1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #include "OgreStableHeaders.h" |
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30 | |
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31 | #include "OgreTextureUnitState.h" |
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32 | #include "OgrePass.h" |
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33 | #include "OgreMaterialManager.h" |
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34 | #include "OgreControllerManager.h" |
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35 | #include "OgreLogManager.h" |
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36 | #include "OgreException.h" |
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37 | #include "OgreTextureManager.h" |
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38 | |
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39 | namespace Ogre { |
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40 | |
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41 | //----------------------------------------------------------------------- |
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42 | TextureUnitState::TextureUnitState(Pass* parent) |
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43 | : mCurrentFrame(0) |
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44 | , mAnimDuration(0) |
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45 | , mCubic(false) |
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46 | , mTextureType(TEX_TYPE_2D) |
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47 | , mDesiredFormat(PF_UNKNOWN) |
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48 | , mTextureSrcMipmaps(MIP_DEFAULT) |
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49 | , mTextureCoordSetIndex(0) |
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50 | , mBorderColour(ColourValue::Black) |
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51 | , mTextureLoadFailed(false) |
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52 | , mIsAlpha(false) |
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53 | , mRecalcTexMatrix(false) |
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54 | , mUMod(0) |
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55 | , mVMod(0) |
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56 | , mUScale(1) |
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57 | , mVScale(1) |
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58 | , mRotate(0) |
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59 | , mTexModMatrix(Matrix4::IDENTITY) |
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60 | , mMinFilter(FO_LINEAR) |
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61 | , mMagFilter(FO_LINEAR) |
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62 | , mMipFilter(FO_POINT) |
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63 | , mMaxAniso(MaterialManager::getSingleton().getDefaultAnisotropy()) |
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64 | , mMipmapBias(0) |
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65 | , mIsDefaultAniso(true) |
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66 | , mIsDefaultFiltering(true) |
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67 | , mBindingType(BT_FRAGMENT) |
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68 | , mContentType(CONTENT_NAMED) |
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69 | , mParent(parent) |
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70 | , mAnimController(0) |
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71 | { |
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72 | mColourBlendMode.blendType = LBT_COLOUR; |
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73 | mAlphaBlendMode.operation = LBX_MODULATE; |
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74 | mAlphaBlendMode.blendType = LBT_ALPHA; |
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75 | mAlphaBlendMode.source1 = LBS_TEXTURE; |
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76 | mAlphaBlendMode.source2 = LBS_CURRENT; |
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77 | setColourOperation(LBO_MODULATE); |
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78 | setTextureAddressingMode(TAM_WRAP); |
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79 | |
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80 | mParent->_dirtyHash(); |
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81 | |
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82 | } |
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83 | |
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84 | //----------------------------------------------------------------------- |
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85 | TextureUnitState::TextureUnitState(Pass* parent, const TextureUnitState& oth ) |
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86 | { |
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87 | mParent = parent; |
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88 | mAnimController = 0; |
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89 | *this = oth; |
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90 | } |
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91 | |
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92 | //----------------------------------------------------------------------- |
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93 | TextureUnitState::TextureUnitState( Pass* parent, const String& texName, unsigned int texCoordSet) |
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94 | : mCurrentFrame(0) |
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95 | , mAnimDuration(0) |
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96 | , mCubic(false) |
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97 | , mTextureType(TEX_TYPE_2D) |
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98 | , mDesiredFormat(PF_UNKNOWN) |
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99 | , mTextureSrcMipmaps(MIP_DEFAULT) |
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100 | , mTextureCoordSetIndex(0) |
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101 | , mBorderColour(ColourValue::Black) |
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102 | , mTextureLoadFailed(false) |
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103 | , mIsAlpha(false) |
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104 | , mRecalcTexMatrix(false) |
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105 | , mUMod(0) |
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106 | , mVMod(0) |
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107 | , mUScale(1) |
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108 | , mVScale(1) |
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109 | , mRotate(0) |
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110 | , mTexModMatrix(Matrix4::IDENTITY) |
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111 | , mMinFilter(FO_LINEAR) |
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112 | , mMagFilter(FO_LINEAR) |
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113 | , mMipFilter(FO_POINT) |
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114 | , mMaxAniso(MaterialManager::getSingleton().getDefaultAnisotropy()) |
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115 | , mIsDefaultAniso(true) |
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116 | , mIsDefaultFiltering(true) |
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117 | , mBindingType(BT_FRAGMENT) |
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118 | , mContentType(CONTENT_NAMED) |
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119 | , mParent(parent) |
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120 | , mAnimController(0) |
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121 | { |
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122 | |
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123 | setTextureName(texName); |
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124 | setTextureCoordSet(texCoordSet); |
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125 | |
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126 | mParent->_dirtyHash(); |
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127 | |
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128 | } |
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129 | //----------------------------------------------------------------------- |
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130 | TextureUnitState::~TextureUnitState() |
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131 | { |
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132 | // Unload ensure all controllers destroyed |
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133 | _unload(); |
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134 | } |
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135 | //----------------------------------------------------------------------- |
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136 | TextureUnitState & TextureUnitState::operator = ( |
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137 | const TextureUnitState &oth ) |
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138 | { |
