1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | /*************************************************************************** |
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30 | octreescenemanager.cpp - description |
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31 | ------------------- |
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32 | begin : Fri Sep 27 2002 |
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33 | copyright : (C) 2002 by Jon Anderson |
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34 | email : janders@users.sf.net |
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35 | |
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36 | Enhancements 2003 - 2004 (C) The OGRE Team |
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37 | |
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38 | ***************************************************************************/ |
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39 | |
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40 | #include <OgreOctreeSceneManager.h> |
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41 | #include <OgreOctreeSceneQuery.h> |
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42 | #include <OgreOctreeNode.h> |
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43 | #include <OgreOctreeCamera.h> |
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44 | #include <OgreRenderSystem.h> |
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45 | |
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46 | |
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47 | extern "C" |
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48 | { |
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49 | void findNodesInBox( Ogre::SceneManager *sm, |
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50 | const Ogre::AxisAlignedBox &box, |
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51 | std::list < Ogre::SceneNode * > &list, |
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52 | Ogre::SceneNode *exclude ) |
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53 | { |
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54 | static_cast<Ogre::OctreeSceneManager*>( sm ) -> findNodesIn( box, list, exclude ); |
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55 | } |
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56 | void findNodesInSphere( Ogre::SceneManager *sm, |
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57 | const Ogre::Sphere &sphere, |
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58 | std::list < Ogre::SceneNode * > &list, |
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59 | Ogre::SceneNode *exclude ) |
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60 | { |
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61 | static_cast<Ogre::OctreeSceneManager*>( sm ) -> findNodesIn( sphere, list, exclude ); |
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62 | } |
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63 | } |
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64 | |
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65 | namespace Ogre |
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66 | { |
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67 | enum Intersection |
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68 | { |
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69 | OUTSIDE=0, |
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70 | INSIDE=1, |
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71 | INTERSECT=2 |
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72 | }; |
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73 | int OctreeSceneManager::intersect_call = 0; |
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74 | |
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75 | Intersection intersect( const Ray &one, const AxisAlignedBox &two ) |
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76 | { |
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77 | OctreeSceneManager::intersect_call++; |
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78 | // Null box? |
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79 | if (two.isNull()) return OUTSIDE; |
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80 | // Infinite box? |
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81 | if (two.isInfinite()) return INTERSECT; |
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82 | |
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83 | bool inside = true; |
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84 | const Vector3& twoMin = two.getMinimum(); |
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85 | const Vector3& twoMax = two.getMaximum(); |
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86 | Vector3 origin = one.getOrigin(); |
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87 | Vector3 dir = one.getDirection(); |
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88 | |
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89 | Vector3 maxT(-1, -1, -1); |
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90 | |
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91 | int i = 0; |
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92 | for(i=0; i<3; i++ ) |
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93 | { |
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94 | if( origin[i] < twoMin[i] ) |
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95 | { |
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96 | inside = false; |
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97 | if( dir[i] > 0 ) |
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98 | { |
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99 | maxT[i] = (twoMin[i] - origin[i])/ dir[i]; |
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100 | } |
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101 | } |
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102 | else if( origin[i] > twoMax[i] ) |
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103 | { |
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104 | inside = false; |
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105 | if( dir[i] < 0 ) |
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106 | { |
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107 | maxT[i] = (twoMax[i] - origin[i]) / dir[i]; |
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108 | } |
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109 | } |
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110 | } |
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111 | |
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112 | if( inside ) |
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113 | { |
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114 | return INTERSECT; |
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115 | } |
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116 | int whichPlane = 0; |
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117 | if( maxT[1] > maxT[whichPlane]) |
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118 | whichPlane = 1; |
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119 | if( maxT[2] > maxT[whichPlane]) |
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120 | whichPlane = 2; |
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121 | |
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122 | if( ((int)maxT[whichPlane]) & 0x80000000 ) |
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123 | { |
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124 | return OUTSIDE; |
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125 | } |
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126 | for(i=0; i<3; i++ ) |
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127 | { |
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128 | if( i!= whichPlane ) |
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129 | { |
