1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of OGRE |
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4 | (Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __D3D9MAPPINGS_H__ |
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30 | #define __D3D9MAPPINGS_H__ |
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31 | |
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32 | #include "OgreD3D9Prerequisites.h" |
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33 | #include "OgreCommon.h" |
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34 | #include "OgreLight.h" |
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35 | #include "OgreMaterial.h" |
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36 | #include "OgreRenderSystem.h" |
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37 | #include "OgreHardwareBuffer.h" |
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38 | #include "OgreHardwareIndexBuffer.h" |
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39 | |
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40 | #include "OgreNoMemoryMacros.h" |
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41 | #include <d3d9.h> |
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42 | #include <d3dx9.h> |
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43 | #include <dxerr9.h> |
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44 | #include "OgreMemoryMacros.h" |
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45 | |
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46 | namespace Ogre |
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47 | { |
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48 | class D3D9Mappings |
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49 | { |
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50 | public: |
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51 | /// enum identifying D3D9 tex. types |
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52 | enum eD3DTexType |
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53 | { |
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54 | /// standard texture |
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55 | D3D_TEX_TYPE_NORMAL, |
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56 | /// cube texture |
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57 | D3D_TEX_TYPE_CUBE, |
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58 | /// volume texture |
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59 | D3D_TEX_TYPE_VOLUME, |
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60 | /// just to have it... |
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61 | D3D_TEX_TYPE_NONE |
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62 | }; |
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63 | |
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64 | /// enum identifying D3D9 filter usage type |
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65 | enum eD3DFilterUsage |
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66 | { |
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67 | /// min filter |
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68 | D3D_FUSAGE_MIN, |
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69 | /// mag filter |
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70 | D3D_FUSAGE_MAG, |
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71 | /// mip filter |
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72 | D3D_FUSAGE_MIP |
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73 | }; |
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74 | |
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75 | /// return a D3D9 equivalent for a Ogre ShadeOptions value |
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76 | static DWORD get(ShadeOptions so); |
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77 | /// return a D3D9 equivalent for a Ogre LightTypes value |
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78 | static D3DLIGHTTYPE get(Ogre::Light::LightTypes lightType); |
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79 | /// return a D3D9 equivalent for a Ogre TexCoordCalsMethod value |
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80 | static DWORD get(TexCoordCalcMethod m, const D3DCAPS9& caps); |
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81 | /// return a D3D9 equivalent for a Ogre TextureAddressingMode value |
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82 | static D3DTEXTUREADDRESS get(TextureUnitState::TextureAddressingMode tam, const D3DCAPS9& devCaps); |
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83 | /// return a D3D9 equivalent for a Ogre LayerBlendType value |
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84 | static D3DTEXTURESTAGESTATETYPE get(LayerBlendType lbt); |
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85 | /// return a D3D9 equivalent for a Ogre LayerBlendOperationEx value |
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86 | static DWORD get(LayerBlendOperationEx lbo, const D3DCAPS9& devCaps); |
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87 | /// return a D3D9 equivalent for a Ogre LayerBlendSource value |
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88 | static DWORD get(LayerBlendSource lbs, bool perStageConstants); |
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89 | /// return a D3D9 equivalent for a Ogre SceneBlendFactor value |
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90 | static D3DBLEND get(SceneBlendFactor sbf); |
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91 | /// return a D3D9 equivalent for a Ogre CompareFunction value |
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92 | static DWORD get(CompareFunction cf); |
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93 | /// return a D3D9 equivalent for a Ogre CillingMode value |
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94 | static DWORD get(CullingMode cm, bool flip); |
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95 | /// return a D3D9 equivalent for a Ogre FogMode value |
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96 | static D3DFOGMODE get(FogMode fm); |
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97 | /// return a D3D9 equivalent for a Ogre PolygonMode value |
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98 | static D3DFILLMODE get(PolygonMode level); |
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99 | /// return a D3D9 equivalent for a Ogre StencilOperation value |
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100 | static DWORD get(StencilOperation op, bool invert = false); |
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101 | /// return a D3D9 state type for Ogre FilterType value |
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102 | static D3DSAMPLERSTATETYPE get(FilterType ft); |
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103 | /// return a D3D9 filter option for Ogre FilterType & FilterOption value |
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104 | static DWORD get(FilterType ft, FilterOptions fo, const D3DCAPS9& devCaps, eD3DTexType texType); |
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105 | /// return the D3DtexType equivalent of a Ogre tex. type |
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106 | static eD3DTexType get(TextureType ogreTexType); |
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107 | /// return the combination of D3DUSAGE values for Ogre buffer usage |
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108 | static DWORD get(HardwareBuffer::Usage usage); |
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109 | /// Get lock options |
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110 | static DWORD get(HardwareBuffer::LockOptions options, HardwareBuffer::Usage usage); |
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111 | /// Get index type |
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112 | static D3DFORMAT get(HardwareIndexBuffer::IndexType itype); |
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113 | /// Get vertex data type |
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114 | static D3DDECLTYPE get(VertexElementType vType); |
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115 | /// Get vertex semantic |
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116 | static D3DDECLUSAGE get(VertexElementSemantic sem); |
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117 | // Convert matrix to D3D style |
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118 | static D3DXMATRIX makeD3DXMatrix( const Matrix4& mat ); |
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119 | // Convert matrix from D3D style |
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120 | static Matrix4 convertD3DXMatrix( const D3DXMATRIX& mat ); |
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121 | |
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122 | /// utility method, convert D3D9 pixel format to Ogre pixel format |
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123 | static PixelFormat _getPF(D3DFORMAT d3dPF); |
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124 | /// utility method, convert Ogre pixel format to D3D9 pixel format |
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125 | static D3DFORMAT _getPF(PixelFormat ogrePF); |
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126 | /// utility method, find closest Ogre pixel format that D3D9 can support |
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127 | static PixelFormat _getClosestSupportedPF(PixelFormat ogrePF); |
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128 | }; |
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129 | } |
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130 | #endif |
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