[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreStableHeaders.h" |
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| 30 | |
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| 31 | #include "OgreTextureUnitState.h" |
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| 32 | #include "OgrePass.h" |
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| 33 | #include "OgreMaterialManager.h" |
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| 34 | #include "OgreControllerManager.h" |
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| 35 | #include "OgreLogManager.h" |
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| 36 | #include "OgreException.h" |
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| 37 | #include "OgreTextureManager.h" |
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| 38 | |
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| 39 | namespace Ogre { |
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| 40 | |
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| 41 | //----------------------------------------------------------------------- |
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| 42 | TextureUnitState::TextureUnitState(Pass* parent) |
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| 43 | : mCurrentFrame(0) |
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| 44 | , mAnimDuration(0) |
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| 45 | , mCubic(false) |
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| 46 | , mTextureType(TEX_TYPE_2D) |
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| 47 | , mDesiredFormat(PF_UNKNOWN) |
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| 48 | , mTextureSrcMipmaps(MIP_DEFAULT) |
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| 49 | , mTextureCoordSetIndex(0) |
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| 50 | , mBorderColour(ColourValue::Black) |
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| 51 | , mTextureLoadFailed(false) |
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| 52 | , mIsAlpha(false) |
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| 53 | , mRecalcTexMatrix(false) |
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| 54 | , mUMod(0) |
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| 55 | , mVMod(0) |
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| 56 | , mUScale(1) |
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| 57 | , mVScale(1) |
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| 58 | , mRotate(0) |
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| 59 | , mTexModMatrix(Matrix4::IDENTITY) |
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| 60 | , mMinFilter(FO_LINEAR) |
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| 61 | , mMagFilter(FO_LINEAR) |
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| 62 | , mMipFilter(FO_POINT) |
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| 63 | , mMaxAniso(MaterialManager::getSingleton().getDefaultAnisotropy()) |
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| 64 | , mMipmapBias(0) |
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| 65 | , mIsDefaultAniso(true) |
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| 66 | , mIsDefaultFiltering(true) |
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| 67 | , mBindingType(BT_FRAGMENT) |
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| 68 | , mContentType(CONTENT_NAMED) |
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| 69 | , mParent(parent) |
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| 70 | , mAnimController(0) |
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| 71 | { |
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| 72 | mColourBlendMode.blendType = LBT_COLOUR; |
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| 73 | mAlphaBlendMode.operation = LBX_MODULATE; |
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| 74 | mAlphaBlendMode.blendType = LBT_ALPHA; |
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| 75 | mAlphaBlendMode.source1 = LBS_TEXTURE; |
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| 76 | mAlphaBlendMode.source2 = LBS_CURRENT; |
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| 77 | setColourOperation(LBO_MODULATE); |
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| 78 | setTextureAddressingMode(TAM_WRAP); |
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| 79 | |
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| 80 | mParent->_dirtyHash(); |
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| 81 | |
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| 82 | } |
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| 83 | |
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| 84 | //----------------------------------------------------------------------- |
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| 85 | TextureUnitState::TextureUnitState(Pass* parent, const TextureUnitState& oth ) |
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| 86 | { |
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| 87 | mParent = parent; |
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| 88 | mAnimController = 0; |
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| 89 | *this = oth; |
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| 90 | } |
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| 91 | |
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| 92 | //----------------------------------------------------------------------- |
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| 93 | TextureUnitState::TextureUnitState( Pass* parent, const String& texName, unsigned int texCoordSet) |
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| 94 | : mCurrentFrame(0) |
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| 95 | , mAnimDuration(0) |
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| 96 | , mCubic(false) |
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| 97 | , mTextureType(TEX_TYPE_2D) |
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| 98 | , mDesiredFormat(PF_UNKNOWN) |
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| 99 | , mTextureSrcMipmaps(MIP_DEFAULT) |
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| 100 | , mTextureCoordSetIndex(0) |
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| 101 | , mBorderColour(ColourValue::Black) |
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| 102 | , mTextureLoadFailed(false) |
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| 103 | , mIsAlpha(false) |
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| 104 | , mRecalcTexMatrix(false) |
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| 105 | , mUMod(0) |
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| 106 | , mVMod(0) |
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| 107 | , mUScale(1) |
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| 108 | , mVScale(1) |
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| 109 | , mRotate(0) |
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| 110 | , mTexModMatrix(Matrix4::IDENTITY) |
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| 111 | , mMinFilter(FO_LINEAR) |
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| 112 | , mMagFilter(FO_LINEAR) |
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| 113 | , mMipFilter(FO_POINT) |
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| 114 | , mMaxAniso(MaterialManager::getSingleton().getDefaultAnisotropy()) |
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| 115 | , mIsDefaultAniso(true) |
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| 116 | , mIsDefaultFiltering(true) |
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| 117 | , mBindingType(BT_FRAGMENT) |
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| 118 | , mContentType(CONTENT_NAMED) |
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| 119 | , mParent(parent) |
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| 120 | , mAnimController(0) |
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| 121 | { |
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| 122 | |
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| 123 | setTextureName(texName); |
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| 124 | setTextureCoordSet(texCoordSet); |
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| 125 | |
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| 126 | mParent->_dirtyHash(); |
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| 127 | |
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| 128 | } |
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| 129 | //----------------------------------------------------------------------- |
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| 130 | TextureUnitState::~TextureUnitState() |
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| 131 | { |
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| 132 | // Unload ensure all controllers destroyed |
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| 133 | _unload(); |
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| 134 | } |
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| 135 | //----------------------------------------------------------------------- |
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| 136 | TextureUnitState & TextureUnitState::operator = ( |