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130 | float f = origin[i] + maxT[whichPlane] * dir[i]; |
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131 | if ( f < (twoMin[i] - 0.00001f) || |
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132 | f > (twoMax[i] +0.00001f ) ) |
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133 | { |
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134 | return OUTSIDE; |
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135 | } |
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136 | } |
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137 | } |
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138 | |
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139 | return INTERSECT; |
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140 | |
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141 | } |
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142 | |
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143 | |
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144 | /** Checks how the second box intersects with the first. |
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145 | */ |
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146 | Intersection intersect( const PlaneBoundedVolume &one, const AxisAlignedBox &two ) |
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147 | { |
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148 | OctreeSceneManager::intersect_call++; |
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149 | // Null box? |
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150 | if (two.isNull()) return OUTSIDE; |
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151 | // Infinite box? |
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152 | if (two.isInfinite()) return INTERSECT; |
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153 | |
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154 | // Get centre of the box |
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155 | Vector3 centre = two.getCenter(); |
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156 | // Get the half-size of the box |
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157 | Vector3 halfSize = two.getHalfSize(); |
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158 | |
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159 | // For each plane, see if all points are on the negative side |
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160 | // If so, object is not visible. |
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161 | // If one or more are, it's partial. |
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162 | // If all aren't, full |
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163 | bool all_inside = true; |
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164 | PlaneList::const_iterator i, iend; |
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165 | iend = one.planes.end(); |
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166 | for (i = one.planes.begin(); i != iend; ++i) |
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167 | { |
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168 | const Plane& plane = *i; |
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169 | |
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170 | Plane::Side side = plane.getSide(centre, halfSize); |
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171 | if(side == one.outside) |
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172 | return OUTSIDE; |
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173 | if(side == Plane::BOTH_SIDE) |
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174 | all_inside = false; |
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175 | } |
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176 | |
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177 | if ( all_inside ) |
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178 | return INSIDE; |
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179 | else |
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180 | return INTERSECT; |
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181 | |
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182 | } |
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183 | |
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184 | |
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185 | /** Checks how the second box intersects with the first. |
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186 | */ |
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187 | Intersection intersect( const AxisAlignedBox &one, const AxisAlignedBox &two ) |
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188 | { |
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189 | OctreeSceneManager::intersect_call++; |
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190 | // Null box? |
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191 | if (one.isNull() || two.isNull()) return OUTSIDE; |
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192 | if (one.isInfinite()) return INSIDE; |
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193 | if (two.isInfinite()) return INTERSECT; |
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194 | |
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195 | |
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196 | const Vector3& insideMin = two.getMinimum(); |
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197 | const Vector3& insideMax = two.getMaximum(); |
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198 | |
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199 | const Vector3& outsideMin = one.getMinimum(); |
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200 | const Vector3& outsideMax = one.getMaximum(); |
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201 | |
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202 | if ( insideMax.x < outsideMin.x || |
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203 | insideMax.y < outsideMin.y || |
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204 | insideMax.z < outsideMin.z || |
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205 | insideMin.x > outsideMax.x || |
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206 | insideMin.y > outsideMax.y || |
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207 | insideMin.z > outsideMax.z ) |
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208 | { |
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209 | return OUTSIDE; |
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210 | } |
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211 | |
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212 | bool full = ( insideMin.x > outsideMin.x && |
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213 | insideMin.y > outsideMin.y && |
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214 | insideMin.z > outsideMin.z && |
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215 | insideMax.x < outsideMax.x && |
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216 | insideMax.y < outsideMax.y && |
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217 | insideMax.z < outsideMax.z ); |
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218 | |
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219 | if ( full ) |
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220 | return INSIDE; |
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221 | else |
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222 | return INTERSECT; |
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223 | |
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224 | } |
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225 | |
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226 | /** Checks how the box intersects with the sphere. |
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227 | */ |
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228 | Intersection intersect( const Sphere &one, const AxisAlignedBox &two ) |
