1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of the OGRE Reference Application, a layer built |
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4 | on top of OGRE(Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __REFAPP_PREREQUISITES_H__ |
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30 | #define __REFAPP_PREREQUISITES_H__ |
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31 | |
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32 | // Include ODE standard C header |
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33 | #include <ode/ode.h> |
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34 | // Include ODE C++ headers |
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35 | #include <ode/odecpp.h> |
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36 | #include <ode/odecpp_collision.h> |
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37 | |
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38 | // Include main application-facing Ogre header |
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39 | #include <Ogre.h> |
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40 | |
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41 | |
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42 | // To save us some typing |
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43 | using namespace Ogre; |
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44 | |
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45 | namespace OgreRefApp { |
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46 | |
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47 | #if (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) && !defined(OGRE_STATIC_LIB) |
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48 | // Export control |
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49 | # if defined( REFERENCEAPPLAYER_EXPORTS ) |
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50 | # define _OgreRefAppExport __declspec( dllexport ) |
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51 | # else |
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52 | # if defined( __MINGW32__ ) |
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53 | # define _OgreRefAppExport |
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54 | # else |
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55 | # define _OgreRefAppExport __declspec( dllimport ) |
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56 | # endif |
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57 | # endif |
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58 | #else // Linux / Mac OSX etc |
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59 | # define _OgreRefAppExport |
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60 | #endif |
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61 | |
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62 | // Quick conversions |
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63 | inline void OgreToOde(const Matrix3& ogre, dMatrix3& ode) |
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64 | { |
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65 | ode[0] = ogre[0][0]; |
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66 | ode[1] = ogre[0][1]; |
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67 | ode[2] = ogre[0][2]; |
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68 | ode[3] = ogre[0][3]; |
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69 | ode[4] = ogre[1][0]; |
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70 | ode[5] = ogre[1][1]; |
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71 | ode[6] = ogre[1][2]; |
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72 | ode[7] = ogre[1][3]; |
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73 | ode[8] = ogre[2][0]; |
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74 | ode[9] = ogre[2][1]; |
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75 | ode[10] = ogre[2][2]; |
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76 | ode[11] = ogre[2][3]; |
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77 | } |
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78 | |
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79 | |
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80 | // Forward definitions of classes to reduce dependencies |
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81 | class ApplicationObject; |
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82 | class OgreHead; |
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83 | class FinitePlane; |
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84 | class Ball; |
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85 | class Box; |
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86 | class CollideCamera; |
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87 | |
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88 | } |
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89 | |
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90 | |
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91 | |
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92 | #endif |
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93 | |
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