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| 137 | const TextureUnitState &oth ) |
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| 138 | { |
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| 139 | assert(mAnimController == 0); |
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| 140 | assert(mEffects.empty()); |
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| 141 | |
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| 142 | // copy basic members (int's, real's) |
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| 143 | memcpy( this, &oth, (uchar *)(&oth.mFrames) - (uchar *)(&oth) ); |
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| 144 | // copy complex members |
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| 145 | mFrames = oth.mFrames; |
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| 146 | mFramePtrs = oth.mFramePtrs; |
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| 147 | mName = oth.mName; |
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| 148 | mEffects = oth.mEffects; |
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| 149 | |
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| 150 | mTextureNameAlias = oth.mTextureNameAlias; |
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| 151 | |
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| 152 | // Can't sharing controllers with other TUS, reset to null to avoid potential bug. |
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| 153 | for (EffectMap::iterator j = mEffects.begin(); j != mEffects.end(); ++j) |
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| 154 | { |
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| 155 | j->second.controller = 0; |
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| 156 | } |
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| 157 | |
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| 158 | // Load immediately if Material loaded |
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| 159 | if (isLoaded()) |
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| 160 | { |
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| 161 | _load(); |
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| 162 | } |
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| 163 | // Tell parent to recalculate hash |
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| 164 | mParent->_dirtyHash(); |
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| 165 | |
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| 166 | return *this; |
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| 167 | } |
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| 168 | //----------------------------------------------------------------------- |
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| 169 | const String& TextureUnitState::getTextureName(void) const |
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| 170 | { |
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| 171 | // Return name of current frame |
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| 172 | if (mCurrentFrame < mFrames.size()) |
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| 173 | return mFrames[mCurrentFrame]; |
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| 174 | else |
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| 175 | return StringUtil::BLANK; |
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| 176 | } |
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| 177 | //----------------------------------------------------------------------- |
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| 178 | void TextureUnitState::setTextureName( const String& name, TextureType texType) |
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| 179 | { |
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| 180 | setContentType(CONTENT_NAMED); |
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| 181 | mTextureLoadFailed = false; |
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| 182 | |
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| 183 | if (texType == TEX_TYPE_CUBE_MAP) |
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| 184 | { |
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| 185 | // delegate to cubic texture implementation |
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| 186 | setCubicTextureName(name, true); |
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| 187 | } |
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| 188 | else |
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| 189 | { |
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| 190 | mFrames.resize(1); |
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| 191 | mFramePtrs.resize(1); |
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| 192 | mFrames[0] = name; |
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| 193 | mFramePtrs[0].setNull(); |
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| 194 | // defer load until used, so don't grab pointer yet |
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| 195 | mCurrentFrame = 0; |
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| 196 | mCubic = false; |
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| 197 | mTextureType = texType; |
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| 198 | if (name.empty()) |
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| 199 | { |
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| 200 | return; |
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| 201 | } |
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| 202 | |
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| 203 | |
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| 204 | // Load immediately ? |
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| 205 | if (isLoaded()) |
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| 206 | { |
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| 207 | _load(); // reload |
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| 208 | } |
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| 209 | // Tell parent to recalculate hash |
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| 210 | mParent->_dirtyHash(); |
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| 211 | } |
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| 212 | |
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| 213 | } |
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| 214 | //----------------------------------------------------------------------- |
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| 215 | void TextureUnitState::setBindingType(TextureUnitState::BindingType bt) |
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| 216 | { |
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| 217 | mBindingType = bt; |
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| 218 | |
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| 219 | } |
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| 220 | //----------------------------------------------------------------------- |
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| 221 | TextureUnitState::BindingType TextureUnitState::getBindingType(void) const |
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| 222 | { |
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| 223 | return mBindingType; |
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| 224 | } |
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| 225 | //----------------------------------------------------------------------- |
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| 226 | void TextureUnitState::setContentType(TextureUnitState::ContentType ct) |
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| 227 | { |
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| 228 | mContentType = ct; |
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| 229 | if (ct == CONTENT_SHADOW) |
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| 230 | { |
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| 231 | // Clear out texture frames, not applicable |
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| 232 | mFrames.clear(); |
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| 233 | // One reference space, set manually through _setTexturePtr |
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| 234 | mFramePtrs.resize(1); |
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| 235 | mFramePtrs[0].setNull(); |
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| 236 | } |
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| 237 | } |
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| 238 | //----------------------------------------------------------------------- |
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| 239 | TextureUnitState::ContentType TextureUnitState::getContentType(void) const |
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| 240 | { |
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| 241 | return mContentType; |
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| 242 | } |
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| 243 | //----------------------------------------------------------------------- |
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| 244 | void TextureUnitState::setCubicTextureName( const String& name, bool forUVW) |
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| 245 | { |
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| 246 | if (forUVW) |
