1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __D3D9PIXELBUFFER_H__ |
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30 | #define __D3D9PIXELBUFFER_H__ |
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31 | |
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32 | #include "OgreD3D9Prerequisites.h" |
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33 | #include "OgreHardwarePixelBuffer.h" |
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34 | |
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35 | #include <d3d9.h> |
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36 | #include <d3dx9.h> |
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37 | namespace Ogre { |
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38 | |
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39 | class D3D9HardwarePixelBuffer: public HardwarePixelBuffer |
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40 | { |
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41 | protected: |
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42 | /// Lock a box |
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43 | PixelBox lockImpl(const Image::Box lockBox, LockOptions options); |
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44 | |
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45 | /// Unlock a box |
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46 | void unlockImpl(void); |
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47 | |
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48 | /// Create (or update) render textures for slices |
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49 | void createRenderTextures(bool update); |
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50 | /// Destroy render textures for slices |
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51 | void destroyRenderTextures(); |
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52 | |
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53 | /// D3DDevice pointer |
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54 | IDirect3DDevice9 *mpDev; |
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55 | |
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56 | /// Surface abstracted by this buffer |
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57 | IDirect3DSurface9 *mSurface; |
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58 | /// Volume abstracted by this buffer |
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59 | IDirect3DVolume9 *mVolume; |
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60 | /// Temporary surface in main memory if direct locking of mSurface is not possible |
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61 | IDirect3DSurface9 *mTempSurface; |
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62 | /// Temporary volume in main memory if direct locking of mVolume is not possible |
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63 | IDirect3DVolume9 *mTempVolume; |
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64 | |
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65 | /// Mipmapping |
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66 | bool mDoMipmapGen; |
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67 | bool mHWMipmaps; |
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68 | IDirect3DBaseTexture9 *mMipTex; |
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69 | |
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70 | /// Render targets |
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71 | typedef std::vector<RenderTexture*> SliceTRT; |
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72 | SliceTRT mSliceTRT; |
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73 | public: |
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74 | D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage); |
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75 | |
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76 | /// Call this to associate a D3D surface or volume with this pixel buffer |
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77 | void bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *mSurface, bool update); |
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78 | void bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *mVolume, bool update); |
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79 | |
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80 | /// @copydoc HardwarePixelBuffer::blit |
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81 | void blit(const HardwarePixelBufferSharedPtr &src, const Image::Box &srcBox, const Image::Box &dstBox); |
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82 | |
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83 | /// @copydoc HardwarePixelBuffer::blitFromMemory |
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84 | void blitFromMemory(const PixelBox &src, const Image::Box &dstBox); |
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85 | |
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86 | /// @copydoc HardwarePixelBuffer::blitToMemory |
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87 | void blitToMemory(const Image::Box &srcBox, const PixelBox &dst); |
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88 | |
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89 | /// Internal function to update mipmaps on update of level 0 |
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90 | void _genMipmaps(); |
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91 | |
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92 | /// Function to set mipmap generation |
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93 | void _setMipmapping(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex); |
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94 | |
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95 | ~D3D9HardwarePixelBuffer(); |
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96 | |
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97 | /// Get rendertarget for z slice |
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98 | RenderTexture *getRenderTarget(size_t zoffset); |
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99 | |
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100 | /// Accessor for surface |
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101 | IDirect3DSurface9 *getSurface() { return mSurface; } |
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102 | |
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103 | /// Notify TextureBuffer of destruction of render target |
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104 | virtual void _clearSliceRTT(size_t zoffset) |
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105 | { |
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106 | mSliceTRT[zoffset] = 0; |
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107 | } |
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108 | }; |
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109 | }; |
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110 | #endif |
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