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229 | { |
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230 | OctreeSceneManager::intersect_call++; |
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231 | // Null box? |
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232 | if (two.isNull()) return OUTSIDE; |
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233 | if (two.isInfinite()) return INTERSECT; |
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234 | |
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235 | float sradius = one.getRadius(); |
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236 | |
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237 | sradius *= sradius; |
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238 | |
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239 | Vector3 scenter = one.getCenter(); |
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240 | |
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241 | const Vector3& twoMin = two.getMinimum(); |
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242 | const Vector3& twoMax = two.getMaximum(); |
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243 | |
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244 | float s, d = 0; |
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245 | |
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246 | Vector3 mndistance = ( twoMin - scenter ); |
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247 | Vector3 mxdistance = ( twoMax - scenter ); |
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248 | |
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249 | if ( mndistance.squaredLength() < sradius && |
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250 | mxdistance.squaredLength() < sradius ) |
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251 | { |
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252 | return INSIDE; |
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253 | } |
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254 | |
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255 | //find the square of the distance |
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256 | //from the sphere to the box |
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257 | for ( int i = 0 ; i < 3 ; i++ ) |
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258 | { |
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259 | if ( scenter[ i ] < twoMin[ i ] ) |
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260 | { |
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261 | s = scenter[ i ] - twoMin[ i ]; |
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262 | d += s * s; |
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263 | } |
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264 | |
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265 | else if ( scenter[ i ] > twoMax[ i ] ) |
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266 | { |
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267 | s = scenter[ i ] - twoMax[ i ]; |
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268 | d += s * s; |
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269 | } |
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270 | |
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271 | } |
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272 | |
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273 | bool partial = ( d <= sradius ); |
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274 | |
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275 | if ( !partial ) |
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276 | { |
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277 | return OUTSIDE; |
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278 | } |
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279 | |
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280 | else |
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281 | { |
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282 | return INTERSECT; |
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283 | } |
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284 | |
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285 | |
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286 | } |
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287 | |
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288 | unsigned long white = 0xFFFFFFFF; |
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289 | |
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290 | unsigned short OctreeSceneManager::mIndexes[ 24 ] = {0, 1, 1, 2, 2, 3, 3, 0, //back |
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291 | 0, 6, 6, 5, 5, 1, //left |
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292 | 3, 7, 7, 4, 4, 2, //right |
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293 | 6, 7, 5, 4 }; //front |
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294 | unsigned long OctreeSceneManager::mColors[ 8 ] = {white, white, white, white, white, white, white, white }; |
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295 | |
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296 | |
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297 | OctreeSceneManager::OctreeSceneManager(const String& name) : SceneManager(name) |
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298 | { |
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299 | AxisAlignedBox b( -10000, -10000, -10000, 10000, 10000, 10000 ); |
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300 | int depth = 8; |
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301 | mOctree = 0; |
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302 | init( b, depth ); |
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303 | } |
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304 | |
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305 | OctreeSceneManager::OctreeSceneManager(const String& name, AxisAlignedBox &box, int max_depth ) |
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306 | : SceneManager(name) |
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307 | { |
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308 | mOctree = 0; |
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309 | init( box, max_depth ); |
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310 | } |
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311 | |
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312 | const String& OctreeSceneManager::getTypeName(void) const |
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313 | { |
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314 | return OctreeSceneManagerFactory::FACTORY_TYPE_NAME; |
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315 | } |
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316 | |
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317 | void OctreeSceneManager::init( AxisAlignedBox &box, int depth ) |
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318 | { |
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319 | delete mSceneRoot; //get rid of old root. |
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320 | |
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321 | // -- Changes by Steve |
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322 | // Don't do it this way, it will add it to the mSceneNodes which we don't want |
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323 | //mSceneRoot = createSceneNode( "SceneRoot" ); |
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324 | mSceneRoot = new OctreeNode( this, "SceneRoot" ); |
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325 | mSceneRoot->_notifyRootNode(); |
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326 | // -- End changes by Steve |
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327 | |
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328 | if ( mOctree != 0 ) |
