1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | This program is free software; you can redistribute it and/or modify it under |
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
13 | version. |
---|
14 | |
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
18 | |
---|
19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
23 | |
---|
24 | You may alternatively use this source under the terms of a specific version of |
---|
25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
26 | Torus Knot Software Ltd. |
---|
27 | ----------------------------------------------------------------------------- |
---|
28 | */ |
---|
29 | #include "OgreStableHeaders.h" |
---|
30 | #include "OgreTextureManager.h" |
---|
31 | #include "OgreException.h" |
---|
32 | #include "OgrePixelFormat.h" |
---|
33 | |
---|
34 | namespace Ogre { |
---|
35 | //----------------------------------------------------------------------- |
---|
36 | template<> TextureManager* Singleton<TextureManager>::ms_Singleton = 0; |
---|
37 | TextureManager* TextureManager::getSingletonPtr(void) |
---|
38 | { |
---|
39 | return ms_Singleton; |
---|
40 | } |
---|
41 | TextureManager& TextureManager::getSingleton(void) |
---|
42 | { |
---|
43 | assert( ms_Singleton ); return ( *ms_Singleton ); |
---|
44 | } |
---|
45 | //----------------------------------------------------------------------- |
---|
46 | TextureManager::TextureManager(void) |
---|
47 | : mPreferredIntegerBitDepth(0) |
---|
48 | , mPreferredFloatBitDepth(0) |
---|
49 | , mDefaultNumMipmaps(MIP_UNLIMITED) |
---|
50 | { |
---|
51 | mResourceType = "Texture"; |
---|
52 | mLoadOrder = 75.0f; |
---|
53 | |
---|
54 | // Subclasses should register (when this is fully constructed) |
---|
55 | } |
---|
56 | //----------------------------------------------------------------------- |
---|
57 | TextureManager::~TextureManager() |
---|
58 | { |
---|
59 | // subclasses should unregister with resource group manager |
---|
60 | |
---|
61 | } |
---|
62 | //----------------------------------------------------------------------- |
---|
63 | TexturePtr TextureManager::load(const String &name, const String& group, |
---|
64 | TextureType texType, int numMipmaps, Real gamma, bool isAlpha, PixelFormat desiredFormat) |
---|
65 | { |
---|
66 | ResourceCreateOrRetrieveResult res = createOrRetrieve(name, group); |
---|
67 | TexturePtr tex = res.first; |
---|
68 | // Was it created? |
---|
69 | if(res.second) |
---|
70 | { |
---|
71 | tex->setTextureType(texType); |
---|
72 | tex->setNumMipmaps((numMipmaps == MIP_DEFAULT)? mDefaultNumMipmaps : |
---|
73 | static_cast<size_t>(numMipmaps)); |
---|
74 | tex->setGamma(gamma); |
---|
75 | tex->setTreatLuminanceAsAlpha(isAlpha); |
---|
76 | tex->setFormat(desiredFormat); |
---|
77 | } |
---|
78 | tex->load(); |
---|
79 | |
---|
80 | return tex; |
---|
81 | } |
---|
82 | |
---|
83 | //----------------------------------------------------------------------- |
---|
84 | TexturePtr TextureManager::loadImage( const String &name, const String& group, |
---|
85 | const Image &img, TextureType texType, int numMipmaps, Real gamma, bool isAlpha, PixelFormat desiredFormat) |
---|
86 | { |
---|
87 | TexturePtr tex = create(name, group, true); |
---|
88 | |
---|
89 | tex->setTextureType(texType); |
---|
90 | tex->setNumMipmaps((numMipmaps == MIP_DEFAULT)? mDefaultNumMipmaps : |
---|
91 | static_cast<size_t>(numMipmaps)); |
---|
92 | tex->setGamma(gamma); |
---|
93 | tex->setTreatLuminanceAsAlpha(isAlpha); |
---|
94 | tex->setFormat(desiredFormat); |
---|
95 | tex->loadImage(img); |
---|
96 | |
---|
97 | return tex; |
---|
98 | } |
---|
99 | //----------------------------------------------------------------------- |
---|
100 | TexturePtr TextureManager::loadRawData(const String &name, const String& group, |
---|
101 | DataStreamPtr& stream, ushort uWidth, ushort uHeight, |
---|
102 | PixelFormat format, TextureType texType, |
---|
103 | int numMipmaps, Real gamma) |
---|
104 | { |
---|
105 | TexturePtr tex = create(name, group, true); |
---|
106 | |
---|
107 | tex->setTextureType(texType); |
---|
108 | tex->setNumMipmaps((numMipmaps == MIP_DEFAULT)? mDefaultNumMipmaps : |
---|
109 | static_cast<size_t>(numMipmaps)); |
---|
110 | tex->setGamma(gamma); |
---|
111 | tex->loadRawData(stream, uWidth, uHeight, format); |
---|
112 | |
---|
113 | return tex; |
---|
114 | } |
---|
115 | //----------------------------------------------------------------------- |
---|
116 | TexturePtr TextureManager::createManual(const String & name, const String& group, |
---|
117 | TextureType texType, uint width, uint height, uint depth, int numMipmaps, |
---|
118 | PixelFormat format, int usage, ManualResourceLoader* loader) |
---|
119 | { |
---|
120 | TexturePtr ret = create(name, group, true, loader); |
---|
121 | ret->setTextureType(texType); |
---|