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139 | assert(mAnimController == 0); |
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140 | assert(mEffects.empty()); |
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141 | |
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142 | // copy basic members (int's, real's) |
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143 | memcpy( this, &oth, (uchar *)(&oth.mFrames) - (uchar *)(&oth) ); |
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144 | // copy complex members |
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145 | mFrames = oth.mFrames; |
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146 | mFramePtrs = oth.mFramePtrs; |
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147 | mName = oth.mName; |
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148 | mEffects = oth.mEffects; |
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149 | |
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150 | mTextureNameAlias = oth.mTextureNameAlias; |
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151 | |
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152 | // Can't sharing controllers with other TUS, reset to null to avoid potential bug. |
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153 | for (EffectMap::iterator j = mEffects.begin(); j != mEffects.end(); ++j) |
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154 | { |
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155 | j->second.controller = 0; |
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156 | } |
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157 | |
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158 | // Load immediately if Material loaded |
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159 | if (isLoaded()) |
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160 | { |
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161 | _load(); |
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162 | } |
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163 | // Tell parent to recalculate hash |
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164 | mParent->_dirtyHash(); |
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165 | |
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166 | return *this; |
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167 | } |
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168 | //----------------------------------------------------------------------- |
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169 | const String& TextureUnitState::getTextureName(void) const |
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170 | { |
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171 | // Return name of current frame |
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172 | if (mCurrentFrame < mFrames.size()) |
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173 | return mFrames[mCurrentFrame]; |
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174 | else |
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175 | return StringUtil::BLANK; |
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176 | } |
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177 | //----------------------------------------------------------------------- |
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178 | void TextureUnitState::setTextureName( const String& name, TextureType texType) |
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179 | { |
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180 | setContentType(CONTENT_NAMED); |
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181 | mTextureLoadFailed = false; |
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182 | |
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183 | if (texType == TEX_TYPE_CUBE_MAP) |
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184 | { |
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185 | // delegate to cubic texture implementation |
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186 | setCubicTextureName(name, true); |
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187 | } |
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188 | else |
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189 | { |
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190 | mFrames.resize(1); |
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191 | mFramePtrs.resize(1); |
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192 | mFrames[0] = name; |
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193 | mFramePtrs[0].setNull(); |
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194 | // defer load until used, so don't grab pointer yet |
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195 | mCurrentFrame = 0; |
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196 | mCubic = false; |
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197 | mTextureType = texType; |
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198 | if (name.empty()) |
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199 | { |
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200 | return; |
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201 | } |
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202 | |
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203 | |
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204 | // Load immediately ? |
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205 | if (isLoaded()) |
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206 | { |
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207 | _load(); // reload |
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208 | } |
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209 | // Tell parent to recalculate hash |
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210 | mParent->_dirtyHash(); |
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211 | } |
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212 | |
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213 | } |
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214 | //----------------------------------------------------------------------- |
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215 | void TextureUnitState::setBindingType(TextureUnitState::BindingType bt) |
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216 | { |
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217 | mBindingType = bt; |
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218 | |
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219 | } |
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220 | //----------------------------------------------------------------------- |
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221 | TextureUnitState::BindingType TextureUnitState::getBindingType(void) const |
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222 | { |
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223 | return mBindingType; |
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224 | } |
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225 | //----------------------------------------------------------------------- |
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226 | void TextureUnitState::setContentType(TextureUnitState::ContentType ct) |
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227 | { |
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228 | mContentType = ct; |
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229 | if (ct == CONTENT_SHADOW) |
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230 | { |
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231 | // Clear out texture frames, not applicable |
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232 | mFrames.clear(); |
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233 | // One reference space, set manually through _setTexturePtr |
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234 | mFramePtrs.resize(1); |
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235 | mFramePtrs[0].setNull(); |
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236 | } |
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237 | } |
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238 | //----------------------------------------------------------------------- |
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239 | TextureUnitState::ContentType TextureUnitState::getContentType(void) const |
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240 | { |
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241 | return mContentType; |
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242 | } |
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243 | //----------------------------------------------------------------------- |
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244 | void TextureUnitState::setCubicTextureName( const String& name, bool forUVW) |
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245 | { |
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246 | if (forUVW) |
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247 | { |
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248 | setCubicTextureName(&name, forUVW); |