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| 247 | { |
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| 248 | setCubicTextureName(&name, forUVW); |
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| 249 | } |
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| 250 | else |
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| 251 | { |
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| 252 | setContentType(CONTENT_NAMED); |
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| 253 | mTextureLoadFailed = false; |
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| 254 | String ext; |
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| 255 | String suffixes[6] = {"_fr", "_bk", "_lf", "_rt", "_up", "_dn"}; |
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| 256 | String baseName; |
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| 257 | String fullNames[6]; |
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| 258 | |
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| 259 | size_t pos = name.find_last_of("."); |
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| 260 | if( pos != String::npos ) |
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| 261 | { |
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| 262 | baseName = name.substr(0, pos); |
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| 263 | ext = name.substr(pos); |
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| 264 | } |
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| 265 | else |
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| 266 | baseName = name; |
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| 267 | |
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| 268 | for (int i = 0; i < 6; ++i) |
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| 269 | { |
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| 270 | fullNames[i] = baseName + suffixes[i] + ext; |
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| 271 | } |
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| 272 | |
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| 273 | setCubicTextureName(fullNames, forUVW); |
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| 274 | } |
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| 275 | } |
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| 276 | //----------------------------------------------------------------------- |
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| 277 | void TextureUnitState::setCubicTextureName(const String* const names, bool forUVW) |
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| 278 | { |
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| 279 | setContentType(CONTENT_NAMED); |
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| 280 | mTextureLoadFailed = false; |
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| 281 | mFrames.resize(forUVW ? 1 : 6); |
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| 282 | // resize pointers, but don't populate until asked for |
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| 283 | mFramePtrs.resize(forUVW ? 1 : 6); |
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| 284 | mCurrentFrame = 0; |
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| 285 | mCubic = true; |
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| 286 | mTextureType = forUVW ? TEX_TYPE_CUBE_MAP : TEX_TYPE_2D; |
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| 287 | |
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| 288 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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| 289 | { |
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| 290 | mFrames[i] = names[i]; |
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| 291 | mFramePtrs[i].setNull(); |
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| 292 | } |
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| 293 | // Tell parent we need recompiling, will cause reload too |
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| 294 | mParent->_notifyNeedsRecompile(); |
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| 295 | } |
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| 296 | //----------------------------------------------------------------------- |
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| 297 | bool TextureUnitState::isCubic(void) const |
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| 298 | { |
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| 299 | return mCubic; |
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| 300 | } |
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| 301 | //----------------------------------------------------------------------- |
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| 302 | bool TextureUnitState::is3D(void) const |
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| 303 | { |
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| 304 | return mTextureType == TEX_TYPE_CUBE_MAP; |
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| 305 | } |
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| 306 | //----------------------------------------------------------------------- |
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| 307 | TextureType TextureUnitState::getTextureType(void) const |
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| 308 | { |
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| 309 | return mTextureType; |
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| 310 | |
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| 311 | } |
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| 312 | |
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| 313 | //----------------------------------------------------------------------- |
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| 314 | void TextureUnitState::setFrameTextureName(const String& name, unsigned int frameNumber) |
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| 315 | { |
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| 316 | mTextureLoadFailed = false; |
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| 317 | if (frameNumber < mFrames.size()) |
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| 318 | { |
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| 319 | mFrames[frameNumber] = name; |
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| 320 | // reset pointer (don't populate until requested) |
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| 321 | mFramePtrs[frameNumber].setNull(); |
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| 322 | |
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| 323 | if (isLoaded()) |
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| 324 | { |
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| 325 | _load(); // reload |
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| 326 | } |
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| 327 | // Tell parent to recalculate hash |
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| 328 | mParent->_dirtyHash(); |
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| 329 | } |
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| 330 | else // raise exception for frameNumber out of bounds |
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| 331 | { |
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| 332 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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| 333 | "TextureUnitState::setFrameTextureName"); |
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| 334 | } |
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| 335 | } |
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| 336 | |
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| 337 | //----------------------------------------------------------------------- |
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| 338 | void TextureUnitState::addFrameTextureName(const String& name) |
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| 339 | { |
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| 340 | setContentType(CONTENT_NAMED); |
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| 341 | mTextureLoadFailed = false; |
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| 342 | |
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| 343 | mFrames.push_back(name); |
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| 344 | // Add blank pointer, load on demand |
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| 345 | mFramePtrs.push_back(TexturePtr()); |
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| 346 | |
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| 347 | // Load immediately if Material loaded |
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| 348 | if (isLoaded()) |
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| 349 | { |
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| 350 | _load(); |
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| 351 | } |
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| 352 | // Tell parent to recalculate hash |
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| 353 | mParent->_dirtyHash(); |
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| 354 | } |
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| 355 | |
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| 356 | //----------------------------------------------------------------------- |