122 | ret->setWidth(width); |
---|
123 | ret->setHeight(height); |
---|
124 | ret->setDepth(depth); |
---|
125 | ret->setNumMipmaps((numMipmaps == MIP_DEFAULT)? mDefaultNumMipmaps : |
---|
126 | static_cast<size_t>(numMipmaps)); |
---|
127 | ret->setFormat(format); |
---|
128 | ret->setUsage(usage); |
---|
129 | ret->createInternalResources(); |
---|
130 | return ret; |
---|
131 | } |
---|
132 | //----------------------------------------------------------------------- |
---|
133 | void TextureManager::setPreferredIntegerBitDepth(ushort bits, bool reloadTextures) |
---|
134 | { |
---|
135 | mPreferredIntegerBitDepth = bits; |
---|
136 | |
---|
137 | if (reloadTextures) |
---|
138 | { |
---|
139 | // Iterate throught all textures |
---|
140 | for (ResourceMap::iterator it = mResources.begin(); it != mResources.end(); ++it) |
---|
141 | { |
---|
142 | Texture* texture = static_cast<Texture*>(it->second.get()); |
---|
143 | // Reload loaded and reloadable texture only |
---|
144 | if (texture->isLoaded() && texture->isReloadable()) |
---|
145 | { |
---|
146 | texture->unload(); |
---|
147 | texture->setDesiredIntegerBitDepth(bits); |
---|
148 | texture->load(); |
---|
149 | } |
---|
150 | else |
---|
151 | { |
---|
152 | texture->setDesiredIntegerBitDepth(bits); |
---|
153 | } |
---|
154 | } |
---|
155 | } |
---|
156 | } |
---|
157 | //----------------------------------------------------------------------- |
---|
158 | ushort TextureManager::getPreferredIntegerBitDepth(void) const |
---|
159 | { |
---|
160 | return mPreferredIntegerBitDepth; |
---|
161 | } |
---|
162 | //----------------------------------------------------------------------- |
---|
163 | void TextureManager::setPreferredFloatBitDepth(ushort bits, bool reloadTextures) |
---|
164 | { |
---|
165 | mPreferredFloatBitDepth = bits; |
---|
166 | |
---|
167 | if (reloadTextures) |
---|
168 | { |
---|
169 | // Iterate throught all textures |
---|
170 | for (ResourceMap::iterator it = mResources.begin(); it != mResources.end(); ++it) |
---|
171 | { |
---|
172 | Texture* texture = static_cast<Texture*>(it->second.get()); |
---|
173 | // Reload loaded and reloadable texture only |
---|
174 | if (texture->isLoaded() && texture->isReloadable()) |
---|
175 | { |
---|
176 | texture->unload(); |
---|
177 | texture->setDesiredFloatBitDepth(bits); |
---|
178 | texture->load(); |
---|
179 | } |
---|
180 | else |
---|
181 | { |
---|
182 | texture->setDesiredFloatBitDepth(bits); |
---|
183 | } |
---|
184 | } |
---|
185 | } |
---|
186 | } |
---|
187 | //----------------------------------------------------------------------- |
---|
188 | ushort TextureManager::getPreferredFloatBitDepth(void) const |
---|
189 | { |
---|
190 | return mPreferredFloatBitDepth; |
---|
191 | } |
---|
192 | //----------------------------------------------------------------------- |
---|
193 | void TextureManager::setPreferredBitDepths(ushort integerBits, ushort floatBits, bool reloadTextures) |
---|
194 | { |
---|
195 | mPreferredIntegerBitDepth = integerBits; |
---|
196 | mPreferredFloatBitDepth = floatBits; |
---|
197 | |
---|
198 | if (reloadTextures) |
---|
199 | { |
---|
200 | // Iterate throught all textures |
---|
201 | for (ResourceMap::iterator it = mResources.begin(); it != mResources.end(); ++it) |
---|
202 | { |
---|
203 | Texture* texture = static_cast<Texture*>(it->second.get()); |
---|
204 | // Reload loaded and reloadable texture only |
---|
205 | if (texture->isLoaded() && texture->isReloadable()) |
---|
206 | { |
---|
207 | texture->unload(); |
---|
208 | texture->setDesiredBitDepths(integerBits, floatBits); |
---|
209 | texture->load(); |
---|
210 | } |
---|
211 | else |
---|
212 | { |
---|
213 | texture->setDesiredBitDepths(integerBits, floatBits); |
---|
214 | } |
---|
215 | } |
---|
216 | } |
---|
217 | } |
---|
218 | //----------------------------------------------------------------------- |
---|
219 | void TextureManager::setDefaultNumMipmaps( size_t num ) |
---|
220 | { |
---|
221 | mDefaultNumMipmaps = num; |
---|
222 | } |
---|
223 | //----------------------------------------------------------------------- |
---|
224 | bool TextureManager::isFormatSupported(TextureType ttype, PixelFormat format, int usage) |
---|
225 | { |
---|
226 | return getNativeFormat(ttype, format, usage) == format; |
---|
227 | } |
---|
228 | //----------------------------------------------------------------------- |
---|
229 | bool TextureManager::isEquivalentFormatSupported(TextureType ttype, PixelFormat format, int usage) |
---|
230 | { |
---|
231 | PixelFormat supportedFormat = getNativeFormat(ttype, format, usage); |
---|
232 | |
---|
233 | // Assume that same or greater number of bits means quality not degraded |
---|
234 | return PixelUtil::getNumElemBits(supportedFormat) >= PixelUtil::getNumElemBits(format); |
---|
235 | |
---|
236 | } |
---|
237 | } |
---|