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249 | } |
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250 | else |
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251 | { |
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252 | setContentType(CONTENT_NAMED); |
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253 | mTextureLoadFailed = false; |
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254 | String ext; |
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255 | String suffixes[6] = {"_fr", "_bk", "_lf", "_rt", "_up", "_dn"}; |
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256 | String baseName; |
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257 | String fullNames[6]; |
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258 | |
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259 | size_t pos = name.find_last_of("."); |
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260 | if( pos != String::npos ) |
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261 | { |
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262 | baseName = name.substr(0, pos); |
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263 | ext = name.substr(pos); |
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264 | } |
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265 | else |
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266 | baseName = name; |
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267 | |
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268 | for (int i = 0; i < 6; ++i) |
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269 | { |
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270 | fullNames[i] = baseName + suffixes[i] + ext; |
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271 | } |
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272 | |
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273 | setCubicTextureName(fullNames, forUVW); |
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274 | } |
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275 | } |
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276 | //----------------------------------------------------------------------- |
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277 | void TextureUnitState::setCubicTextureName(const String* const names, bool forUVW) |
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278 | { |
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279 | setContentType(CONTENT_NAMED); |
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280 | mTextureLoadFailed = false; |
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281 | mFrames.resize(forUVW ? 1 : 6); |
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282 | // resize pointers, but don't populate until asked for |
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283 | mFramePtrs.resize(forUVW ? 1 : 6); |
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284 | mCurrentFrame = 0; |
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285 | mCubic = true; |
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286 | mTextureType = forUVW ? TEX_TYPE_CUBE_MAP : TEX_TYPE_2D; |
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287 | |
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288 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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289 | { |
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290 | mFrames[i] = names[i]; |
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291 | mFramePtrs[i].setNull(); |
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292 | } |
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293 | // Tell parent we need recompiling, will cause reload too |
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294 | mParent->_notifyNeedsRecompile(); |
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295 | } |
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296 | //----------------------------------------------------------------------- |
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297 | bool TextureUnitState::isCubic(void) const |
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298 | { |
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299 | return mCubic; |
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300 | } |
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301 | //----------------------------------------------------------------------- |
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302 | bool TextureUnitState::is3D(void) const |
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303 | { |
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304 | return mTextureType == TEX_TYPE_CUBE_MAP; |
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305 | } |
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306 | //----------------------------------------------------------------------- |
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307 | TextureType TextureUnitState::getTextureType(void) const |
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308 | { |
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309 | return mTextureType; |
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310 | |
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311 | } |
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312 | |
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313 | //----------------------------------------------------------------------- |
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314 | void TextureUnitState::setFrameTextureName(const String& name, unsigned int frameNumber) |
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315 | { |
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316 | mTextureLoadFailed = false; |
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317 | if (frameNumber < mFrames.size()) |
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318 | { |
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319 | mFrames[frameNumber] = name; |
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320 | // reset pointer (don't populate until requested) |
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321 | mFramePtrs[frameNumber].setNull(); |
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322 | |
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323 | if (isLoaded()) |
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324 | { |
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325 | _load(); // reload |
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326 | } |
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327 | // Tell parent to recalculate hash |
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328 | mParent->_dirtyHash(); |
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329 | } |
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330 | else // raise exception for frameNumber out of bounds |
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331 | { |
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332 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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333 | "TextureUnitState::setFrameTextureName"); |
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334 | } |
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335 | } |
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336 | |
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337 | //----------------------------------------------------------------------- |
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338 | void TextureUnitState::addFrameTextureName(const String& name) |
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339 | { |
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340 | setContentType(CONTENT_NAMED); |
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341 | mTextureLoadFailed = false; |
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342 | |
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343 | mFrames.push_back(name); |
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344 | // Add blank pointer, load on demand |
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345 | mFramePtrs.push_back(TexturePtr()); |
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346 | |
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347 | // Load immediately if Material loaded |
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348 | if (isLoaded()) |
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349 | { |
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350 | _load(); |
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351 | } |
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352 | // Tell parent to recalculate hash |
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353 | mParent->_dirtyHash(); |
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354 | } |
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355 | |
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356 | //----------------------------------------------------------------------- |
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357 | void TextureUnitState::deleteFrameTextureName(const size_t frameNumber) |
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358 | { |
