[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright 2000-2005 The OGRE Team |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | /*************************************************************************** |
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| 30 | OgreOctreeSceneQuery.h - description |
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| 31 | ------------------- |
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| 32 | begin : Tues July 20, 2004 |
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| 33 | copyright : (C) 2004 by Jon Anderson |
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| 34 | email : janders@users.sf.net |
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| 35 | ***************************************************************************/ |
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| 36 | |
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| 37 | #ifndef OCTREESCENEQUERY_H |
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| 38 | #define OCTREESCENEQUERY_H |
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| 39 | |
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| 40 | #include "OgreTerrainPrerequisites.h" |
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| 41 | #include <OgreSceneManager.h> |
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| 42 | |
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| 43 | |
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| 44 | namespace Ogre |
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| 45 | { |
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| 46 | /** Octree implementation of IntersectionSceneQuery. */ |
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| 47 | class _OgreOctreePluginExport OctreeIntersectionSceneQuery : public DefaultIntersectionSceneQuery |
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| 48 | { |
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| 49 | public: |
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| 50 | OctreeIntersectionSceneQuery(SceneManager* creator); |
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| 51 | ~OctreeIntersectionSceneQuery(); |
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| 52 | |
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| 53 | /** See IntersectionSceneQuery. */ |
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| 54 | void execute(IntersectionSceneQueryListener* listener); |
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| 55 | }; |
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| 56 | |
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| 57 | /** Octree implementation of RaySceneQuery. */ |
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| 58 | class _OgreOctreePluginExport OctreeRaySceneQuery : public DefaultRaySceneQuery |
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| 59 | { |
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| 60 | public: |
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| 61 | OctreeRaySceneQuery(SceneManager* creator); |
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| 62 | ~OctreeRaySceneQuery(); |
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| 63 | |
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| 64 | /** See RayScenQuery. */ |
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| 65 | void execute(RaySceneQueryListener* listener); |
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| 66 | }; |
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| 67 | /** Octree implementation of SphereSceneQuery. */ |
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| 68 | class _OgreOctreePluginExport OctreeSphereSceneQuery : public DefaultSphereSceneQuery |
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| 69 | { |
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| 70 | public: |
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| 71 | OctreeSphereSceneQuery(SceneManager* creator); |
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| 72 | ~OctreeSphereSceneQuery(); |
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| 73 | |
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| 74 | /** See SceneQuery. */ |
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| 75 | void execute(SceneQueryListener* listener); |
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| 76 | }; |
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| 77 | /** Octree implementation of PlaneBoundedVolumeListSceneQuery. */ |
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| 78 | class _OgreOctreePluginExport OctreePlaneBoundedVolumeListSceneQuery : public DefaultPlaneBoundedVolumeListSceneQuery |
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| 79 | { |
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| 80 | public: |
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| 81 | OctreePlaneBoundedVolumeListSceneQuery(SceneManager* creator); |
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| 82 | ~OctreePlaneBoundedVolumeListSceneQuery(); |
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| 83 | |
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| 84 | /** See SceneQuery. */ |
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| 85 | void execute(SceneQueryListener* listener); |
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| 86 | }; |
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| 87 | /** Octree implementation of AxisAlignedBoxSceneQuery. */ |
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| 88 | class _OgreOctreePluginExport OctreeAxisAlignedBoxSceneQuery : public DefaultAxisAlignedBoxSceneQuery |
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| 89 | { |
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| 90 | public: |
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| 91 | OctreeAxisAlignedBoxSceneQuery(SceneManager* creator); |
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| 92 | ~OctreeAxisAlignedBoxSceneQuery(); |
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| 93 | |
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| 94 | /** See RaySceneQuery. */ |
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| 95 | void execute(SceneQueryListener* listener); |
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| 96 | }; |
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| 97 | |
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| 98 | |
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| 99 | } |
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| 100 | |
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| 101 | #endif |
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| 102 | |
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| 103 | |
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