get())); return params; } //--------------------------------------------------------------------------- void HighLevelGpuProgram::loadHighLevel(void) { if (!mHighLevelLoaded) { try { loadHighLevelImpl(); mHighLevelLoaded = true; } catch (const Exception& e) { // will already have been logged StringUtil::StrStreamType str; str << "High-level program " << mName << " encountered an error " << "during loading and is thus not supported." << "\n" << e.getFullDescription(); LogManager::getSingleton().logMessage(str.str()); mCompileError = true; } } } //--------------------------------------------------------------------------- void HighLevelGpuProgram::unloadHighLevel(void) { if (mHighLevelLoaded) { unloadHighLevelImpl(); // Clear saved constant defs mConstantDefs.map.clear(); mConstantDefs.floatBufferSize = 0; mConstantDefs.intBufferSize = 0; mConstantDefsBuilt = false; mFloatLogicalToPhysical.map.clear(); mFloatLogicalToPhysical.bufferSize = 0; mIntLogicalToPhysical.map.clear(); mIntLogicalToPhysical.bufferSize = 0; mHighLevelLoaded = false; } } //--------------------------------------------------------------------------- void HighLevelGpuProgram::loadHighLevelImpl(void) { if (mLoadFromFile) { // find & load source code DataStreamPtr stream = ResourceGroupManager::getSingleton().openResource( mFilename, mGroup, true, this); mSource = stream->getAsString(); } loadFromSource(); } //--------------------------------------------------------------------- const GpuNamedConstants& HighLevelGpuProgram::getConstantDefinitions() const { if (!mConstantDefsBuilt) { buildConstantDefinitions(); mConstantDefsBuilt = true; } return mConstantDefs; } //--------------------------------------------------------------------- void HighLevelGpuProgram::populateParameterNames(GpuProgramParametersSharedPtr params) { params->_setNamedConstants(&getConstantDefinitions()); // also set logical / physical maps for programs which use this params->_setLogicalIndexes(&mFloatLogicalToPhysical, &mIntLogicalToPhysical); } //----------------------------------------------------------------------- //----------------------------------------------------------------------- HighLevelGpuProgramPtr& HighLevelGpuProgramPtr::operator=(const GpuProgramPtr& r) { // Can assign direct if (pRep == static_cast(r.getPointer())) return *this; release(); // lock & copy other mutex pointer OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) { OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) pRep = static_cast(r.getPointer()); pUseCount = r.useCountPointer(); if (pUseCount) { ++(*pUseCount); } } else { // RHS must be a null pointer assert(r.isNull() && "RHS must be null if it has no mutex!"); setNull(); } return *this; } }