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359 | mTextureLoadFailed = false; |
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360 | if (frameNumber < mFrames.size()) |
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361 | { |
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362 | mFrames.erase(mFrames.begin() + frameNumber); |
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363 | mFramePtrs.erase(mFramePtrs.begin() + frameNumber); |
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364 | |
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365 | if (isLoaded()) |
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366 | { |
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367 | _load(); |
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368 | } |
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369 | // Tell parent to recalculate hash |
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370 | mParent->_dirtyHash(); |
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371 | } |
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372 | else |
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373 | { |
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374 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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375 | "TextureUnitState::deleteFrameTextureName"); |
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376 | } |
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377 | } |
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378 | |
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379 | //----------------------------------------------------------------------- |
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380 | void TextureUnitState::setAnimatedTextureName( const String& name, unsigned int numFrames, Real duration) |
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381 | { |
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382 | setContentType(CONTENT_NAMED); |
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383 | mTextureLoadFailed = false; |
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384 | |
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385 | String ext; |
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386 | String baseName; |
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387 | |
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388 | size_t pos = name.find_last_of("."); |
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389 | baseName = name.substr(0, pos); |
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390 | ext = name.substr(pos); |
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391 | |
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392 | mFrames.resize(numFrames); |
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393 | // resize pointers, but don't populate until needed |
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394 | mFramePtrs.resize(numFrames); |
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395 | mAnimDuration = duration; |
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396 | mCurrentFrame = 0; |
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397 | mCubic = false; |
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398 | |
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399 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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400 | { |
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401 | StringUtil::StrStreamType str; |
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402 | str << baseName << "_" << i << ext; |
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403 | mFrames[i] = str.str(); |
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404 | mFramePtrs[i].setNull(); |
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405 | } |
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406 | |
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407 | // Load immediately if Material loaded |
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408 | if (isLoaded()) |
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409 | { |
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410 | _load(); |
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411 | } |
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412 | // Tell parent to recalculate hash |
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413 | mParent->_dirtyHash(); |
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414 | |
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415 | } |
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416 | //----------------------------------------------------------------------- |
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417 | void TextureUnitState::setAnimatedTextureName(const String* const names, unsigned int numFrames, Real duration) |
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418 | { |
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419 | setContentType(CONTENT_NAMED); |
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420 | mTextureLoadFailed = false; |
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421 | |
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422 | mFrames.resize(numFrames); |
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423 | // resize pointers, but don't populate until needed |
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424 | mFramePtrs.resize(numFrames); |
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425 | mAnimDuration = duration; |
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426 | mCurrentFrame = 0; |
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427 | mCubic = false; |
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428 | |
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429 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
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430 | { |
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431 | mFrames[i] = names[i]; |
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432 | mFramePtrs[i].setNull(); |
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433 | } |
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434 | |
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435 | // Load immediately if Material loaded |
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436 | if (isLoaded()) |
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437 | { |
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438 | _load(); |
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439 | } |
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440 | // Tell parent to recalculate hash |
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441 | mParent->_dirtyHash(); |
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442 | } |
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443 | //----------------------------------------------------------------------- |
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444 | std::pair< size_t, size_t > TextureUnitState::getTextureDimensions( unsigned int frame ) const |
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445 | { |
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446 | |
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447 | TexturePtr tex = _getTexturePtr(frame); |
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448 | if (tex.isNull()) |
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449 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find texture " + mFrames[ frame ], |
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450 | "TextureUnitState::getTextureDimensions" ); |
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451 | |
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452 | return std::pair< size_t, size_t >( tex->getWidth(), tex->getHeight() ); |
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453 | } |
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454 | //----------------------------------------------------------------------- |
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455 | void TextureUnitState::setCurrentFrame(unsigned int frameNumber) |
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456 | { |
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457 | if (frameNumber < mFrames.size()) |
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458 | { |
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459 | mCurrentFrame = frameNumber; |
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460 | // this will affect the hash |
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461 | mParent->_dirtyHash(); |
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462 | } |
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463 | else |
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464 | { |
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465 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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466 | "TextureUnitState::setCurrentFrame"); |
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467 | } |
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468 | |
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469 | } |
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470 | //----------------------------------------------------------------------- |