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| 357 | void TextureUnitState::deleteFrameTextureName(const size_t frameNumber) |
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| 358 | { |
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| 359 | mTextureLoadFailed = false; |
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| 360 | if (frameNumber < mFrames.size()) |
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| 361 | { |
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| 362 | mFrames.erase(mFrames.begin() + frameNumber); |
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| 363 | mFramePtrs.erase(mFramePtrs.begin() + frameNumber); |
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| 364 | |
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| 365 | if (isLoaded()) |
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| 366 | { |
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| 367 | _load(); |
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| 368 | } |
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| 369 | // Tell parent to recalculate hash |
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| 370 | mParent->_dirtyHash(); |
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| 371 | } |
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| 372 | else |
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| 373 | { |
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| 374 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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| 375 | "TextureUnitState::deleteFrameTextureName"); |
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| 376 | } |
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| 377 | } |
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| 378 | |
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| 379 | //----------------------------------------------------------------------- |
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| 380 | void TextureUnitState::setAnimatedTextureName( const String& name, unsigned int numFrames, Real duration) |
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| 381 | { |
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| 382 | setContentType(CONTENT_NAMED); |
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| 383 | mTextureLoadFailed = false; |
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| 384 | |
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| 385 | String ext; |
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| 386 | String baseName; |
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| 387 | |
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| 388 | size_t pos = name.find_last_of("."); |
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| 389 | baseName = name.substr(0, pos); |
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| 390 | ext = name.substr(pos); |
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| 391 | |
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| 392 | mFrames.resize(numFrames); |
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| 393 | // resize pointers, but don't populate until needed |
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| 394 | mFramePtrs.resize(numFrames); |
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| 395 | mAnimDuration = duration; |
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| 396 | mCurrentFrame = 0; |
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| 397 | mCubic = false; |
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| 398 | |
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| 399 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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| 400 | { |
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| 401 | StringUtil::StrStreamType str; |
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| 402 | str << baseName << "_" << i << ext; |
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| 403 | mFrames[i] = str.str(); |
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| 404 | mFramePtrs[i].setNull(); |
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| 405 | } |
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| 406 | |
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| 407 | // Load immediately if Material loaded |
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| 408 | if (isLoaded()) |
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| 409 | { |
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| 410 | _load(); |
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| 411 | } |
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| 412 | // Tell parent to recalculate hash |
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| 413 | mParent->_dirtyHash(); |
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| 414 | |
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| 415 | } |
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| 416 | //----------------------------------------------------------------------- |
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| 417 | void TextureUnitState::setAnimatedTextureName(const String* const names, unsigned int numFrames, Real duration) |
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| 418 | { |
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| 419 | setContentType(CONTENT_NAMED); |
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| 420 | mTextureLoadFailed = false; |
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| 421 | |
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| 422 | mFrames.resize(numFrames); |
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| 423 | // resize pointers, but don't populate until needed |
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| 424 | mFramePtrs.resize(numFrames); |
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| 425 | mAnimDuration = duration; |
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| 426 | mCurrentFrame = 0; |
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| 427 | mCubic = false; |
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| 428 | |
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| 429 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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| 430 | { |
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| 431 | mFrames[i] = names[i]; |
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| 432 | mFramePtrs[i].setNull(); |
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| 433 | } |
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| 434 | |
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| 435 | // Load immediately if Material loaded |
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| 436 | if (isLoaded()) |
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| 437 | { |
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| 438 | _load(); |
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| 439 | } |
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| 440 | // Tell parent to recalculate hash |
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| 441 | mParent->_dirtyHash(); |
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| 442 | } |
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| 443 | //----------------------------------------------------------------------- |
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| 444 | std::pair< size_t, size_t > TextureUnitState::getTextureDimensions( unsigned int frame ) const |
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| 445 | { |
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| 446 | |
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| 447 | TexturePtr tex = _getTexturePtr(frame); |
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| 448 | if (tex.isNull()) |
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| 449 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find texture " + mFrames[ frame ], |
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| 450 | "TextureUnitState::getTextureDimensions" ); |
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| 451 | |
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| 452 | return std::pair< size_t, size_t >( tex->getWidth(), tex->getHeight() ); |
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| 453 | } |
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| 454 | //----------------------------------------------------------------------- |
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| 455 | void TextureUnitState::setCurrentFrame(unsigned int frameNumber) |
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| 456 | { |
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| 457 | if (frameNumber < mFrames.size()) |
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| 458 | { |
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| 459 | mCurrentFrame = frameNumber; |
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| 460 | // this will affect the hash |
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| 461 | mParent->_dirtyHash(); |
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| 462 | } |
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| 463 | else |
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| 464 | { |