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329 | delete mOctree; |
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330 | |
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331 | mOctree = new Octree( 0 ); |
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332 | |
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333 | mMaxDepth = depth; |
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334 | mBox = box; |
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335 | |
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336 | mOctree -> mBox = box; |
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337 | |
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338 | Vector3 min = box.getMinimum(); |
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339 | |
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340 | Vector3 max = box.getMaximum(); |
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341 | |
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342 | mOctree -> mHalfSize = ( max - min ) / 2; |
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343 | |
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344 | |
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345 | mShowBoxes = false; |
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346 | |
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347 | mNumObjects = 0; |
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348 | |
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349 | Vector3 v( 1.5, 1.5, 1.5 ); |
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350 | |
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351 | mScaleFactor.setScale( v ); |
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352 | |
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353 | |
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354 | |
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355 | // setDisplaySceneNodes( true ); |
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356 | // setShowBoxes( true ); |
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357 | |
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358 | // |
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359 | //mSceneRoot isn't put into the octree since it has no volume. |
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360 | |
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361 | } |
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362 | |
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363 | OctreeSceneManager::~OctreeSceneManager() |
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364 | { |
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365 | // -- Changed by Steve |
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366 | // Don't do this here, SceneManager will do it |
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367 | /* |
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368 | if( mSceneRoot ) |
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369 | delete mSceneRoot; |
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370 | */ |
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371 | // --End Changes by Steve |
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372 | |
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373 | if ( mOctree ) |
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374 | { |
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375 | delete mOctree; |
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376 | mOctree = 0; |
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377 | } |
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378 | } |
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379 | |
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380 | Camera * OctreeSceneManager::createCamera( const String &name ) |
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381 | { |
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382 | Camera * c = new OctreeCamera( name, this ); |
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383 | mCameras.insert( CameraList::value_type( name, c ) ); |
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384 | |
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385 | // create visible bounds aab map entry |
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386 | mCamVisibleObjectsMap[c] = VisibleObjectsBoundsInfo(); |
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387 | |
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388 | return c; |
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389 | } |
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390 | |
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391 | void OctreeSceneManager::destroySceneNode( const String &name ) |
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392 | { |
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393 | OctreeNode * on = static_cast < OctreeNode* > ( getSceneNode( name ) ); |
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394 | |
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395 | if ( on != 0 ) |
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396 | _removeOctreeNode( on ); |
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397 | |
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398 | SceneManager::destroySceneNode( name ); |
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399 | } |
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400 | |
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401 | bool OctreeSceneManager::getOptionValues( const String & key, StringVector &refValueList ) |
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402 | { |
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403 | return SceneManager::getOptionValues( key, refValueList ); |
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404 | } |
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405 | |
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406 | bool OctreeSceneManager::getOptionKeys( StringVector & refKeys ) |
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407 | { |
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408 | SceneManager::getOptionKeys( refKeys ); |
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409 | refKeys.push_back( "Size" ); |
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410 | refKeys.push_back( "ShowOctree" ); |
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411 | refKeys.push_back( "Depth" ); |
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412 | |
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413 | return true; |
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414 | } |
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415 | |
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416 | |
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417 | void OctreeSceneManager::_updateOctreeNode( OctreeNode * onode ) |
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418 | { |
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419 | const AxisAlignedBox& box = onode -> _getWorldAABB(); |
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420 | |
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421 | if ( box.isNull() ) |
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422 | return ; |
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423 | |
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424 | // Skip if octree has been destroyed (shutdown conditions) |
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425 | if (!mOctree) |
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426 | return; |
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427 | |
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428 | if ( onode -> getOctant() == 0 ) |
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429 | { |
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430 | //if outside the octree, force into the root node. |
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431 | if ( ! onode -> _isIn( mOctree -> mBox ) ) |
