1 | <?xml version="1.0" encoding="UTF-8" standalone="yes" ?> |
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2 | <CodeBlocks_project_file> |
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3 | <FileVersion major="1" minor="6" /> |
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4 | <Project> |
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5 | <Option title="RenderSystem_Direct3D9" /> |
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6 | <Option compiler="gcc" /> |
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7 | <Build> |
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8 | <Target title="Debug"> |
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9 | <Option output="..\..\..\lib\RenderSystem_Direct3D9_d.dll" prefix_auto="0" extension_auto="0" /> |
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10 | <Option object_output="..\obj\Debug" /> |
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11 | <Option external_deps="..\..\..\lib\OgreMain_d.dll;" /> |
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12 | <Option type="3" /> |
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13 | <Option compiler="gcc" /> |
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14 | <Option projectResourceIncludeDirsRelation="0" /> |
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15 | <Compiler> |
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16 | <Add option="-g" /> |
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17 | <Add option="-D_DEBUG" /> |
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18 | <Add option="-DDEBUG_SAVE_TEXTURE" /> |
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19 | </Compiler> |
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20 | <Linker> |
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21 | <Add library="OgreMain_d" /> |
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22 | <Add library="gdi32" /> |
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23 | <Add library="d3d9" /> |
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24 | <Add library="d3dx9d_30" /> |
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25 | <Add library="dxerr9" /> |
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26 | <Add library="dxguid" /> |
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27 | <Add directory="..\..\..\Dependencies\lib\Debug" /> |
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28 | </Linker> |
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29 | <ExtraCommands> |
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30 | <Add after="cmd /c copy $($(TARGET_NAME)_OUTPUT_FILE) ..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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31 | </ExtraCommands> |
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32 | </Target> |
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33 | <Target title="Release"> |
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34 | <Option output="..\..\..\lib\RenderSystem_Direct3D9.dll" prefix_auto="0" extension_auto="0" /> |
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35 | <Option object_output="..\obj\Release" /> |
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36 | <Option external_deps="..\..\..\lib\OgreMain.dll;" /> |
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37 | <Option type="3" /> |
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38 | <Option compiler="gcc" /> |
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39 | <Option projectResourceIncludeDirsRelation="0" /> |
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40 | <Compiler> |
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41 | <Add option="-O3" /> |
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42 | <Add option="-DNDEBUG" /> |
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43 | </Compiler> |
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44 | <Linker> |
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45 | <Add option="-s" /> |
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46 | <Add library="OgreMain" /> |
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47 | <Add library="gdi32" /> |
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48 | <Add library="d3d9" /> |
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49 | <Add library="d3dx9_30" /> |
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50 | <Add library="dxerr9" /> |
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51 | <Add library="dxguid" /> |
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52 | <Add directory="..\..\..\Dependencies\lib\Release" /> |
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53 | </Linker> |
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54 | <ExtraCommands> |
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55 | <Add after="cmd /c copy $($(TARGET_NAME)_OUTPUT_FILE) ..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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56 | </ExtraCommands> |
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57 | </Target> |
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58 | </Build> |
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59 | <VirtualTargets> |
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60 | <Add alias="All" targets="Debug;Release;" /> |
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61 | </VirtualTargets> |
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62 | <Compiler> |
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63 | <Add option="-Wall" /> |
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64 | <Add option="-mthreads" /> |
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65 | <Add option="-fmessage-length=0" /> |
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66 | <Add option="-fexceptions" /> |
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67 | <Add option="-fident" /> |
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68 | <Add option="-pipe" /> |
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69 | <Add option="-DWIN32" /> |
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70 | <Add option="-D_WINDOWS" /> |
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71 | <Add option="-D_USRDLL" /> |
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72 | <Add option="-DOGRED3DENGINEDLL_EXPORTS" /> |