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471 | unsigned int TextureUnitState::getCurrentFrame(void) const |
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472 | { |
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473 | return mCurrentFrame; |
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474 | } |
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475 | //----------------------------------------------------------------------- |
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476 | unsigned int TextureUnitState::getNumFrames(void) const |
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477 | { |
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478 | return (unsigned int)mFrames.size(); |
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479 | } |
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480 | //----------------------------------------------------------------------- |
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481 | const String& TextureUnitState::getFrameTextureName(unsigned int frameNumber) const |
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482 | { |
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483 | if (frameNumber >= mFrames.size()) |
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484 | { |
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485 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.", |
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486 | "TextureUnitState::getFrameTextureName"); |
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487 | } |
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488 | |
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489 | return mFrames[frameNumber]; |
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490 | } |
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491 | //----------------------------------------------------------------------- |
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492 | void TextureUnitState::setDesiredFormat(PixelFormat desiredFormat) |
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493 | { |
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494 | mDesiredFormat = desiredFormat; |
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495 | } |
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496 | //----------------------------------------------------------------------- |
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497 | PixelFormat TextureUnitState::getDesiredFormat(void) const |
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498 | { |
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499 | return mDesiredFormat; |
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500 | } |
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501 | //----------------------------------------------------------------------- |
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502 | void TextureUnitState::setNumMipmaps(int numMipmaps) |
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503 | { |
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504 | mTextureSrcMipmaps = numMipmaps; |
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505 | } |
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506 | //----------------------------------------------------------------------- |
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507 | int TextureUnitState::getNumMipmaps(void) const |
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508 | { |
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509 | return mTextureSrcMipmaps; |
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510 | } |
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511 | //----------------------------------------------------------------------- |
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512 | void TextureUnitState::setIsAlpha(bool isAlpha) |
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513 | { |
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514 | mIsAlpha = isAlpha; |
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515 | } |
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516 | //----------------------------------------------------------------------- |
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517 | bool TextureUnitState::getIsAlpha(void) const |
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518 | { |
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519 | return mIsAlpha; |
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520 | } |
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521 | //----------------------------------------------------------------------- |
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522 | unsigned int TextureUnitState::getTextureCoordSet(void) const |
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523 | { |
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524 | return mTextureCoordSetIndex; |
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525 | } |
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526 | //----------------------------------------------------------------------- |
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527 | void TextureUnitState::setTextureCoordSet(unsigned int set) |
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528 | { |
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529 | mTextureCoordSetIndex = set; |
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530 | } |
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531 | //----------------------------------------------------------------------- |
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532 | void TextureUnitState::setColourOperationEx(LayerBlendOperationEx op, |
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533 | LayerBlendSource source1, |
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534 | LayerBlendSource source2, |
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535 | const ColourValue& arg1, |
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536 | const ColourValue& arg2, |
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537 | Real manualBlend) |
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538 | { |
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539 | mColourBlendMode.operation = op; |
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540 | mColourBlendMode.source1 = source1; |
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541 | mColourBlendMode.source2 = source2; |
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542 | mColourBlendMode.colourArg1 = arg1; |
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543 | mColourBlendMode.colourArg2 = arg2; |
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544 | mColourBlendMode.factor = manualBlend; |
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545 | } |
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546 | //----------------------------------------------------------------------- |
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547 | void TextureUnitState::setColourOperation(LayerBlendOperation op) |
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548 | { |
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549 | // Set up the multitexture and multipass blending operations |
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550 | switch (op) |
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551 | { |
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552 | case LBO_REPLACE: |
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553 | setColourOperationEx(LBX_SOURCE1, LBS_TEXTURE, LBS_CURRENT); |
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554 | setColourOpMultipassFallback(SBF_ONE, SBF_ZERO); |
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555 | break; |
---|
556 | case LBO_ADD: |
---|
557 | setColourOperationEx(LBX_ADD, LBS_TEXTURE, LBS_CURRENT); |
---|
558 | setColourOpMultipassFallback(SBF_ONE, SBF_ONE); |
---|
559 | break; |
---|
560 | case LBO_MODULATE: |
---|
561 | setColourOperationEx(LBX_MODULATE, LBS_TEXTURE, LBS_CURRENT); |
---|
562 | setColourOpMultipassFallback(SBF_DEST_COLOUR, SBF_ZERO); |
---|
563 | break; |
---|
564 | case LBO_ALPHA_BLEND: |
---|
565 | setColourOperationEx(LBX_BLEND_TEXTURE_ALPHA, LBS_TEXTURE, LBS_CURRENT); |
---|
566 | setColourOpMultipassFallback(SBF_SOURCE_ALPHA, SBF_ONE_MINUS_SOURCE_ALPHA); |
---|
567 | break; |
---|
568 | } |
---|
569 | |
---|
570 | |
---|
571 | } |
---|
572 | //----------------------------------------------------------------------- |
---|
573 | void TextureUnitState::setColourOpMultipassFallback(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor) |
---|
574 | { |
---|
575 | mColourBlendFallbackSrc = sourceFactor; |
---|
576 | mColourBlendFallbackDest = destFactor; |
---|
577 | } |
---|
578 | //----------------------------------------------------------------------- |
---|
579 | void TextureUnitState::setAlphaOperation(LayerBlendOperationEx op, |
---|
580 | LayerBlendSource source1, |
---|
581 | LayerBlendSource source2, |
---|
582 | Real arg1, |
---|
583 | Real arg2, |
---|
584 | Real manualBlend) |
---|
585 | { |
---|
586 | mAlphaBlendMode.operation = op; |
---|
587 | mAlphaBlendMode.source1 = source1; |
---|
588 | mAlphaBlendMode.source2 = source2; |