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432 | mOctree->_addNode( onode ); |
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433 | else |
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434 | _addOctreeNode( onode, mOctree ); |
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435 | return ; |
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436 | } |
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437 | |
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438 | if ( ! onode -> _isIn( onode -> getOctant() -> mBox ) ) |
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439 | { |
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440 | _removeOctreeNode( onode ); |
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441 | |
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442 | //if outside the octree, force into the root node. |
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443 | if ( ! onode -> _isIn( mOctree -> mBox ) ) |
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444 | mOctree->_addNode( onode ); |
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445 | else |
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446 | _addOctreeNode( onode, mOctree ); |
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447 | } |
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448 | } |
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449 | |
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450 | /** Only removes the node from the octree. It leaves the octree, even if it's empty. |
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451 | */ |
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452 | void OctreeSceneManager::_removeOctreeNode( OctreeNode * n ) |
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453 | { |
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454 | // Skip if octree has been destroyed (shutdown conditions) |
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455 | if (!mOctree) |
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456 | return; |
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457 | |
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458 | Octree * oct = n -> getOctant(); |
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459 | |
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460 | if ( oct ) |
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461 | { |
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462 | oct -> _removeNode( n ); |
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463 | } |
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464 | |
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465 | n->setOctant(0); |
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466 | } |
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467 | |
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468 | |
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469 | void OctreeSceneManager::_addOctreeNode( OctreeNode * n, Octree *octant, int depth ) |
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470 | { |
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471 | |
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472 | // Skip if octree has been destroyed (shutdown conditions) |
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473 | if (!mOctree) |
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474 | return; |
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475 | |
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476 | const AxisAlignedBox& bx = n -> _getWorldAABB(); |
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477 | |
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478 | |
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479 | //if the octree is twice as big as the scene node, |
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480 | //we will add it to a child. |
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481 | if ( ( depth < mMaxDepth ) && octant -> _isTwiceSize( bx ) ) |
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482 | { |
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483 | int x, y, z; |
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484 | octant -> _getChildIndexes( bx, &x, &y, &z ); |
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485 | |
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486 | if ( octant -> mChildren[ x ][ y ][ z ] == 0 ) |
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487 | { |
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488 | octant -> mChildren[ x ][ y ][ z ] = new Octree( octant ); |
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489 | const Vector3& octantMin = octant -> mBox.getMinimum(); |
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490 | const Vector3& octantMax = octant -> mBox.getMaximum(); |
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491 | Vector3 min, max; |
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492 | |
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493 | if ( x == 0 ) |
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494 | { |
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495 | min.x = octantMin.x; |
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496 | max.x = ( octantMin.x + octantMax.x ) / 2; |
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497 | } |
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498 | |
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499 | else |
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500 | { |
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501 | min.x = ( octantMin.x + octantMax.x ) / 2; |
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502 | max.x = octantMax.x; |
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503 | } |
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504 | |
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505 | if ( y == 0 ) |
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506 | { |
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507 | min.y = octantMin.y; |
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508 | max.y = ( octantMin.y + octantMax.y ) / 2; |
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509 | } |
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510 | |
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511 | else |
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512 | { |
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513 | min.y = ( octantMin.y + octantMax.y ) / 2; |
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514 | max.y = octantMax.y; |
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515 | } |
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516 | |
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517 | if ( z == 0 ) |
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518 | { |
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519 | min.z = octantMin.z; |
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520 | max.z = ( octantMin.z + octantMax.z ) / 2; |
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521 | } |
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522 | |
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523 | else |
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524 | { |
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525 | min.z = ( octantMin.z + octantMax.z ) / 2; |
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526 | max.z = octantMax.z; |
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527 | } |
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528 | |
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529 | octant -> mChildren[ x ][ y ][ z ] -> mBox.setExtents( min, max ); |
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530 | octant -> mChildren[ x ][ y ][ z ] -> mHalfSize = ( max - min ) / 2; |
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531 | } |
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532 | |
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533 | _addOctreeNode( n, octant -> mChildren[ x ][ y ][ z ], ++depth ); |