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| 465 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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| 466 | "TextureUnitState::setCurrentFrame"); |
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| 467 | } |
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| 468 | |
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| 469 | } |
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| 470 | //----------------------------------------------------------------------- |
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| 471 | unsigned int TextureUnitState::getCurrentFrame(void) const |
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| 472 | { |
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| 473 | return mCurrentFrame; |
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| 474 | } |
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| 475 | //----------------------------------------------------------------------- |
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| 476 | unsigned int TextureUnitState::getNumFrames(void) const |
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| 477 | { |
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| 478 | return (unsigned int)mFrames.size(); |
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| 479 | } |
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| 480 | //----------------------------------------------------------------------- |
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| 481 | const String& TextureUnitState::getFrameTextureName(unsigned int frameNumber) const |
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| 482 | { |
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| 483 | if (frameNumber >= mFrames.size()) |
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| 484 | { |
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| 485 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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| 486 | "TextureUnitState::getFrameTextureName"); |
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| 487 | } |
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| 488 | |
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| 489 | return mFrames[frameNumber]; |
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| 490 | } |
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| 491 | //----------------------------------------------------------------------- |
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| 492 | void TextureUnitState::setDesiredFormat(PixelFormat desiredFormat) |
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| 493 | { |
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| 494 | mDesiredFormat = desiredFormat; |
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| 495 | } |
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| 496 | //----------------------------------------------------------------------- |
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| 497 | PixelFormat TextureUnitState::getDesiredFormat(void) const |
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| 498 | { |
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| 499 | return mDesiredFormat; |
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| 500 | } |
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| 501 | //----------------------------------------------------------------------- |
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| 502 | void TextureUnitState::setNumMipmaps(int numMipmaps) |
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| 503 | { |
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| 504 | mTextureSrcMipmaps = numMipmaps; |
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| 505 | } |
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| 506 | //----------------------------------------------------------------------- |
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| 507 | int TextureUnitState::getNumMipmaps(void) const |
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| 508 | { |
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| 509 | return mTextureSrcMipmaps; |
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| 510 | } |
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| 511 | //----------------------------------------------------------------------- |
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| 512 | void TextureUnitState::setIsAlpha(bool isAlpha) |
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| 513 | { |
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| 514 | mIsAlpha = isAlpha; |
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| 515 | } |
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| 516 | //----------------------------------------------------------------------- |
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| 517 | bool TextureUnitState::getIsAlpha(void) const |
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| 518 | { |
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| 519 | return mIsAlpha; |
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| 520 | } |
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| 521 | //----------------------------------------------------------------------- |
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| 522 | unsigned int TextureUnitState::getTextureCoordSet(void) const |
---|
| 523 | { |
---|
| 524 | return mTextureCoordSetIndex; |
---|
| 525 | } |
---|
| 526 | //----------------------------------------------------------------------- |
---|
| 527 | void TextureUnitState::setTextureCoordSet(unsigned int set) |
---|
| 528 | { |
---|
| 529 | mTextureCoordSetIndex = set; |
---|
| 530 | } |
---|
| 531 | //----------------------------------------------------------------------- |
---|
| 532 | void TextureUnitState::setColourOperationEx(LayerBlendOperationEx op, |
---|
| 533 | LayerBlendSource source1, |
---|
| 534 | LayerBlendSource source2, |
---|
| 535 | const ColourValue& arg1, |
---|
| 536 | const ColourValue& arg2, |
---|
| 537 | Real manualBlend) |
---|
| 538 | { |
---|
| 539 | mColourBlendMode.operation = op; |
---|
| 540 | mColourBlendMode.source1 = source1; |
---|
| 541 | mColourBlendMode.source2 = source2; |
---|
| 542 | mColourBlendMode.colourArg1 = arg1; |
---|
| 543 | mColourBlendMode.colourArg2 = arg2; |
---|
| 544 | mColourBlendMode.factor = manualBlend; |
---|
| 545 | } |
---|
| 546 | //----------------------------------------------------------------------- |
---|
| 547 | void TextureUnitState::setColourOperation(LayerBlendOperation op) |
---|
| 548 | { |
---|
| 549 | // Set up the multitexture and multipass blending operations |
---|
| 550 | switch (op) |
---|
| 551 | { |
---|
| 552 | case LBO_REPLACE: |
---|
| 553 | setColourOperationEx(LBX_SOURCE1, LBS_TEXTURE, LBS_CURRENT); |
---|
| 554 | setColourOpMultipassFallback(SBF_ONE, SBF_ZERO); |
---|
| 555 | break; |
---|
| 556 | case LBO_ADD: |
---|
| 557 | setColourOperationEx(LBX_ADD, LBS_TEXTURE, LBS_CURRENT); |
---|
| 558 | setColourOpMultipassFallback(SBF_ONE, SBF_ONE); |
---|
| 559 | break; |
---|
| 560 | case LBO_MODULATE: |
---|
| 561 | setColourOperationEx(LBX_MODULATE, LBS_TEXTURE, LBS_CURRENT); |
---|
| 562 | setColourOpMultipassFallback(SBF_DEST_COLOUR, SBF_ZERO); |
---|
| 563 | break; |
---|
| 564 | case LBO_ALPHA_BLEND: |
---|
| 565 | setColourOperationEx(LBX_BLEND_TEXTURE_ALPHA, LBS_TEXTURE, LBS_CURRENT); |
---|
| 566 | setColourOpMultipassFallback(SBF_SOURCE_ALPHA, SBF_ONE_MINUS_SOURCE_ALPHA); |
---|
| 567 | break; |
---|
| 568 | } |
---|
| 569 | |
---|
| 570 | |
---|
| 571 | } |
---|
| 572 | //----------------------------------------------------------------------- |
---|
| 573 | void TextureUnitState::setColourOpMultipassFallback(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) |
---|
| 574 | { |
---|
| 575 | mColourBlendFallbackSrc = sourceFactor; |
---|
| 576 | mColourBlendFallbackDest = destFactor; |
---|
| 577 | } |
---|
| 578 | //----------------------------------------------------------------------- |
---|
| 579 | void TextureUnitState::setAlphaOperation(LayerBlendOperationEx op, |
---|
| 580 | LayerBlendSource source1, |
---|
| 581 | LayerBlendSource source2, |
---|
| 582 | Real arg1, |
---|
| 583 | Real arg2, |
---|
| 584 | Real manualBlend) |
---|
| 585 | { |
---|
| 586 | mAlphaBlendMode.operation = op; |
---|
| 587 | mAlphaBlendMode.source1 = source1; |
---|
| 588 | mAlphaBlendMode.source2 = source2; |
---|
| 589 | mAlphaBlendMode.alphaArg1 = arg1; |
---|
| 590 | mAlphaBlendMode.alphaArg2 = arg2; |
---|
| 591 | mAlphaBlendMode.factor = manualBlend; |
---|
| 592 | } |
---|
| 593 | //----------------------------------------------------------------------- |
---|
| 594 | void TextureUnitState::addEffect(TextureEffect& effect) |
---|
| 595 | { |
---|
| 596 | // Ensure controller pointer is null |
---|
| 597 | effect.controller = 0; |
---|
| 598 | |
---|
| 599 | if (effect.type == ET_ENVIRONMENT_MAP |
---|
| 600 | || effect.type == ET_UVSCROLL |
---|
| 601 | || effect.type == ET_USCROLL |
---|
| 602 | || effect.type == ET_VSCROLL |
---|
| 603 | || effect.type == ET_ROTATE |
---|
| 604 | || effect.type == ET_PROJECTIVE_TEXTURE) |
---|
| 605 | { |
---|
| 606 | // Replace - must be unique |
---|
| 607 | // Search for existing effect of this type |
---|
| 608 | EffectMap::iterator i = mEffects.find(effect.type); |
---|
| 609 | if (i != mEffects.end()) |
---|
| 610 | { |
---|
| 611 | // Destroy old effect controller if exist |
---|
| 612 | if (i->second.controller) |