---|
589 | mAlphaBlendMode.alphaArg1 = arg1; |
---|
590 | mAlphaBlendMode.alphaArg2 = arg2; |
---|
591 | mAlphaBlendMode.factor = manualBlend; |
---|
592 | } |
---|
593 | //----------------------------------------------------------------------- |
---|
594 | void TextureUnitState::addEffect(TextureEffect& effect) |
---|
595 | { |
---|
596 | // Ensure controller pointer is null |
---|
597 | effect.controller = 0; |
---|
598 | |
---|
599 | if (effect.type == ET_ENVIRONMENT_MAP |
---|
600 | || effect.type == ET_UVSCROLL |
---|
601 | || effect.type == ET_USCROLL |
---|
602 | || effect.type == ET_VSCROLL |
---|
603 | || effect.type == ET_ROTATE |
---|
604 | || effect.type == ET_PROJECTIVE_TEXTURE) |
---|
605 | { |
---|
606 | // Replace - must be unique |
---|
607 | // Search for existing effect of this type |
---|
608 | EffectMap::iterator i = mEffects.find(effect.type); |
---|
609 | if (i != mEffects.end()) |
---|
610 | { |
---|
611 | // Destroy old effect controller if exist |
---|
612 | if (i->second.controller) |
---|
613 | { |
---|
614 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
615 | } |
---|
616 | |
---|
617 | mEffects.erase(i); |
---|
618 | } |
---|
619 | } |
---|
620 | |
---|
621 | if (isLoaded()) |
---|
622 | { |
---|
623 | // Create controller |
---|
624 | createEffectController(effect); |
---|
625 | } |
---|
626 | |
---|
627 | // Record new effect |
---|
628 | mEffects.insert(EffectMap::value_type(effect.type, effect)); |
---|
629 | |
---|
630 | } |
---|
631 | //----------------------------------------------------------------------- |
---|
632 | void TextureUnitState::removeAllEffects(void) |
---|
633 | { |
---|
634 | // Iterate over effects to remove controllers |
---|
635 | EffectMap::iterator i, iend; |
---|
636 | iend = mEffects.end(); |
---|
637 | for (i = mEffects.begin(); i != iend; ++i) |
---|
638 | { |
---|
639 | if (i->second.controller) |
---|
640 | { |
---|
641 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
642 | } |
---|
643 | } |
---|
644 | |
---|
645 | mEffects.clear(); |
---|
646 | } |
---|
647 | |
---|
648 | //----------------------------------------------------------------------- |
---|
649 | bool TextureUnitState::isBlank(void) const |
---|
650 | { |
---|
651 | if (mFrames.empty()) |
---|
652 | return true; |
---|
653 | else |
---|
654 | return mFrames[0].empty() || mTextureLoadFailed; |
---|
655 | } |
---|
656 | |
---|
657 | //----------------------------------------------------------------------- |
---|
658 | SceneBlendFactor TextureUnitState::getColourBlendFallbackSrc(void) const |
---|
659 | { |
---|
660 | return mColourBlendFallbackSrc; |
---|
661 | } |
---|
662 | //----------------------------------------------------------------------- |
---|
663 | SceneBlendFactor TextureUnitState::getColourBlendFallbackDest(void) const |
---|
664 | { |
---|
665 | return mColourBlendFallbackDest; |
---|
666 | } |
---|
667 | //----------------------------------------------------------------------- |
---|
668 | const LayerBlendModeEx& TextureUnitState::getColourBlendMode(void) const |
---|
669 | { |
---|
670 | return mColourBlendMode; |
---|
671 | } |
---|
672 | //----------------------------------------------------------------------- |
---|
673 | const LayerBlendModeEx& TextureUnitState::getAlphaBlendMode(void) const |
---|
674 | { |
---|
675 | return mAlphaBlendMode; |
---|
676 | } |
---|
677 | //----------------------------------------------------------------------- |
---|
678 | const TextureUnitState::UVWAddressingMode& |
---|
679 | TextureUnitState::getTextureAddressingMode(void) const |
---|
680 | { |
---|
681 | return mAddressMode; |
---|
682 | } |
---|
683 | //----------------------------------------------------------------------- |
---|
684 | void TextureUnitState::setTextureAddressingMode( |
---|
685 | TextureUnitState::TextureAddressingMode tam) |
---|
686 | { |
---|
687 | mAddressMode.u = tam; |
---|
688 | mAddressMode.v = tam; |
---|
689 | mAddressMode.w = tam; |
---|
690 | } |
---|
691 | //----------------------------------------------------------------------- |
---|
692 | void TextureUnitState::setTextureAddressingMode( |
---|
693 | TextureUnitState::TextureAddressingMode u, |
---|
694 | TextureUnitState::TextureAddressingMode v, |
---|
695 | TextureUnitState::TextureAddressingMode w) |
---|
696 | { |
---|
697 | mAddressMode.u = u; |
---|
698 | mAddressMode.v = v; |
---|
699 | mAddressMode.w = w; |
---|
700 | } |
---|
701 | //----------------------------------------------------------------------- |
---|
702 | void TextureUnitState::setTextureAddressingMode( |
---|
703 | const TextureUnitState::UVWAddressingMode& uvw) |
---|
704 | { |
---|
705 | mAddressMode = uvw; |
---|
706 | } |
---|
707 | //----------------------------------------------------------------------- |
---|
708 | void TextureUnitState::setTextureBorderColour(const ColourValue& colour) |
---|
709 | { |
---|
710 | mBorderColour = colour; |
---|
711 | } |
---|
712 | //----------------------------------------------------------------------- |
---|
713 | const ColourValue& TextureUnitState::getTextureBorderColour(void) const |
---|
714 | { |
---|
715 | return mBorderColour; |
---|
716 | } |
---|
717 | //----------------------------------------------------------------------- |
---|
718 | void TextureUnitState::setEnvironmentMap(bool enable, EnvMapType envMapType) |
---|
719 | { |
---|
720 | if (enable) |
---|
721 | { |
---|
722 | TextureEffect eff; |
---|
723 | eff.type = ET_ENVIRONMENT_MAP; |
---|
724 | |
---|
725 | eff.subtype = envMapType; |
---|
726 | addEffect(eff); |
---|
727 | } |
---|
728 | else |
---|
729 | { |
---|
730 | removeEffect(ET_ENVIRONMENT_MAP); |
---|
731 | } |
---|
732 | } |
---|
733 | //----------------------------------------------------------------------- |
---|
734 | void TextureUnitState::removeEffect(TextureEffectType type) |
---|
735 | { |
---|
736 | // Get range of items matching this effect |
---|
737 | std::pair< EffectMap::iterator, EffectMap::iterator > remPair = |
---|
738 | mEffects.equal_range( type ); |
---|
739 | // Remove controllers |
---|
740 | for (EffectMap::iterator i = remPair.first; i != remPair.second; ++i) |
---|
741 | { |
---|
742 | if (i->second.controller) |
---|
743 | { |
---|
744 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
745 | } |
---|
746 | } |
---|
747 | // Erase |
---|
748 | mEffects.erase( remPair.first, remPair.second ); |
---|
749 | } |
---|
750 | //----------------------------------------------------------------------- |
---|
751 | void TextureUnitState::setBlank(void) |
---|
752 | { |
---|
753 | setTextureName(StringUtil::BLANK); |
---|
754 | } |
---|
755 | //----------------------------------------------------------------------- |
---|
756 | void TextureUnitState::setTextureTransform(const Matrix4& xform) |
---|
757 | { |
---|
758 | mTexModMatrix = xform; |
---|
759 | mRecalcTexMatrix = false; |
---|
760 | } |
---|
761 | //----------------------------------------------------------------------- |
---|
762 | void TextureUnitState::setTextureScroll(Real u, Real v) |
---|
763 | { |
---|
764 | mUMod = u; |
---|
765 | mVMod = v; |
---|
766 | mRecalcTexMatrix = true; |
---|
767 | } |
---|
768 | //----------------------------------------------------------------------- |
---|
769 | void TextureUnitState::setTextureScale(Real uScale, Real vScale) |
---|
770 | { |
---|
771 | mUScale = uScale; |
---|
772 | mVScale = vScale; |
---|
773 | mRecalcTexMatrix = true; |
---|
774 | } |
---|
775 | //----------------------------------------------------------------------- |
---|
776 | void TextureUnitState::setTextureRotate(const Radian& angle) |
---|
777 | { |
---|
778 | mRotate = angle; |
---|
779 | mRecalcTexMatrix = true; |
---|
780 | } |
---|
781 | //----------------------------------------------------------------------- |
---|
782 | const Matrix4& TextureUnitState::getTextureTransform() const |
---|
783 | { |
---|
784 | if (mRecalcTexMatrix) |
---|
785 | recalcTextureMatrix(); |
---|
786 | return mTexModMatrix; |
---|
787 | |
---|
788 | } |
---|
789 | //----------------------------------------------------------------------- |
---|
790 | void TextureUnitState::recalcTextureMatrix() const |
---|
791 | { |
---|
792 | // Assumption: 2D texture coords |
---|
793 | Matrix4 xform; |
---|
794 | |
---|
795 | xform = Matrix4::IDENTITY; |
---|
796 | if (mUScale != 1 || mVScale != 1) |
---|
797 | { |
---|
798 | // Offset to center of texture |
---|
799 | xform[0][0] = 1/mUScale; |
---|
800 | xform[1][1] = 1/mVScale; |
---|
801 | // Skip matrix concat since first matrix update |
---|
802 | xform[0][3] = (-0.5 * xform[0][0]) + 0.5; |
---|
803 | xform[1][3] = (-0.5 * xform[1][1]) + 0.5; |
---|
804 | } |
---|
805 | |
---|
806 | if (mUMod || mVMod) |
---|
807 | { |
---|
808 | Matrix4 xlate = Matrix4::IDENTITY; |
---|
809 | |
---|
810 | xlate[0][3] = mUMod; |
---|
811 | xlate[1][3] = mVMod; |
---|
812 | |
---|
813 | xform = xlate * xform; |
---|
814 | } |
---|
815 | |
---|
816 | if (mRotate != Radian(0)) |
---|
817 | { |
---|
818 | Matrix4 rot = Matrix4::IDENTITY; |
---|
819 | Radian theta ( mRotate ); |
---|
820 | Real cosTheta = Math::Cos(theta); |
---|
821 | Real sinTheta = Math::Sin(theta); |
---|
822 | |
---|
823 | rot[0][0] = cosTheta; |
---|
824 | rot[0][1] = -sinTheta; |
---|
825 | rot[1][0] = sinTheta; |
---|
826 | rot[1][1] = cosTheta; |
---|
827 | // Offset center of rotation to center of texture |