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534 | |
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535 | } |
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536 | |
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537 | else |
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538 | { |
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539 | octant -> _addNode( n ); |
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540 | } |
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541 | } |
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542 | |
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543 | |
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544 | SceneNode * OctreeSceneManager::createSceneNode( void ) |
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545 | { |
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546 | OctreeNode * on = new OctreeNode( this ); |
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547 | mSceneNodes[ on->getName() ] = on; |
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548 | return on; |
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549 | } |
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550 | |
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551 | SceneNode * OctreeSceneManager::createSceneNode( const String &name ) |
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552 | { |
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553 | // Check name not used |
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554 | if (mSceneNodes.find(name) != mSceneNodes.end()) |
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555 | { |
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556 | OGRE_EXCEPT( |
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557 | Exception::ERR_DUPLICATE_ITEM, |
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558 | "A scene node with the name " + name + " already exists", |
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559 | "OctreeSceneManager::createSceneNode" ); |
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560 | } |
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561 | OctreeNode * on = new OctreeNode( this, name ); |
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562 | mSceneNodes[ on->getName() ] = on; |
---|
563 | return on; |
---|
564 | } |
---|
565 | |
---|
566 | void OctreeSceneManager::_updateSceneGraph( Camera * cam ) |
---|
567 | { |
---|
568 | SceneManager::_updateSceneGraph( cam ); |
---|
569 | } |
---|
570 | |
---|
571 | void OctreeSceneManager::_alertVisibleObjects( void ) |
---|
572 | { |
---|
573 | OGRE_EXCEPT( Exception::ERR_NOT_IMPLEMENTED, |
---|
574 | "Function doesn't do as advertised", |
---|
575 | "OctreeSceneManager::_alertVisibleObjects" ); |
---|
576 | |
---|
577 | NodeList::iterator it = mVisible.begin(); |
---|
578 | |
---|
579 | while ( it != mVisible.end() ) |
---|
580 | { |
---|
581 | OctreeNode * node = *it; |
---|
582 | |
---|
583 | ++it; |
---|
584 | } |
---|
585 | } |
---|
586 | |
---|
587 | void OctreeSceneManager::_findVisibleObjects(Camera * cam, |
---|
588 | VisibleObjectsBoundsInfo* visibleBounds, bool onlyShadowCasters ) |
---|
589 | { |
---|
590 | |
---|
591 | getRenderQueue()->clear(); |
---|
592 | mBoxes.clear(); |
---|
593 | mVisible.clear(); |
---|
594 | |
---|
595 | mNumObjects = 0; |
---|
596 | |
---|
597 | //walk the octree, adding all visible Octreenodes nodes to the render queue. |
---|
598 | walkOctree( static_cast < OctreeCamera * > ( cam ), getRenderQueue(), mOctree, |
---|
599 | visibleBounds, false, onlyShadowCasters ); |
---|
600 | |
---|
601 | // Show the octree boxes & cull camera if required |
---|
602 | if ( mShowBoxes ) |
---|
603 | { |
---|
604 | for ( BoxList::iterator it = mBoxes.begin(); it != mBoxes.end(); ++it ) |
---|
605 | { |
---|
606 | getRenderQueue()->addRenderable(*it); |
---|
607 | } |
---|
608 | } |
---|
609 | } |
---|
610 | |
---|
611 | void OctreeSceneManager::walkOctree( OctreeCamera *camera, RenderQueue *queue, |
---|
612 | Octree *octant, VisibleObjectsBoundsInfo* visibleBounds, |
---|
613 | bool foundvisible, bool onlyShadowCasters ) |
---|
614 | { |
---|
615 | |
---|
616 | //return immediately if nothing is in the node. |
---|
617 | if ( octant -> numNodes() == 0 ) |
---|
618 | return ; |
---|
619 | |
---|
620 | OctreeCamera::Visibility v = OctreeCamera::NONE; |
---|
621 | |
---|
622 | if ( foundvisible ) |
---|
623 | { |
---|
624 | v = OctreeCamera::FULL; |
---|
625 | } |
---|
626 | |
---|
627 | else if ( octant == mOctree ) |
---|
628 | { |
---|
629 | v = OctreeCamera::PARTIAL; |
---|
630 | } |
---|
631 | |
---|
632 | else |
---|
633 | { |
---|
634 | AxisAlignedBox box; |
---|
635 | octant -> _getCullBounds( &box ); |
---|
636 | v = camera -> getVisibility( box ); |
---|
637 | } |
---|
638 | |
---|
639 | |
---|
640 | // if the octant is visible, or if it's the root node... |
---|
641 | if ( v != OctreeCamera::NONE ) |
---|
642 | { |
---|
643 | |
---|
644 | //Add stuff to be rendered; |
---|
645 | NodeList::iterator it = octant -> mNodes.begin(); |
---|
646 | |
---|
647 | if ( mShowBoxes ) |
---|
648 | { |
---|
649 | mBoxes.push_back( octant->getWireBoundingBox() ); |
---|
650 | } |
---|
651 | |
---|
652 | bool vis = true; |
---|
653 | |
---|
654 | while ( it != octant -> mNodes.end() ) |
---|
655 | { |
---|
656 | OctreeNode * sn = *it; |
---|
657 | |
---|
658 | // if this octree is partially visible, manually cull all |
---|
659 | // scene nodes attached directly to this level. |
---|
660 | |
---|
661 | if ( v == OctreeCamera::PARTIAL ) |
---|
662 | vis = camera -> isVisible( sn -> _getWorldAABB() ); |
---|
663 | |
---|
664 | if ( vis ) |
---|
665 | { |
---|
666 | |
---|
667 | mNumObjects++; |
---|
668 | sn -> _addToRenderQueue(camera, queue, onlyShadowCasters, visibleBounds ); |
---|
669 | |
---|
670 | mVisible.push_back( sn ); |
---|
671 | |
---|
672 | if ( mDisplayNodes ) |
---|
673 | queue -> addRenderable( sn ); |
---|
674 | |
---|
675 | // check if the scene manager or this node wants the bounding box shown. |
---|
676 | if (sn->getShowBoundingBox() || mShowBoundingBoxes) |
---|
677 | sn->_addBoundingBoxToQueue(queue); |
---|
678 | } |
---|
679 | |
---|
680 | ++it; |
---|
681 | } |
---|
682 | |
---|
683 | Octree* child; |
---|
684 | bool childfoundvisible = (v == OctreeCamera::FULL); |
---|
685 | if ( (child = octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
---|
686 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
687 | |
---|
688 | if ( (child = octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
---|
689 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
690 | |
---|
691 | if ( (child = octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
---|
692 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
693 | |
---|
694 | if ( (child = octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
---|
695 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
696 | |
---|
697 | if ( (child = octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
---|
698 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
699 | |
---|
700 | if ( (child = octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
---|
701 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
702 | |
---|
703 | if ( (child = octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
---|
704 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
705 | |
---|
706 | if ( (child = octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
---|
707 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
---|
708 | |
---|
709 | } |
---|
710 | |
---|
711 | } |
---|
712 | |
---|
713 | // --- non template versions |
---|
714 | void _findNodes( const AxisAlignedBox &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
---|
715 | { |
---|
716 | |
---|
717 | if ( !full ) |
---|
718 | { |
---|
719 | AxisAlignedBox obox; |
---|
720 | octant -> _getCullBounds( &obox ); |
---|
721 | |
---|
722 | Intersection isect = intersect( t, obox ); |
---|
723 | |
---|
724 | if ( isect == OUTSIDE ) |
---|
725 | return ; |
---|
