1 | /* |
---|
2 | ----------------------------------------------------------------------------- |
---|
3 | This source file is part of OGRE |
---|
4 | (Object-oriented Graphics Rendering Engine) |
---|
5 | For the latest info, see http://www.ogre3d.org/ |
---|
6 | |
---|
7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
8 | Also see acknowledgements in Readme.html |
---|
9 | |
---|
10 | This program is free software; you can redistribute it and/or modify it under |
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
13 | version. |
---|
14 | |
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
18 | |
---|
19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
23 | |
---|
24 | You may alternatively use this source under the terms of a specific version of |
---|
25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
26 | Torus Knot Software Ltd. |
---|
27 | ----------------------------------------------------------------------------- |
---|
28 | */ |
---|
29 | #include "OgreBspSceneNode.h" |
---|
30 | #include "OgreBspSceneManager.h" |
---|
31 | |
---|
32 | namespace Ogre { |
---|
33 | |
---|
34 | |
---|
35 | void BspSceneNode::_update(bool updateChildren, bool parentHasChanged) |
---|
36 | { |
---|
37 | bool checkMovables = false; |
---|
38 | |
---|
39 | if (mNeedParentUpdate || parentHasChanged) |
---|
40 | { |
---|
41 | // This means we've moved |
---|
42 | checkMovables = true; |
---|
43 | } |
---|
44 | |
---|
45 | // Call superclass |
---|
46 | SceneNode::_update(updateChildren, parentHasChanged); |
---|
47 | |
---|
48 | if (checkMovables) |
---|
49 | { |
---|
50 | // Check membership of attached objects |
---|
51 | ObjectMap::const_iterator it, itend; |
---|
52 | itend = mObjectsByName.end(); |
---|
53 | for (it = mObjectsByName.begin(); it != itend; ++it) |
---|
54 | { |
---|
55 | MovableObject* mov = it->second; |
---|
56 | |
---|
57 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved( |
---|
58 | mov, this->_getDerivedPosition()); |
---|
59 | |
---|
60 | } |
---|
61 | } |
---|
62 | |
---|
63 | } |
---|
64 | //------------------------------------------------------------------------- |
---|
65 | MovableObject* BspSceneNode::detachObject(unsigned short index) |
---|
66 | { |
---|
67 | MovableObject* ret = SceneNode::detachObject(index); |
---|
68 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret); |
---|
69 | return ret; |
---|
70 | |
---|
71 | } |
---|
72 | //------------------------------------------------------------------------- |
---|
73 | MovableObject* BspSceneNode::detachObject(const String& name) |
---|
74 | { |
---|
75 | MovableObject* ret = SceneNode::detachObject(name); |
---|
76 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret); |
---|
77 | return ret; |
---|
78 | } |
---|
79 | //------------------------------------------------------------------------- |
---|
80 | void BspSceneNode::detachAllObjects(void) |
---|
81 | { |
---|
82 | ObjectMap::const_iterator i, iend; |
---|
83 | iend = mObjectsByName.end(); |
---|
84 | for (i = mObjectsByName.begin(); i != iend; ++i) |
---|
85 | { |
---|
86 | static_cast<BspSceneManager*>(mCreator) |
---|
87 | ->_notifyObjectDetached(i->second); |
---|
88 | } |
---|
89 | SceneNode::detachAllObjects(); |
---|
90 | } |
---|
91 | //------------------------------------------------------------------------- |
---|
92 | void BspSceneNode::setInSceneGraph(bool inGraph) |
---|
93 | { |
---|
94 | if (mIsInSceneGraph != inGraph) |
---|
95 | { |
---|
96 | ObjectMap::const_iterator i, iend; |
---|
97 | iend = mObjectsByName.end(); |
---|
98 | for (i = mObjectsByName.begin(); i != iend; ++i) |
---|
99 | { |
---|
100 | if (!inGraph) |
---|
101 | { |
---|
102 | // Equivalent to detaching |
---|
103 | static_cast<BspSceneManager*>(mCreator) |
---|
104 | ->_notifyObjectDetached(i->second); |
---|
105 | } |
---|
106 | else |
---|
107 | { |
---|
108 | // move deals with re-adding |
---|
109 | static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved( |
---|
110 | i->second, this->_getDerivedPosition()); |
---|
111 | } |
---|
112 | } |
---|
113 | } |
---|
114 | mIsInSceneGraph = inGraph; |
---|
115 | } |
---|
116 | |
---|
117 | } |
---|
118 | |
---|
119 | |
---|
120 | |
---|