---|
828 | rot[0][3] = 0.5 + ( (-0.5 * cosTheta) - (-0.5 * sinTheta) ); |
---|
829 | rot[1][3] = 0.5 + ( (-0.5 * sinTheta) + (-0.5 * cosTheta) ); |
---|
830 | |
---|
831 | xform = rot * xform; |
---|
832 | } |
---|
833 | |
---|
834 | mTexModMatrix = xform; |
---|
835 | mRecalcTexMatrix = false; |
---|
836 | |
---|
837 | } |
---|
838 | //----------------------------------------------------------------------- |
---|
839 | void TextureUnitState::setTextureUScroll(Real value) |
---|
840 | { |
---|
841 | mUMod = value; |
---|
842 | mRecalcTexMatrix = true; |
---|
843 | } |
---|
844 | //----------------------------------------------------------------------- |
---|
845 | void TextureUnitState::setTextureVScroll(Real value) |
---|
846 | { |
---|
847 | mVMod = value; |
---|
848 | mRecalcTexMatrix = true; |
---|
849 | } |
---|
850 | //----------------------------------------------------------------------- |
---|
851 | void TextureUnitState::setTextureUScale(Real value) |
---|
852 | { |
---|
853 | mUScale = value; |
---|
854 | mRecalcTexMatrix = true; |
---|
855 | } |
---|
856 | //----------------------------------------------------------------------- |
---|
857 | void TextureUnitState::setTextureVScale(Real value) |
---|
858 | { |
---|
859 | mVScale = value; |
---|
860 | mRecalcTexMatrix = true; |
---|
861 | } |
---|
862 | //----------------------------------------------------------------------- |
---|
863 | void TextureUnitState::setScrollAnimation(Real uSpeed, Real vSpeed) |
---|
864 | { |
---|
865 | // Remove existing effects |
---|
866 | removeEffect(ET_UVSCROLL); |
---|
867 | removeEffect(ET_USCROLL); |
---|
868 | removeEffect(ET_VSCROLL); |
---|
869 | // Create new effect |
---|
870 | TextureEffect eff; |
---|
871 | if(uSpeed == vSpeed) |
---|
872 | { |
---|
873 | eff.type = ET_UVSCROLL; |
---|
874 | eff.arg1 = uSpeed; |
---|
875 | addEffect(eff); |
---|
876 | } |
---|
877 | else |
---|
878 | { |
---|
879 | if(uSpeed) |
---|
880 | { |
---|
881 | eff.type = ET_USCROLL; |
---|
882 | eff.arg1 = uSpeed; |
---|
883 | addEffect(eff); |
---|
884 | } |
---|
885 | if(vSpeed) |
---|
886 | { |
---|
887 | eff.type = ET_VSCROLL; |
---|
888 | eff.arg1 = vSpeed; |
---|
889 | addEffect(eff); |
---|
890 | } |
---|
891 | } |
---|
892 | } |
---|
893 | //----------------------------------------------------------------------- |
---|
894 | void TextureUnitState::setRotateAnimation(Real speed) |
---|
895 | { |
---|
896 | // Remove existing effect |
---|
897 | removeEffect(ET_ROTATE); |
---|
898 | // Create new effect |
---|
899 | TextureEffect eff; |
---|
900 | eff.type = ET_ROTATE; |
---|
901 | eff.arg1 = speed; |
---|
902 | addEffect(eff); |
---|
903 | } |
---|
904 | //----------------------------------------------------------------------- |
---|
905 | void TextureUnitState::setTransformAnimation(TextureTransformType ttype, |
---|
906 | WaveformType waveType, Real base, Real frequency, Real phase, Real amplitude) |
---|
907 | { |
---|
908 | // Remove existing effect |
---|
909 | removeEffect(ET_TRANSFORM); |
---|
910 | // Create new effect |
---|
911 | TextureEffect eff; |
---|
912 | eff.type = ET_TRANSFORM; |
---|
913 | eff.subtype = ttype; |
---|
914 | eff.waveType = waveType; |
---|
915 | eff.base = base; |
---|
916 | eff.frequency = frequency; |
---|
917 | eff.phase = phase; |
---|
918 | eff.amplitude = amplitude; |
---|
919 | addEffect(eff); |
---|
920 | } |
---|
921 | //----------------------------------------------------------------------- |
---|
922 | void TextureUnitState::_load(void) |
---|
923 | { |
---|
924 | // Unload first |
---|
925 | _unload(); |
---|
926 | |
---|
927 | // Load textures |
---|
928 | for (unsigned int i = 0; i < mFrames.size(); ++i) |
---|
929 | { |
---|
930 | ensureLoaded(i); |
---|
931 | } |
---|
932 | // Animation controller |
---|
933 | if (mAnimDuration != 0) |
---|
934 | { |
---|
935 | createAnimController(); |
---|
936 | } |
---|
937 | // Effect controllers |
---|
938 | for (EffectMap::iterator it = mEffects.begin(); it != mEffects.end(); ++it) |
---|
939 | { |
---|
940 | createEffectController(it->second); |
---|
941 | } |
---|
942 | |
---|
943 | } |
---|
944 | //----------------------------------------------------------------------- |
---|
945 | const TexturePtr& TextureUnitState::_getTexturePtr(void) const |
---|
946 | { |
---|
947 | return _getTexturePtr(mCurrentFrame); |
---|
948 | } |
---|
949 | //----------------------------------------------------------------------- |
---|
950 | const TexturePtr& TextureUnitState::_getTexturePtr(size_t frame) const |
---|
951 | { |
---|
952 | if (mContentType == CONTENT_NAMED) |
---|
953 | { |
---|
954 | if (frame < mFrames.size() && !mTextureLoadFailed) |
---|
955 | { |
---|
956 | ensureLoaded(frame); |
---|
957 | return mFramePtrs[frame]; |
---|
958 | } |
---|
959 | else |
---|
960 | { |
---|
961 | // Silent fail with empty texture for internal method |
---|
962 | static TexturePtr nullTexPtr; |
---|
963 | return nullTexPtr; |
---|
964 | } |
---|
965 | } |
---|
966 | else |
---|
967 | { |
---|
968 | // Manually bound texture, no name or loading |
---|
969 | assert(frame < mFramePtrs.size()); |
---|
970 | return mFramePtrs[frame]; |
---|
971 | |
---|
972 | } |
---|
973 | |
---|
974 | } |
---|
975 | //----------------------------------------------------------------------- |
---|
976 | void TextureUnitState::_setTexturePtr(const TexturePtr& texptr) |
---|
977 | { |
---|
978 | _setTexturePtr(texptr, mCurrentFrame); |
---|
979 | } |
---|
980 | //----------------------------------------------------------------------- |
---|
981 | void TextureUnitState::_setTexturePtr(const TexturePtr& texptr, size_t frame) |
---|
982 | { |
---|
983 | assert(frame < mFramePtrs.size()); |
---|
984 | mFramePtrs[frame] = texptr; |
---|
985 | } |
---|
986 | //----------------------------------------------------------------------- |
---|
987 | void TextureUnitState::ensureLoaded(size_t frame) const |
---|
988 | { |
---|
989 | if (!mFrames[frame].empty()) |
---|
990 | { |
---|
991 | // Ensure texture is loaded, specified number of mipmaps and |
---|
992 | // priority |
---|
993 | if (mFramePtrs[frame].isNull()) |
---|
994 | { |
---|
995 | try { |
---|
996 | mFramePtrs[frame] = |
---|
997 | TextureManager::getSingleton().load(mFrames[frame], |
---|
998 | mParent->getResourceGroup(), mTextureType, |
---|
999 | mTextureSrcMipmaps, 1.0f, mIsAlpha, mDesiredFormat); |
---|
1000 | } |
---|
1001 | catch (Exception &e) { |
---|
1002 | String msg; |
---|
1003 | msg = msg + "Error loading texture " + mFrames[frame] + |
---|
1004 | ". Texture layer will be blank. Loading the texture " |
---|
1005 | "failed with the following exception: " |
---|
1006 | + e.getFullDescription(); |
---|
1007 | LogManager::getSingleton().logMessage(msg); |
---|
1008 | mTextureLoadFailed = true; |
---|
1009 | } |
---|
1010 | } |
---|
1011 | else |
---|
1012 | { |
---|
1013 | // Just ensure existing pointer is loaded |
---|
1014 | mFramePtrs[frame]->load(); |
---|
1015 | } |
---|
1016 | } |
---|
1017 | } |
---|
1018 | //----------------------------------------------------------------------- |
---|
1019 | void TextureUnitState::createAnimController(void) |
---|
1020 | { |
---|
1021 | assert(mAnimController == 0); |
---|
1022 | mAnimController = ControllerManager::getSingleton().createTextureAnimator(this, mAnimDuration); |
---|
1023 | |
---|
1024 | } |
---|
1025 | //----------------------------------------------------------------------- |
---|
1026 | void TextureUnitState::createEffectController(TextureEffect& effect) |
---|
1027 | { |
---|
1028 | assert(effect.controller == 0); |
---|
1029 | ControllerManager& cMgr = ControllerManager::getSingleton(); |
---|
1030 | switch (effect.type) |
---|
1031 | { |
---|
1032 | case ET_UVSCROLL: |
---|
1033 | effect.controller = cMgr.createTextureUVScroller(this, effect.arg1); |
---|
1034 | break; |
---|
1035 | case ET_USCROLL: |
---|
1036 | effect.controller = cMgr.createTextureUScroller(this, effect.arg1); |
---|
1037 | break; |
---|
1038 | case ET_VSCROLL: |
---|
1039 | effect.controller = cMgr.createTextureVScroller(this, effect.arg1); |
---|
1040 | break; |
---|
1041 | case ET_ROTATE: |
---|
1042 | effect.controller = cMgr.createTextureRotater(this, effect.arg1); |
---|
1043 | break; |
---|
1044 | case ET_TRANSFORM: |
---|
1045 | effect.controller = cMgr.createTextureWaveTransformer(this, (TextureUnitState::TextureTransformType)effect.subtype, effect.waveType, effect.base, |
---|
1046 | effect.frequency, effect.phase, effect.amplitude); |
---|
1047 | break; |
---|
1048 | case ET_ENVIRONMENT_MAP: |
---|
1049 | break; |
---|
1050 | default: |
---|
1051 | break; |
---|
1052 | } |
---|
1053 | } |
---|
1054 | //----------------------------------------------------------------------- |
---|
1055 | Real TextureUnitState::getTextureUScroll(void) const |
---|
1056 | { |
---|
1057 | return mUMod; |
---|
1058 | } |
---|
1059 | |
---|
1060 | //----------------------------------------------------------------------- |
---|
1061 | Real TextureUnitState::getTextureVScroll(void) const |
---|
1062 | { |
---|
1063 | return mVMod; |
---|
1064 | } |
---|
1065 | |
---|
1066 | //----------------------------------------------------------------------- |
---|
1067 | Real TextureUnitState::getTextureUScale(void) const |
---|
1068 | { |
---|
1069 | return mUScale; |
---|
1070 | } |
---|
1071 | |
---|