726 | |
---|
727 | full = ( isect == INSIDE ); |
---|
728 | } |
---|
729 | |
---|
730 | |
---|
731 | NodeList::iterator it = octant -> mNodes.begin(); |
---|
732 | |
---|
733 | while ( it != octant -> mNodes.end() ) |
---|
734 | { |
---|
735 | OctreeNode * on = ( *it ); |
---|
736 | |
---|
737 | if ( on != exclude ) |
---|
738 | { |
---|
739 | if ( full ) |
---|
740 | { |
---|
741 | list.push_back( on ); |
---|
742 | } |
---|
743 | |
---|
744 | else |
---|
745 | { |
---|
746 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
---|
747 | |
---|
748 | if ( nsect != OUTSIDE ) |
---|
749 | { |
---|
750 | list.push_back( on ); |
---|
751 | } |
---|
752 | } |
---|
753 | |
---|
754 | } |
---|
755 | |
---|
756 | ++it; |
---|
757 | } |
---|
758 | |
---|
759 | Octree* child; |
---|
760 | |
---|
761 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
---|
762 | _findNodes( t, list, exclude, full, child ); |
---|
763 | |
---|
764 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
---|
765 | _findNodes( t, list, exclude, full, child ); |
---|
766 | |
---|
767 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
---|
768 | _findNodes( t, list, exclude, full, child ); |
---|
769 | |
---|
770 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
---|
771 | _findNodes( t, list, exclude, full, child ); |
---|
772 | |
---|
773 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
---|
774 | _findNodes( t, list, exclude, full, child ); |
---|
775 | |
---|
776 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
---|
777 | _findNodes( t, list, exclude, full, child ); |
---|
778 | |
---|
779 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
---|
780 | _findNodes( t, list, exclude, full, child ); |
---|
781 | |
---|
782 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
---|
783 | _findNodes( t, list, exclude, full, child ); |
---|
784 | |
---|
785 | } |
---|
786 | |
---|
787 | void _findNodes( const Sphere &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
---|
788 | { |
---|
789 | |
---|
790 | if ( !full ) |
---|
791 | { |
---|
792 | AxisAlignedBox obox; |
---|
793 | octant -> _getCullBounds( &obox ); |
---|
794 | |
---|
795 | Intersection isect = intersect( t, obox ); |
---|
796 | |
---|
797 | if ( isect == OUTSIDE ) |
---|
798 | return ; |
---|
799 | |
---|
800 | full = ( isect == INSIDE ); |
---|
801 | } |
---|
802 | |
---|
803 | |
---|
804 | NodeList::iterator it = octant -> mNodes.begin(); |
---|
805 | |
---|
806 | while ( it != octant -> mNodes.end() ) |
---|
807 | { |
---|
808 | OctreeNode * on = ( *it ); |
---|
809 | |
---|
810 | if ( on != exclude ) |
---|
811 | { |
---|
812 | if ( full ) |
---|
813 | { |
---|
814 | list.push_back( on ); |
---|
815 | } |
---|
816 | |
---|
817 | else |
---|
818 | { |
---|
819 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
---|
820 | |
---|
821 | if ( nsect != OUTSIDE ) |
---|
822 | { |
---|
823 | list.push_back( on ); |
---|
824 | } |
---|
825 | } |
---|
826 | |
---|
827 | } |
---|
828 | |
---|
829 | ++it; |
---|
830 | } |
---|
831 | |
---|
832 | Octree* child; |
---|
833 | |
---|
834 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
---|
835 | _findNodes( t, list, exclude, full, child ); |
---|
836 | |
---|
837 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
---|
838 | _findNodes( t, list, exclude, full, child ); |
---|
839 | |
---|
840 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
---|
841 | _findNodes( t, list, exclude, full, child ); |
---|
842 | |
---|
843 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
---|
844 | _findNodes( t, list, exclude, full, child ); |
---|
845 | |
---|
846 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
---|
847 | _findNodes( t, list, exclude, full, child ); |
---|
848 | |
---|
849 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
---|
850 | _findNodes( t, list, exclude, full, child ); |
---|
851 | |
---|
852 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
---|
853 | _findNodes( t, list, exclude, full, child ); |
---|
854 | |
---|
855 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
---|
856 | _findNodes( t, list, exclude, full, child ); |
---|
857 | |
---|
858 | } |
---|
859 | |
---|
860 | |
---|
861 | void _findNodes( const PlaneBoundedVolume &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
---|
862 | { |
---|
863 | |
---|
864 | if ( !full ) |
---|
865 | { |
---|
866 | AxisAlignedBox obox; |
---|
867 | octant -> _getCullBounds( &obox ); |
---|
868 | |
---|
869 | Intersection isect = intersect( t, obox ); |
---|
870 | |
---|
871 | if ( isect == OUTSIDE ) |
---|
872 | return ; |
---|
873 | |
---|
874 | full = ( isect == INSIDE ); |
---|
875 | } |
---|
876 | |
---|
877 | |
---|
878 | NodeList::iterator it = octant -> mNodes.begin(); |
---|
879 | |
---|
880 | while ( it != octant -> mNodes.end() ) |
---|
881 | { |
---|
882 | OctreeNode * on = ( *it ); |
---|
883 | |
---|
884 | if ( on != exclude ) |
---|
885 | { |
---|
886 | if ( full ) |
---|
887 | { |
---|
888 | list.push_back( on ); |
---|
889 | } |
---|
890 | |
---|
891 | else |
---|
892 | { |
---|
893 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
---|
894 | |
---|
895 | if ( nsect != OUTSIDE ) |
---|
896 | { |
---|
897 | list.push_back( on ); |
---|
898 | } |
---|
899 | } |
---|
900 | |
---|
901 | } |
---|
902 | |
---|
903 | ++it; |
---|
904 | } |
---|
905 | |
---|
906 | Octree* child; |
---|
907 | |
---|
908 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
---|
909 | _findNodes( t, list, exclude, full, child ); |
---|
910 | |
---|
911 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
---|
912 | _findNodes( t, list, exclude, full, child ); |
---|
913 | |
---|
914 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
---|
915 | _findNodes( t, list, exclude, full, child ); |
---|
916 | |
---|
917 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
---|
918 | _findNodes( t, list, exclude, full, child ); |
---|
919 | |
---|
920 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
---|
921 | _findNodes( t, list, exclude, full, child ); |
---|
922 | |
---|
923 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
---|
924 | _findNodes( t, list, exclude, full, child ); |
---|
925 | |
---|
926 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
---|
927 | _findNodes( t, list, exclude, full, child ); |
---|
928 | |
---|
929 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
---|
930 | _findNodes( t, list, exclude, full, child ); |
---|
931 | |
---|
932 | } |
---|
933 | |
---|
934 | void _findNodes( const Ray &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
---|
935 | { |
---|
936 | |
---|
937 | if ( !full ) |
---|
938 | { |
---|
939 | AxisAlignedBox obox; |
---|
940 | octant -> _getCullBounds( &obox ); |
---|
941 | |
---|
942 | Intersection isect = intersect( t, obox ); |
---|
943 | |
---|
944 | if ( isect == OUTSIDE ) |
---|
945 | return ; |
---|
946 | |
---|
947 | full = ( isect == INSIDE ); |
---|
948 | } |
---|
949 | |
---|
950 | |
---|
951 | NodeList::iterator it = octant -> mNodes.begin(); |
---|
952 | |
---|
953 | while ( it != octant -> mNodes.end() ) |
---|
954 | { |
---|
955 | OctreeNode * on = ( *it ); |
---|
956 | |
---|
957 | if ( on != exclude ) |
---|
958 | { |
---|
959 | if ( full ) |
---|
960 | { |
---|
961 | list.push_back( on ); |
---|
962 | } |
---|
963 | |
---|
964 | else |
---|
965 | { |
---|
966 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
---|
967 | |
---|
968 | if ( nsect != OUTSIDE ) |
---|
969 | { |
---|
970 | list.push_back( on ); |
---|
971 | } |
---|
972 | } |
---|
973 | |
---|
974 | } |
---|
975 | |
---|
976 | ++it; |
---|
977 | } |
---|
978 | |
---|
979 | Octree* child; |
---|
980 | |
---|
981 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
---|
982 | _findNodes( t, list, exclude, full, child ); |
---|
983 | |
---|
984 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
---|
985 | _findNodes( t, list, exclude, full, child ); |
---|
986 | |
---|
987 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
---|
988 | _findNodes( t, list, exclude, full, child ); |
---|
989 | |
---|
990 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
---|