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73 | <Add directory="..\include" /> |
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74 | <Add directory="..\..\..\OgreMain\include" /> |
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75 | <Add directory="..\..\..\Dependencies\include" /> |
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76 | </Compiler> |
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77 | <Linker> |
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78 | <Add option="-Wl,--enable-auto-image-base" /> |
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79 | <Add option="-Wl,--add-stdcall-alias" /> |
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80 | <Add directory="..\..\..\Samples\Common\bin\$(TARGET_NAME)" /> |
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81 | </Linker> |
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82 | <Unit filename="..\include\OgreD3D9Driver.h" /> |
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83 | <Unit filename="..\include\OgreD3D9DriverList.h" /> |
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84 | <Unit filename="..\include\OgreD3D9GpuProgram.h" /> |
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85 | <Unit filename="..\include\OgreD3D9GpuProgramManager.h" /> |
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86 | <Unit filename="..\include\OgreD3D9HLSLProgram.h" /> |
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87 | <Unit filename="..\include\OgreD3D9HLSLProgramFactory.h" /> |
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88 | <Unit filename="..\include\OgreD3D9HardwareBufferManager.h" /> |
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89 | <Unit filename="..\include\OgreD3D9HardwareIndexBuffer.h" /> |
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90 | <Unit filename="..\include\OgreD3D9HardwareOcclusionQuery.h" /> |
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91 | <Unit filename="..\include\OgreD3D9HardwarePixelBuffer.h" /> |
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92 | <Unit filename="..\include\OgreD3D9HardwareVertexBuffer.h" /> |
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93 | <Unit filename="..\include\OgreD3D9Mappings.h" /> |
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94 | <Unit filename="..\include\OgreD3D9MultiRenderTarget.h" /> |
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95 | <Unit filename="..\include\OgreD3D9Plugin.h" /> |
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96 | <Unit filename="..\include\OgreD3D9Prerequisites.h" /> |
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97 | <Unit filename="..\include\OgreD3D9RenderSystem.h" /> |
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98 | <Unit filename="..\include\OgreD3D9RenderWindow.h" /> |
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99 | <Unit filename="..\include\OgreD3D9Texture.h" /> |
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100 | <Unit filename="..\include\OgreD3D9TextureManager.h" /> |
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101 | <Unit filename="..\include\OgreD3D9VertexDeclaration.h" /> |
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102 | <Unit filename="..\include\OgreD3D9VideoMode.h" /> |
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103 | <Unit filename="..\include\OgreD3D9VideoModeList.h" /> |
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104 | <Unit filename="..\src\OgreD3D9Driver.cpp" /> |
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105 | <Unit filename="..\src\OgreD3D9DriverList.cpp" /> |
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106 | <Unit filename="..\src\OgreD3D9EngineDll.cpp" /> |
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107 | <Unit filename="..\src\OgreD3D9GpuProgram.cpp" /> |
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108 | <Unit filename="..\src\OgreD3D9GpuProgramManager.cpp" /> |
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109 | <Unit filename="..\src\OgreD3D9HLSLProgram.cpp" /> |
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110 | <Unit filename="..\src\OgreD3D9HLSLProgramFactory.cpp" /> |
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111 | <Unit filename="..\src\OgreD3D9HardwareBufferManager.cpp" /> |
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112 | <Unit filename="..\src\OgreD3D9HardwareIndexBuffer.cpp" /> |
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113 | <Unit filename="..\src\OgreD3D9HardwareOcclusionQuery.cpp" /> |
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114 | <Unit filename="..\src\OgreD3D9HardwarePixelBuffer.cpp" /> |
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115 | <Unit filename="..\src\OgreD3D9HardwareVertexBuffer.cpp" /> |
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116 | <Unit filename="..\src\OgreD3D9Mappings.cpp" /> |
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117 | <Unit filename="..\src\OgreD3D9MultiRenderTarget.cpp" /> |
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118 | <Unit filename="..\src\OgreD3D9Plugin.cpp" /> |
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119 | <Unit filename="..\src\OgreD3D9RenderSystem.cpp" /> |
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120 | <Unit filename="..\src\OgreD3D9RenderWindow.cpp" /> |
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121 | <Unit filename="..\src\OgreD3D9Texture.cpp" /> |
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122 | <Unit filename="..\src\OgreD3D9TextureManager.cpp" /> |
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123 | <Unit filename="..\src\OgreD3D9VertexDeclaration.cpp" /> |
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124 | <Unit filename="..\src\OgreD3D9VideoMode.cpp" /> |
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125 | <Unit filename="..\src\OgreD3D9VideoModeList.cpp" /> |
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126 | <Extensions> |
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127 | <code_completion /> |
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128 | </Extensions> |
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129 | </Project> |
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130 | </CodeBlocks_project_file> |
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