1072 | //----------------------------------------------------------------------- |
---|
1073 | Real TextureUnitState::getTextureVScale(void) const |
---|
1074 | { |
---|
1075 | return mVScale; |
---|
1076 | } |
---|
1077 | |
---|
1078 | //----------------------------------------------------------------------- |
---|
1079 | const Radian& TextureUnitState::getTextureRotate(void) const |
---|
1080 | { |
---|
1081 | return mRotate; |
---|
1082 | } |
---|
1083 | |
---|
1084 | //----------------------------------------------------------------------- |
---|
1085 | Real TextureUnitState::getAnimationDuration(void) const |
---|
1086 | { |
---|
1087 | return mAnimDuration; |
---|
1088 | } |
---|
1089 | |
---|
1090 | //----------------------------------------------------------------------- |
---|
1091 | const TextureUnitState::EffectMap& TextureUnitState::getEffects(void) const |
---|
1092 | { |
---|
1093 | return mEffects; |
---|
1094 | } |
---|
1095 | |
---|
1096 | //----------------------------------------------------------------------- |
---|
1097 | void TextureUnitState::setTextureFiltering(TextureFilterOptions filterType) |
---|
1098 | { |
---|
1099 | switch (filterType) |
---|
1100 | { |
---|
1101 | case TFO_NONE: |
---|
1102 | setTextureFiltering(FO_POINT, FO_POINT, FO_NONE); |
---|
1103 | break; |
---|
1104 | case TFO_BILINEAR: |
---|
1105 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT); |
---|
1106 | break; |
---|
1107 | case TFO_TRILINEAR: |
---|
1108 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR); |
---|
1109 | break; |
---|
1110 | case TFO_ANISOTROPIC: |
---|
1111 | setTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR); |
---|
1112 | break; |
---|
1113 | } |
---|
1114 | mIsDefaultFiltering = false; |
---|
1115 | } |
---|
1116 | //----------------------------------------------------------------------- |
---|
1117 | void TextureUnitState::setTextureFiltering(FilterType ft, FilterOptions fo) |
---|
1118 | { |
---|
1119 | switch (ft) |
---|
1120 | { |
---|
1121 | case FT_MIN: |
---|
1122 | mMinFilter = fo; |
---|
1123 | break; |
---|
1124 | case FT_MAG: |
---|
1125 | mMagFilter = fo; |
---|
1126 | break; |
---|
1127 | case FT_MIP: |
---|
1128 | mMipFilter = fo; |
---|
1129 | break; |
---|
1130 | } |
---|
1131 | mIsDefaultFiltering = false; |
---|
1132 | } |
---|
1133 | //----------------------------------------------------------------------- |
---|
1134 | void TextureUnitState::setTextureFiltering(FilterOptions minFilter, |
---|
1135 | FilterOptions magFilter, FilterOptions mipFilter) |
---|
1136 | { |
---|
1137 | mMinFilter = minFilter; |
---|
1138 | mMagFilter = magFilter; |
---|
1139 | mMipFilter = mipFilter; |
---|
1140 | mIsDefaultFiltering = false; |
---|
1141 | } |
---|
1142 | //----------------------------------------------------------------------- |
---|
1143 | FilterOptions TextureUnitState::getTextureFiltering(FilterType ft) const |
---|
1144 | { |
---|
1145 | |
---|
1146 | switch (ft) |
---|
1147 | { |
---|
1148 | case FT_MIN: |
---|
1149 | return mIsDefaultFiltering ? |
---|
1150 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIN) : mMinFilter; |
---|
1151 | case FT_MAG: |
---|
1152 | return mIsDefaultFiltering ? |
---|
1153 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MAG) : mMagFilter; |
---|
1154 | case FT_MIP: |
---|
1155 | return mIsDefaultFiltering ? |
---|
1156 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIP) : mMipFilter; |
---|
1157 | } |
---|
1158 | // to keep compiler happy |
---|
1159 | return mMinFilter; |
---|
1160 | } |
---|
1161 | |
---|
1162 | //----------------------------------------------------------------------- |
---|
1163 | void TextureUnitState::setTextureAnisotropy(unsigned int maxAniso) |
---|
1164 | { |
---|
1165 | mMaxAniso = maxAniso; |
---|
1166 | mIsDefaultAniso = false; |
---|
1167 | } |
---|
1168 | //----------------------------------------------------------------------- |
---|
1169 | unsigned int TextureUnitState::getTextureAnisotropy() const |
---|
1170 | { |
---|
1171 | return mIsDefaultAniso? MaterialManager::getSingleton().getDefaultAnisotropy() : mMaxAniso; |
---|
1172 | } |
---|
1173 | |
---|
1174 | //----------------------------------------------------------------------- |
---|
1175 | void TextureUnitState::_unload(void) |
---|
1176 | { |
---|
1177 | // Destroy animation controller |
---|
1178 | if (mAnimController) |
---|
1179 | { |
---|
1180 | ControllerManager::getSingleton().destroyController(mAnimController); |
---|
1181 | mAnimController = 0; |
---|
1182 | } |
---|
1183 | |
---|
1184 | // Destroy effect controllers |
---|
1185 | for (EffectMap::iterator i = mEffects.begin(); i != mEffects.end(); ++i) |
---|
1186 | { |
---|
1187 | if (i->second.controller) |
---|
1188 | { |
---|
1189 | ControllerManager::getSingleton().destroyController(i->second.controller); |
---|
1190 | i->second.controller = 0; |
---|
1191 | } |
---|
1192 | } |
---|
1193 | |
---|
1194 | // Unreference but don't unload textures. may be used elsewhere |
---|
1195 | std::vector<TexturePtr>::iterator ti, tiend; |
---|
1196 | tiend = mFramePtrs.end(); |
---|
1197 | for (ti = mFramePtrs.begin(); ti != tiend; ++ti) |
---|
1198 | { |
---|
1199 | ti->setNull(); |
---|
1200 | } |
---|
1201 | } |
---|
1202 | //----------------------------------------------------------------------------- |
---|
1203 | bool TextureUnitState::isLoaded(void) const |
---|
1204 | { |
---|
1205 | return mParent->isLoaded(); |
---|
1206 | } |
---|
1207 | //----------------------------------------------------------------------- |
---|
1208 | void TextureUnitState::_notifyNeedsRecompile(void) |
---|
1209 | { |
---|
1210 | mParent->_notifyNeedsRecompile(); |
---|
1211 | } |
---|
1212 | //----------------------------------------------------------------------- |
---|
1213 | bool TextureUnitState::hasViewRelativeTextureCoordinateGeneration(void) const |
---|
1214 | { |
---|
1215 | // Right now this only returns true for reflection maps |
---|
1216 | |
---|
1217 | EffectMap::const_iterator i, iend; |
---|
1218 | iend = mEffects.end(); |
---|
1219 | |
---|
1220 | for(i = mEffects.find(ET_ENVIRONMENT_MAP); i != iend; ++i) |
---|
1221 | { |
---|
1222 | if (i->second.subtype == ENV_REFLECTION) |
---|
1223 | return true; |
---|
1224 | } |
---|
1225 | for(i = mEffects.find(ET_PROJECTIVE_TEXTURE); i != iend; ++i) |
---|
1226 | { |
---|
1227 | return true; |
---|
1228 | } |
---|
1229 | |
---|
1230 | return false; |
---|
1231 | } |
---|
1232 | //----------------------------------------------------------------------- |
---|
1233 | void TextureUnitState::setProjectiveTexturing(bool enable, |
---|
1234 | const Frustum* projectionSettings) |
---|
1235 | { |
---|
1236 | if (enable) |
---|
1237 | { |
---|
1238 | TextureEffect eff; |
---|
1239 | eff.type = ET_PROJECTIVE_TEXTURE; |
---|
1240 | eff.frustum = projectionSettings; |
---|
1241 | addEffect(eff); |
---|
1242 | } |
---|
1243 | else |
---|
1244 | { |
---|
1245 | removeEffect(ET_PROJECTIVE_TEXTURE); |
---|
1246 | } |
---|
1247 | |
---|
1248 | } |
---|
1249 | //----------------------------------------------------------------------- |
---|
1250 | void TextureUnitState::setName(const String& name) |
---|
1251 | { |
---|
1252 | mName = name; |
---|
1253 | if (mTextureNameAlias.empty()) |
---|
1254 | mTextureNameAlias = mName; |
---|
1255 | } |
---|
1256 | |
---|
1257 | //----------------------------------------------------------------------- |
---|
1258 | void TextureUnitState::setTextureNameAlias(const String& name) |
---|
1259 | { |
---|
1260 | mTextureNameAlias = name; |
---|
1261 | } |
---|
1262 | |
---|
1263 | //----------------------------------------------------------------------- |
---|
1264 | bool TextureUnitState::applyTextureAliases(const AliasTextureNamePairList& aliasList, const bool apply) |
---|
1265 | { |
---|
1266 | bool testResult = false; |
---|
1267 | // if TUS has an alias see if its in the alias container |
---|
1268 | if (!mTextureNameAlias.empty()) |
---|
1269 | { |
---|
1270 | AliasTextureNamePairList::const_iterator aliasEntry = |
---|
1271 | aliasList.find(mTextureNameAlias); |
---|
1272 | |
---|
1273 | if (aliasEntry != aliasList.end()) |
---|
1274 | { |
---|
1275 | // match was found so change the texture name in mFrames |
---|
1276 | testResult = true; |
---|
1277 | |
---|
1278 | if (apply) |
---|
1279 | { |
---|
1280 | // currently assumes animated frames are sequentially numbered |
---|
1281 | // cubic, 1d, 2d, and 3d textures are determined from current TUS state |
---|
1282 | |
---|
1283 | // if cubic or 3D |
---|
1284 | if (mCubic) |
---|
1285 | { |
---|
1286 | setCubicTextureName(aliasEntry->second, mTextureType == TEX_TYPE_CUBE_MAP); |
---|
1287 | } |
---|
1288 | else |
---|
1289 | { |
---|
1290 | // if more than one frame then assume animated frames |
---|
1291 | if (mFrames.size() > 1) |
---|
1292 | setAnimatedTextureName(aliasEntry->second, |
---|
1293 | static_cast<unsigned int>(mFrames.size()), mAnimDuration); |
---|
1294 | else |
---|
1295 | setTextureName(aliasEntry->second, mTextureType); |
---|
1296 | } |
---|
1297 | } |
---|
1298 | |
---|
1299 | } |
---|
1300 | } |
---|
1301 | |
---|
1302 | return testResult; |
---|
1303 | } |
---|
1304 | //----------------------------------------------------------------------------- |
---|
1305 | void TextureUnitState::_notifyParent(Pass* parent) |
---|
1306 | { |
---|
1307 | mParent = parent; |
---|
1308 | } |
---|
1309 | |
---|
1310 | } |
---|