991 | _findNodes( t, list, exclude, full, child ); |
---|
992 | |
---|
993 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
---|
994 | _findNodes( t, list, exclude, full, child ); |
---|
995 | |
---|
996 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
---|
997 | _findNodes( t, list, exclude, full, child ); |
---|
998 | |
---|
999 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
---|
1000 | _findNodes( t, list, exclude, full, child ); |
---|
1001 | |
---|
1002 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
---|
1003 | _findNodes( t, list, exclude, full, child ); |
---|
1004 | |
---|
1005 | } |
---|
1006 | |
---|
1007 | void OctreeSceneManager::findNodesIn( const AxisAlignedBox &box, std::list < SceneNode * > &list, SceneNode *exclude ) |
---|
1008 | { |
---|
1009 | _findNodes( box, list, exclude, false, mOctree ); |
---|
1010 | } |
---|
1011 | |
---|
1012 | void OctreeSceneManager::findNodesIn( const Sphere &sphere, std::list < SceneNode * > &list, SceneNode *exclude ) |
---|
1013 | { |
---|
1014 | _findNodes( sphere, list, exclude, false, mOctree ); |
---|
1015 | } |
---|
1016 | |
---|
1017 | void OctreeSceneManager::findNodesIn( const PlaneBoundedVolume &volume, std::list < SceneNode * > &list, SceneNode *exclude ) |
---|
1018 | { |
---|
1019 | _findNodes( volume, list, exclude, false, mOctree ); |
---|
1020 | } |
---|
1021 | |
---|
1022 | void OctreeSceneManager::findNodesIn( const Ray &r, std::list < SceneNode * > &list, SceneNode *exclude ) |
---|
1023 | { |
---|
1024 | _findNodes( r, list, exclude, false, mOctree ); |
---|
1025 | } |
---|
1026 | |
---|
1027 | void OctreeSceneManager::resize( const AxisAlignedBox &box ) |
---|
1028 | { |
---|
1029 | std::list < SceneNode * > nodes; |
---|
1030 | std::list < SceneNode * > ::iterator it; |
---|
1031 | |
---|
1032 | _findNodes( mOctree->mBox, nodes, 0, true, mOctree ); |
---|
1033 | |
---|
1034 | delete mOctree; |
---|
1035 | |
---|
1036 | mOctree = new Octree( 0 ); |
---|
1037 | mOctree->mBox = box; |
---|
1038 | |
---|
1039 | const Vector3 min = box.getMinimum(); |
---|
1040 | const Vector3 max = box.getMaximum(); |
---|
1041 | mOctree->mHalfSize = ( max - min ) * 0.5f; |
---|
1042 | |
---|
1043 | it = nodes.begin(); |
---|
1044 | |
---|
1045 | while ( it != nodes.end() ) |
---|
1046 | { |
---|
1047 | OctreeNode * on = static_cast < OctreeNode * > ( *it ); |
---|
1048 | on -> setOctant( 0 ); |
---|
1049 | _updateOctreeNode( on ); |
---|
1050 | ++it; |
---|
1051 | } |
---|
1052 | |
---|
1053 | } |
---|
1054 | |
---|
1055 | bool OctreeSceneManager::setOption( const String & key, const void * val ) |
---|
1056 | { |
---|
1057 | if ( key == "Size" ) |
---|
1058 | { |
---|
1059 | resize( * static_cast < const AxisAlignedBox * > ( val ) ); |
---|
1060 | return true; |
---|
1061 | } |
---|
1062 | |
---|
1063 | else if ( key == "Depth" ) |
---|
1064 | { |
---|
1065 | mMaxDepth = * static_cast < const int * > ( val ); |
---|
1066 | // copy the box since resize will delete mOctree and reference won't work |
---|
1067 | AxisAlignedBox box = mOctree->mBox; |
---|
1068 | resize(box); |
---|
1069 | return true; |
---|
1070 | } |
---|
1071 | |
---|
1072 | else if ( key == "ShowOctree" ) |
---|
1073 | { |
---|
1074 | mShowBoxes = * static_cast < const bool * > ( val ); |
---|
1075 | return true; |
---|
1076 | } |
---|
1077 | |
---|
1078 | |
---|
1079 | return SceneManager::setOption( key, val ); |
---|
1080 | |
---|
1081 | |
---|
1082 | } |
---|
1083 | |
---|
1084 | bool OctreeSceneManager::getOption( const String & key, void *val ) |
---|
1085 | { |
---|
1086 | if ( key == "Size" ) |
---|
1087 | { |
---|
1088 | AxisAlignedBox * b = static_cast < AxisAlignedBox * > ( val ); |
---|
1089 | b -> setExtents( mOctree->mBox.getMinimum(), mOctree->mBox.getMaximum() ); |
---|
1090 | return true; |
---|
1091 | } |
---|
1092 | |
---|
1093 | else if ( key == "Depth" ) |
---|
1094 | { |
---|
1095 | * static_cast < int * > ( val ) = mMaxDepth; |
---|
1096 | return true; |
---|
1097 | } |
---|
1098 | |
---|
1099 | else if ( key == "ShowOctree" ) |
---|
1100 | { |
---|
1101 | |
---|
1102 | * static_cast < bool * > ( val ) = mShowBoxes; |
---|
1103 | return true; |
---|
1104 | } |
---|
1105 | |
---|
1106 | |
---|
1107 | return SceneManager::getOption( key, val ); |
---|
1108 | |
---|
1109 | } |
---|
1110 | |
---|
1111 | void OctreeSceneManager::clearScene(void) |
---|
1112 | { |
---|
1113 | SceneManager::clearScene(); |
---|
1114 | init(mBox, mMaxDepth); |
---|
1115 | |
---|
1116 | } |
---|
1117 | |
---|
1118 | //--------------------------------------------------------------------- |
---|
1119 | AxisAlignedBoxSceneQuery* |
---|
1120 | OctreeSceneManager::createAABBQuery(const AxisAlignedBox& box, unsigned long mask) |
---|
1121 | { |
---|
1122 | OctreeAxisAlignedBoxSceneQuery* q = new OctreeAxisAlignedBoxSceneQuery(this); |
---|
1123 | q->setBox(box); |
---|
1124 | q->setQueryMask(mask); |
---|
1125 | return q; |
---|
1126 | } |
---|
1127 | //--------------------------------------------------------------------- |
---|
1128 | SphereSceneQuery* |
---|
1129 | OctreeSceneManager::createSphereQuery(const Sphere& sphere, unsigned long mask) |
---|
1130 | { |
---|
1131 | OctreeSphereSceneQuery* q = new OctreeSphereSceneQuery(this); |
---|
1132 | q->setSphere(sphere); |
---|
1133 | q->setQueryMask(mask); |
---|
1134 | return q; |
---|
1135 | } |
---|
1136 | //--------------------------------------------------------------------- |
---|
1137 | PlaneBoundedVolumeListSceneQuery* |
---|
1138 | OctreeSceneManager::createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList& volumes, |
---|
1139 | unsigned long mask) |
---|
1140 | { |
---|
1141 | OctreePlaneBoundedVolumeListSceneQuery* q = new OctreePlaneBoundedVolumeListSceneQuery(this); |
---|
1142 | q->setVolumes(volumes); |
---|
1143 | q->setQueryMask(mask); |
---|
1144 | return q; |
---|
1145 | } |
---|
1146 | |
---|
1147 | //--------------------------------------------------------------------- |
---|
1148 | RaySceneQuery* |
---|
1149 | OctreeSceneManager::createRayQuery(const Ray& ray, unsigned long mask) |
---|
1150 | { |
---|
1151 | OctreeRaySceneQuery* q = new OctreeRaySceneQuery(this); |
---|
1152 | q->setRay(ray); |
---|
1153 | q->setQueryMask(mask); |
---|
1154 | return q; |
---|
1155 | } |
---|
1156 | //--------------------------------------------------------------------- |
---|
1157 | IntersectionSceneQuery* |
---|
1158 | OctreeSceneManager::createIntersectionQuery(unsigned long mask) |
---|
1159 | { |
---|
1160 | |
---|
1161 | // Octree implementation performs WORSE for < 500 objects |
---|
1162 | // TODO: optimise it so it's better in all cases |
---|
1163 | //OctreeIntersectionSceneQuery* q = new OctreeIntersectionSceneQuery(this); |
---|
1164 | DefaultIntersectionSceneQuery* q = new DefaultIntersectionSceneQuery(this); |
---|
1165 | q->setQueryMask(mask); |
---|
1166 | return q; |
---|
1167 | } |
---|
1168 | //----------------------------------------------------------------------- |
---|
1169 | const String OctreeSceneManagerFactory::FACTORY_TYPE_NAME = "OctreeSceneManager"; |
---|
1170 | //----------------------------------------------------------------------- |
---|
1171 | void OctreeSceneManagerFactory::initMetaData(void) const |
---|
1172 | { |
---|
1173 | mMetaData.typeName = FACTORY_TYPE_NAME; |
---|
1174 | mMetaData.description = "Scene manager organising the scene on the basis of an octree."; |
---|
1175 | mMetaData.sceneTypeMask = 0xFFFF; // support all types |
---|
1176 | mMetaData.worldGeometrySupported = false; |
---|
1177 | } |
---|
1178 | //----------------------------------------------------------------------- |
---|
1179 | SceneManager* OctreeSceneManagerFactory::createInstance( |
---|
1180 | const String& instanceName) |
---|
1181 | { |
---|
1182 | return new OctreeSceneManager(instanceName); |
---|
1183 | } |
---|
1184 | //----------------------------------------------------------------------- |
---|
1185 | void OctreeSceneManagerFactory::destroyInstance(SceneManager* instance) |
---|
1186 | { |
---|
1187 | delete instance; |
---|
1188 | } |
---|
1189 | |
---|
1190 | |
---|
1191 | } |
---|