/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreCgPlugin.h" #include "OgreRoot.h" #include "OgreHighLevelGpuProgramManager.h" namespace Ogre { const String sPluginName = "Cg Program Manager"; //--------------------------------------------------------------------- CgPlugin::CgPlugin() :mCgProgramFactory(0) { } //--------------------------------------------------------------------- const String& CgPlugin::getName() const { return sPluginName; } //--------------------------------------------------------------------- void CgPlugin::install() { // Create new factory mCgProgramFactory = new CgProgramFactory(); // Register HighLevelGpuProgramManager::getSingleton().addFactory(mCgProgramFactory); } //--------------------------------------------------------------------- void CgPlugin::initialise() { // nothing to do } //--------------------------------------------------------------------- void CgPlugin::shutdown() { // nothing to do } //--------------------------------------------------------------------- void CgPlugin::uninstall() { if (mCgProgramFactory) { // Remove from manager safely if (HighLevelGpuProgramManager::getSingletonPtr()) HighLevelGpuProgramManager::getSingleton().removeFactory(mCgProgramFactory); delete mCgProgramFactory; mCgProgramFactory = 0; } } }