---|
| 613 | { |
---|
| 614 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
| 615 | } |
---|
| 616 | |
---|
| 617 | mEffects.erase(i); |
---|
| 618 | } |
---|
| 619 | } |
---|
| 620 | |
---|
| 621 | if (isLoaded()) |
---|
| 622 | { |
---|
| 623 | // Create controller |
---|
| 624 | createEffectController(effect); |
---|
| 625 | } |
---|
| 626 | |
---|
| 627 | // Record new effect |
---|
| 628 | mEffects.insert(EffectMap::value_type(effect.type, effect)); |
---|
| 629 | |
---|
| 630 | } |
---|
| 631 | //----------------------------------------------------------------------- |
---|
| 632 | void TextureUnitState::removeAllEffects(void) |
---|
| 633 | { |
---|
| 634 | // Iterate over effects to remove controllers |
---|
| 635 | EffectMap::iterator i, iend; |
---|
| 636 | iend = mEffects.end(); |
---|
| 637 | for (i = mEffects.begin(); i != iend; ++i) |
---|
| 638 | { |
---|
| 639 | if (i->second.controller) |
---|
| 640 | { |
---|
| 641 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
| 642 | } |
---|
| 643 | } |
---|
| 644 | |
---|
| 645 | mEffects.clear(); |
---|
| 646 | } |
---|
| 647 | |
---|
| 648 | //----------------------------------------------------------------------- |
---|
| 649 | bool TextureUnitState::isBlank(void) const |
---|
| 650 | { |
---|
| 651 | if (mFrames.empty()) |
---|
| 652 | return true; |
---|
| 653 | else |
---|
| 654 | return mFrames[0].empty() || mTextureLoadFailed; |
---|
| 655 | } |
---|
| 656 | |
---|
| 657 | //----------------------------------------------------------------------- |
---|
| 658 | SceneBlendFactor TextureUnitState::getColourBlendFallbackSrc(void) const |
---|
| 659 | { |
---|
| 660 | return mColourBlendFallbackSrc; |
---|
| 661 | } |
---|
| 662 | //----------------------------------------------------------------------- |
---|
| 663 | SceneBlendFactor TextureUnitState::getColourBlendFallbackDest(void) const |
---|
| 664 | { |
---|
| 665 | return mColourBlendFallbackDest; |
---|
| 666 | } |
---|
| 667 | //----------------------------------------------------------------------- |
---|
| 668 | const LayerBlendModeEx& TextureUnitState::getColourBlendMode(void) const |
---|
| 669 | { |
---|
| 670 | return mColourBlendMode; |
---|
| 671 | } |
---|
| 672 | //----------------------------------------------------------------------- |
---|
| 673 | const LayerBlendModeEx& TextureUnitState::getAlphaBlendMode(void) const |
---|
| 674 | { |
---|
| 675 | return mAlphaBlendMode; |
---|
| 676 | } |
---|
| 677 | //----------------------------------------------------------------------- |
---|
| 678 | const TextureUnitState::UVWAddressingMode& |
---|
| 679 | TextureUnitState::getTextureAddressingMode(void) const |
---|
| 680 | { |
---|
| 681 | return mAddressMode; |
---|
| 682 | } |
---|
| 683 | //----------------------------------------------------------------------- |
---|
| 684 | void TextureUnitState::setTextureAddressingMode( |
---|
| 685 | TextureUnitState::TextureAddressingMode tam) |
---|
| 686 | { |
---|
| 687 | mAddressMode.u = tam; |
---|
| 688 | mAddressMode.v = tam; |
---|
| 689 | mAddressMode.w = tam; |
---|
| 690 | } |
---|
| 691 | //----------------------------------------------------------------------- |
---|
| 692 | void TextureUnitState::setTextureAddressingMode( |
---|
| 693 | TextureUnitState::TextureAddressingMode u, |
---|
| 694 | TextureUnitState::TextureAddressingMode v, |
---|
| 695 | TextureUnitState::TextureAddressingMode w) |
---|
| 696 | { |
---|
| 697 | mAddressMode.u = u; |
---|
| 698 | mAddressMode.v = v; |
---|
| 699 | mAddressMode.w = w; |
---|
| 700 | } |
---|
| 701 | //----------------------------------------------------------------------- |
---|
| 702 | void TextureUnitState::setTextureAddressingMode( |
---|
| 703 | const TextureUnitState::UVWAddressingMode& uvw) |
---|
| 704 | { |
---|
| 705 | mAddressMode = uvw; |
---|
| 706 | } |
---|
| 707 | //----------------------------------------------------------------------- |
---|
| 708 | void TextureUnitState::setTextureBorderColour(const ColourValue& colour) |
---|
| 709 | { |
---|
| 710 | mBorderColour = colour; |
---|
| 711 | } |
---|
| 712 | //----------------------------------------------------------------------- |
---|
| 713 | const ColourValue& TextureUnitState::getTextureBorderColour(void) const |
---|
| 714 | { |
---|
| 715 | return mBorderColour; |
---|
| 716 | } |
---|
| 717 | //----------------------------------------------------------------------- |
---|
| 718 | void TextureUnitState::setEnvironmentMap(bool enable, EnvMapType envMapType) |
---|
| 719 | { |
---|
| 720 | if (enable) |
---|
| 721 | { |
---|
| 722 | TextureEffect eff; |
---|
| 723 | eff.type = ET_ENVIRONMENT_MAP; |
---|
| 724 | |
---|
| 725 | eff.subtype = envMapType; |
---|
| 726 | addEffect(eff); |
---|
| 727 | } |
---|
| 728 | else |
---|
| 729 | { |
---|
| 730 | removeEffect(ET_ENVIRONMENT_MAP); |
---|
| 731 | } |
---|
| 732 | } |
---|
| 733 | //----------------------------------------------------------------------- |
---|
| 734 | void TextureUnitState::removeEffect(TextureEffectType type) |
---|
| 735 | { |
---|
| 736 | // Get range of items matching this effect |
---|
| 737 | std::pair< EffectMap::iterator, EffectMap::iterator > remPair = |
---|
| 738 | mEffects.equal_range( type ); |
---|
| 739 | // Remove controllers |
---|
| 740 | for (EffectMap::iterator i = remPair.first; i != remPair.second; ++i) |
---|
| 741 | { |
---|
| 742 | if (i->second.controller) |
---|
| 743 | { |
---|
| 744 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
| 745 | } |
---|
| 746 | } |
---|
| 747 | // Erase |
---|
| 748 | mEffects.erase( remPair.first, remPair.second ); |
---|
| 749 | } |
---|
| 750 | //----------------------------------------------------------------------- |
---|
| 751 | void TextureUnitState::setBlank(void) |
---|
| 752 | { |
---|
| 753 | setTextureName(StringUtil::BLANK); |
---|
| 754 | } |
---|
| 755 | //----------------------------------------------------------------------- |
---|
| 756 | void TextureUnitState::setTextureTransform(const Matrix4& xform) |
---|
| 757 | { |
---|
| 758 | mTexModMatrix = xform; |
---|
| 759 | mRecalcTexMatrix = false; |
---|
| 760 | } |
---|
| 761 | //----------------------------------------------------------------------- |
---|
| 762 | void TextureUnitState::setTextureScroll(Real u, Real v) |
---|
| 763 | { |
---|
| 764 | mUMod = u; |
---|
| 765 | mVMod = v; |
---|
| 766 | mRecalcTexMatrix = true; |
---|
| 767 | } |
---|
| 768 | //----------------------------------------------------------------------- |
---|
| 769 | void TextureUnitState::setTextureScale(Real uScale, Real vScale) |
---|
| 770 | { |
---|
| 771 | mUScale = uScale; |
---|
| 772 | mVScale = vScale; |
---|
| 773 | mRecalcTexMatrix = true; |
---|
| 774 | } |
---|
| 775 | //----------------------------------------------------------------------- |
---|
| 776 | void TextureUnitState::setTextureRotate(const Radian& angle) |
---|
| 777 | { |
---|
| 778 | mRotate = angle; |
---|
| 779 | mRecalcTexMatrix = true; |
---|
| 780 | } |
---|
| 781 | //----------------------------------------------------------------------- |
---|
| 782 | const Matrix4& TextureUnitState::getTextureTransform() const |
---|
| 783 | { |
---|
| 784 | if (mRecalcTexMatrix) |
---|
| 785 | recalcTextureMatrix(); |
---|
| 786 | return mTexModMatrix; |
---|
| 787 | |
---|
| 788 | } |
---|
| 789 | //----------------------------------------------------------------------- |
---|
| 790 | void TextureUnitState::recalcTextureMatrix() const |
---|
| 791 | { |
---|
| 792 | // Assumption: 2D texture coords |
---|
| 793 | Matrix4 xform; |
---|
| 794 | |
---|
| 795 | xform = Matrix4::IDENTITY; |
---|
| 796 | if (mUScale != 1 || mVScale != 1) |
---|
| 797 | { |
---|
| 798 | // Offset to center of texture |
---|
| 799 | xform[0][0] = 1/mUScale; |
---|
| 800 | xform[1][1] = 1/mVScale; |
---|
| 801 | // Skip matrix concat since first matrix update |
---|
| 802 | xform[0][3] = (-0.5 * xform[0][0]) + 0.5; |
---|
| 803 | xform[1][3] = (-0.5 * xform[1][1]) + 0.5; |
---|
| 804 | } |
---|
| 805 | |
---|
| 806 | if (mUMod || mVMod) |
---|
| 807 | { |
---|
| 808 | Matrix4 xlate = Matrix4::IDENTITY; |
---|
| 809 | |
---|
| 810 | xlate[0][3] = mUMod; |
---|
| 811 | xlate[1][3] = mVMod; |
---|
| 812 | |
---|
| 813 | xform = xlate * xform; |
---|
| 814 | } |
---|
| 815 | |
---|
| 816 | if (mRotate != Radian(0)) |
---|
| 817 | { |
---|
| 818 | Matrix4 rot = Matrix4::IDENTITY; |
---|
| 819 | Radian theta ( mRotate ); |
---|
| 820 | Real cosTheta = Math::Cos(theta); |
---|
| 821 | Real sinTheta = Math::Sin(theta); |
---|
| 822 | |
---|
| 823 | rot[0][0] = cosTheta; |
---|
| 824 | rot[0][1] = -sinTheta; |
---|
| 825 | rot[1][0] = sinTheta; |
---|
| 826 | rot[1][1] = cosTheta; |
---|
| 827 | // Offset center of rotation to center of texture |
---|
| 828 | rot[0][3] = 0.5 + ( (-0.5 * cosTheta) - (-0.5 * sinTheta) ); |
---|
| 829 | rot[1][3] = 0.5 + ( (-0.5 * sinTheta) + (-0.5 * cosTheta) ); |
---|
| 830 | |
---|
| 831 | xform = rot * xform; |
---|
| 832 | } |
---|
| 833 | |
---|
| 834 | mTexModMatrix = xform; |
---|
| 835 | mRecalcTexMatrix = false; |
---|
| 836 | |
---|
| 837 | } |
---|
| 838 | //----------------------------------------------------------------------- |
---|
| 839 | void TextureUnitState::setTextureUScroll(Real value) |
---|
| 840 | { |
---|
| 841 | mUMod = value; |
---|
| 842 | mRecalcTexMatrix = true; |
---|
| 843 | } |
---|
| 844 | //----------------------------------------------------------------------- |
---|
