1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | /*************************************************************************** |
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30 | octree.h - description |
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31 | ------------------- |
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32 | begin : Mon Sep 30 2002 |
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33 | copyright : (C) 2002 by Jon Anderson |
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34 | email : janders@users.sf.net |
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35 | |
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36 | Enhancements 2003 - 2004 (C) The OGRE Team |
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37 | ***************************************************************************/ |
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38 | |
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39 | #ifndef OCTREE_H |
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40 | #define OCTREE_H |
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41 | |
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42 | #include <OgreAxisAlignedBox.h> |
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43 | #include <OgreWireBoundingBox.h> |
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44 | |
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45 | #include <list> |
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46 | |
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47 | namespace Ogre |
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48 | { |
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49 | |
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50 | class OctreeNode; |
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51 | |
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52 | typedef std::list < OctreeNode * > NodeList; |
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53 | |
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54 | |
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55 | /** Octree datastructure for managing scene nodes. |
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56 | @remarks |
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57 | This is a loose octree implementation, meaning that each |
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58 | octant child of the octree actually overlaps it's siblings by a factor |
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59 | of .5. This guarantees that any thing that is half the size of the parent will |
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60 | fit completely into a child, with no splitting necessary. |
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61 | */ |
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62 | |
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63 | class Octree |
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64 | { |
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65 | public: |
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66 | Octree( Octree * p ); |
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67 | ~Octree(); |
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68 | |
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69 | /** Adds an Octree scene node to this octree level. |
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70 | @remarks |
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71 | This is called by the OctreeSceneManager after |
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72 | it has determined the correct Octree to insert the node into. |
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73 | */ |
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74 | void _addNode( OctreeNode * ); |
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75 | |
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76 | /** Removes an Octree scene node to this octree level. |
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77 | */ |
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78 | void _removeNode( OctreeNode * ); |
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79 | |
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80 | /** Returns the number of scene nodes attached to this octree |
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81 | */ |
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82 | int numNodes() |
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83 | { |
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84 | return mNumNodes; |
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85 | }; |
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86 | |
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87 | /** The bounding box of the octree |
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88 | @remarks |
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89 | This is used for octant index determination and rendering, but not culling |
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90 | */ |
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91 | AxisAlignedBox mBox; |
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92 | WireBoundingBox* mWireBoundingBox; |
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93 | |
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94 | /** Creates the wire frame bounding box for this octant |
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95 | */ |
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96 | WireBoundingBox* getWireBoundingBox(); |
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97 | |
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98 | /** Vector containing the dimensions of this octree / 2 |
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99 | */ |
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100 | Vector3 mHalfSize; |
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101 | |
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102 | /** 3D array of children of this octree. |
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103 | @remarks |
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104 | Children are dynamically created as needed when nodes are inserted in the Octree. |
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105 | If, later, all the nodes are removed from the child, it is still kept around. |
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106 | */ |
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107 | Octree * mChildren[ 2 ][ 2 ][ 2 ]; |
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108 | |
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109 | /** Determines if this octree is twice as big as the given box. |
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110 | @remarks |
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111 | This method is used by the OctreeSceneManager to determine if the given |
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112 | box will fit into a child of this octree. |
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113 | */ |
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114 | bool _isTwiceSize( const AxisAlignedBox &box ) const; |
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115 | |
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116 | /** Returns the appropriate indexes for the child of this octree into which the box will fit. |
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117 | @remarks |
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118 | This is used by the OctreeSceneManager to determine which child to traverse next when |
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119 | finding the appropriate octree to insert the box. Since it is a loose octree, only the |
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120 | center of the box is checked to determine the octant. |
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121 | */ |
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122 | void _getChildIndexes( const AxisAlignedBox &, int *x, int *y, int *z ) const; |
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123 | |
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124 | /** Creates the AxisAlignedBox used for culling this octree. |
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125 | @remarks |
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126 | Since it's a loose octree, the culling bounds can be different than the actual bounds of the octree. |
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127 | */ |
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128 | void _getCullBounds( AxisAlignedBox * ) const; |
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129 | |
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130 | |
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131 | /** Public list of SceneNodes attached to this particular octree |
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132 | */ |
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133 | NodeList mNodes; |
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134 | |
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135 | protected: |
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136 | |
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137 | /** Increments the overall node count of this octree and all its parents |
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138 | */ |
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139 | inline void _ref() |
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140 | { |
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141 | mNumNodes++; |
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142 | |
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143 | if ( mParent != 0 ) mParent -> _ref(); |
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144 | }; |
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145 | |
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146 | /** Decrements the overall node count of this octree and all its parents |
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147 | */ |
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148 | inline void _unref() |
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149 | { |
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150 | mNumNodes--; |
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151 | |
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152 | if ( mParent != 0 ) mParent -> _unref(); |
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153 | }; |
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154 | |
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155 | ///number of SceneNodes in this octree and all its children. |
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156 | int mNumNodes; |
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157 | |
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158 | ///parent octree |
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159 | Octree * mParent; |
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160 | |
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161 | }; |
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162 | |
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163 | } |
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164 | |
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165 | #endif |
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166 | |
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167 | |
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