| 845 | void TextureUnitState::setTextureVScroll(Real value) |
---|
| 846 | { |
---|
| 847 | mVMod = value; |
---|
| 848 | mRecalcTexMatrix = true; |
---|
| 849 | } |
---|
| 850 | //----------------------------------------------------------------------- |
---|
| 851 | void TextureUnitState::setTextureUScale(Real value) |
---|
| 852 | { |
---|
| 853 | mUScale = value; |
---|
| 854 | mRecalcTexMatrix = true; |
---|
| 855 | } |
---|
| 856 | //----------------------------------------------------------------------- |
---|
| 857 | void TextureUnitState::setTextureVScale(Real value) |
---|
| 858 | { |
---|
| 859 | mVScale = value; |
---|
| 860 | mRecalcTexMatrix = true; |
---|
| 861 | } |
---|
| 862 | //----------------------------------------------------------------------- |
---|
| 863 | void TextureUnitState::setScrollAnimation(Real uSpeed, Real vSpeed) |
---|
| 864 | { |
---|
| 865 | // Remove existing effects |
---|
| 866 | removeEffect(ET_UVSCROLL); |
---|
| 867 | removeEffect(ET_USCROLL); |
---|
| 868 | removeEffect(ET_VSCROLL); |
---|
| 869 | // Create new effect |
---|
| 870 | TextureEffect eff; |
---|
| 871 | if(uSpeed == vSpeed) |
---|
| 872 | { |
---|
| 873 | eff.type = ET_UVSCROLL; |
---|
| 874 | eff.arg1 = uSpeed; |
---|
| 875 | addEffect(eff); |
---|
| 876 | } |
---|
| 877 | else |
---|
| 878 | { |
---|
| 879 | if(uSpeed) |
---|
| 880 | { |
---|
| 881 | eff.type = ET_USCROLL; |
---|
| 882 | eff.arg1 = uSpeed; |
---|
| 883 | addEffect(eff); |
---|
| 884 | } |
---|
| 885 | if(vSpeed) |
---|
| 886 | { |
---|
| 887 | eff.type = ET_VSCROLL; |
---|
| 888 | eff.arg1 = vSpeed; |
---|
| 889 | addEffect(eff); |
---|
| 890 | } |
---|
| 891 | } |
---|
| 892 | } |
---|
| 893 | //----------------------------------------------------------------------- |
---|
| 894 | void TextureUnitState::setRotateAnimation(Real speed) |
---|
| 895 | { |
---|
| 896 | // Remove existing effect |
---|
| 897 | removeEffect(ET_ROTATE); |
---|
| 898 | // Create new effect |
---|
| 899 | TextureEffect eff; |
---|
| 900 | eff.type = ET_ROTATE; |
---|
| 901 | eff.arg1 = speed; |
---|
| 902 | addEffect(eff); |
---|
| 903 | } |
---|
| 904 | //----------------------------------------------------------------------- |
---|
| 905 | void TextureUnitState::setTransformAnimation(TextureTransformType ttype, |
---|
| 906 | WaveformType waveType, Real base, Real frequency, Real phase, Real amplitude) |
---|
| 907 | { |
---|
| 908 | // Remove existing effect |
---|
| 909 | removeEffect(ET_TRANSFORM); |
---|
| 910 | // Create new effect |
---|
| 911 | TextureEffect eff; |
---|
| 912 | eff.type = ET_TRANSFORM; |
---|
| 913 | eff.subtype = ttype; |
---|
| 914 | eff.waveType = waveType; |
---|
| 915 | eff.base = base; |
---|
| 916 | eff.frequency = frequency; |
---|
| 917 | eff.phase = phase; |
---|
| 918 | eff.amplitude = amplitude; |
---|
| 919 | addEffect(eff); |
---|
| 920 | } |
---|
| 921 | //----------------------------------------------------------------------- |
---|
| 922 | void TextureUnitState::_load(void) |
---|
| 923 | { |
---|
| 924 | // Unload first |
---|
| 925 | _unload(); |
---|
| 926 | |
---|
| 927 | // Load textures |
---|
| 928 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
---|
| 929 | { |
---|
| 930 | ensureLoaded(i); |
---|
| 931 | } |
---|
| 932 | // Animation controller |
---|
| 933 | if (mAnimDuration != 0) |
---|
| 934 | { |
---|
| 935 | createAnimController(); |
---|
| 936 | } |
---|
| 937 | // Effect controllers |
---|
| 938 | for (EffectMap::iterator it = mEffects.begin(); it != mEffects.end(); ++it) |
---|
| 939 | { |
---|
| 940 | createEffectController(it->second); |
---|
| 941 | } |
---|
| 942 | |
---|
| 943 | } |
---|
| 944 | //----------------------------------------------------------------------- |
---|
| 945 | const TexturePtr& TextureUnitState::_getTexturePtr(void) const |
---|
| 946 | { |
---|
| 947 | return _getTexturePtr(mCurrentFrame); |
---|
| 948 | } |
---|
| 949 | //----------------------------------------------------------------------- |
---|
| 950 | const TexturePtr& TextureUnitState::_getTexturePtr(size_t frame) const |
---|
| 951 | { |
---|
| 952 | if (mContentType == CONTENT_NAMED) |
---|
| 953 | { |
---|
| 954 | if (frame < mFrames.size() && !mTextureLoadFailed) |
---|
| 955 | { |
---|
| 956 | ensureLoaded(frame); |
---|
| 957 | return mFramePtrs[frame]; |
---|
| 958 | } |
---|
| 959 | else |
---|
| 960 | { |
---|
| 961 | // Silent fail with empty texture for internal method |
---|
| 962 | static TexturePtr nullTexPtr; |
---|
| 963 | return nullTexPtr; |
---|
| 964 | } |
---|
| 965 | } |
---|
| 966 | else |
---|
| 967 | { |
---|
| 968 | // Manually bound texture, no name or loading |
---|
| 969 | assert(frame < mFramePtrs.size()); |
---|
| 970 | return mFramePtrs[frame]; |
---|
| 971 | |
---|
| 972 | } |
---|
| 973 | |
---|
| 974 | } |
---|
| 975 | //----------------------------------------------------------------------- |
---|
| 976 | void TextureUnitState::_setTexturePtr(const TexturePtr& texptr) |
---|
| 977 | { |
---|
| 978 | _setTexturePtr(texptr, mCurrentFrame); |
---|
| 979 | } |
---|
| 980 | //----------------------------------------------------------------------- |
---|
| 981 | void TextureUnitState::_setTexturePtr(const TexturePtr& texptr, size_t frame) |
---|
| 982 | { |
---|
| 983 | assert(frame < mFramePtrs.size()); |
---|
| 984 | mFramePtrs[frame] = texptr; |
---|
| 985 | } |
---|
| 986 | //----------------------------------------------------------------------- |
---|
| 987 | void TextureUnitState::ensureLoaded(size_t frame) const |
---|
| 988 | { |
---|
| 989 | if (!mFrames[frame].empty()) |
---|
| 990 | { |
---|
| 991 | // Ensure texture is loaded, specified number of mipmaps and |
---|
| 992 | // priority |
---|
| 993 | if (mFramePtrs[frame].isNull()) |
---|
| 994 | { |
---|
| 995 | try { |
---|
| 996 | mFramePtrs[frame] = |
---|
| 997 | TextureManager::getSingleton().load(mFrames[frame], |
---|
| 998 | mParent->getResourceGroup(), mTextureType, |
---|
| 999 | mTextureSrcMipmaps, 1.0f, mIsAlpha, mDesiredFormat); |
---|
| 1000 | } |
---|
| 1001 | catch (Exception &e) { |
---|
| 1002 | String msg; |
---|
| 1003 | msg = msg + "Error loading texture " + mFrames[frame] + |
---|
| 1004 | ". Texture layer will be blank. Loading the texture " |
---|
| 1005 | "failed with the following exception: " |
---|
| 1006 | + e.getFullDescription(); |
---|
| 1007 | LogManager::getSingleton().logMessage(msg); |
---|
| 1008 | mTextureLoadFailed = true; |
---|
| 1009 | } |
---|
| 1010 | } |
---|
| 1011 | else |
---|
| 1012 | { |
---|
| 1013 | // Just ensure existing pointer is loaded |
---|
| 1014 | mFramePtrs[frame]->load(); |
---|
| 1015 | } |
---|
| 1016 | } |
---|
| 1017 | } |
---|
| 1018 | //----------------------------------------------------------------------- |
---|
| 1019 | void TextureUnitState::createAnimController(void) |
---|
| 1020 | { |
---|
| 1021 | assert(mAnimController == 0); |
---|
| 1022 | mAnimController = ControllerManager::getSingleton().createTextureAnimator(this, mAnimDuration); |
---|
| 1023 | |
---|
| 1024 | } |
---|
| 1025 | //----------------------------------------------------------------------- |
---|
| 1026 | void TextureUnitState::createEffectController(TextureEffect& effect) |
---|
| 1027 | { |
---|
| 1028 | assert(effect.controller == 0); |
---|
| 1029 | ControllerManager& cMgr = ControllerManager::getSingleton(); |
---|
| 1030 | switch (effect.type) |
---|
| 1031 | { |
---|
| 1032 | case ET_UVSCROLL: |
---|
| 1033 | effect.controller = cMgr.createTextureUVScroller(this, effect.arg1); |
---|
| 1034 | break; |
---|
| 1035 | case ET_USCROLL: |
---|
| 1036 | effect.controller = cMgr.createTextureUScroller(this, effect.arg1); |
---|
| 1037 | break; |
---|
| 1038 | case ET_VSCROLL: |
---|
| 1039 | effect.controller = cMgr.createTextureVScroller(this, effect.arg1); |
---|
| 1040 | break; |
---|
| 1041 | case ET_ROTATE: |
---|
| 1042 | effect.controller = cMgr.createTextureRotater(this, effect.arg1); |
---|
| 1043 | break; |
---|
| 1044 | case ET_TRANSFORM: |
---|
| 1045 | effect.controller = cMgr.createTextureWaveTransformer(this, (TextureUnitState::TextureTransformType)effect.subtype, effect.waveType, effect.base, |
---|
| 1046 | effect.frequency, effect.phase, effect.amplitude); |
---|
| 1047 | break; |
---|
| 1048 | case ET_ENVIRONMENT_MAP: |
---|
| 1049 | break; |
---|
| 1050 | default: |
---|
| 1051 | break; |
---|
| 1052 | } |
---|
| 1053 | } |
---|
| 1054 | //----------------------------------------------------------------------- |
---|
| 1055 | Real TextureUnitState::getTextureUScroll(void) const |
---|
| 1056 | { |
---|
| 1057 | return mUMod; |
---|
| 1058 | } |
---|
| 1059 | |
---|
| 1060 | //----------------------------------------------------------------------- |
---|
| 1061 | Real TextureUnitState::getTextureVScroll(void) const |
---|
| 1062 | { |
---|
| 1063 | return mVMod; |
---|
| 1064 | } |
---|
| 1065 | |
---|
| 1066 | //----------------------------------------------------------------------- |
---|
| 1067 | Real TextureUnitState::getTextureUScale(void) const |
---|
| 1068 | { |
---|
| 1069 | return mUScale; |
---|
| 1070 | } |
---|
| 1071 | |
---|
| 1072 | //----------------------------------------------------------------------- |
---|
| 1073 | Real TextureUnitState::getTextureVScale(void) const |
---|
| 1074 | { |
---|
| 1075 | return mVScale; |
---|
| 1076 | } |
---|
| 1077 | |
---|
| 1078 | //----------------------------------------------------------------------- |
---|
| 1079 | const Radian& TextureUnitState::getTextureRotate(void) const |
---|
| 1080 | { |
---|
| 1081 | return mRotate; |
---|
| 1082 | } |
---|
| 1083 | |
---|
| 1084 | //----------------------------------------------------------------------- |
---|
| 1085 | Real TextureUnitState::getAnimationDuration(void) const |
---|
| 1086 | { |
---|
| 1087 | return mAnimDuration; |
---|
| 1088 | } |
---|
| 1089 | |
---|
| 1090 | //----------------------------------------------------------------------- |
---|
| 1091 | const TextureUnitState::EffectMap& TextureUnitState::getEffects(void) const |
---|
| 1092 | { |
---|
| 1093 | return mEffects; |
---|
| 1094 | } |
---|
| 1095 | |
---|
| 1096 | //----------------------------------------------------------------------- |
---|
| 1097 | void TextureUnitState::setTextureFiltering(TextureFilterOptions filterType) |
---|
| 1098 | { |
---|
| 1099 | switch (filterType) |
---|
| 1100 | { |
---|
| 1101 | case TFO_NONE: |
---|
| 1102 | setTextureFiltering(FO_POINT, FO_POINT, FO_NONE); |
---|
| 1103 | break; |
---|
| 1104 | case TFO_BILINEAR: |
---|
| 1105 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT); |
---|
| 1106 | break; |
---|
| 1107 | case TFO_TRILINEAR: |
---|
| 1108 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR); |
---|
| 1109 | break; |
---|
| 1110 | case TFO_ANISOTROPIC: |
---|
| 1111 | setTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR); |
---|
| 1112 | break; |
---|
| 1113 | } |
---|
| 1114 | mIsDefaultFiltering = false; |
---|
| 1115 | } |
---|
| 1116 | //----------------------------------------------------------------------- |
---|
| 1117 | void TextureUnitState::setTextureFiltering(FilterType ft, FilterOptions fo) |
---|
| 1118 | { |
---|
| 1119 | switch (ft) |
---|
| 1120 | { |
---|
| 1121 | case FT_MIN: |
---|
| 1122 | mMinFilter = fo; |
---|
| 1123 | break; |
---|
| 1124 | case FT_MAG: |
---|
| 1125 | mMagFilter = fo; |
---|
| 1126 | break; |
---|
| 1127 | case FT_MIP: |
---|
| 1128 | mMipFilter = fo; |
---|
| 1129 | break; |
---|
| 1130 | } |
---|
| 1131 | mIsDefaultFiltering = false; |
---|
| 1132 | } |
---|
| 1133 | //----------------------------------------------------------------------- |
---|
| 1134 | void TextureUnitState::setTextureFiltering(FilterOptions minFilter, |
---|
| 1135 | FilterOptions magFilter, FilterOptions mipFilter) |
---|
| 1136 | { |
---|
| 1137 | mMinFilter = minFilter; |
---|
| 1138 | mMagFilter = magFilter; |
---|
| 1139 | mMipFilter = mipFilter; |
---|
| 1140 | mIsDefaultFiltering = false; |
---|
| 1141 | } |
---|
| 1142 | //----------------------------------------------------------------------- |
---|
| 1143 | FilterOptions TextureUnitState::getTextureFiltering(FilterType ft) const |
---|
| 1144 | { |
---|
| 1145 | |
---|
| 1146 | switch (ft) |
---|
| 1147 | { |
---|
| 1148 | case FT_MIN: |
---|
| 1149 | return mIsDefaultFiltering ? |
---|
| 1150 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIN) : mMinFilter; |
---|
| 1151 | case FT_MAG: |
---|
| 1152 | return mIsDefaultFiltering ? |
---|
| 1153 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MAG) : mMagFilter; |
---|
| 1154 | case FT_MIP: |
---|
| 1155 | return mIsDefaultFiltering ? |
---|
| 1156 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIP) : mMipFilter; |
---|
| 1157 | } |
---|
| 1158 | // to keep compiler happy |
---|
| 1159 | return mMinFilter; |
---|
| 1160 | } |
---|
| 1161 | |
---|
| 1162 | //----------------------------------------------------------------------- |
---|
| 1163 | void TextureUnitState::setTextureAnisotropy(unsigned int maxAniso) |
---|
| 1164 | { |
---|
| 1165 | mMaxAniso = maxAniso; |
---|
| 1166 | mIsDefaultAniso = false; |
---|
| 1167 | } |
---|
| 1168 | //----------------------------------------------------------------------- |
---|
| 1169 | unsigned int TextureUnitState::getTextureAnisotropy() const |
---|
| 1170 | { |
---|
| 1171 | return mIsDefaultAniso? MaterialManager::getSingleton().getDefaultAnisotropy() : mMaxAniso; |
---|
| 1172 | } |
---|
| 1173 | |
---|
| 1174 | //----------------------------------------------------------------------- |
---|
| 1175 | void TextureUnitState::_unload(void) |
---|
| 1176 | { |
---|
| 1177 | // Destroy animation controller |
---|
| 1178 | if (mAnimController) |
---|
| 1179 | { |
---|
| 1180 | ControllerManager::getSingleton().destroyController(mAnimController); |
---|
| 1181 | mAnimController = 0; |
---|
| 1182 | } |
---|
| 1183 | |
---|
| 1184 | // Destroy effect controllers |
---|
| 1185 | for (EffectMap::iterator i = mEffects.begin(); i != mEffects.end(); ++i) |
---|
| 1186 | { |
---|
| 1187 | if (i->second.controller) |
---|
| 1188 | { |
---|
| 1189 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
| 1190 | i->second.controller = 0; |
---|
| 1191 | } |
---|
| 1192 | } |
---|
| 1193 | |
---|
| 1194 | // Unreference but don't unload textures. may be used elsewhere |
---|
| 1195 | std::vector<TexturePtr>::iterator ti, tiend; |
---|
| 1196 | tiend = mFramePtrs.end(); |
---|
| 1197 | for (ti = mFramePtrs.begin(); ti != tiend; ++ti) |
---|
| 1198 | { |
---|
| 1199 | ti->setNull(); |
---|
| 1200 | } |
---|
| 1201 | } |
---|
| 1202 | //----------------------------------------------------------------------------- |
---|
| 1203 | bool TextureUnitState::isLoaded(void) const |
---|
| 1204 | { |
---|
| 1205 | return mParent->isLoaded(); |
---|
| 1206 | } |
---|
| 1207 | //----------------------------------------------------------------------- |
---|
| 1208 | void TextureUnitState::_notifyNeedsRecompile(void) |
---|
| 1209 | { |
---|
| 1210 | mParent->_notifyNeedsRecompile(); |
---|
| 1211 | } |
---|
| 1212 | //----------------------------------------------------------------------- |
---|
| 1213 | bool TextureUnitState::hasViewRelativeTextureCoordinateGeneration(void) const |
---|
| 1214 | { |
---|
| 1215 | // Right now this only returns true for reflection maps |
---|
| 1216 | |
---|
| 1217 | EffectMap::const_iterator i, iend; |
---|
| 1218 | iend = mEffects.end(); |
---|
| 1219 | |
---|
| 1220 | for(i = mEffects.find(ET_ENVIRONMENT_MAP); i != iend; ++i) |
---|
| 1221 | { |
---|
| 1222 | if (i->second.subtype == ENV_REFLECTION) |
---|
| 1223 | return true; |
---|
| 1224 | } |
---|
| 1225 | for(i = mEffects.find(ET_PROJECTIVE_TEXTURE); i != iend; ++i) |
---|
| 1226 | { |
---|
| 1227 | return true; |
---|
| 1228 | } |
---|
| 1229 | |
---|
| 1230 | return false; |
---|
| 1231 | } |
---|
| 1232 | //----------------------------------------------------------------------- |
---|
| 1233 | void TextureUnitState::setProjectiveTexturing(bool enable, |
---|
| 1234 | const Frustum* projectionSettings) |
---|
| 1235 | { |
---|
| 1236 | if (enable) |
---|
| 1237 | { |
---|
| 1238 | TextureEffect eff; |
---|
| 1239 | eff.type = ET_PROJECTIVE_TEXTURE; |
---|
| 1240 | eff.frustum = projectionSettings; |
---|
| 1241 | addEffect(eff); |
---|
| 1242 | } |
---|
| 1243 | else |
---|
| 1244 | { |
---|
| 1245 | removeEffect(ET_PROJECTIVE_TEXTURE); |
---|
| 1246 | } |
---|
| 1247 | |
---|
| 1248 | } |
---|
| 1249 | //----------------------------------------------------------------------- |
---|
| 1250 | void TextureUnitState::setName(const String& name) |
---|
| 1251 | { |
---|
| 1252 | mName = name; |
---|
| 1253 | if (mTextureNameAlias.empty()) |
---|
| 1254 | mTextureNameAlias = mName; |
---|
| 1255 | } |
---|
| 1256 | |
---|
| 1257 | //----------------------------------------------------------------------- |
---|
| 1258 | void TextureUnitState::setTextureNameAlias(const String& name) |
---|
| 1259 | { |
---|
| 1260 | mTextureNameAlias = name; |
---|
| 1261 | } |
---|
| 1262 | |
---|
| 1263 | //----------------------------------------------------------------------- |
---|
| 1264 | bool TextureUnitState::applyTextureAliases(const AliasTextureNamePairList& aliasList, const bool apply) |
---|
| 1265 | { |
---|
| 1266 | bool testResult = false; |
---|
| 1267 | // if TUS has an alias see if its in the alias container |
---|
| 1268 | if (!mTextureNameAlias.empty()) |
---|
| 1269 | { |
---|
| 1270 | AliasTextureNamePairList::const_iterator aliasEntry = |
---|
| 1271 | aliasList.find(mTextureNameAlias); |
---|
| 1272 | |
---|
| 1273 | if (aliasEntry != aliasList.end()) |
---|
| 1274 | { |
---|
| 1275 | // match was found so change the texture name in mFrames |
---|
| 1276 | testResult = true; |
---|
| 1277 | |
---|
| 1278 | if (apply) |
---|
| 1279 | { |
---|
| 1280 | // currently assumes animated frames are sequentially numbered |
---|
| 1281 | // cubic, 1d, 2d, and 3d textures are determined from current TUS state |
---|
| 1282 | |
---|
| 1283 | // if cubic or 3D |
---|
| 1284 | if (mCubic) |
---|
| 1285 | { |
---|
| 1286 | setCubicTextureName(aliasEntry->second, mTextureType == TEX_TYPE_CUBE_MAP); |
---|
| 1287 | } |
---|
| 1288 | else |
---|
| 1289 | { |
---|
| 1290 | // if more than one frame then assume animated frames |
---|
| 1291 | if (mFrames.size() > 1) |
---|
| 1292 | setAnimatedTextureName(aliasEntry->second, |
---|
| 1293 | static_cast<unsigned int>(mFrames.size()), mAnimDuration); |
---|
| 1294 | else |
---|
| 1295 | setTextureName(aliasEntry->second, mTextureType); |
---|
| 1296 | } |
---|
| 1297 | } |
---|
| 1298 | |
---|
| 1299 | } |
---|
| 1300 | } |
---|
| 1301 | |
---|
| 1302 | return testResult; |
---|
| 1303 | } |
---|
| 1304 | //----------------------------------------------------------------------------- |
---|
| 1305 | void TextureUnitState::_notifyParent(Pass* parent) |
---|
| 1306 | { |
---|
| 1307 | mParent = parent; |
---|
| 1308 | } |
---|
| 1309 | |
---|
| 1310 | } |
---|